Grubs - Version 116410

Created
Total Size410.3 MB (430,278,134 bytes)
Modified Size122.9 MB (128,821,569 bytes)
File Count1071
Engine Version21
Changes
Changes on 2025-09-02
Meta
{ "MapList": [ "apetavern.gr_beach" ], "MaxPlayers": 4, "MinPlayers": 0, "GameNetworkType": "Multiplayer", "MapSelect": "Hidden", "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "GameCategory": "None", "Compiler": { "RootNamespace": "Grubs", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;1998;SB3000", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "Whitelist": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "GameSettings": [], "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "ParentPackage": "", "PackageSettings": [ { "DisplayType": "Choice", "Choices": [ { "Value": "FreeForAll", "Name": "Free For All" } ], "ConVarName": "grubs_game", "DisplayName": "Gamemode", "DefaultValue": "FreeForAll", "Description": "", "Group": "Game" }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "minimum_players", "DisplayName": "Minimum Players", "DefaultValue": "2", "Description": "The minimum amount of players you need to play the game.", "Group": "Game", "Minimum": 2, "Maximum": 99 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "maximum_players", "DisplayName": "Maximum Players", "DefaultValue": "8", "Description": "The maximum amount of players that can play the game.", "Group": "Game", "Minimum": 2, "Maximum": 8 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "grub_count", "DisplayName": "Grub Count", "DefaultValue": "2.3223982", "Description": "The amount of Grubs each team will have.", "Group": "Game", "Minimum": 1, "Maximum": 8 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "turn_duration", "DisplayName": "Turn Duration", "DefaultValue": "45", "Description": "The max time in seconds that a turn will last.", "Group": "Game", "Minimum": 1, "Maximum": 180 }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "wind_enabled", "DisplayName": "Wind Enabled", "DefaultValue": "true", "Description": "Whether or not the wind system is enabled.", "Group": "Game" }, { "DisplayType": "Float", "Choices": [], "ConVarName": "wind_force", "DisplayName": "Wind Force", "DefaultValue": "0.1", "Description": "The amount of force a single step of wind will have.", "Group": "Game", "Minimum": 0.1, "Maximum": 1 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "crate_weapon_chance", "DisplayName": "Weapon Crate Chance", "DefaultValue": "10", "Description": "The percent chance that a weapon crate will spawn at the end of every turn.", "Group": "Crates", "Maximum": 100 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "crate_health_chance", "DisplayName": "Health Crate Chance", "DefaultValue": "5", "Description": "The percent chance that a health crate will spawn at the end of every turn.", "Group": "Crates", "Maximum": 100 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "movement_grace", "DisplayName": "Movement Grace Period", "DefaultValue": "4", "Description": "The amount of seconds a Grub will get to move after using their weapon.", "Group": "Game", "Maximum": 60 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "terrain_length", "DisplayName": "Terrain Length", "DefaultValue": "2048", "Description": "The length of the terrain.", "Group": "Terrain", "Minimum": 512, "Maximum": 4096 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "terrain_height", "DisplayName": "Terrain Height", "DefaultValue": "1024", "Description": "The height of the terrain.", "Group": "Terrain", "Minimum": 256, "Maximum": 2048 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "terrain_noise_zoom", "DisplayName": "Terrain Zoom", "DefaultValue": "2", "Description": "The amount of zoom applied