AEROX RP - Version 234850

Created
Total Size3.9 GB (4,186,326,668 bytes)
Modified Size5.2 MB (5,432,173 bytes)
File Count4588
Engine Version25
Changes
Changes on 2026-05-09
Meta
{ "MaxPlayers": 128, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "Assets/Prefabs_scene/sboxrpframework.scene" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "StartupScene": "prefabs_scene/sboxrpframework.scene", "ParentPackage": null, "MapStartupScene": "prefabs_scene/sboxrpframework.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "DedicatedServerStartupScene": "prefabs_scene/sboxrpframework.scene", "Resources": "models/**/*.png\nmodels/**/*.jpg\nmodels/**/*.jpeg\nmodels/**/*.vmdl\nmodels/**/*.vmat\nmodels/**/*.vtex\nmodels/**/*.vanmgrph\nmodels/**/*.agrp\nmodels/**/*.action\nmodels perso/**/*.vmdl\nmodels perso/**/*.vmat\nmodels perso/**/*.vtex\nmodels perso/**/*.vanmgrph\nmodels perso/**/*.agrp\nmodels perso/**/*.action\nmodels perso/**/*.png\nmodels perso/**/*.jpg\nmodels perso/**/*.sound\nmodels perso/**/*.vsnd\nmodels perso/**/*.mp3\nanimgraphs/**/*.vanmgrph\nAnimGraph/**/*.vanmgrph\nAnimGraph/**/*.action\nmaterials/**/*.vmat\nmaterials/**/*.vtex\nmaterials/**/*.png\nmaterials/**/*.jpg\nsounds/**/*.sound\nsounds/**/*.vsnd\nSounds/**/*.sound\nSounds/**/*.vsnd\nweapons/**/*.vmat\nweapons/**/*.vtex\nweapons/**/*.sound\nweapons/**/*.vsnd\npanel_images/**/*.png\npanel_images/**/*.jpg\npanel_images/**/*.jpeg\nui/**/*.png\nui/**/*.jpg\nui/**/*.svg\nvideos/*.webm\nvideos/*.mp4\nvideos/**/*.webm\nvideos/**/*.mp4\nvideos/**/*.mov\ntextures/**/*.png\ntextures/**/*.jpg\nParticles/**/*.vpcf", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 128,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "Assets/Prefabs_scene/sboxrpframework.scene"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "StartupScene": "prefabs_scene/sboxrpframework.scene",
  "ParentPackage": null,
  "MapStartupScene": "prefabs_scene/sboxrpframework.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "DedicatedServerStartupScene": "prefabs_scene/sboxrpframework.scene",
  "Resources": "models/**/*.png\nmodels/**/*.jpg\nmodels/**/*.jpeg\nmodels/**/*.vmdl\nmodels/**/*.vmat\nmodels/**/*.vtex\nmodels/**/*.vanmgrph\nmodels/**/*.agrp\nmodels/**/*.action\nmodels perso/**/*.vmdl\nmodels perso/**/*.vmat\nmodels perso/**/*.vtex\nmodels perso/**/*.vanmgrph\nmodels perso/**/*.agrp\nmodels perso/**/*.action\nmodels perso/**/*.png\nmodels perso/**/*.jpg\nmodels perso/**/*.sound\nmodels perso/**/*.vsnd\nmodels