Grubs - Version 102653

Created
Total Size386.7 MB (405,486,953 bytes)
Modified Size67 MB (70,218,969 bytes)
File Count1051
Engine Version19
Changes
Recompile shaders, fix text positioning
Meta
{"MapList":["apetavern.gr_beach"],"MaxPlayers":4,"MinPlayers":0,"GameNetworkType":"Multiplayer","MapSelect":"Hidden","RankType":"None","PerMapRanking":false,"LeaderboardType":"None","GameCategory":"None","Compiler":{"RootNamespace":"Grubs","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;1998;SB3000","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":false,"Whitelist":true,"ReleaseMode":"Debug","AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]},"GameSettings":[],"ControlModes":{"Keyboard":true,"VR":false,"Gamepad":true},"ParentPackage":"","PackageSettings":[{"DisplayType":"Choice","Choices":[{"Value":"FreeForAll","Name":"Free For All"}],"ConVarName":"grubs_game","DisplayName":"Gamemode","DefaultValue":"FreeForAll","Description":"","Group":"Game"},{"DisplayType":"Integer","Choices":[],"ConVarName":"minimum_players","DisplayName":"Minimum Players","DefaultValue":"2","Description":"The minimum amount of players you need to play the game.","Group":"Game","Minimum":2,"Maximum":99},{"DisplayType":"Integer","Choices":[],"ConVarName":"maximum_players","DisplayName":"Maximum Players","DefaultValue":"8","Description":"The maximum amount of players that can play the game.","Group":"Game","Minimum":2,"Maximum":8},{"DisplayType":"Integer","Choices":[],"ConVarName":"grub_count","DisplayName":"Grub Count","DefaultValue":"2.3223982","Description":"The amount of Grubs each team will have.","Group":"Game","Minimum":1,"Maximum":8},{"DisplayType":"Float","Choices":[],"ConVarName":"turn_duration","DisplayName":"Turn Duration","DefaultValue":"45","Description":"The max time in seconds that a turn will last.","Group":"Game","Minimum":1,"Maximum":180},{"DisplayType":"Boolean","Choices":[],"ConVarName":"wind_enabled","DisplayName":"Wind Enabled","DefaultValue":"true","Description":"Whether or not the wind system is enabled.","Group":"Game"},{"DisplayType":"Float","Choices":[],"ConVarName":"wind_force","DisplayName":"Wind Force","DefaultValue":"0.1","Description":"The amount of force a single step of wind will have.","Group":"Game","Minimum":0.1,"Maximum":1},{"DisplayType":"Integer","Choices":[],"ConVarName":"crate_weapon_chance","DisplayName":"Weapon Crate Chance","DefaultValue":"10","Description":"The percent chance that a weapon crate will spawn at the end of every turn.","Group":"Crates","Maximum":100},{"DisplayType":"Integer","Choices":[],"ConVarName":"crate_health_chance","DisplayName":"Health Crate Chance","DefaultValue":"5","Description":"The percent chance that a health crate will spawn at the end of every turn.","Group":"Crates","Maximum":100},{"DisplayType":"Integer","Choices":[],"ConVarName":"movement_grace","DisplayName":"Movement Grace Period","DefaultValue":"4","Description":"The amount of seconds a Grub will get to move after using their weapon.","Group":"Game","Maximum":60},{"DisplayType":"Integer","Choices":[],"ConVarName":"terrain_length","DisplayName":"Terrain Length","DefaultValue":"2048","Description":"The length of the terrain.","Group":"Terrain","Minimum":512,"Maximum":4096},{"DisplayType":"Integer","Choices":[],"ConVarName":"terrain_height","DisplayName":"Terrain Height","DefaultValue":"1024","Description":"The height of the terrain.","Group":"Terrain","Minimum":256,"Maximum":2048},{"DisplayType":"Float","Choices":[],"ConVarName":"terrain_noise_zoom","DisplayName":"Terrain Zoom","DefaultValue":"2","Description":"The amount of zoom applied to the Perlin noise.","Group":"Terrain","Minimum":1,"Maximum":5,"Step":1},{"DisplayType":"Choice","Choices":[{"Value":"0","Name":"Generated"},{"Value":"1","Name":"Texture"}],"ConVarName":"terrain_type","DisplayName":"Terrain Type","DefaultValue":"0","Description":"The type of terrain to be used, currently between random generated noise and texture (experimental).","Group":"Terrain"},{"DisplayType":"Choice","Choices":[{"Value":"0","Name":"Grubs"},{"Value":"1","Name":"Islands"},{"Value":"2","Name":"AntFarm"},{"Value":"3","Name":"Cavern"},{"Value":"4","Name":"Bunkers"},{"Value":"5","Name":"AICavern"},{"Value":"6","Name":"Hightower"}],"ConVarName":"terrain_texture","DisplayName":"Terrain Texture","DefaultValue":"0","Description":"The prefabricated texture to use for the terrain.","Group":"Terrain"},{"DisplayType":"Choice","Choices":[{"Value":"0","Name":"Sand"},{"Value":"1","Name":"Dirt"},{"Value":"2","Name":"Cereal"}],"ConVarName":"terrain_environment_type","DisplayName":"Terrain Environment Type","DefaultValue":"0","Description":"The type of environment to be used for the terrain.","Group":"Terrain"},{"DisplayType":"Float","Choices":[],"ConVarName":"terrain_amplitude","DisplayName":"Terrain Amplitude","DefaultValue":"48","Description":"The strength of the curves in the terrain\u0027s heightmap.","Group":"Terrain","Minimum":16,"Maximum":128,"Step":1},{"DisplayType":"Float","Choices":[],"ConVarName":"terrain_frequency","DisplayName":"Terrain Frequency","DefaultValue":"0.5","Description":"The frequency of the curves in the terrain\u0027s heightmap.","Group":"Terrain","Minimum":0.1,"Maximum":10,"Step":0.1},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gr_spawn_late_joiners","DisplayName":"Spawn Late Joiners","DefaultValue":"false","Description":"Spawns a single worm at a random location for players who join late instead of them being a spectator.","Group":"Game"},{"DisplayType":"Integer","Choices":[],"ConVarName":"gr_sd_delay","DisplayName":"Sudden Death Delay","DefaultValue":"6","Description":"The amount of rounds