to the Perlin noise.", "Group": "Terrain", "Minimum": 1, "Maximum": 5, "Step": 1 }, { "DisplayType": "Choice", "Choices": [ { "Value": "0", "Name": "Generated" }, { "Value": "1", "Name": "Texture" } ], "ConVarName": "terrain_type", "DisplayName": "Terrain Type", "DefaultValue": "0", "Description": "The type of terrain to be used, currently between random generated noise and texture (experimental).", "Group": "Terrain" }, { "DisplayType": "Choice", "Choices": [ { "Value": "0", "Name": "Grubs" }, { "Value": "1", "Name": "Islands" }, { "Value": "2", "Name": "AntFarm" }, { "Value": "3", "Name": "Cavern" }, { "Value": "4", "Name": "Bunkers" }, { "Value": "5", "Name": "AICavern" }, { "Value": "6", "Name": "Hightower" } ], "ConVarName": "terrain_texture", "DisplayName": "Terrain Texture", "DefaultValue": "0", "Description": "The prefabricated texture to use for the terrain.", "Group": "Terrain" }, { "DisplayType": "Choice", "Choices": [ { "Value": "0", "Name": "Sand" }, { "Value": "1", "Name": "Dirt" }, { "Value": "2", "Name": "Cereal" } ], "ConVarName": "terrain_environment_type", "DisplayName": "Terrain Environment Type", "DefaultValue": "0", "Description": "The type of environment to be used for the terrain.", "Group": "Terrain" }, { "DisplayType": "Float", "Choices": [], "ConVarName": "terrain_amplitude", "DisplayName": "Terrain Amplitude", "DefaultValue": "48", "Description": "The strength of the curves in the terrain's heightmap.", "Group": "Terrain", "Minimum": 16, "Maximum": 128, "Step": 1 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "terrain_frequency", "DisplayName": "Terrain Frequency", "DefaultValue": "0.5", "Description": "The frequency of the curves in the terrain's heightmap.", "Group": "Terrain", "Minimum": 0.1, "Maximum": 10, "Step": 0.1 }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gr_spawn_late_joiners", "DisplayName": "Spawn Late Joiners", "DefaultValue": "false", "Description": "Spawns a single worm at a random location for players who join late instead of them being a spectator.", "Group": "Game" }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gr_sd_delay", "DisplayName": "Sudden Death Delay", "DefaultValue": "6", "Description": "The amount of rounds to be played before Sudden Death begins.", "Group": "Sudden Death", "Minimum": 1, "Maximum": 40 }, { "DisplayType": "Choice", "Choices": [ { "Value": "15", "Name": "Low" }, { "Value": "30", "Name": "Medium" }, { "Value": "50", "Name": "High" } ], "ConVarName": "gr_sd_aggression", "DisplayName": "Sudden Death Aggression", "DefaultValue": "30", "Description": "How harshly Sudden Death affects the terrain.", "Group": "Sudden Death" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gr_sd_onehealth", "DisplayName": "One Health", "DefaultValue": "false", "Description": "Should all Grubs have their health set to 1 when Sudden Death begins?", "Group": "Sudden Death" } ], "CsProjName": "", "Summary": "A worms-inspired artillery game for s&box with randomly generated levels.", "Description": "Grubs (in development) by Ape Tavern\n\nLeave your feedback @ discord.gg/apetavern\n\nCredits:\nGooman\nTrundler\nMatt944\nShadowBrain\nxezno\nJammie\nmatek\nWillow\nPukes\n\nSpecial thanks for Ziks for 2D SDF Terrain library!", "Public": true, "ReplaceTags": "", "HttpAllowList": null, "LaunchConfigs": [ { "Name": "Grubs Dev", "GameIdent": "apetavern.grubs#local", "MapName": "apetavern.gr_beach", "MaxPlayers": 8, "GameSettings": {}, "Addons": "", "PreLaunchCommand": "", "PostLaunchCommand": "" } ], "TickRate": 120, "StartupScene": "scenes/beach.scene", "LaunchMode": "Normal", "Resources": "*.vmdl_c.png\n*.vmdl.png\n*.sdflayer\nfonts/*\ntextures/*\nmaterials/reticle/*\nweapons/*.png", "CodePackageReferences": [] }