perso/**/*.mp3\nanimgraphs/**/*.vanmgrph\nAnimGraph/**/*.vanmgrph\nAnimGraph/**/*.action\nmaterials/**/*.vmat\nmaterials/**/*.vtex\nmaterials/**/*.png\nmaterials/**/*.jpg\nsounds/**/*.sound\nsounds/**/*.vsnd\nSounds/**/*.sound\nSounds/**/*.vsnd\nweapons/**/*.vmat\nweapons/**/*.vtex\nweapons/**/*.sound\nweapons/**/*.vsnd\npanel_images/**/*.png\npanel_images/**/*.jpg\npanel_images/**/*.jpeg\nui/**/*.png\nui/**/*.jpg\nui/**/*.svg\nvideos/*.webm\nvideos/*.mp4\nvideos/**/*.webm\nvideos/**/*.mp4\nvideos/**/*.mov\ntextures/**/*.png\ntextures/**/*.jpg\nParticles/**/*.vpcf",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (5.2 MB modified)

~82
  • .bin/package.aeroxrp.sboxrpframework.cll (1.8 MB -> 1.8 MB)
  • .bin/package.aeroxrp.sboxrpframework.xml (1.8 MB -> 1.8 MB)
  • .bin/package.base.cll (32.7 KB -> 32.8 KB)
  • models perso/jobs/police/taser/taser.vmdl (1.9 KB -> 1.9 KB)
  • models perso/jobs/police/taser/taser.vmdl_c (114.3 KB -> 114.3 KB)
  • models perso/jobs/police/taser/taser.vmdl_c.t.png (23.7 KB -> 24.3 KB)
  • models perso/portes/hotel door/closing_door.sound (948 B -> 937 B)
  • models perso/portes/hotel door/closing_door.sound_c (943 B -> 932 B)
  • prefabs/model/player.prefab_c (78.2 KB -> 79.1 KB)
  • prefabs_scene/sboxrpframework.scene_c (1.2 MB -> 1.2 MB)
  • sounds/128293__xenonn__layered-gunshot-3.sound_c (924 B -> 914 B)
  • sounds/armes/crowbar/crowbarhit.sound (1.6 KB -> 926 B)
  • sounds/armes/crowbar/crowbarhit.sound_c (891 B -> 889 B)
  • sounds/armes/crowbar/crowbarhit2.sound (1.6 KB -> 927 B)
  • sounds/armes/crowbar/crowbarhit2.sound_c (892 B -> 890 B)
  • sounds/armes/crowbar/crowbarhit3.sound (1.6 KB -> 927 B)
  • sounds/armes/crowbar/crowbarhit3.sound_c (892 B -> 890 B)
  • sounds/armes/crowbar/crowbarvent.sound (1.6 KB -> 927 B)
  • sounds/armes/crowbar/crowbarvent.sound_c (900 B -> 890 B)
  • sounds/armes/knife/knifesound2.sound (1.6 KB -> 924 B)
  • sounds/armes/knife/knifesound2.sound_c (887 B -> 887 B)
  • sounds/armes/m4a1/m4a1_reload.sound (1.6 KB -> 930 B)
  • sounds/armes/m4a1/m4a1_reload.sound_c (903 B -> 893 B)
  • sounds/armes/m4a1/m4a1_shoot.sound (1.6 KB -> 923 B)
  • sounds/armes/m4a1/m4a1_shoot.sound_c (896 B -> 886 B)
  • sounds/armes/m700/m700_reload.sound (1.4 KB -> 842 B)
  • sounds/armes/m700/m700_reload.sound_c (888 B -> 878 B)
  • sounds/armes/m700/m700_shoot.sound (1.4 KB -> 824 B)
  • sounds/armes/m700/m700_shoot.sound_c (854 B -> 844 B)
  • sounds/armes/mp5/gun-shots-fx-rifle.sound (1.6 KB -> 920 B)
  • sounds/armes/mp5/gun-shots-fx-rifle.sound_c (893 B -> 883 B)
  • sounds/armes/mp5/reload-mp5-made-with-voicemod.sound (1.6 KB -> 939 B)
  • sounds/armes/mp5/reload-mp5-made-with-voicemod.sound_c (944 B -> 934 B)
  • sounds/armes/rpg/rpg_shoot.sound (1.4 KB -> 824 B)
  • sounds/armes/rpg/rpg_shoot.sound_c (854 B -> 844 B)
  • sounds/armes/shotgun/shotgun_reload.sound (1.4 KB -> 835 B)
  • sounds/armes/shotgun/shotgun_reload.sound_c (897 B -> 887 B)
