Critter Crawl - Version 397344

Created
Total Size303.4 MB (318,187,101 bytes)
Modified Size2.9 MB (3,017,118 bytes)
File Count1365
Engine Version29
Changes
Changes on 2026-09-26
Meta
{ "LaunchMode": "Normal", "MinPlayers": 1, "MaxPlayers": 4, "Compiler": { "RootNamespace": "CritterCrawl", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/menu.scene", "Resources": "ui/*.png\nui/*.svg\nmaterials/vfx/ground_shadow.vmat\nshaders/ground_shadow.shader\nsounds/progression/level_up.sound\nsounds/player/dash_whoosh.sound\nsounds/player/parry.sound\nsounds/player/player_death.sound\nsounds/player/player_hit.sound\nsounds/ambience/forest.sound\nsounds/enemies/ambush.sound\nsounds/ui/hover.sound\nsounds/ui/click.sound\nsounds/ui/purchase.sound\nprefabs/particles/blood/gib_trail.prefab\nprefabs/enemies/mushroom_king.prefab\ngeneration/*.json\nprefabs/generation/test/*.prefab\nscenes/procedural_*.scene\nprefabs/generation/forest/*.prefab\nprefabs/generation/forest_legacy/*.prefab\nscenes/forest_run.scene\nprefabs/environment/camp.prefab\ngeneration/forest_run.json\nsounds/ambience/walking_music.vsnd\nsounds/ambience/ambush_music.vsnd", "GameSettings": [], "CodePackageReferences": [] }
{
  "LaunchMode": "Normal",
  "MinPlayers": 1,
  "MaxPlayers": 4,
  "Compiler": {
    "RootNamespace": "CritterCrawl",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/menu.scene",
  "Resources": "ui/*.png\nui/*.svg\nmaterials/vfx/ground_shadow.vmat\nshaders/ground_shadow.shader\nsounds/progression/level_up.sound\nsounds/player/dash_whoosh.sound\nsounds/player/parry.sound\nsounds/player/player_death.sound\nsounds/player/player_hit.sound\nsounds/ambience/forest.sound\nsounds/enemies/ambush.sound\nsounds/ui/hover.sound\nsounds/ui/click.sound\nsounds/ui/purchase.sound\nprefabs/particles/blood/gib_trail.prefab\nprefabs/enemies/mushroom_king.prefab\ngeneration/*.json\nprefabs/generation/test/*.prefab\nscenes/procedural_*.scene\nprefabs/generation/forest/*.prefab\nprefabs/generation/forest_legacy/*.prefab\nscenes/forest_run.scene\nprefabs/environment/camp.prefab\ngeneration/forest_run.json\nsounds/ambience/walking_music.vsnd\nsounds/ambience/ambush_music.vsnd",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.9 MB modified)

+7 ~30
  • prefabs/generation/forest/14.prefab (39 KB)
  • prefabs/generation/forest/14.prefab_c (28.1 KB)
  • sounds/player/player_hit.sound (1.1 KB)
  • sounds/player/player_hit.sound_c (1.2 KB)
  • sounds/player/player_hit_1.vsnd_c (58.7 KB)
  • sounds/player/player_hit_2.vsnd_c (37 KB)
  • sounds/player/player_hit_3.vsnd_c (51.5 KB)
  • .bin/package.apetavern.critter_crawl.dll (1.3 MB -> 1.3 MB)
  • .bin/package.apetavern.critter_crawl.xml (143 KB -> 144.2 KB)
  • models/rocks/materials/rocks.vmat_c (5.3 KB -> 5.6 KB)
  • models/rocks/materials/rocks_color_png_63f0b82b.generated.vtex_c (400 KB -> 430.2 KB)
  • models/rocks/materials/rocks_normal_png_aa61a902.generated.vtex_c (575.2 KB -> 575.7 KB)
  • perks/healer/revive.perk_c (613 B -> 742 B)
  • prefabs/enemies/bat.prefab_c (7.4 KB -> 7.5 KB)
  • prefabs/enemies/frog.prefab_c (8.8 KB -> 8.9 KB)
  • prefabs/enemies/hogman.prefab_c (6.9 KB -> 7 KB)
  • prefabs/enemies/mimic.prefab_c (7.3 KB -> 7.4 KB)
  • prefabs/enemies/mushman.prefab_c (7.3 KB -> 7.4 KB)
  • prefabs/enemies/ratman.prefab_c (6.9 KB -> 7 KB)
  • prefabs/enemies/slime.prefab_c (6.5 KB -> 6.6 KB)
  • prefabs/enemies/treant.prefab_c (6.6 KB -> 6.6 KB)
  • prefabs/enemies/weasel.prefab_c (8.7 KB -> 8.8 KB)
  • prefabs/enemies/zombie_hamster.prefab_c (7.1 KB -> 7.2 KB)
  • prefabs/generation/forest/04.prefab (30.1 KB -> 41.8 KB)
  • prefabs/generation/forest/04.prefab_c (19.7 KB -> 28.8 KB)
  • prefabs/generation/forest/07.prefab (15.4 KB -> 24.6 KB)
  • prefabs/generation/forest/07.prefab_c (12.8 KB -> 20.6 KB)
  • prefabs/player/bunny.prefab_c (17.3 KB -> 17.4 KB)
  • prefabs/player/fox.prefab_c (15.1 KB -> 15.2 KB)
  • prefabs/player/otter.prefab_c (15.5 KB -> 15.6 KB)
  • prefabs/player/player.prefab_c (17.8 KB -> 17.9 KB)
  • sounds/player/footsteps_dirt.sound_c (1.2 KB -> 1.7 KB)
  • sounds/player/parry.sound (993 B -> 1014 B)
  • sounds/player/parry.sound_c (925 B -> 1 KB)
  • sounds/player/player_death.sound (998 B -> 1019 B)
  • sounds/player/player_death.sound_c (1 KB -> 1 KB)
  • ui/runmenu.razor.scss (4.4 KB -> 5.4 KB)