{
  "MapList": [
    "apetavern.gr_beach"
  ],
  "MaxPlayers": 4,
  "MinPlayers": 0,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Hidden",
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "GameCategory": "None",
  "Compiler": {
    "RootNamespace": "Grubs",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;1998;SB3000",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "Whitelist": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "GameSettings": [],
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "FreeForAll",
          "Name": "Free For All"
        }
      ],
      "ConVarName": "grubs_game",
      "DisplayName": "Gamemode",
      "DefaultValue": "FreeForAll",
      "Description": "",
      "Group": "Game"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of players you need to play the game.",
      "Group": "Game",
      "Minimum": 2,
      "Maximum": 99
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "maximum_players",
      "DisplayName": "Maximum Players",
      "DefaultValue": "8",
      "Description": "The maximum amount of players that can play the game.",
      "Group": "Game",
      "Minimum": 2,
      "Maximum": 8
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "grub_count",
      "DisplayName": "Grub Count",
      "DefaultValue": "2.3223982",
      "Description": "The amount of Grubs each team will have.",
      "Group": "Game",
      "Minimum": 1,
      "Maximum": 8
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "turn_duration",
      "DisplayName": "Turn Duration",
      "DefaultValue": "45",
      "Description": "The max time in seconds that a turn will last.",
      "Group": "Game",
      "Minimum": 1,
      "Maximum": 180
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "wind_enabled",
      "DisplayName": "Wind Enabled",
      "DefaultValue": "true",
      "Description": "Whether or not the wind system is enabled.",
      "Group": "Game"
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "wind_force",
      "DisplayName": "Wind Force",
      "DefaultValue": "0.1",
      "Description": "The amount of force a single step of wind will have.",
      "Group": "Game",
      "Minimum": 0.1,
      "Maximum": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "crate_weapon_chance",
      "DisplayName": "Weapon Crate Chance",
      "DefaultValue": "10",
      "Description": "The percent chance that a weapon crate will spawn at the end of every turn.",
      "Group": "Crates",
      "Maximum": 100
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "crate_health_chance",
      "DisplayName": "Health Crate Chance",
      "DefaultValue": "5",
      "Description": "The percent chance that a health crate will spawn at the end of every turn.",
      "Group": "Crates",
      "Maximum": 100
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "movement_grace",
      "DisplayName": "Movement Grace Period",
      "DefaultValue": "4",
      "Description": "The amount of seconds a Grub will get to move after using their weapon.",
      "Group": "Game",
      "Maximum": 60
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_length",
      "DisplayName": "Terrain Length",
      "DefaultValue": "2048",
      "Description": "The length of the terrain.",
      "Group": "Terrain",
      "Minimum": 512,
      "Maximum": 4096
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_height",
      "DisplayName": "Terrain Height",
      "DefaultValue": "1024",
      "Description": "The height of the terrain.",
      "Group": "Terrain",
      "Minimum": 256,
      "Maximum": 2048
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_noise_zoom",
      "DisplayName": "Terrain Zoom",
      "DefaultValue": "2",
