Operation: hellfire - Version 70299

Created
Total Size346.7 MB (363,561,631 bytes)
Modified Size65.3 MB (68,435,486 bytes)
File Count479
Engine Version17
Changes
Changes on 2024-08-27
Meta
{"MaxPlayers":1,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/mainmenu.scene","ControlModes":{"Keyboard":true,"VR":false,"Gamepad":false},"InputSettings":{"Actions":[{"Name":"Forward","KeyboardCode":"W","GamepadCode":-1,"GroupName":"Movement"},{"Name":"Backward","KeyboardCode":"S","GamepadCode":-1,"GroupName":"Movement"},{"Name":"Left","KeyboardCode":"A","GamepadCode":-1,"GroupName":"Movement"},{"Name":"Right","KeyboardCode":"D","GamepadCode":-1,"GroupName":"Movement"},{"Name":"Action","KeyboardCode":"space","GamepadCode":0,"GroupName":"Movement"},{"Name":"attack1","KeyboardCode":"mouse1","GamepadCode":101,"GroupName":"Actions"},{"Name":"attack2","KeyboardCode":"mouse2","GamepadCode":100,"GroupName":"Actions"},{"Name":"Flashlight","KeyboardCode":"f","GamepadCode":11,"GroupName":"Other"},{"Name":"yawpos","KeyboardCode":"Q","GamepadCode":-1,"GroupName":"yaw"},{"Name":"yawneg","KeyboardCode":"E","GamepadCode":-1,"GroupName":"yaw"},{"Name":"ShowMap","KeyboardCode":"M","GamepadCode":-1,"GroupName":"Other"},{"Name":"SecondaryUP","KeyboardCode":"mwheelup","GamepadCode":-1,"GroupName":"Other"},{"Name":"SecondaryDown","KeyboardCode":"mwheeldown","GamepadCode":-1,"GroupName":"Other"}],"__guid":"9904ff1c-7ad2-4308-92e9-8cee2cffa05f"},"LaunchMode":"Normal","Compiler":{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","Whitelist":true,"AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]},"Resources":"\ncredits.txt\nfonts/Fragile Bombers.otf\nUI/minimap/player_icon.png\nUI/minimap/minimap_fps_testing.png\nUI/minimap/enemy_icon.png\nUI/line_mask.png\nUI/cursor/Target.png\nUI/*\nsounds/50calsinglefire.wav\nsounds/engine/fullspeed.wav\nsounds/rockets/Hellfire_missile_launch.wav\nsounds/rockets/Hydra_missile_launch.wav\nsounds/ui/click.wav\nsounds/ui/hover1.wav\nsounds/ui/hover2.wav\nsounds/ui/hover3.wav\nTextures/bullet_trace.png\nfonts/*\ncredits.txt\nTextures/bullet_trace.png\nUI/minimap/player_icon.png\nUI/minimap/minimap_fps_testing.png\nUI/minimap/enemy_icon.png\nUI/hellfire_slot_icon.svg\nUI/line_mask.png\nUI/file_background.png\nUI/cursor/Target.png\nUI/border.png\nsounds/rockets/Hellfire_missile_launch.wav\nsounds/rockets/Hydra_missile_launch.wav\nsounds/engine/fullspeed.wav\nsounds/50calsinglefire.wav\nTextures/Orange/texture_02.png\nTextures/Purple/texture_02.png","CodePackageReferences":[]}
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/mainmenu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "InputSettings": {
    "Actions": [
      {
        "Name": "Forward",
        "KeyboardCode": "W",
        "GamepadCode": -1,
        "GroupName": "Movement"
      },
      {
        "Name": "Backward",
        "KeyboardCode": "S",
        "GamepadCode": -1,
        "GroupName": "Movement"
      },
      {
        "Name": "Left",
        "KeyboardCode": "A",
        "GamepadCode": -1,
        "GroupName": "Movement"
      },
      {
        "Name": "Right",
        "KeyboardCode": "D",
        "GamepadCode": -1,
        "GroupName": "Movement"
      },
      {
        "Name": "Action",
        "KeyboardCode": "space",
        "GamepadCode": 0,
        "GroupName": "Movement"
      },
      {
        "Name": "attack1",
        "KeyboardCode": "mouse1",
        "GamepadCode": 101,
        "GroupName": "Actions"
      },
      {