to be played before Sudden Death begins.","Group":"Sudden Death","Minimum":1,"Maximum":40},{"DisplayType":"Choice","Choices":[{"Value":"15","Name":"Low"},{"Value":"30","Name":"Medium"},{"Value":"50","Name":"High"}],"ConVarName":"gr_sd_aggression","DisplayName":"Sudden Death Aggression","DefaultValue":"30","Description":"How harshly Sudden Death affects the terrain.","Group":"Sudden Death"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gr_sd_onehealth","DisplayName":"One Health","DefaultValue":"false","Description":"Should all Grubs have their health set to 1 when Sudden Death begins?","Group":"Sudden Death"}],"CsProjName":"","Summary":"A worms-inspired artillery game for s\u0026box with randomly generated levels.","Description":"Grubs (in development) by Ape Tavern\n\nLeave your feedback @ discord.gg/apetavern\n\nCredits:\nGooman\nTrundler\nMatt944\nShadowBrain\nxezno\nJammie\nmatek\nWillow\nPukes\n\nSpecial thanks for Ziks for 2D SDF Terrain library!","Public":true,"ReplaceTags":"","HttpAllowList":null,"LaunchConfigs":[{"Name":"Grubs Dev","GameIdent":"apetavern.grubs#local","MapName":"apetavern.gr_beach","MaxPlayers":8,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""}],"TickRate":120,"StartupScene":"scenes/beach.scene","LaunchMode":"Normal","Resources":"*.vmdl_c.png\n*.vmdl.png\n*.sdflayer\nfonts/*\ntextures/*\nmaterials/reticle/*\nweapons/*.png","CodePackageReferences":[]}
{
  "MapList": [
    "apetavern.gr_beach"
  ],
  "MaxPlayers": 4,
  "MinPlayers": 0,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Hidden",
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "GameCategory": "None",
  "Compiler": {
    "RootNamespace": "Grubs",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;1998;SB3000",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "Whitelist": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "GameSettings": [],
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "FreeForAll",
          "Name": "Free For All"
        }
      ],
      "ConVarName": "grubs_game",
      "DisplayName": "Gamemode",
      "DefaultValue": "FreeForAll",
      "Description": "",
      "Group": "Game"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of players you need to play the game.",
      "Group": "Game",
      "Minimum": 2,
      "Maximum": 99
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "maximum_players",
      "DisplayName": "Maximum Players",
      "DefaultValue": "8",
      "Description": "The maximum amount of players that can play the game.",
      "Group": "Game",
      "Minimum": 2,
      "Maximum": 8
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "grub_count",
      "DisplayName": "Grub Count",
      "DefaultValue": "2.3223982",
      "Description": "The amount of Grubs each team will have.",
      "Group": "Game",
      "Minimum": 1,
      "Maximum": 8
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "turn_duration",
      "DisplayName": "Turn Duration",
      "DefaultValue": "45",
      "Description": "The max time in seconds that a turn will last.",
      "Group": "Game",
      "Minimum": 1,
      "Maximum": 180
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "wind_enabled",
      "DisplayName": "Wind Enabled",
      "DefaultValue": "true",
      "Description": "Whether or not the wind system is enabled.",
      "Group": "Game"
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "wind_force",
      "DisplayName": "Wind Force",
      "DefaultValue": "0.1",
      "Description": "The amount of force a single step of wind will have.",
      "Group": "Game",
      "Minimum": 0.1,
      "Maximum": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "crate_weapon_chance",
      "DisplayName": "Weapon Crate Chance",
      "DefaultValue": "10",
      "Description": "The percent chance that a weapon crate will spawn at the end of every turn.",
      "Group": "Crates",
      "Maximum": 100
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "crate_health_chance",
      "DisplayName": "Health Crate Chance",
      "DefaultValue": "5",
      "Description": "The percent chance that a health crate will spawn at the end of every turn.",
      "Group": "Crates",
      "Maximum": 100
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "movement_grace",
      "DisplayName": "Movement Grace Period",
      "DefaultValue": "4",
      "Description": "The amount of seconds a Grub will get to move after using their weapon.",
      "Group": "Game",
      "Maximum": 60
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_length",
      "DisplayName": "Terrain Length",
      "DefaultValue": "2048",
      "Description": "The length of the terrain.",
      "Group": "Terrain",
      "Minimum": 512,
      "Maximum": 4096
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_height",
      "DisplayName": "Terrain Height",
      "DefaultValue": "1024",
      "Description": "The height of the terrain.",
      "Group": "Terrain",
      "Minimum": 256,
      "Maximum": 2048
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_noise_zoom",
      "DisplayName": "Terrain Zoom",
      "DefaultValue": "2",
      "Description": "The amount of zoom applied to the Perlin noise.",
      "Group": "Terrain",
      "Minimum": 1,
      "Maximum": 5,
      "Step": 1
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Generated"
        },
        {
          "Value": "1",
          "Name": "Texture"
        }
      ],
      "ConVarName": "terrain_type",
      "DisplayName": "Terrain Type",
      "DefaultValue": "0",
      "Description": "The type of terrain to be used, currently between random generated noise and texture (experimental).",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Grubs"