  • sounds/armes/shotgun/shotgun_shoot.sound (1.4 KB -> 832 B)
  • sounds/armes/shotgun/shotgun_shoot.sound_c (852 B -> 852 B)
  • sounds/armes/taser/tasersounds.sound (1.6 KB -> 925 B)
  • sounds/armes/taser/tasersounds.sound_c (890 B -> 888 B)
  • sounds/armes/usp/usp_reload.sound (1.4 KB -> 842 B)
  • sounds/armes/usp/usp_reload.sound_c (888 B -> 878 B)
  • sounds/armes/usp/usp_shoot.sound (1.4 KB -> 821 B)
  • sounds/armes/usp/usp_shoot.sound_c (844 B -> 841 B)
  • sounds/classic-gun-shot-war-fx_171bpm.sound_c (921 B -> 911 B)
  • sounds/classic-gunreload-fx-war.sound_c (899 B -> 888 B)
  • sounds/gun-shots-fx-rifle.sound_c (877 B -> 867 B)
  • sounds/guncock-war-fx.sound_c (872 B -> 862 B)
  • sounds/reload-mp5-made-with-voicemod.sound_c (928 B -> 918 B)
  • sounds/sound-snip_130bpm_c#.sound_c (896 B -> 886 B)
  • sounds/weapons/shotgun_pickup.sound (779 B -> 927 B)
  • sounds/weapons/shotgun_pickup.sound_c (812 B -> 890 B)
  • weapons/crowbar/sounds/crowbar.hit.sound (1 KB -> 1.1 KB)
  • weapons/crowbar/sounds/crowbar.hit.sound_c (1.2 KB -> 1.2 KB)
  • weapons/crowbar/sounds/crowbar.swing.sound (919 B -> 971 B)
  • weapons/crowbar/sounds/crowbar.swing.sound_c (992 B -> 992 B)
  • weapons/glock/glock_shoot.sound (825 B -> 883 B)
  • weapons/glock/glock_shoot.sound_c (889 B -> 903 B)
  • weapons/glock/reload/pistol_mag_out.sound (880 B -> 930 B)
  • weapons/glock/reload/pistol_mag_out.sound_c (910 B -> 909 B)
  • weapons/m4a1/m4a1_shoot.sound (864 B -> 931 B)
  • weapons/m4a1/m4a1_shoot.sound_c (982 B -> 1019 B)
  • weapons/m4a1/reload/m4a1_mag_in.sound (876 B -> 927 B)
  • weapons/m4a1/reload/m4a1_mag_in.sound_c (890 B -> 890 B)
  • weapons/m4a1/reload/m4a1_mag_out.sound (877 B -> 928 B)
  • weapons/m4a1/reload/m4a1_mag_out.sound_c (891 B -> 891 B)
  • weapons/mp5/sounds/mp5_grenade_launcher_shoot.sound (793 B -> 941 B)
  • weapons/mp5/sounds/mp5_grenade_launcher_shoot.sound_c (858 B -> 936 B)
  • weapons/mp5/sounds/mp5_shoot.sound (971 B -> 1 KB)
  • weapons/mp5/sounds/mp5_shoot.sound_c (1 KB -> 1.1 KB)
  • weapons/police/taser/taser_vm.prefab_c (5.8 KB -> 28.4 KB)
  • weapons/rpg/sounds/rpg_shoot.sound (776 B -> 924 B)
  • weapons/rpg/sounds/rpg_shoot.sound_c (809 B -> 887 B)
  • weapons/shotgun/sounds/shotgun_cock.sound (880 B -> 931 B)
  • weapons/shotgun/sounds/shotgun_cock.sound_c (910 B -> 910 B)
  • weapons/shotgun/sounds/shotgun_load.sound (903 B -> 961 B)
  • weapons/shotgun/sounds/shotgun_load.sound_c (933 B -> 940 B)
  • weapons/shotgun/sounds/shotgun_shoot.sound (935 B -> 995 B)
  • weapons/shotgun/sounds/shotgun_shoot.sound_c (1008 B -> 1 KB)
  • weapons/sniper/sounds/m700_shot.sound (877 B -> 926 B)
  • weapons/sniper/sounds/m700_shot.sound_c (891 B -> 889 B)