      "Description": "The amount of zoom applied to the Perlin noise.",
      "Group": "Terrain",
      "Minimum": 1,
      "Maximum": 5,
      "Step": 1
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Generated"
        },
        {
          "Value": "1",
          "Name": "Texture"
        }
      ],
      "ConVarName": "terrain_type",
      "DisplayName": "Terrain Type",
      "DefaultValue": "0",
      "Description": "The type of terrain to be used, currently between random generated noise and texture (experimental).",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Grubs"
        },
        {
          "Value": "1",
          "Name": "Islands"
        },
        {
          "Value": "2",
          "Name": "AntFarm"
        },
        {
          "Value": "3",
          "Name": "Cavern"
        },
        {
          "Value": "4",
          "Name": "Bunkers"
        },
        {
          "Value": "5",
          "Name": "AICavern"
        },
        {
          "Value": "6",
          "Name": "Hightower"
        }
      ],
      "ConVarName": "terrain_texture",
      "DisplayName": "Terrain Texture",
      "DefaultValue": "0",
      "Description": "The prefabricated texture to use for the terrain.",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Sand"
        },
        {
          "Value": "1",
          "Name": "Dirt"
        },
        {
          "Value": "2",
          "Name": "Cereal"
        }
      ],
      "ConVarName": "terrain_environment_type",
      "DisplayName": "Terrain Environment Type",
      "DefaultValue": "0",
      "Description": "The type of environment to be used for the terrain.",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_amplitude",
      "DisplayName": "Terrain Amplitude",
      "DefaultValue": "48",
      "Description": "The strength of the curves in the terrain\u0027s heightmap.",
      "Group": "Terrain",
      "Minimum": 16,
      "Maximum": 128,
      "Step": 1
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_frequency",
      "DisplayName": "Terrain Frequency",
      "DefaultValue": "0.5",
      "Description": "The frequency of the curves in the terrain\u0027s heightmap.",
      "Group": "Terrain",
      "Minimum": 0.1,
      "Maximum": 10,
      "Step": 0.1
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gr_spawn_late_joiners",
      "DisplayName": "Spawn Late Joiners",
      "DefaultValue": "false",
      "Description": "Spawns a single worm at a random location for players who join late instead of them being a spectator.",
      "Group": "Game"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gr_sd_delay",
      "DisplayName": "Sudden Death Delay",
      "DefaultValue": "6",
      "Description": "The amount of rounds to be played before Sudden Death begins.",
      "Group": "Sudden Death",
      "Minimum": 1,
      "Maximum": 40
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "15",
          "Name": "Low"
        },
        {
          "Value": "30",
          "Name": "Medium"
        },
        {
          "Value": "50",
          "Name": "High"
        }
      ],
      "ConVarName": "gr_sd_aggression",
      "DisplayName": "Sudden Death Aggression",
      "DefaultValue": "30",
      "Description": "How harshly Sudden Death affects the terrain.",
      "Group": "Sudden Death"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gr_sd_onehealth",
      "DisplayName": "One Health",
      "DefaultValue": "false",
      "Description": "Should all Grubs have their health set to 1 when Sudden Death begins?",
      "Group": "Sudden Death"
    }
  ],
  "CsProjName": "",
  "Summary": "A worms-inspired artillery game for s\u0026box with randomly generated levels.",