        },
        {
          "Value": "1",
          "Name": "Islands"
        },
        {
          "Value": "2",
          "Name": "AntFarm"
        },
        {
          "Value": "3",
          "Name": "Cavern"
        },
        {
          "Value": "4",
          "Name": "Bunkers"
        },
        {
          "Value": "5",
          "Name": "AICavern"
        },
        {
          "Value": "6",
          "Name": "Hightower"
        }
      ],
      "ConVarName": "terrain_texture",
      "DisplayName": "Terrain Texture",
      "DefaultValue": "0",
      "Description": "The prefabricated texture to use for the terrain.",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Sand"
        },
        {
          "Value": "1",
          "Name": "Dirt"
        },
        {
          "Value": "2",
          "Name": "Cereal"
        }
      ],
      "ConVarName": "terrain_environment_type",
      "DisplayName": "Terrain Environment Type",
      "DefaultValue": "0",
      "Description": "The type of environment to be used for the terrain.",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_amplitude",
      "DisplayName": "Terrain Amplitude",
      "DefaultValue": "48",
      "Description": "The strength of the curves in the terrain\u0027s heightmap.",
      "Group": "Terrain",
      "Minimum": 16,
      "Maximum": 128,
      "Step": 1
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_frequency",
      "DisplayName": "Terrain Frequency",
      "DefaultValue": "0.5",
      "Description": "The frequency of the curves in the terrain\u0027s heightmap.",
      "Group": "Terrain",
      "Minimum": 0.1,
      "Maximum": 10,
      "Step": 0.1
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gr_spawn_late_joiners",
      "DisplayName": "Spawn Late Joiners",
      "DefaultValue": "false",
      "Description": "Spawns a single worm at a random location for players who join late instead of them being a spectator.",
      "Group": "Game"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gr_sd_delay",
      "DisplayName": "Sudden Death Delay",
      "DefaultValue": "6",
      "Description": "The amount of rounds to be played before Sudden Death begins.",
      "Group": "Sudden Death",
      "Minimum": 1,
      "Maximum": 40
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "15",
          "Name": "Low"
        },
        {
          "Value": "30",
          "Name": "Medium"
        },
        {
          "Value": "50",
          "Name": "High"
        }
      ],
      "ConVarName": "gr_sd_aggression",
      "DisplayName": "Sudden Death Aggression",
      "DefaultValue": "30",
      "Description": "How harshly Sudden Death affects the terrain.",
      "Group": "Sudden Death"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gr_sd_onehealth",
      "DisplayName": "One Health",
      "DefaultValue": "false",
      "Description": "Should all Grubs have their health set to 1 when Sudden Death begins?",
      "Group": "Sudden Death"
    }
  ],
  "CsProjName": "",
  "Summary": "A worms-inspired artillery game for s\u0026box with randomly generated levels.",
  "Description": "Grubs (in development) by Ape Tavern\n\nLeave your feedback @ discord.gg/apetavern\n\nCredits:\nGooman\nTrundler\nMatt944\nShadowBrain\nxezno\nJammie\nmatek\nWillow\nPukes\n\nSpecial thanks for Ziks for 2D SDF Terrain library!",
  "Public": true,
  "ReplaceTags": "",
  "HttpAllowList": null,
  "LaunchConfigs": [
    {
      "Name": "Grubs Dev",
      "GameIdent": "apetavern.grubs#local",
      "MapName": "apetavern.gr_beach",
      "MaxPlayers": 8,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    }
  ],
  "TickRate": 120,
  "StartupScene": "scenes/beach.scene",
  "LaunchMode": "Normal",
  "Resources": "*.vmdl_c.png\n*.vmdl.png\n*.sdflayer\nfonts/*\ntextures/*\nmaterials/reticle/*\nweapons/*.png",
  "CodePackageReferences": []
}

Diff (67 MB modified)

+2 ~344 -39
  • materials/environment/water_01a.vmat_c (4.3 KB)
  • prefabs/world/water.prefab_c (2.1 KB)
  • .bin/package.apetavern.grubs.cll (77.2 KB -> 77.2 KB)
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.library.facepunch.libsdf.cll (54 KB -> 54 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_mask_tga_b8e86251.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_mask_tga_f7e80a25.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_normal_tga_e15dc164.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_normal_tga_eabac46e.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_rough_tga_76a57082.generated.vtex_c (2.6 KB -> 2.6 KB)
  • materials/default/default_selfillum_tga_acd34e3d.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
  • materials/effects/lightcookies/tree_canopy.vmat_c (5.5 KB -> 5.5 KB)
  • materials/effects/lightcookies/tree_canopy_vmat_g_tnormal_af224356.generated.vtex_c (2 KB -> 2 KB)
  • materials/effects/teleport/teleport.vmat_c (3 KB -> 3 KB)
  • materials/effects/teleport/teleport_preview.vmat_c (5.6 KB -> 5.6 KB)
  • materials/effects/water/simple-water.vmat_c (5.9 KB -> 5.9 KB)
  • materials/effects/water/simple-water_vmat_g_tcolor_91b5d0a5.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/environment/cereal.vmat_c (7.6 KB -> 7.6 KB)
  • materials/environment/lava_rocks.vmat_c (5.6 KB -> 5.6 KB)
  • materials/environment/rocks_a.vmat_c (5.6 KB -> 5.6 KB)
  • materials/environment/rocks_b.vmat_c (7.5 KB -> 7.5 KB)
  • materials/environment/rocks_d.vmat_c (5.6 KB -> 5.6 KB)
  • materials/environment/sand_a.vmat_c (7.5 KB -> 7.5 KB)
  • materials/environment/sand_b.vmat_c (7.6 KB -> 7.6 KB)
