FLOOD: SURVIVAL - Version 95096

Created
Total Size140.6 MB (147,399,903 bytes)
Modified Size17.5 MB (18,386,167 bytes)
File Count369
Engine Version17
Changes
Changes on 2025-04-04
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","Compiler":{"RootNamespace":"Deluge","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]},"Resources":"/textures/ui/*\n*vmdl.png","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Compiler": {
    "RootNamespace": "Deluge",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "/textures/ui/*\n*vmdl.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (17.5 MB modified)

+54 ~29 -2
  • decals/bullethole.decal_c (634 B)
  • materials/decals/bullethole.vmat_c (5.5 KB)
  • materials/decals/bullethole_vmat_g_tambientocclusion_6ee12b41.generated.vtex_c (1.6 KB)
  • materials/decals/concrete/concrete1_bullet_color_psd_cdde39a6.generated.vtex_c (87.4 KB)
  • materials/decals/concrete/concrete1_bullet_height_psd_9ba808df.generated.vtex_c (44.5 KB)
  • materials/decals/concrete/max/bullethole_concrete_1_normal_psd_7195fc30.generated.vtex_c (311.5 KB)
  • models/vfx/waterfall/waterfall_01.vmat_c (3.7 KB)
  • models/vfx/waterfall/waterfall_01.vmdl_c (5.3 KB)
  • models/weapons/duckmine/ducky.surface_c (1.4 KB)
  • prefabs/vfx/hit/hit_01.prefab_c (9.6 KB)
  • prefabs/vfx/water/waterfall_01.prefab_c (3.2 KB)
  • prefabs/vfx/water/water_splash_02.prefab_c (10.3 KB)
  • prefabs/weapons/rubber_duck_gun/rubber_duck_gun.prefab_c (2.3 KB)
  • prefabs/weapons/rubber_duck_gun/rubber_duck_projectile.prefab_c (4.9 KB)
  • prefabs/weapons/wood_pecker_gun/wood_pecker_gun.prefab_c (3.3 KB)
  • prefabs/weapons/wood_pecker_gun/wood_pecker_projectile.prefab_c (3.3 KB)
  • sounds/footsteps/footstep-concrete-jump.sound_c (915 B)
  • sounds/footsteps/footstep-concrete-jump01.vsnd_c (42 KB)
  • sounds/footsteps/footstep-concrete-jump02.vsnd_c (42 KB)
  • sounds/footsteps/footstep-concrete-jump03.vsnd_c (37.5 KB)
  • sounds/footsteps/footstep-concrete-jump04.vsnd_c (37.6 KB)
  • sounds/footsteps/footstep-concrete-land.sound_c (802 B)
  • sounds/footsteps/footstep-concrete-land01.vsnd_c (42.7 KB)
  • sounds/footsteps/footstep-concrete-land02.vsnd_c (42.1 KB)
  • sounds/footsteps/footstep-concrete-land03.vsnd_c (42.1 KB)
  • sounds/footsteps/footstep-concrete.sound_c (1.2 KB)
  • sounds/footsteps/footstep-concrete01.vsnd_c (25.3 KB)
  • sounds/footsteps/footstep-concrete02.vsnd_c (25.5 KB)
  • sounds/footsteps/footstep-concrete03.vsnd_c (25.1 KB)
  • sounds/footsteps/footstep-concrete04.vsnd_c (25.4 KB)
  • sounds/footsteps/footstep-concrete05.vsnd_c (26.4 KB)
  • sounds/footsteps/footstep-concrete06.vsnd_c (27.1 KB)
  • sounds/footsteps/footstep-concrete07.vsnd_c (25.8 KB)
  • sounds/footsteps/footstep-concrete08.vsnd_c (26.1 KB)
  • sounds/impacts/bullets/concrete_impact_bullet1.vsnd_c (119.4 KB)
  • sounds/impacts/bullets/concrete_impact_bullet2.vsnd_c (114 KB)
  • sounds/impacts/bullets/concrete_impact_bullet3.vsnd_c (126.2 KB)
