FLOOD: SURVIVAL - Version 95812

Created
Total Size208.4 MB (218,510,803 bytes)
Modified Size77.1 MB (80,848,709 bytes)
File Count429
Engine Version18
Changes
Changes on 2025-04-11
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","Compiler":{"RootNamespace":"Deluge","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"ReleaseMode":"Debug","AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]},"LaunchMode":"Normal","SystemScene":"scenes/system.scene","Resources":"/textures/ui/*\n*vmdl.png","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Compiler": {
    "RootNamespace": "Deluge",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "LaunchMode": "Normal",
  "SystemScene": "scenes/system.scene",
  "Resources": "/textures/ui/*\n*vmdl.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (77.1 MB modified)

+40 ~33
  • materials/concrete/concrete_boarded.vmat_c (5.6 KB)
  • materials/concrete/textures/concrete_boarded_ao_png_c66273b9.generated.vtex_c (2.7 MB)
  • materials/concrete/textures/concrete_boarded_color_png_f91aeaee.generated.vtex_c (1.4 MB)
  • materials/concrete/textures/concrete_boarded_normal_png_11d0ebd1.generated.vtex_c (5.3 MB)
  • materials/default/default_normal_tga_7f4327e9.generated.vtex_c (1.9 KB)
  • materials/dev/red.vmat_c (4.4 KB)
  • materials/dev/red_vmat_g_tcolor_5584ae83.generated.vtex_c (1.5 KB)
  • materials/generic/metal_painted_c_normal_tga_46db40d6.generated.vtex_c (2.4 MB)
  • materials/generic/metal_painted_c_rough_tga_9a548f5c.generated.vtex_c (4.5 MB)
  • materials/generic/metal_painted_c_rust.vmat_c (9.1 KB)
  • materials/generic/metal_painted_c_rust_color_tga_3e5ead41.generated.vtex_c (4.9 MB)
  • materials/generic/rust_b_color_tga_ba50d2a9.generated.vtex_c (4.8 MB)
  • materials/generic/rust_b_normal_tga_caf54709.generated.vtex_c (2.8 MB)
  • materials/generic/rust_b_rough_tga_7fb603dc.generated.vtex_c (4.9 MB)
  • materials/generic/rust_c_color_tga_377748e6.generated.vtex_c (5.3 MB)
  • materials/generic/rust_c_normal_tga_4ac732b.generated.vtex_c (2.9 MB)
  • materials/generic/rust_c_rough_tga_5d6fdf59.generated.vtex_c (4.9 MB)
  • materials/inflatable/inflatable_2_tint.vmat_c (6 KB)
  • materials/inflatable/inflatable_2_tint_ao_png_d42be0f7.generated.vtex_c (1.1 MB)
  • materials/inflatable/inflatable_2_tint_color_png_f05b8eb8.generated.vtex_c (1 MB)
  • materials/inflatable/inflatable_2_tint_normal_png_8fc4d378.generated.vtex_c (9 MB)
  • materials/tools/new/blocklight_color_png_a2f7bc9d.generated.vtex_c (44.5 KB)
  • materials/tools/toolsblocklight.vmat_c (4.5 KB)
  • models/arrow.vmdl_c (11.5 KB)
  • models/shop/materials/kiosk.vmat_c (6 KB)
  • models/shop/materials/kiosk_ao_png_ccee2c33.generated.vtex_c (1.4 MB)
  • models/shop/materials/kiosk_color_png_4202f114.generated.vtex_c (2.9 MB)
  • models/shop/materials/kiosk_normal_png_eb810521.generated.vtex_c (3.4 MB)
  • models/shop/materials/kiosk_selfillum_png_128e2f9b.generated.vtex_c (74.2 KB)
  • prefabs/props/fixed_motor.prefab_c (7.8 KB)
  • projectsettings/directory.metadata (2 B)
  • sounds/hits/nope.sound_c (708 B)
  • sounds/player/player_hurt/grunt_01.vsnd_c (9.4 KB)
  • sounds/player/player_hurt/grunt_02.vsnd_c (7.2 KB)
  • sounds/player/player_hurt/grunt_03.vsnd_c (8.7 KB)
  • sounds/player/player_hurt/player_hurt.sound_c (1020 B)
  • sounds/weapons/weapon_hit.sound_c (797 B)
  • sounds/weapons/weapon_hit.vsnd_c (5.9 KB)
  • ui/propmenu/propmenuqueueentry.razor.scss (640 B)
  • ui/world/shopkioskscreen.razor.scss (746 B)
  • .bin/package.apetavern.deluge.cll (24.7 KB -> 26.3 KB)
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.library.facepunch.jigglebones.cll (2.3 KB -> 2.3 KB)
  • maps/fm_donut.vpk (83.5 KB -> 259.6 KB)
  • materials/decals/concrete/concrete1_bullet_height_psd_9ba808df.generated.vtex_c (44.5 KB -> 44.5 KB)
  • materials/decals/concrete/max/bullethole_concrete_1_normal_psd_7195fc30.generated.vtex_c (311.5 KB -> 311.5 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47.3 KB -> 47.1 KB)
  • models/citizen/citizen.vanmgrph_c (61.3 KB -> 61.3 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (61.4 KB -> 61.4 KB)
  • models/citizen/skin/citizen_skin_ao_png_c5b59611.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_adaa3ef1.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/shop/shop_kiosk.vmdl_c (7.8 KB -> 99.1 KB)
  • prefabs/environment/doors/sluice_gate.prefab_c (3.4 KB -> 3.8 KB)
  • prefabs/player.prefab_c (28.1 KB -> 28.3 KB)
  • prefabs/props/ladder.prefab_c (5.9 KB -> 5.9 KB)
  • prefabs/props/life_saver.prefab_c (5.2 KB -> 5.2 KB)
  • prefabs/shop/shop_kiosk.prefab_c (4.6 KB -> 4.5 KB)
  • prefabs/vfx/water/water_splash_02.prefab_c (10.3 KB -> 10.3 KB)
  • prefabs/weapons/boxing_gun.prefab_c (3.2 KB -> 3.2 KB)
  • prefabs/weapons/manipulator.prefab_c (6.3 KB -> 6.3 KB)
  • prefabs/weapons/pistol.prefab_c (3.4 KB -> 3.5 KB)
  • prefabs/weapons/rocket_punch_gun/rocket_punch_gun.prefab_c (3.3 KB -> 3.4 KB)
  • prefabs/weapons/weld_tool.prefab_c (3.5 KB -> 3.4 KB)
  • prefabs/weapons/wood_pecker_gun/wood_pecker_gun.prefab_c (3.3 KB -> 3.4 KB)
  • scenes/system.scene_c (4.6 KB -> 4.5 KB)
  • shaders/pp_lens_drips.shader_c (31.9 KB -> 29.1 KB)
  • ui/crosshair.razor.scss (280 B -> 320 B)
  • ui/propmenu/propmenu.razor.scss (452 B -> 939 B)
  • ui/propmenu/propmenuentry.razor.scss (560 B -> 560 B)