  "Description": "Grubs (in development) by Ape Tavern\n\nLeave your feedback @ discord.gg/apetavern\n\nCredits:\nGooman\nTrundler\nMatt944\nShadowBrain\nxezno\nJammie\nmatek\nWillow\nPukes\n\nSpecial thanks for Ziks for 2D SDF Terrain library!",
  "Public": true,
  "ReplaceTags": "",
  "HttpAllowList": null,
  "LaunchConfigs": [
    {
      "Name": "Grubs Dev",
      "GameIdent": "apetavern.grubs#local",
      "MapName": "apetavern.gr_beach",
      "MaxPlayers": 8,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    }
  ],
  "TickRate": 120,
  "StartupScene": "scenes/beach.scene",
  "LaunchMode": "Normal",
  "Resources": "*.vmdl_c.png\n*.vmdl.png\n*.sdflayer\nfonts/*\ntextures/*\nmaterials/reticle/*\nweapons/*.png",
  "CodePackageReferences": []
}

Diff (122.9 MB modified)

+41 ~436 -8
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB)
  • materials/default/default_color_tga_4a43170a.generated.vtex_c (1.7 KB)
  • materials/effects/lightcookies/tree_canopy_trans_png_934034db.generated.vtex_c (457.5 KB)
  • materials/environment/new_water_vmat_g_tcolor_1fd631b6.generated.vtex_c (1.8 KB)
  • materials/environment/new_water_vmat_g_tcolor_89c42153.generated.vtex_c (1.6 KB)
  • models/cosmetics/grubman/materials/glasses/glasses_color_png_42fbd389.generated.vtex_c (232.7 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_ao_png_c78de0fb.generated.vtex_c (536.4 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_color_png_78395ad6.generated.vtex_c (47.1 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_normal_png_860a966b.generated.vtex_c (356.1 KB)
  • models/cosmetics/realistic_grub/materials/real_grub_ao_png_67954f1a.generated.vtex_c (453.8 KB)
  • models/cosmetics/realistic_grub/materials/real_grub_ao_png_a5b82e13.generated.vtex_c (363.1 KB)
  • models/cosmetics/realistic_grub/materials/real_grub_color_png_33207ccc.generated.vtex_c (453.3 KB)
  • models/weapons/airstrikes/materials/bomb/airstrike_bomb_normal_png_91413f1c.generated.vtex_c (1.2 MB)
  • models/weapons/airstrikes/materials/bomb_color_psd_16d62706.generated.vtex_c (567.3 KB)
  • models/weapons/airstrikes/materials/bomb_color_psd_87ed96dc.generated.vtex_c (1 MB)
  • models/weapons/airstrikes/materials/bomb_rough_psd_5f3fe3d7.generated.vtex_c (867.3 KB)
  • models/weapons/bunker_buster/materials/bunker_buster_color_png_71aa0e91.generated.vtex_c (257 KB)
  • models/weapons/concretegarry/materials/concretebase_color_psd_afc75dd7.generated.vtex_c (1.7 MB)
  • models/weapons/grenade/clustergrenade.vmdl_c (22.3 KB)
  • models/weapons/grenade/clustergrenade_shard.vmdl_c (9.6 KB)
  • models/weapons/grenade/materials/grenade_cluster.vmat_c (5.3 KB)
  • models/weapons/grenade/materials/grenade_cluster_color_psd_9e1492c4.generated.vtex_c (163.5 KB)
  • models/weapons/mrl/materials/mrl_color_png_44051e0b.generated.vtex_c (424.9 KB)
  • particles/fire/fire_projectable.vmat_c (5 KB)
  • particles/magicmissile/textures/magicm_fade_png_aef0f910.generated.vtex_c (36.4 KB)
  • particles/magicmissile/textures/magicm_wpo_png_2b50a802.generated.vtex_c (44.5 KB)
  • particles/weaponcharge/textures/gradient_png_adcb84b7.generated.vtex_c (2.4 KB)
  • prefabs/player/player.prefab_c (6.4 KB)
  • prefabs/weapons/banana_bomb/banana_grenade.prefab_c (2.9 KB)
  • prefabs/weapons/banana_bomb/banana_grenade_shrapnel.prefab_c (2.7 KB)
  • prefabs/weapons/banana_bomb/banana_grenade_thrown.prefab_c (3.3 KB)
  • prefabs/world/customizationmenu.prefab_c (3 KB)
  • textures/hdr/fs002_day_exr_50718730.generated.vtex_c (5.6 MB)
  • textures/texturelevels/battlefield.vtex_c (9.8 KB)
  • textures/texturelevels/bunkers.vtex_c (7.4 KB)
  • textures/texturelevels/bunkers_back.vtex_c (6.4 KB)
  • textures/texturelevels/cavern.vtex_c (15.4 KB)
  • textures/texturelevels/cavern_back.vtex_c (17.3 KB)
