Critter Crawl - Version 393555

Created
Total Size227.7 MB (238,779,881 bytes)
Modified Size3.6 MB (3,786,707 bytes)
File Count2094
Engine Version29
Changes
Changes on 2026-09-20
Meta
{ "LaunchMode": "Normal", "MinPlayers": 1, "MaxPlayers": 4, "Compiler": { "RootNamespace": "CritterCrawl", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/menu.scene", "Resources": "ui/*.png\nui/*.svg\nmaterials/vfx/ground_shadow.vmat\nshaders/ground_shadow.shader\nsounds/progression/level_up.sound\nsounds/player/dash_whoosh.sound\nsounds/player/parry.sound\nsounds/ambience/forest.sound\nsounds/enemies/ambush.sound\nsounds/ui/hover.sound\nsounds/ui/click.sound\nsounds/ui/purchase.sound\nprefabs/particles/blood/gib_trail.prefab\nprefabs/enemies/mushroom_king.prefab\ngeneration/*.json\nprefabs/generation/test/*.prefab\nscenes/procedural_*.scene\nprefabs/generation/forest/*.prefab\nprefabs/generation/forest_legacy/*.prefab\nscenes/forest_run.scene\nprefabs/environment/camp.prefab\ngeneration/forest_run.json\nsounds/ambience/walking_music.vsnd\nsounds/ambience/ambush_music.vsnd", "GameSettings": [], "CodePackageReferences": [] }
{
  "LaunchMode": "Normal",
  "MinPlayers": 1,
  "MaxPlayers": 4,
  "Compiler": {
    "RootNamespace": "CritterCrawl",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/menu.scene",
  "Resources": "ui/*.png\nui/*.svg\nmaterials/vfx/ground_shadow.vmat\nshaders/ground_shadow.shader\nsounds/progression/level_up.sound\nsounds/player/dash_whoosh.sound\nsounds/player/parry.sound\nsounds/ambience/forest.sound\nsounds/enemies/ambush.sound\nsounds/ui/hover.sound\nsounds/ui/click.sound\nsounds/ui/purchase.sound\nprefabs/particles/blood/gib_trail.prefab\nprefabs/enemies/mushroom_king.prefab\ngeneration/*.json\nprefabs/generation/test/*.prefab\nscenes/procedural_*.scene\nprefabs/generation/forest/*.prefab\nprefabs/generation/forest_legacy/*.prefab\nscenes/forest_run.scene\nprefabs/environment/camp.prefab\ngeneration/forest_run.json\nsounds/ambience/walking_music.vsnd\nsounds/ambience/ambush_music.vsnd",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.6 MB modified)

+5 ~24
  • shaders/water_no_decals.shader.meta (54 B)
  • shaders/water_no_decals.shader_c (139.4 KB)
  • ui/creditspanel.razor.scss (1.4 KB)
  • ui/leaderboardpanel.razor.scss (2 KB)
  • ui/runresults.razor.scss (1.7 KB)
  • .bin/package.apetavern.critter_crawl.dll (1 MB -> 1.1 MB)
  • .bin/package.apetavern.critter_crawl.xml (115.8 KB -> 116.1 KB)
  • materials/water/water_color_png_aa94eec7.generated.vtex_c (422.6 KB -> 422.5 KB)
  • models/water/materials/water.vmat_c (3.7 KB -> 3.7 KB)
  • perks/archer/parry.perk_c (503 B -> 503 B)
  • perks/healer/mend.perk_c (519 B -> 610 B)
  • perks/healer/parry.perk_c (505 B -> 505 B)
  • perks/mage/parry.perk_c (501 B -> 501 B)
  • perks/party/active-readiness.perk_c (608 B -> 637 B)
  • perks/warrior/parry.perk_c (528 B -> 528 B)
  • prefabs/environment/forest/forest_03.prefab_c (355.4 KB -> 356.4 KB)
  • prefabs/environment/forest/forest_08.prefab_c (421.7 KB -> 424 KB)
  • prefabs/environment/forest/forest_09.prefab_c (443.7 KB -> 443.7 KB)
  • prefabs/environment/forest_dark_transition.prefab_c (558.4 KB -> 563.5 KB)
  • prefabs/generation/forest/end.prefab (30 KB -> 32.9 KB)
  • prefabs/generation/forest/end.prefab_c (25.5 KB -> 27.7 KB)
  • prefabs/interactive_props/loot_chest.prefab_c (3.6 KB -> 3.7 KB)
  • prefabs/player/bunny.prefab_c (16.1 KB -> 17.6 KB)
  • prefabs/player/fox.prefab_c (13.7 KB -> 15.2 KB)
  • prefabs/player/otter.prefab_c (14.2 KB -> 15.6 KB)
  • prefabs/player/player.prefab_c (16.7 KB -> 18 KB)
  • ui/bossintrobanner.razor.scss (1.7 KB -> 2.1 KB)
  • ui/menuscreen.razor.scss (8.1 KB -> 8.2 KB)
  • ui/runmenu.razor.scss (3.5 KB -> 3.8 KB)