Aimers - Version 196297

Created
Total Size697.2 MB (731,053,847 bytes)
Modified Size284.8 KB (291,633 bytes)
File Count1401
Engine Version25
Changes
Changes on 2026-04-11
Meta
{ "MaxPlayers": 2, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "MapSelect": "Official", "MapList": [ "gvar.metro", "baks.training_arena", "facepunch.prison", "gvar.stalkyard" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "Facepunch", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "ReleaseMode": "Release", "AssemblyReferences": [], "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "GameCategory": "Shooter", "ControlModes": { "Keyboard": true, "Gamepad": true }, "ParentPackage": "", "PackageSettings": [ { "DisplayType": "Choice", "Choices": [ { "Value": "KillConfirmedGamemode", "Name": "Kill Confirmed" }, { "Value": "", "Name": "No Gamemode (good for testing)" }, { "Value": "FFAGamemode", "Name": "Free For All" }, { "Value": "WarGamemode", "Name": "Conquest" } ], "ConVarName": "gunfight_gamemode", "DisplayName": "Active Mode", "DefaultValue": "KillConfirmedGamemode", "Description": "The current gamemode.", "Group": "Important" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_friendly_fire_override", "DisplayName": "Friendly Fire (Override)", "DefaultValue": "false", "Description": "If set on, friendly fire will always be active.", "Group": "Game Rules" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_thirdperson", "DisplayName": "Third Person (Override)", "DefaultValue": "false", "Description": "Should third person be available to use?", "Group": "Game Rules" }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_minimum_players", "DisplayName": "Minimum Players", "DefaultValue": "2", "Description": "The minimum amount of required players to start a Kill Confirmed game.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 16 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_countdown", "DisplayName": "Round Countdown", "DefaultValue": "10", "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.", "Group": "Kill Confirmed", "Maximum": 30 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_duration", "DisplayName": "Round Duration", "DefaultValue": "600", "Description": "The round duration (in seconds) in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 60, "Maximum": 3600, "Step": 1 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_max_score", "DisplayName": "Maximum Score", "DefaultValue": "75", "Description": "The score required to win a match in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 300 } ], "DefaultLeaderboards": [], "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Summary": "One-shot one-kill sniper game with fast movement. Bhop and surf your way around the map.", "Description": "One-shot one-kill sniper game with fast movement. Bhop and surf your way around the map.", "Public": true, "CsProjName": "", "HttpAllowList": null, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/menu.scene", "Resources": "/fonts/*\n/UI/*\nui/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 2,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "gvar.metro",
    "baks.training_arena",
    "facepunch.prison",
    "gvar.stalkyard"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "Facepunch",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "GameCategory": "Shooter",
  "ControlModes": {
    "Keyboard": true,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "KillConfirmedGamemode",
          "Name": "Kill Confirmed"
        },
        {
          "Value": "",
          "Name": "No Gamemode (good for testing)"
        },
        {
          "Value": "FFAGamemode",
          "Name": "Free For All"
        },
        {
          "Value": "WarGamemode",
          "Name": "Conquest"
        }
      ],
      "ConVarName": "gunfight_gamemode",
      "DisplayName": "Active Mode",
      "DefaultValue": "KillConfirmedGamemode",
      "Description": "The current gamemode.",
      "Group": "Important"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_friendly_fire_override",
      "DisplayName": "Friendly Fire (Override)",
      "DefaultValue": "false",
      "Description": "If set on, friendly fire will always be active.",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_thirdperson",
      "DisplayName": "Third Person (Override)",
      "DefaultValue": "false",
      "Description": "Should third person be available to use?",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of required players to start a Kill Confirmed game.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 16
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_countdown",
      "DisplayName": "Round Countdown",
      "DefaultValue": "10",
      "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Maximum": 30
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_duration",
      "DisplayName": "Round Duration",
      "DefaultValue": "600",
      "Description": "The round duration (in seconds) in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 60,
      "Maximum": 3600,
      "Step": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_max_score",
      "DisplayName": "Maximum Score",
      "DefaultValue": "75",
      "Description": "The score required to win a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 300
    }
  ],
  "DefaultLeaderboards": [],
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Summary": "One-shot one-kill sniper game with fast movement. Bhop and surf your way around the map.",
  "Description": "One-shot one-kill sniper game with fast movement. Bhop and surf your way around the map.",
  "Public": true,
  "CsProjName": "",
  "HttpAllowList": null,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu.scene",
  "Resources": "/fonts/*\n/UI/*\nui/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (284.8 KB modified)

+2 ~8 -2
  • materials/glow/glow orange.vmat_c (5.4 KB)
  • materials/glow/glow orange_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • .bin/package.aimers.aimers.cll (155.5 KB -> 155.7 KB)
  • .bin/package.base.cll (33 KB -> 32.9 KB)
  • .bin/package.facepunch.bettersounds.cll (2.1 KB -> 2.1 KB)
  • .bin/package.facepunch.jigglebones.cll (2.5 KB -> 2.5 KB)
  • .bin/package.facepunch.libevents.cll (6.1 KB -> 6.1 KB)
  • .bin/package.facepunch.singletons.cll (1022 B -> 1023 B)
  • scenes/maps/lotus/lotus.scene_c (70.8 KB -> 70.8 KB)
  • scenes/menu.scene_c (6.7 KB -> 6.7 KB)
  • materials/glow/glow white.vmat_c (5.5 KB)
  • materials/glow/glow white_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)