  • materials/lights/white_color_tga_69b9287e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/models/editor/spot_tga_40b16d3f.generated.vtex_c (12.4 KB -> 12.4 KB)
  • materials/reticle/reticle.vmat_c (6.1 KB -> 6.1 KB)
  • materials/skybox/beach_01.vmat_c (1.8 KB -> 1.8 KB)
  • materials/skybox/skydome_01.vmat_c (3.6 KB -> 3.6 KB)
  • models/bots/cogs.vmat_c (5.5 KB -> 5.5 KB)
  • models/bots/cogs_cloud.vmat_c (5.6 KB -> 5.6 KB)
  • models/bots/cogs_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • models/bots/materials/eyes.vmat_c (6 KB -> 6 KB)
  • models/bots/materials/phong1.vmat_c (5.4 KB -> 5.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.4 KB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/citizen/skin/skeleton/textures/skeleton_skin_mask_png_8c4bec4b.generated.vtex_c (2.4 MB -> 2.4 MB)
  • models/citizen_clothes/hat/hard_hat/textures/hard_hat_color_png_6de5b860.generated.vtex_c (172.5 KB -> 172.5 KB)
  • models/cosmetics/apehead/materials/apehead.vmat_c (5.4 KB -> 5.4 KB)
  • models/cosmetics/apehead/materials/apehead_rough_psd_b6108a06.generated.vtex_c (770.7 KB -> 770.7 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass.vmat_c (6.2 KB -> 6.2 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_normal_png_7988c98.generated.vtex_c (91.6 KB -> 91.6 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_normal_png_b01aee20.generated.vtex_c (264.6 KB -> 264.6 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_rough_png_1ba9b531.generated.vtex_c (637.9 KB -> 637.9 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_vmat_g_tcolor_8d49f6b3.generated.vtex_c (1.8 KB -> 1.8 KB)
  • models/cosmetics/leafhat/materials/leaf.vmat_c (5.3 KB -> 5.3 KB)
  • models/cosmetics/leafhat/materials/leaf_rough_psd_7cab7181.generated.vtex_c (678.1 KB -> 678.1 KB)
  • models/cosmetics/realistic_grub/materials/real_grub.vmat_c (6.3 KB -> 6.3 KB)
  • models/cosmetics/realistic_grub/materials/real_grub_ao_png_f66bc39f.generated.vtex_c (375.5 KB -> 375.5 KB)
  • models/cosmetics/strawhat/materials/strawhat.vmat_c (5.4 KB -> 5.4 KB)
  • models/cosmetics/strawhat/materials/strawhat_rough_psd_e15e0b06.generated.vtex_c (281.7 KB -> 281.7 KB)
  • models/crates/crate_parachute/materials/parachute.vmat_c (5.4 KB -> 5.4 KB)
  • models/crates/crate_parachute/materials/parachute_rough_psd_60fb8d9a.generated.vtex_c (263.9 KB -> 263.9 KB)
  • models/crates/health_crate/materials/healthcrate.vmat_c (5.9 KB -> 5.9 KB)
  • models/crates/health_crate/materials/healthcrate_rough_png_6bf82f87.generated.vtex_c (224.2 KB -> 224.2 KB)
  • models/crates/tools_crate/materials/toolcrate.vmat_c (5.4 KB -> 5.4 KB)
  • models/crates/tools_crate/materials/toolcrate_rough_psd_e1fa80b8.generated.vtex_c (185.3 KB -> 185.3 KB)
  • models/crates/weapons_crate/materials/weaponcrate.vmat_c (5.5 KB -> 5.5 KB)
  • models/crates/weapons_crate/materials/weaponcrate_color_psd_b2b8c99e.generated.vtex_c (291.3 KB -> 291.3 KB)
  • models/crates/weapons_crate/materials/weaponcrate_rough_psd_e16ec86c.generated.vtex_c (180.3 KB -> 180.3 KB)
  • models/environment/islands/land_01/materials/land_01.vmat_c (5.3 KB -> 5.3 KB)
  • models/environment/islands/mountain_01/materials/mountain_01.vmat_c (5.4 KB -> 5.4 KB)
  • models/environment/islands/mountain_02/materials/mountain_02_color_png_2efe0f0e.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/gravestones/basic_gravestone/materials/gravestone.vmat_c (5.6 KB -> 5.6 KB)
  • models/gravestones/basic_gravestone/materials/gravestone_color_psd_80b708c2.generated.vtex_c (335.5 KB -> 335.5 KB)
  • models/gravestones/basic_gravestone/materials/gravestone_rough_psd_d8861773.generated.vtex_c (392.5 KB -> 392.5 KB)
  • models/menu/materials/backdrop_dirt.vmat_c (6.3 KB -> 6.3 KB)
  • models/menu/materials/grassleaves.vmat_c (5.9 KB -> 5.9 KB)
  • models/menu/materials/grassleaves_color_png_e7883b67.generated.vtex_c (1023.2 KB -> 1023.2 KB)
  • models/menu/materials/grassleaves_normal_png_5b320094.generated.vtex_c (763.5 KB -> 763.5 KB)
  • models/menu/materials/grassleaves_normal_png_b53573de.generated.vtex_c (408 KB -> 408 KB)
  • models/menu/materials/grassleaves_rough_png_6cd5348a.generated.vtex_c (622.1 KB -> 622.1 KB)
  • models/menu/materials/plateau.vmat_c (5.7 KB -> 5.7 KB)
  • models/menu/materials/plateau_rough_psd_7f3265d9.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/menu/materials/tree_01_color_png_f63b5b92.generated.vtex_c (509.5 KB -> 509.4 KB)
  • models/tools/cigar/textures/cigar_low_emissive_png_30704256.generated.vtex_c (353 KB -> 353 KB)
  • models/tools/dynamiteplunger/materials/dynamite_plunger.vmat_c (5.5 KB -> 5.5 KB)
  • models/tools/dynamiteplunger/materials/dynamite_plunger_rough_psd_8c92fd0b.generated.vtex_c (662.6 KB -> 662.6 KB)
  • models/tools/girders/materials/girder.vmat_c (5.1 KB -> 5.1 KB)
  • models/tools/girders/materials/girder_color_psd_b98fa7e3.generated.vtex_c (1.4 MB -> 1.4 MB)
  • models/tools/girders/materials/girder_color_psd_ba24d88d.generated.vtex_c (910.5 KB -> 910.5 KB)
  • models/tools/jetpack/materials/jetpack.vmat_c (5.3 KB -> 5.3 KB)
  • models/tools/jetpack/materials/jetpack_color_psd_aa5515bd.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/tools/jetpack/materials/jetpack_helmet.vmat_c (5.2 KB -> 5.2 KB)
  • models/tools/jetpack/materials/jetpack_helmet_color_psd_f0949268.generated.vtex_c (85.3 KB -> 85.3 KB)
  • models/tools/jetpack/materials/jetpack_rough_psd_5541f1a4.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/tools/ninjarope/materials/ninjarope.vmat_c (5.4 KB -> 5.4 KB)
  • models/tools/ninjarope/materials/ninjarope_color_psd_536c9660.generated.vtex_c (330.3 KB -> 330.3 KB)
