Gangwars Anarchy - Version 231112

Created
Total Size1.7 GB (1,776,829,604 bytes)
Modified Size1008.2 KB (1,032,447 bytes)
File Count2448
Engine Version25
Changes
Changes on 2026-05-05
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/sandbox.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Launcher", "MapStartupScene": "scenes/sandbox.scene", "DedicatedServerStartupScene": "scenes/sandbox.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.ownership_checks", "Title": "Prop Protection", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.developer_entities", "Title": "Show Developer Entities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [ "mdlresrc.toolgunshoot", "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/sandbox.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Launcher",
  "MapStartupScene": "scenes/sandbox.scene",
  "DedicatedServerStartupScene": "scenes/sandbox.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.ownership_checks",
      "Title": "Prop Protection",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.developer_entities",
      "Title": "Show Developer Entities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "mdlresrc.toolgunshoot",
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (1008.2 KB modified)

+1 ~23
  • ui/anarchy/dealerpanel.razor.scss (6.1 KB)
  • .bin/package.anarchy.gangwars.cll (458 KB -> 492 KB)
  • .bin/package.anarchy.gangwars.xml (336 KB -> 366 KB)
  • .bin/package.base.cll (32.8 KB -> 32.8 KB)
  • .bin/package.facepunch.modelviewer.cll (23 KB -> 23 KB)
  • .bin/package.mint.iconify.cll (2.6 KB -> 2.6 KB)
  • prefabs/weapons/remington870.prefab_c (6.5 KB -> 6.5 KB)
  • prefabs/weapons/veresk.prefab_c (6.4 KB -> 6.4 KB)
  • scenes/sandbox.scene_c (29.3 KB -> 31.7 KB)
  • ui/anarchy/xpbar.razor.scss (3.1 KB -> 3.1 KB)
  • ui/deathoverlay/deathoverlay.razor.scss (2.9 KB -> 7.2 KB)
  • ui/scoreboard.razor.scss (6.9 KB -> 7.3 KB)
  • ui/vitals/vitals.razor.scss (8.9 KB -> 9.3 KB)
  • weapons/shotgun/shotgun.prefab_c (6.8 KB -> 6.8 KB)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (819 B -> 819 B)
  • weapons/swb/remington/sounds/remington.fire.sound_c (850 B -> 850 B)
  • weapons/swb/revolver/sounds/revolver.chamberin.sound_c (674 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.chamberout.sound_c (675 B -> 675 B)
  • weapons/swb/revolver/sounds/revolver.fire.sound_c (849 B -> 849 B)
  • weapons/swb/revolver/sounds/revolver.roundsin.sound_c (673 B -> 673 B)
  • weapons/swb/revolver/sounds/revolver.roundsout.sound_c (674 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.spin.sound_c (653 B -> 653 B)
  • weapons/swb/scarh/sounds/scar.fire.sound_c (825 B -> 825 B)
  • weapons/swb/veresk/sounds/veresk.fire.sound_c (845 B -> 845 B)