Critter Crawl - Version 393642

Created
Total Size227.7 MB (238,793,131 bytes)
Modified Size5.8 MB (6,049,551 bytes)
File Count1178
Engine Version29
Changes
Changes on 2026-09-20
Meta
{ "LaunchMode": "Normal", "MinPlayers": 1, "MaxPlayers": 4, "Compiler": { "RootNamespace": "CritterCrawl", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/menu.scene", "Resources": "ui/*.png\nui/*.svg\nmaterials/vfx/ground_shadow.vmat\nshaders/ground_shadow.shader\nsounds/progression/level_up.sound\nsounds/player/dash_whoosh.sound\nsounds/player/parry.sound\nsounds/ambience/forest.sound\nsounds/enemies/ambush.sound\nsounds/ui/hover.sound\nsounds/ui/click.sound\nsounds/ui/purchase.sound\nprefabs/particles/blood/gib_trail.prefab\nprefabs/enemies/mushroom_king.prefab\ngeneration/*.json\nprefabs/generation/test/*.prefab\nscenes/procedural_*.scene\nprefabs/generation/forest/*.prefab\nprefabs/generation/forest_legacy/*.prefab\nscenes/forest_run.scene\nprefabs/environment/camp.prefab\ngeneration/forest_run.json\nsounds/ambience/walking_music.vsnd\nsounds/ambience/ambush_music.vsnd", "GameSettings": [], "CodePackageReferences": [] }
{
  "LaunchMode": "Normal",
  "MinPlayers": 1,
  "MaxPlayers": 4,
  "Compiler": {
    "RootNamespace": "CritterCrawl",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/menu.scene",
  "Resources": "ui/*.png\nui/*.svg\nmaterials/vfx/ground_shadow.vmat\nshaders/ground_shadow.shader\nsounds/progression/level_up.sound\nsounds/player/dash_whoosh.sound\nsounds/player/parry.sound\nsounds/ambience/forest.sound\nsounds/enemies/ambush.sound\nsounds/ui/hover.sound\nsounds/ui/click.sound\nsounds/ui/purchase.sound\nprefabs/particles/blood/gib_trail.prefab\nprefabs/enemies/mushroom_king.prefab\ngeneration/*.json\nprefabs/generation/test/*.prefab\nscenes/procedural_*.scene\nprefabs/generation/forest/*.prefab\nprefabs/generation/forest_legacy/*.prefab\nscenes/forest_run.scene\nprefabs/environment/camp.prefab\ngeneration/forest_run.json\nsounds/ambience/walking_music.vsnd\nsounds/ambience/ambush_music.vsnd",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (5.8 MB modified)

+5 ~18
  • sounds/cointreasure/chest_hit_ground.sound_c (728 B)
  • sounds/cointreasure/chest_hit_ground_1.vsnd_c (5.1 KB)
  • sounds/cointreasure/chest_hit_ground_2.vsnd_c (7.6 KB)
  • sounds/cointreasure/chest_open_creak.sound_c (614 B)
  • sounds/cointreasure/chest_open_creak.vsnd_c (15.6 KB)
  • .bin/package.apetavern.critter_crawl.dll (1.1 MB -> 1.1 MB)
  • .bin/package.apetavern.critter_crawl.xml (116.4 KB -> 116.5 KB)
  • models/chest/chest.vmdl_c (58.4 KB -> 58.9 KB)
  • models/fox/materials/fox.vmat_c (5.3 KB -> 5.3 KB)
  • models/fox/materials/m_fox_ao_png_ed2294e6.generated.vtex_c (621.6 KB -> 618.2 KB)
  • models/fox/materials/m_fox_color_png_4e3323bb.generated.vtex_c (1013.1 KB -> 1012.9 KB)
  • models/fox/materials/m_fox_normal_png_cadd9a40.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/otter/otter.vmdl_c (369.4 KB -> 367.8 KB)
  • prefabs/enemies/weasel.prefab_c (8.7 KB -> 8.7 KB)
  • prefabs/environment/forest/forest_06.prefab_c (573.9 KB -> 574 KB)
  • prefabs/generation/test/end.prefab (31.8 KB -> 31.8 KB)
  • prefabs/generation/test/end.prefab_c (19 KB -> 19 KB)
  • prefabs/interactive_props/chest.prefab_c (2.7 KB -> 3.3 KB)
  • prefabs/interactive_props/loot_chest.prefab_c (3.7 KB -> 4.5 KB)
  • scenes/experimental/thumbnail.scene_c (347.8 KB -> 349.6 KB)
  • scenes/menu.scene_c (341.9 KB -> 343.3 KB)
  • scenes/movement.scene_c (43.5 KB -> 42.7 KB)
  • ui/playernametag.razor.scss (1.6 KB -> 1.8 KB)