  • textures/texturelevels/grubs.vtex_c (9.8 KB)
  • textures/texturelevels/testlevel.vtex_c (33.8 KB)
  • textures/texturelevels/testlevel_back.vtex_c (9.9 KB)
  • .bin/package.apetavern.grubs.cll (74.7 KB -> 74.8 KB)
  • .bin/package.base.cll (29.8 KB -> 29.8 KB)
  • .bin/package.library.facepunch.libsdf.cll (54 KB -> 54 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_mask_tga_b8e86251.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_mask_tga_f7e80a25.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_40c7e355.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_normal_tga_e15dc164.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_rough_tga_76a57082.generated.vtex_c (2.6 KB -> 2.6 KB)
  • materials/default/default_rough_tga_a8f7398b.generated.vtex_c (2.4 KB -> 2.4 KB)
  • materials/default/default_selfillum_tga_acd34e3d.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
  • materials/dev/simple/simple_tile_color_png_2181f031.generated.vtex_c (48.9 KB -> 48.9 KB)
  • materials/effects/lightcookies/tree_canopy.vmat_c (5.5 KB -> 5.5 KB)
  • materials/effects/lightcookies/tree_canopy_vmat_g_tnormal_af224356.generated.vtex_c (2 KB -> 2 KB)
  • materials/effects/rope/rope_a.vmat_c (3.8 KB -> 3.8 KB)
  • materials/effects/rope/textures/rope_a_color_png_36bbc30a.generated.vtex_c (87.1 KB -> 87.1 KB)
  • materials/effects/rope/textures/rope_a_normal_png_c1f3b99b.generated.vtex_c (87.2 KB -> 87.2 KB)
  • materials/effects/rope/textures/rope_a_rough_png_236f95e9.generated.vtex_c (87.5 KB -> 87.5 KB)
  • materials/effects/teleport/teleport_preview.vmat_c (5.6 KB -> 5.6 KB)
  • materials/effects/water/simple-water.vmat_c (5.9 KB -> 5.9 KB)
  • materials/effects/water/simple-water_vmat_g_tcolor_91b5d0a5.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/environment/cereal.vmat_c (7.6 KB -> 7.6 KB)
  • materials/environment/lava_rocks.vmat_c (5.6 KB -> 5.6 KB)
  • materials/environment/metal_a.vmat_c (5.3 KB -> 5.3 KB)
  • materials/environment/rocks_a.vmat_c (5.6 KB -> 5.6 KB)
  • materials/environment/rocks_b.vmat_c (7.5 KB -> 7.5 KB)
  • materials/environment/rocks_c.vmat_c (5.3 KB -> 5.3 KB)
  • materials/environment/rocks_d.vmat_c (5.6 KB -> 5.6 KB)
  • materials/environment/sand_b.vmat_c (7.5 KB -> 7.5 KB)
  • materials/lights/white_color_tga_69b9287e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/reticle/reticle.vmat_c (6.1 KB -> 6.1 KB)
  • materials/triplanar.vmat_c (3.7 KB -> 3.7 KB)
  • models/bots/cogs.vmat_c (5.5 KB -> 5.5 KB)
  • models/bots/cogs_cloud.vmat_c (5.6 KB -> 5.5 KB)
  • models/bots/cogs_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • models/bots/materials/citizen_eyes_color_png_f21dcfec.generated.vtex_c (55.1 KB -> 55.1 KB)
  • models/bots/materials/citizen_eyes_emissive_png_38f02c2f.generated.vtex_c (55.1 KB -> 55.1 KB)
  • models/bots/materials/eyes.vmat_c (6 KB -> 5.9 KB)
  • models/bots/materials/phong1.vmat_c (5.4 KB -> 5.4 KB)
  • models/bots/materials/phong1_normal_png_f871ebd2.generated.vtex_c (2.5 MB -> 2.5 MB)
  • models/bots/thinking_cogs.vmdl_c (4.7 KB -> 4.7 KB)
  • models/citizenworm.vanmgrph_c (10.3 KB -> 10.3 KB)
  • models/citizenworm.vmdl_c (351.4 KB -> 353.8 KB)
  • models/citizenworm/grubbody_vmorf.vtex_c (33.3 KB -> 50 KB)
  • models/cosmetics/apehead/apehead.vmdl_c (43.9 KB -> 44.8 KB)
  • models/cosmetics/apehead/materials/apehead.vmat_c (5.4 KB -> 5.3 KB)
  • models/cosmetics/apehead/materials/apehead_color_psd_6e2e82c2.generated.vtex_c (469.6 KB -> 466.3 KB)
  • models/cosmetics/apehead/materials/apehead_rough_psd_b6108a06.generated.vtex_c (770.7 KB -> 770.7 KB)
  • models/cosmetics/bot_antenna/bot_antenna.vmdl_c (10.6 KB -> 11.4 KB)
  • models/cosmetics/bot_antenna/materials/phong1.vmat_c (5.8 KB -> 5.8 KB)