        "Name": "attack2",
        "KeyboardCode": "mouse2",
        "GamepadCode": 100,
        "GroupName": "Actions"
      },
      {
        "Name": "Flashlight",
        "KeyboardCode": "f",
        "GamepadCode": 11,
        "GroupName": "Other"
      },
      {
        "Name": "yawpos",
        "KeyboardCode": "Q",
        "GamepadCode": -1,
        "GroupName": "yaw"
      },
      {
        "Name": "yawneg",
        "KeyboardCode": "E",
        "GamepadCode": -1,
        "GroupName": "yaw"
      },
      {
        "Name": "ShowMap",
        "KeyboardCode": "M",
        "GamepadCode": -1,
        "GroupName": "Other"
      },
      {
        "Name": "SecondaryUP",
        "KeyboardCode": "mwheelup",
        "GamepadCode": -1,
        "GroupName": "Other"
      },
      {
        "Name": "SecondaryDown",
        "KeyboardCode": "mwheeldown",
        "GamepadCode": -1,
        "GroupName": "Other"
      }
    ],
    "__guid": "9904ff1c-7ad2-4308-92e9-8cee2cffa05f"
  },
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "Whitelist": true,
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "\ncredits.txt\nfonts/Fragile Bombers.otf\nUI/minimap/player_icon.png\nUI/minimap/minimap_fps_testing.png\nUI/minimap/enemy_icon.png\nUI/line_mask.png\nUI/cursor/Target.png\nUI/*\nsounds/50calsinglefire.wav\nsounds/engine/fullspeed.wav\nsounds/rockets/Hellfire_missile_launch.wav\nsounds/rockets/Hydra_missile_launch.wav\nsounds/ui/click.wav\nsounds/ui/hover1.wav\nsounds/ui/hover2.wav\nsounds/ui/hover3.wav\nTextures/bullet_trace.png\nfonts/*\ncredits.txt\nTextures/bullet_trace.png\nUI/minimap/player_icon.png\nUI/minimap/minimap_fps_testing.png\nUI/minimap/enemy_icon.png\nUI/hellfire_slot_icon.svg\nUI/line_mask.png\nUI/file_background.png\nUI/cursor/Target.png\nUI/border.png\nsounds/rockets/Hellfire_missile_launch.wav\nsounds/rockets/Hydra_missile_launch.wav\nsounds/engine/fullspeed.wav\nsounds/50calsinglefire.wav\nTextures/Orange/texture_02.png\nTextures/Purple/texture_02.png",
  "CodePackageReferences": []
}

Diff (65.3 MB modified)

+41 ~31 -6 ⚠️
6 compiled binaries unavailable.
  • maps/mission1.vpk (14.2 MB)
  • materials/default/default_black_mask_tga_17bdd74e.generated.vtex_c (2.3 KB)
  • materials/default/default_detail_tga_c82a7498.generated.vtex_c (1.8 KB)
  • materials/enemies/blob/blob.vmat_c (5.2 KB)
  • materials/enemies/blob/blob_basecolor_png_d5958ca7.generated.vtex_c (288.4 KB)
  • materials/enemies/blob/mountain_of_flesh_low_material.001_normal_png_941fc2c8.generated.vtex_c (2.6 MB)
  • materials/enemies/blob/mountain_of_flesh_low_material.001_normal_png_c986c734.generated.vtex_c (2.5 MB)
  • materials/enemies/body_normal_png_1ac642aa.generated.vtex_c (4.3 MB)
  • materials/enemies/body_normal_png_2e40026d.generated.vtex_c (3.6 MB)
  • materials/enemies/body_normal_png_86acab4a.generated.vtex_c (3.6 MB)
  • materials/enemies/grunt1_body_vmat_g_ttransmissivecolor_33ceb0d3.generated.vtex_c (1.6 KB)
  • materials/enemies/grunt1_body_vmat_g_ttransmissivecolor_a494bca2.generated.vtex_c (1.6 KB)
  • materials/enemies/grunt_body_png_6a33cdc5.generated.vtex_c (3.7 MB)
  • materials/maps/mission1/mission1.vmat_c (6 KB)
  • materials/maps/mission1/satmap_out_png_8a779f20.generated.vtex_c (317.6 KB)
  • materials/maps/traing_texture.vmat_c (6 KB)
  • materials/maps/training/satmap_out_png_28d6b041.generated.vtex_c (294.6 KB)
  • materials/terrain/rock029_2k-png_normaldx_png_a0e590b0.generated.vtex_c (5.1 MB)
  • materials/terrain/rock041_2k-png_color_png_6640cdc6.generated.vtex_c (2.4 MB)