  • sounds/impacts/bullets/concrete_impact_bullet4.vsnd_c (146.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-1.vsnd_c (100.8 KB)
  • sounds/impacts/bullets/impact-bullet-concrete.sound_c (1.1 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (771 B)
  • sounds/impacts/melee/bluntweapon/dirt-001.vsnd_c (37.6 KB)
  • sounds/impacts/melee/bluntweapon/dirt-002.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-003.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-004.vsnd_c (43.8 KB)
  • sounds/impacts/melee/impact-melee-dirt.sound_c (1.1 KB)
  • sounds/weapons/rubber_duck/duck_explode.sound_c (843 B)
  • sounds/weapons/rubber_duck/duck_explode.vsnd_c (33.4 KB)
  • sounds/weapons/rubber_duck/single_quack.sound_c (843 B)
  • sounds/weapons/rubber_duck/single_quack.vsnd_c (17.5 KB)
  • surfaces/chair_foam.surface_c (1.1 KB)
  • surfaces/default.surface_c (1.8 KB)
  • textures/generated/imagefile/231367970663bfa9.vtex_c (21.7 KB)
  • textures/generated/imagefile/3c7083ad1d0740b1.vtex_c (85.7 KB)
  • .bin/package.apetavern.deluge.cll (22.4 KB -> 23.9 KB)
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.base.xml (55 KB -> 55 KB)
  • .bin/package.library.facepunch.jigglebones.cll (2.3 KB -> 2.3 KB)
  • maps/fm_donut.vpk (84.3 KB -> 83.8 KB)
  • materials/concrete/formed_concrete_01.vmat_c (5.7 KB -> 5.7 KB)
  • materials/concrete/textures/formed_concrete_01_ao_png_9078ad14.generated.vtex_c (114.6 KB -> 94.6 KB)
  • materials/concrete/textures/formed_concrete_01_color_png_aed28891.generated.vtex_c (2 MB -> 2 MB)
  • materials/concrete/textures/formed_concrete_01_normal_png_cb33639c.generated.vtex_c (4 MB -> 3.7 MB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
  • materials/vfx/watersplash/water_ring_trans_png_a328cd5a.generated.vtex_c (311.1 KB -> 311.1 KB)
  • models/citizen/citizen.vanmgrph_c (61.4 KB -> 61.6 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/skin/citizen_skin_ao_png_c5b59611.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_adaa3ef1.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/props/ladder/ladder.vmdl.png (10.4 KB -> 12.2 KB)
  • models/props/ladder/ladder.vmdl_c (143.9 KB -> 121.8 KB)
  • models/vfx/water_ring/water_ring.vmat_c (3.7 KB -> 3.7 KB)
  • models/weapons/rocketpunch/rocketpunch_projectile.vmdl_c (36.9 KB -> 36.9 KB)
  • models/weapons/rocketpunch/rocketpunch_w.vmdl_c (66.8 KB -> 66.8 KB)
  • models/weapons/rocketpunch/rpg_v.vanmgrph_c (2.5 KB -> 2.5 KB)
  • models/weapons/rocketpunch/rpg_v.vmdl_c (166.2 KB -> 166.3 KB)
  • prefabs/player.prefab_c (25.9 KB -> 28.1 KB)
  • prefabs/props/ladder.prefab_c (5.9 KB -> 5.9 KB)
  • prefabs/weapons/boxing_gun.prefab_c (3.1 KB -> 3.2 KB)
  • prefabs/weapons/rocket_punch_gun/rocket_punch_projectile.prefab_c (3.3 KB -> 3.3 KB)
  • scenes/minimal.scene_c (11.5 KB -> 11.9 KB)
  • shaders/vfx_translucent.shader_c (145.4 KB -> 146.5 KB)
  • ui/root.razor.scss (1.6 KB -> 859 B)
  • prefabs/weapons/gun.prefab_c (1.8 KB)
  • prefabs/weapons/woodpecker_gun.prefab_c (4 KB)