  • models/tools/ninjarope/materials/ninjarope_rough_psd_cbd83e89.generated.vtex_c (600 KB -> 600 KB)
  • models/tools/teleporter/materials/teleporter.vmat_c (5.2 KB -> 5.2 KB)
  • models/tools/teleporter/materials/teleporter_color_psd_89bc7568.generated.vtex_c (136.7 KB -> 136.7 KB)
  • models/weapons/airstrikes/materials/plane.vmat_c (5.1 KB -> 5.1 KB)
  • models/weapons/airstrikes/materials/plane_color_psd_5bd09ade.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/weapons/airstrikes/materials/propellor_active.vmat_c (5.8 KB -> 5.8 KB)
  • models/weapons/airstrikes/materials/radio.vmat_c (5.4 KB -> 5.4 KB)
  • models/weapons/airstrikes/materials/radio_color_psd_ed9f8185.generated.vtex_c (95.1 KB -> 95.1 KB)
  • models/weapons/airstrikes/materials/radio_rough_psd_79a3b12e.generated.vtex_c (124 KB -> 124 KB)
  • models/weapons/banana/materials/banana.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/banana/materials/banana_ao_png_ffc106e2.generated.vtex_c (589.6 KB -> 131.6 KB)
  • models/weapons/banana/materials/banana_rough_png_8f300a47.generated.vtex_c (646.3 KB -> 646.3 KB)
  • models/weapons/baseballbat/materials/baseballbat.vmat_c (5.2 KB -> 5.2 KB)
  • models/weapons/baseballbat/materials/baseballbat_color_psd_29932f9f.generated.vtex_c (504.5 KB -> 504.5 KB)
  • models/weapons/baseballbat/materials/baseballbat_color_psd_7cf7bd4a.generated.vtex_c (275.1 KB -> 275.2 KB)
  • models/weapons/baseballbat/materials/baseballhelmet.vmat_c (5.2 KB -> 5.2 KB)
  • models/weapons/baseballbat/materials/baseballhelmet_color_psd_3901a7aa.generated.vtex_c (37.9 KB -> 37.9 KB)
  • models/weapons/bazooka/materials/bazooka.vmat_c (5.4 KB -> 5.4 KB)
  • models/weapons/bazooka/materials/bazooka_color_psd_b9e59346.generated.vtex_c (210.8 KB -> 210.8 KB)
  • models/weapons/bazooka/materials/bazooka_roughness_psd_31abbc6a.generated.vtex_c (333.3 KB -> 333.3 KB)
  • models/weapons/bazooka/materials/bazooka_translucency.vmat_c (5.8 KB -> 5.8 KB)
  • models/weapons/brassknuckles/materials/brassknuckles.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/cluster_grenade/materials/mat-grenade_cluster_shard.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/cluster_grenade/materials/tex-grenade_cluster-albedo_png_262c1237.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/weapons/cluster_grenade/materials/tex-grenade_cluster-normal_png_2f4ac67.generated.vtex_c (1.7 MB -> 1.7 MB)
  • models/weapons/concretegarry/materials/concretebase.vmat_c (5.8 KB -> 5.8 KB)
  • models/weapons/concretegarry/materials/concretebase_rough_psd_e7337225.generated.vtex_c (3.1 MB -> 3.1 MB)
  • models/weapons/concretegarry/materials/newman.vmat_c (5.4 KB -> 5.4 KB)
  • models/weapons/concretegarry/materials/newman_rough_psd_b5dc5e5f.generated.vtex_c (3.7 MB -> 3.7 MB)
  • models/weapons/dynamite/materials/dynamite.vmat_c (6.1 KB -> 6.1 KB)
  • models/weapons/dynamite/materials/dynamite_color_psd_13f2f151.generated.vtex_c (353.5 KB -> 353.5 KB)
  • models/weapons/dynamite/materials/dynamite_rough_psd_989cbdf9.generated.vtex_c (442.5 KB -> 442.5 KB)
  • models/weapons/goat/materials/goat.vmat_c (5 KB -> 5 KB)
  • models/weapons/goat/materials/goat_color_psd_ad5e163d.generated.vtex_c (2.5 MB -> 2.5 MB)
  • models/weapons/grenade/materials/grenade.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/grenade/materials/grenade_rough_psd_b9d0c021.generated.vtex_c (138.2 KB -> 138.2 KB)
  • models/weapons/homingmissile/materials/bazooka_homing.vmat_c (5.5 KB -> 5.5 KB)
  • models/weapons/landmine/materials/landmine.vmat_c (6.1 KB -> 5.8 KB)
  • models/weapons/landmine/materials/landmine_color_psd_26f7fa8d.generated.vtex_c (254 KB -> 254 KB)
  • models/weapons/landmine/materials/landmine_illumn_psd_6b97cf46.generated.vtex_c (66 KB -> 66 KB)
  • models/weapons/landmine/materials/landmine_lightoff.vmat_c (5.4 KB -> 5.2 KB)
  • models/weapons/landmine/materials/landmine_lightoff_color_psd_af3f48a.generated.vtex_c (242.5 KB -> 242.5 KB)
  • models/weapons/landmine/materials/landmine_rough_psd_70b89c73.generated.vtex_c (370 KB -> 370 KB)
  • models/weapons/minigun/materials/minigun.vmat_c (5.9 KB -> 5.9 KB)
  • models/weapons/minigun/materials/minigun_rough_psd_1fe85aef.generated.vtex_c (572.8 KB -> 572.8 KB)
  • models/weapons/oildrum/materials/flame_emoji.vmat_c (5.8 KB -> 5.8 KB)
  • models/weapons/oildrum/materials/oildrum.vmat_c (5.4 KB -> 5.4 KB)
  • models/weapons/oildrum/materials/oildrum_color_psd_d291dbf1.generated.vtex_c (129.1 KB -> 129.1 KB)
  • models/weapons/oildrum/materials/oildrum_rough_psd_5f79c17a.generated.vtex_c (150.8 KB -> 150.8 KB)
  • models/weapons/petrolbomb/glass.vmat_c (5.4 KB -> 5.4 KB)
  • models/weapons/petrolbomb/materials/glass.vmat_c (6.1 KB -> 6.1 KB)
  • models/weapons/petrolbomb/materials/glass_color_psd_71ed6530.generated.vtex_c (174.6 KB -> 174.6 KB)
  • models/weapons/petrolbomb/materials/rag.vmat_c (5.2 KB -> 5.2 KB)
  • models/weapons/petrolbomb/materials/rag_color_psd_8aa7dbca.generated.vtex_c (173.1 KB -> 173.1 KB)
  • models/weapons/petrolbomb/materials/rag_vmat_g_tnormal_ad02dc91.generated.vtex_c (2 KB -> 2 KB)
  • models/weapons/railgun/materials/railgun.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/railgun/materials/railgun_color_psd_a9605dc3.generated.vtex_c (412.5 KB -> 412.5 KB)
  • models/weapons/railgun/materials/railgun_rough_psd_3d0e6d12.generated.vtex_c (480.5 KB -> 480.5 KB)
  • models/weapons/revolver/materials/sixshooter.vmat_c (5.4 KB -> 5.1 KB)
  • models/weapons/revolver/materials/sixshooter_color_psd_ba7bb339.generated.vtex_c (332.4 KB -> 332.4 KB)
  • models/weapons/revolver/materials/sixshooter_rough_psd_a80519fe.generated.vtex_c (190.6 KB -> 190.6 KB)