  • materials/terrain/rock041_2k-png_color_png_9ba3857b.generated.vtex_c (1.3 MB)
  • materials/terrain/rock041_2k-png_normaldx_png_62548dd4.generated.vtex_c (2.5 MB)
  • materials/turret/base.vmat_c (4.8 KB)
  • materials/turret/gun.vmat_c (4.8 KB)
  • materials/turret/gun_color_png_b43508ca.generated.vtex_c (555.9 KB)
  • materials/turret/turret_base_png_56988a5d.generated.vtex_c (397.7 KB)
  • materials/turret/turret_body.vmat_c (4.9 KB)
  • materials/turret/turret_body_basecolor_png_1155cbf3.generated.vtex_c (1.4 MB)
  • models/mountain_of_flesh.vmdl_c (8.7 KB)
  • models/tarelka.vmdl_c (83.1 KB)
  • models/zu25b_base.vmdl_c (51.3 KB)
  • models/zu25b_turret.vmdl_c (111.1 KB)
  • prefabs/ammopickup.prefab_c (1.1 KB)
  • prefabs/armorpickup.prefab_c (1.1 KB)
  • prefabs/enemy_blob.prefab_c (1.5 KB)
  • prefabs/fuelpickup.prefab_c (1.1 KB)
  • prefabs/satdish.prefab_c (1.5 KB)
  • prefabs/turret.prefab_c (2.5 KB)
  • ui/minimap/enemy_base.png (5.4 KB)
  • ui/minimap/home.svg (344 B)
  • ui/minimap/objective_marker.png (204 B)
  • ui/minimap/pickup.png (189 B)
  • .bin/package.anthonypython.oh_copter.dll (206.5 KB -> 218 KB)
  • .bin/package.anthonypython.oh_copter.xml (20.3 KB -> 22.5 KB)
  • .bin/package.base.dll (165.5 KB -> 165.5 KB)
  • .bin/package.library.brax.autoloader.dll (12.5 KB -> 12.5 KB)
  • .bin/package.library.facepunch.libevents.dll (25 KB -> 25 KB)
  • .bin/package.library.facepunch.libstates.dll (35 KB -> 35 KB)
  • .bin/package.library.nolankicks.sceneloadingutility.dll (29 KB -> 29 KB)
  • credits.txt (1.5 KB -> 1.5 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49 KB -> 49 KB)
  • maps/training.vpk (5.3 MB -> 5.3 MB)
  • materials/decals/metal/metal1_bullet_height_psd_835b8dea.generated.vtex_c (85.8 KB -> 85.8 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
  • materials/enemies/grunt1_body.vmat_c (5.4 KB -> 5.7 KB)
  • models/grunt1.vmdl_c (370.9 KB -> 444.8 KB)
  • models/humans/animgraphs/humans_base.vanmgrph_c (15.5 KB -> 15.5 KB)
  • models/humans/hair/short_scruffy_hair/short_scruffy_cap_color_png_f5885677.generated.vtex_c (540.5 KB -> 540.5 KB)
  • models/humans/hair/short_scruffy_hair/short_scruffy_hair_rough_png_4d2f43f4.generated.vtex_c (3.6 MB -> 3.6 MB)
  • models/humans/heads/frank/frank/playermodelhead_frank_vmorf.vtex_c (572 KB -> 572 KB)
  • models/humans/heads/frank/frank_color_png_f28aff31.generated.vtex_c (4 MB -> 4 MB)
  • models/humans/misc/playermodeleyes_color_png_2809a567.generated.vtex_c (245.7 KB -> 245.7 KB)
  • models/humans/misc/playermodeleyes_normal_png_dab5342c.generated.vtex_c (211.6 KB -> 211.6 KB)
  • models/humans/misc/playermodel_mouth_ao_png_cf7a1e4c.generated.vtex_c (182.8 KB -> 182.8 KB)
  • prefabs/bullettracer.prefab_c (2.6 KB -> 2.6 KB)
  • prefabs/enemt_test_2.prefab_c (12.7 KB -> 12.7 KB)
  • prefabs/landingpad.prefab_c (1.3 KB -> 1.3 KB)
  • scenes/mission1.scene_c (28 KB -> 25.3 KB)
  • scenes/training.scene_c (35.4 KB -> 28.6 KB)
  • ui/line_mask.png (1.7 KB -> 285 B)
  • ui/minimap/player_icon.png (9.6 KB -> 187 B)
  • ui/playerhud.razor.scss (7.1 KB -> 8.8 KB)
  • materials/editor/env_cubemap_model.vmat_c (4.1 KB)
  • materials/editor/env_cubemap_model_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/editor/env_cubemap_model_vmat_g_tnormal_3f3ccc55.generated.vtex_c (2 KB)
  • models/editor/env_cubemap.vmdl_c (1.4 KB)
  • models/editor/env_cubemap_mesh.vmesh_c (5.6 KB)
  • ui/minimap/enemy_icon.png (5.9 KB)