s&coin - Version 206995

Created
Total Size112.1 MB (117,537,018 bytes)
Modified Size11.8 MB (12,416,061 bytes)
File Count290
Engine Version25
Changes
gameplay balance
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "mainmenu.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "MapStartupScene": "basescene.scene", "Resources": "Assets/UI/*.png\nAssets/UI/*/*.png\nAssets/UI/*/*/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "mainmenu.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "MapStartupScene": "basescene.scene",
  "Resources": "Assets/UI/*.png\nAssets/UI/*/*.png\nAssets/UI/*/*/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (11.8 MB modified)

+21 ~22
  • models/gold_coin_pile.vmdl_c (188.9 KB)
  • models/gold_coin_pile.vmdl_c.t.png (11.3 KB)
  • models/sbox_props/cctv/cctv.vmat_c (5.9 KB)
  • models/sbox_props/cctv/cctv.vmdl_c (39.9 KB)
  • models/sbox_props/cctv/cctv.vmdl_c.t.png (23.5 KB)
  • models/sbox_props/cctv/cctv_ao_png_7446f104.generated.vtex_c (592.5 KB)
  • models/sbox_props/cctv/cctv_color_png_15fb0e3e.generated.vtex_c (951.5 KB)
  • models/sbox_props/cctv/cctv_gib.vmdl_c (22.7 KB)
  • models/sbox_props/cctv/cctv_gib.vmdl_c.t.png (36.3 KB)
  • models/sbox_props/cctv/cctv_glass.vmat_c (6.7 KB)
  • models/sbox_props/cctv/cctv_glass_ao_png_7b830aad.generated.vtex_c (48.5 KB)
  • models/sbox_props/cctv/cctv_glass_color_png_d52ed991.generated.vtex_c (971.7 KB)
  • models/sbox_props/cctv/cctv_glass_metal_png_e4fad90a.generated.vtex_c (364.2 KB)
  • models/sbox_props/cctv/cctv_glass_normal_png_f1d51e54.generated.vtex_c (959.7 KB)
  • models/sbox_props/cctv/cctv_normal_png_b8a3d316.generated.vtex_c (1.1 MB)
  • models/sbox_props/cctv_globe/cctv_globe.vmat_c (5.7 KB)
  • models/sbox_props/cctv_globe/cctv_globe_ao_png_72456b16.generated.vtex_c (602.2 KB)
  • models/sbox_props/cctv_globe/cctv_globe_color_png_449823fc.generated.vtex_c (855.8 KB)
  • models/sbox_props/cctv_globe/cctv_globe_mount.vmdl_c (13 KB)
  • models/sbox_props/cctv_globe/cctv_globe_mount.vmdl_c.t.png (19.5 KB)
  • models/sbox_props/cctv_globe/cctv_globe_normal_png_52fe6f78.generated.vtex_c (4.6 MB)
  • .bin/package.anthon.coinpusher.cll (39.5 KB -> 39.1 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.quack.shadergraphplus.cll (773 B -> 776 B)
  • basescene.scene_c (76.8 KB -> 97.5 KB)
  • models/coins/coin.vmdl_c (13.4 KB -> 13.6 KB)
  • models/coins/coin_collider.vmdl_c (7.1 KB -> 7.2 KB)
  • models/machine_base.vmdl_c (14.9 KB -> 19 KB)
  • models/machine_base.vmdl_c.t.png (8.3 KB -> 14 KB)
  • models/machine_col.vmdl_c (6.3 KB -> 5.9 KB)
  • prefab/diamond.prefab_c (3.5 KB -> 3.5 KB)
  • prefab/gold_ingot_prize.prefab_c (3.6 KB -> 3.6 KB)
  • prefab/ruby.prefab_c (3.5 KB -> 3.5 KB)
  • prefab/silvercoin.prefab_c (3.3 KB -> 3.3 KB)
  • prefab/teddybear.prefab_c (3.5 KB -> 3.5 KB)
  • shader/blink_light.shader_c (170.3 KB -> 170.3 KB)
  • shader/mainshader.shader_c (161.2 KB -> 161.2 KB)
  • shaders/core/shadergraphplus/dummy_postprocessing.shader_c (17.1 KB -> 17.1 KB)
  • shaders/core/shadergraphplus/graphview_grid_cs.shader_c (5.4 KB -> 5.4 KB)
  • surface/board_surface.surface_c (1.1 KB -> 1.1 KB)
  • surface/coin_surface.surface_c (1.3 KB -> 1.3 KB)
  • surface/diamond.surface_c (1.3 KB -> 1.3 KB)
  • surface/gold_ingot_surface.surface_c (1.3 KB -> 1.3 KB)