  • models/weapons/revolver/materials/sixshooter_teleport.vmat_c (5.4 KB -> 5.2 KB)
  • models/weapons/revolver/materials/sixshooter_teleport_color_psd_d927ffe6.generated.vtex_c (297.7 KB -> 297.7 KB)
  • models/weapons/revolver/revolver_teleport.vmdl_c (36.6 KB -> 36.5 KB)
  • models/weapons/shell/materials/shell_colors.vmat_c (5.1 KB -> 5.1 KB)
  • models/weapons/shell/materials/shell_colors_psd_d0b3b75f.generated.vtex_c (100.1 KB -> 100.1 KB)
  • models/weapons/shell/materials/shell_colors_psd_d4a748e3.generated.vtex_c (135.4 KB -> 135.4 KB)
  • models/weapons/shell/materials/shell_flame.vmat_c (5.9 KB -> 5.9 KB)
  • models/weapons/shell/materials/shell_homing_colors.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/shotgun/materials/shotgun_colors.vmat_c (5.4 KB -> 5.4 KB)
  • models/weapons/shotgun/materials/shotgun_colors_psd_f8f0272f.generated.vtex_c (236.9 KB -> 236.9 KB)
  • models/weapons/shotgun/materials/shotgun_roughness_psd_54669bb2.generated.vtex_c (166.3 KB -> 166.3 KB)
  • models/weapons/spellbook/materials/spellbook.vmat_c (5.5 KB -> 5.5 KB)
  • models/weapons/spellbook/materials/spellbook_rough_png_25d03855.generated.vtex_c (91.3 KB -> 91.3 KB)
  • models/weapons/uzi/materials/uzi.vmat_c (5.2 KB -> 5 KB)
  • models/weapons/uzi/materials/uzi_color_psd_9675bc98.generated.vtex_c (435.8 KB -> 435.8 KB)
  • models/weapons/uzi/materials/uzi_rough_psd_a268192e.generated.vtex_c (603.1 KB -> 603.1 KB)
  • models/weapons/uzi/uzi.vmdl_c (37.1 KB -> 37.1 KB)
  • particles/blueflame/blueflame.vmdl_c (6.6 KB -> 6.7 KB)
  • particles/blueflame/blueflame_gradient.vmat_c (5.1 KB -> 5.1 KB)
  • particles/explosion/explosionmodel.vmdl_c (12.7 KB -> 12.7 KB)
  • particles/explosion/fireball_selfillum.vtex_c (65.9 KB -> 65.9 KB)
  • particles/explosion/fireball_selfillum_png_1b2d5e9a.generated.vtex_c (44.5 KB -> 44.5 KB)
  • particles/explosion/grubs_explosion_fireball.vmat_c (6 KB -> 5.7 KB)
  • particles/fire/fireobject.prefab_c (1.3 KB -> 1.4 KB)
  • particles/fire/fire_01.vmat_c (5.3 KB -> 5.3 KB)
  • particles/fire/fire_02.vmat_c (5 KB -> 5 KB)
  • particles/fire/flame_mesh.vmdl_c (6.4 KB -> 6.4 KB)
  • particles/fire/textures/fire_bellmask_png_82f77c38.generated.vtex_c (69.3 KB -> 69 KB)
  • particles/fire/textures/fire_diamondmask_png_da8c87d1.generated.vtex_c (69 KB -> 68.5 KB)
  • particles/fire/textures/fire_gradient_png_c66a222f.generated.vtex_c (45.6 KB -> 45.7 KB)
  • particles/fire/textures/fire_noise_01_png_4c9af171.generated.vtex_c (117.6 KB -> 117 KB)
  • particles/fire/textures/fire_noise_02_png_1e9e52af.generated.vtex_c (115.4 KB -> 115.6 KB)
  • particles/fire/textures/fire_sheet.vtex_c (141.3 KB -> 141.3 KB)
  • particles/magicmissile/magicmissile.vmat_c (3.8 KB -> 3.7 KB)
  • particles/magicmissile/magicmissile2.vmat_c (3.8 KB -> 3.7 KB)
  • particles/magicmissile/magic_missile.vmdl_c (106.4 KB -> 106.4 KB)
  • particles/magicmissile/textures/magicm_blobs.vtex_c (36.8 KB -> 36.8 KB)
  • particles/magicmissile/textures/magicm_wpo2_png_bc4a3369.generated.vtex_c (44.5 KB -> 44.5 KB)
  • particles/muzzleflash/grubs_muzzleflash.vmdl_c (14.9 KB -> 15 KB)
  • particles/muzzleflash/grubs_muzzleflash_flash.vmat_c (5 KB -> 4.7 KB)
  • particles/muzzleflash/grubs_muzzleflash_flash_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB -> 1.5 KB)
  • particles/muzzleflash/grubs_muzzleflash_gradient.vmat_c (5.2 KB -> 4.9 KB)
  • particles/muzzleflash/grubs_muzzleflash_gradient_png_82a55ffc.generated.vtex_c (85.1 KB -> 78.9 KB)
  • particles/skipturn/skip_icon.vmdl_c (4.3 KB -> 4.3 KB)
  • particles/smoke/smoke.vmat_c (2.9 KB -> 2.9 KB)
  • particles/smoke/smoke_complex.vmat_c (5.6 KB -> 5.3 KB)
  • particles/smoke/smoke_ring.vmdl_c (19.9 KB -> 19.9 KB)
  • particles/watersplash/splash_ring.vmdl_c (5.2 KB -> 5.2 KB)
  • particles/watersplash/water_ring.vmat_c (3.9 KB -> 3.9 KB)
  • particles/weaponcharge/textures/gradient_png_5a3981db.generated.vtex_c (2.4 KB -> 2.4 KB)
  • particles/weaponcharge/weapon_charge.vmat_c (3.7 KB -> 3.7 KB)
  • particles/weaponcharge/weapon_charge.vmdl_c (11.7 KB -> 11.7 KB)
  • prefabs/grub/grub.prefab_c (16.1 KB -> 16.2 KB)
  • prefabs/player/client_wrapper.prefab_c (745 B -> 873 B)
  • prefabs/tools/girder/girder.prefab_c (5.4 KB -> 5.3 KB)
  • prefabs/tools/girder/girder_short.prefab_c (2.6 KB -> 2.8 KB)
  • prefabs/tools/jetpack/jetpack.prefab_c (5.8 KB -> 5.8 KB)
  • prefabs/tools/ninja_rope/ninja_rope.prefab_c (3.5 KB -> 3.5 KB)
  • prefabs/tools/smoke_break/smoke_break.prefab_c (3.4 KB -> 3.4 KB)
  • prefabs/tools/torch/torch.prefab_c (4.3 KB -> 4.2 KB)
  • prefabs/weapons/airstrike/airstrike.prefab_c (6.6 KB -> 6.8 KB)
  • prefabs/weapons/banana_bomb/banana_bomb.prefab_c (3.1 KB -> 3.2 KB)
  • prefabs/weapons/baseball_bat/baseball_bat.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/weapons/bazooka/bazooka.prefab_c (4.4 KB -> 4.3 KB)
  • prefabs/weapons/bazooka_homing/bazooka_homing.prefab_c (4.9 KB -> 5 KB)
  • prefabs/weapons/brass_knuckles/brass_knuckles.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/weapons/bunker_buster/bunker_buster.prefab_c (4.9 KB -> 5 KB)
  • prefabs/weapons/bunker_buster/bunker_buster_dropped.prefab_c (3.7 KB -> 3.8 KB)
  • prefabs/weapons/cluster_grenade/cluster_grenade.prefab_c (4.4 KB -> 4.5 KB)
  • prefabs/weapons/concrete_garry/concrete_garry.prefab_c (5 KB -> 5.1 KB)
  • prefabs/weapons/dynamite/dynamite.prefab_c (3.2 KB -> 3.3 KB)
  • prefabs/weapons/elemental_missile/elemental_missile.prefab_c (6.4 KB -> 6.5 KB)
  • prefabs/weapons/elemental_missile/elemental_missile_projectile.prefab_c (3.4 KB -> 3.5 KB)
  • prefabs/weapons/flamethrower/flamethrower.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/weapons/gibgun/gibgun.prefab_c (2.2 KB -> 2.3 KB)
  • prefabs/weapons/goat/goat.prefab_c (3.5 KB -> 3.6 KB)
  • prefabs/weapons/goat/goat_thrown.prefab_c (2.6 KB -> 2.6 KB)
  • prefabs/weapons/grenade/grenade.prefab_c (2.9 KB -> 3.1 KB)
  • prefabs/weapons/landmine/landmine_ground.prefab_c (2.6 KB -> 2.6 KB)
  • prefabs/weapons/minigun/minigun.prefab_c (3.8 KB -> 3.8 KB)
  • prefabs/weapons/multiple_rocket_launcher/mrl.prefab_c (2.9 KB -> 3 KB)
  • prefabs/weapons/multiple_rocket_launcher/mrl_shell.prefab_c (2.7 KB -> 2.8 KB)
  • prefabs/weapons/petrol_bomb/petrol_bomb.prefab_c (3.9 KB -> 4 KB)
  • prefabs/weapons/petrol_bomb/petrol_bomb_thrown.prefab_c (3.9 KB -> 4 KB)
  • prefabs/weapons/shotgun/shotgun.prefab_c (2.3 KB -> 2.4 KB)
  • prefabs/weapons/teleporter/teleporter.prefab_c (2.7 KB -> 2.7 KB)
  • prefabs/weapons/uzi/uzi.prefab_c (4.1 KB -> 4.1 KB)
  • prefabs/world/customizationmenu.prefab_c (2.9 KB -> 3 KB)
  • prefabs/world/drops/health_crate.prefab_c (2.3 KB -> 2.4 KB)
  • prefabs/world/drops/oildrum.prefab_c (2.7 KB -> 2.7 KB)
  • prefabs/world/drops/tools_crate.prefab_c (2.3 KB -> 2.4 KB)
  • prefabs/world/drops/weapons_crate.prefab_c (2.3 KB -> 2.5 KB)
  • prefabs/world/dynamite_plunger.prefab_c (786 B -> 898 B)
  • prefabs/world/explosivetimer.prefab_c (883 B -> 995 B)
  • prefabs/world/popups/cratepickup.prefab_c (877 B -> 1005 B)
  • prefabs/world/popups/damagenumber.prefab_c (1.4 KB -> 1.5 KB)
  • prefabs/world/popups/killzonedeathindicator.prefab_c (1.4 KB -> 1.5 KB)
  • prefabs/world/turnindictator.prefab_c (882 B -> 994 B)
  • prefabs/world/weaponinfo.prefab_c (1.3 KB -> 1.5 KB)
  • resources/equipment/tools/smoke_break.geq_c (630 B -> 614 B)
  • scenes/net_test.scene_c (5.1 KB -> 5.2 KB)
  • scenes/remastered_assets.scene_c (3.9 KB -> 4.1 KB)
  • scenes/ropetest.scene_c (4.4 KB -> 4.5 KB)
  • sounds/airstrike/plane_bay_door_open.sound_c (597 B -> 725 B)
  • sounds/airstrike/plane_engine_loop.sound_c (595 B -> 723 B)
  • sounds/ambience/beach_ambience.sound_c (810 B -> 922 B)
  • sounds/grub/grub_backflip.sound_c (531 B -> 659 B)
  • sounds/grub/grub_jump.sound_c (534 B -> 646 B)
  • sounds/grub/grub_squeak.sound_c (462 B -> 590 B)
  • sounds/grub/grub_squeak2.sound_c (462 B -> 590 B)
  • sounds/music/menu_music.sound_c (572 B -> 700 B)
  • sounds/ui/ui_button_click.sound_c (484 B -> 612 B)
  • sounds/ui/ui_button_hover.sound_c (484 B -> 612 B)
  • sounds/ui/ui_inventory_open.sound_c (486 B -> 614 B)
  • sounds/ui/ui_turn_indicator.sound_c (484 B -> 612 B)
  • sounds/weapons/banana/bounce.sound_c (570 B -> 698 B)
  • sounds/weapons/bat/bat_impact.sound_c (490 B -> 618 B)
  • sounds/weapons/bat/bat_swing.sound_c (490 B -> 618 B)
  • sounds/weapons/bazooka/bazooka_fire.sound_c (594 B -> 722 B)
  • sounds/weapons/bitchslap/slap.sound_c (572 B -> 700 B)
  • sounds/weapons/charge.sound_c (551 B -> 679 B)
  • sounds/weapons/dynamite/dynamite_fuse.sound_c (596 B -> 724 B)
  • sounds/weapons/explosions/explosion_short_tail.sound_c (896 B -> 1008 B)
  • sounds/weapons/generic_impact.sound_c (491 B -> 619 B)
  • sounds/weapons/generic_throw.sound_c (490 B -> 618 B)
  • sounds/weapons/gibgun/gibgun_shot.sound_c (509 B -> 637 B)
  • sounds/weapons/girder/girder_build.sound_c (512 B -> 640 B)
  • sounds/weapons/goat/goat_impact.sound_c (728 B -> 856 B)
  • sounds/weapons/homingmissile/homingmissile_lock.sound_c (555 B -> 683 B)
  • sounds/weapons/jetpack/thrust.sound_c (574 B -> 702 B)
  • sounds/weapons/mine/beep.sound_c (568 B -> 696 B)
  • sounds/weapons/mine/mine.detonate.sound_c (598 B -> 726 B)
  • sounds/weapons/minigun/minigun_shot.sound_c (511 B -> 639 B)
  • sounds/weapons/parachute/parachute_deploy.sound_c (533 B -> 661 B)
  • sounds/weapons/parachute/parachute_disengage.sound_c (536 B -> 664 B)
  • sounds/weapons/petrolbomb/petrolbomb_explode.sound_c (535 B -> 663 B)
  • sounds/weapons/revolver/revolver_shot.sound_c (737 B -> 865 B)
  • sounds/weapons/shotgun/shotgun_fire.sound_c (510 B -> 638 B)
  • sounds/weapons/teleporter/teleport_use.sound_c (532 B -> 644 B)
  • sounds/weapons/torch/torch_fire.sound_c (789 B -> 917 B)
  • sounds/weapons/uzi/uzi_casing_drop.sound_c (510 B -> 638 B)
  • sounds/weapons/uzi/uzi_shot.sound_c (487 B -> 615 B)
  • sounds/world/crate_spawn.sound_c (484 B -> 612 B)
  • sounds/world/fire.sound_c (597 B -> 725 B)
  • sounds/world/item_pickup.sound_c (473 B -> 601 B)
  • sounds/world/suddendeath_rumble.sound_c (506 B -> 634 B)
  • sounds/world/water_splash.sound_c (651 B -> 779 B)
  • textures/environment/cereal_ao_png_96f11265.generated.vtex_c (472.3 KB -> 472.3 KB)
  • textures/environment/cereal_color_png_d2699732.generated.vtex_c (348.4 KB -> 348.4 KB)
  • textures/environment/cereal_normal_png_2194a4f0.generated.vtex_c (402.5 KB -> 402.4 KB)
  • textures/environment/cereal_rough_png_2c55a910.generated.vtex_c (333.4 KB -> 333.4 KB)
  • textures/environment/dirt_a_ao_png_fc1f7c5c.generated.vtex_c (231.3 KB -> 231.1 KB)
  • textures/environment/dirt_a_color_png_57087771.generated.vtex_c (324.1 KB -> 324 KB)
  • textures/environment/dirt_a_rough_png_b5ed0a70.generated.vtex_c (270.7 KB -> 270.6 KB)
  • textures/environment/dirt_rocks_ao_png_59943f3d.generated.vtex_c (282.7 KB -> 282.7 KB)
  • textures/environment/dirt_rocks_color_png_6cbf0604.generated.vtex_c (322.8 KB -> 322.8 KB)
  • textures/environment/dirt_rocks_rough_png_1da4d474.generated.vtex_c (262.6 KB -> 262.5 KB)
  • textures/environment/lava_rocks_color_png_e10e0c7d.generated.vtex_c (348.5 KB -> 348.5 KB)
  • textures/environment/lava_rocks_rough_png_350b4792.generated.vtex_c (450.4 KB -> 450.4 KB)
  • textures/environment/lava_rocks_rough_png_653d6dd8.generated.vtex_c (406.2 KB -> 406.1 KB)
  • textures/environment/lava_rocks_selfillum_png_648f69aa.generated.vtex_c (396.8 KB -> 396.8 KB)
  • textures/environment/metal_a_color_png_fbd98ada.generated.vtex_c (524.6 KB -> 524.6 KB)
  • textures/environment/rocks_a_ao_png_3219c1de.generated.vtex_c (901.7 KB -> 901.7 KB)
  • textures/environment/rocks_a_ao_png_e1d0d96f.generated.vtex_c (419.9 KB -> 419.9 KB)
  • textures/environment/rocks_a_color_png_57cea3a9.generated.vtex_c (292.2 KB -> 292.1 KB)
  • textures/environment/rocks_a_color_png_ab37c9f3.generated.vtex_c (663.5 KB -> 663.5 KB)
  • textures/environment/rocks_a_normal_png_5dfacf85.generated.vtex_c (578.1 KB -> 578.1 KB)
  • textures/environment/rocks_a_normal_png_ac041d63.generated.vtex_c (663.4 KB -> 663.4 KB)
  • textures/environment/rocks_a_rough_png_97e26713.generated.vtex_c (150.5 KB -> 149.9 KB)
  • textures/environment/rocks_a_rough_png_ba85493d.generated.vtex_c (724.3 KB -> 724.3 KB)
  • textures/environment/rocks_a_rough_png_e678fd68.generated.vtex_c (192.1 KB -> 191.6 KB)
  • textures/environment/sand_a_ao_png_2cce907f.generated.vtex_c (933.1 KB -> 933.1 KB)
  • textures/environment/sand_a_ao_png_a3b7f8c0.generated.vtex_c (970.6 KB -> 970.6 KB)
  • textures/environment/sand_a_ao_png_bad3e1c5.generated.vtex_c (427.7 KB -> 427.7 KB)
  • textures/environment/sand_a_color_png_af2f6812.generated.vtex_c (255.9 KB -> 255.9 KB)
  • textures/environment/sand_a_color_png_c1aa8434.generated.vtex_c (673.5 KB -> 673.5 KB)
  • textures/environment/sand_a_normal_png_390e423c.generated.vtex_c (659.1 KB -> 659.1 KB)
  • textures/environment/sand_a_rough_png_1a7f576b.generated.vtex_c (1.1 MB -> 1.1 MB)
  • textures/environment/sand_a_rough_png_94acf4b4.generated.vtex_c (874.8 KB -> 874.8 KB)
  • textures/environment/sand_a_rough_png_e4e97d55.generated.vtex_c (354.9 KB -> 354.9 KB)
  • textures/environment/sand_shells_ao_png_5d808d49.generated.vtex_c (473.2 KB -> 473.2 KB)
  • textures/environment/sand_shells_ao_png_5f6abb3.generated.vtex_c (961.1 KB -> 961.1 KB)
  • textures/environment/sand_shells_blend_png_d7b99390.generated.vtex_c (56.9 KB -> 56.9 KB)
  • textures/environment/sand_shells_color_png_7343c749.generated.vtex_c (698.5 KB -> 698.5 KB)
  • textures/environment/sand_shells_color_png_f523ce98.generated.vtex_c (271.1 KB -> 271.1 KB)
  • textures/environment/sand_shells_normal_png_dda17e06.generated.vtex_c (626.8 KB -> 626.8 KB)
  • textures/environment/sand_shells_rough_png_23a07db5.generated.vtex_c (1.1 MB -> 1.1 MB)
  • textures/environment/sand_shells_rough_png_b4b116bc.generated.vtex_c (362.4 KB -> 362.3 KB)
  • textures/environment/water_color_png_3cb60f6.generated.vtex_c (213.8 KB -> 213.8 KB)
  • ui/gamehud/freeforallhud.razor.scss (1.2 KB -> 1 KB)
  • ui/gamehud/inventorydisplay.razor.scss (2.2 KB -> 2.2 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB)
  • materials/default/default_color_tga_4a43170a.generated.vtex_c (1.7 KB)
  • materials/default/default_color_tga_8881edc9.generated.vtex_c (1.7 KB)
  • materials/default/default_mask_tga_364ee55f.generated.vtex_c (2.1 KB)
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  • materials/effects/water/water_noise_01_png_3ffbe841.generated.vtex_c (583.3 KB)
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  • materials/environment/new_water_vmat_g_tcolor_89c42153.generated.vtex_c (1.6 KB)
  • models/environment/islands/land_01/materials/land_01_normal_png_6fcb7339.generated.vtex_c (87.6 KB)
  • models/environment/islands/land_01/materials/land_01_normal_png_d2fd7dca.generated.vtex_c (87.4 KB)
  • models/environment/islands/mountain_01/materials/mountain_01_normal_png_b1bea77a.generated.vtex_c (23.6 KB)
  • models/weapons/airstrikes/materials/bomb.vmat_c (5.3 KB)
  • models/weapons/airstrikes/materials/bomb_color_psd_16d62706.generated.vtex_c (567.3 KB)
  • models/weapons/airstrikes/materials/bomb_rough_psd_5f3fe3d7.generated.vtex_c (867.3 KB)
  • models/weapons/concretegarry/materials/concretebase_color_psd_afc75dd7.generated.vtex_c (1.7 MB)
  • models/weapons/grenade/clustergrenade.vmdl_c (22.3 KB)
  • models/weapons/grenade/clustergrenade_shard.vmdl_c (9.6 KB)
  • models/weapons/grenade/materials/grenade_cluster.vmat_c (5.3 KB)
  • models/weapons/grenade/materials/grenade_cluster_color_psd_9e1492c4.generated.vtex_c (163.5 KB)
  • models/weapons/spellbook/materials/spellbook_normal_png_7cd3ad17.generated.vtex_c (114 KB)
  • particles/explosion/fireball_selfillum_png_d08d9fd5.generated.vtex_c (44.5 KB)
  • particles/guntrace/guntrace_02.prefab_c (2 KB)
  • particles/magicmissile/textures/magicm_wpo_png_2b50a802.generated.vtex_c (44.5 KB)
  • particles/magicmissile/textures/magicm_wpo_png_e8e60955.generated.vtex_c (44.5 KB)
  • textures/environment/lava_rocks_selfillum_png_b7008b5c.generated.vtex_c (368.1 KB)
  • textures/environment/sand_shells_ao_png_851a0af.generated.vtex_c (563.1 KB)
  • textures/environment/sand_shells_blend_png_acc24e2f.generated.vtex_c (57 KB)
  • textures/environment/sand_shells_rough_png_63e63254.generated.vtex_c (419 KB)
  • textures/hdr/fs002_day_exr_50718730.generated.vtex_c (5.6 MB)
  • textures/hdr/t_sky_a_e_png_e9fe1cc4.generated.vtex_c (1.5 MB)
  • textures/texturelevels/battlefield.vtex_c (9.8 KB)
  • textures/texturelevels/bunkers.vtex_c (7.4 KB)
  • textures/texturelevels/bunkers_back.vtex_c (6.4 KB)
  • textures/texturelevels/cavern.vtex_c (15.4 KB)
  • textures/texturelevels/cavern_back.vtex_c (17.3 KB)
  • textures/texturelevels/grubs.vtex_c (9.8 KB)
  • textures/texturelevels/testlevel.vtex_c (33.8 KB)
  • textures/texturelevels/testlevel_back.vtex_c (9.9 KB)