  • models/cosmetics/bot_antenna/materials/phong1_active.vmat_c (6.6 KB -> 6.5 KB)
  • models/cosmetics/bot_antenna/materials/phong1_color_png_a66e534b.generated.vtex_c (25.1 KB -> 25.1 KB)
  • models/cosmetics/bot_antenna/materials/phong1_emissive_png_77d61bf6.generated.vtex_c (45.1 KB -> 45.1 KB)
  • models/cosmetics/grubman/glasses.vmdl_c (19.9 KB -> 20.1 KB)
  • models/cosmetics/grubman/materials/glasses/glasses.vmat_c (5.9 KB -> 5.9 KB)
  • models/cosmetics/grubman/materials/glasses/glasses_color_png_d0e49b40.generated.vtex_c (666.2 KB -> 666.2 KB)
  • models/cosmetics/grubman/materials/glasses/glasses_normal_png_e88119ad.generated.vtex_c (674.2 KB -> 674.2 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass.vmat_c (6.2 KB -> 6 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_normal_png_7988c98.generated.vtex_c (91.6 KB -> 91.6 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_rough_png_1ba9b531.generated.vtex_c (637.9 KB -> 637.9 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_vmat_g_tcolor_8d49f6b3.generated.vtex_c (1.8 KB -> 1.8 KB)
  • models/cosmetics/leafhat/leafhat.vmdl_c (11.1 KB -> 12 KB)
  • models/cosmetics/leafhat/materials/leaf.vmat_c (5.3 KB -> 5.3 KB)
  • models/cosmetics/leafhat/materials/leaf_color_psd_34452ab0.generated.vtex_c (425.8 KB -> 417.7 KB)
  • models/cosmetics/leafhat/materials/leaf_rough_psd_7cab7181.generated.vtex_c (678.1 KB -> 678.1 KB)
  • models/cosmetics/realistic_grub/materials/real_grub.vmat_c (6.7 KB -> 6 KB)
  • models/cosmetics/realistic_grub/materials/real_grub_ao_png_f66bc39f.generated.vtex_c (375.5 KB -> 375.5 KB)
  • models/cosmetics/realistic_grub/materials/real_grub_color_png_f383f5e5.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/cosmetics/realistic_grub/materials/real_grub_normal_png_84301f95.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/cosmetics/realistic_grub/real_grub.vmdl_c (61.7 KB -> 62.5 KB)
  • models/cosmetics/skeleton/skeleton_grub.vmdl_c (177.7 KB -> 178.9 KB)
  • models/cosmetics/strawhat/materials/strawhat.vmat_c (5.4 KB -> 5.4 KB)
  • models/cosmetics/strawhat/materials/strawhat_color_psd_3bb2fcc8.generated.vtex_c (351.1 KB -> 345.3 KB)
  • models/cosmetics/strawhat/materials/strawhat_rough_psd_e15e0b06.generated.vtex_c (281.7 KB -> 281.7 KB)
  • models/cosmetics/strawhat/strawhat.vmdl_c (39.5 KB -> 40.4 KB)
  • models/crates/crate_parachute/crate_parachute.vanmgrph_c (2.2 KB -> 2.2 KB)
  • models/crates/crate_parachute/crate_parachute.vmdl_c (39.6 KB -> 39.7 KB)
  • models/crates/crate_parachute/crate_parachute/unnamed_1_vmorf.vtex_c (31.2 KB -> 31.2 KB)
  • models/crates/crate_parachute/materials/parachute.vmat_c (5.4 KB -> 5.3 KB)
  • models/crates/crate_parachute/materials/parachute_color_psd_b69b13a7.generated.vtex_c (172.5 KB -> 172.5 KB)
  • models/crates/crate_parachute/materials/parachute_rough_psd_60fb8d9a.generated.vtex_c (263.9 KB -> 263.9 KB)
  • models/crates/health_crate/health_crate.vmdl_c (20.4 KB -> 20.6 KB)
  • models/crates/health_crate/materials/healthcrate.vmat_c (5.9 KB -> 5.9 KB)
  • models/crates/health_crate/materials/healthcrate_color_png_64914c01.generated.vtex_c (166.8 KB -> 167.4 KB)
  • models/crates/health_crate/materials/healthcrate_color_png_fe602943.generated.vtex_c (166.8 KB -> 167.4 KB)
  • models/crates/health_crate/materials/healthcrate_rough_png_6bf82f87.generated.vtex_c (224.2 KB -> 224.2 KB)
  • models/crates/tools_crate/materials/toolcrate.vmat_c (5.4 KB -> 5.4 KB)
  • models/crates/tools_crate/materials/toolcrate_color_psd_9c207641.generated.vtex_c (266.3 KB -> 262.8 KB)
  • models/crates/tools_crate/materials/toolcrate_rough_psd_e1fa80b8.generated.vtex_c (185.3 KB -> 185.3 KB)
  • models/crates/tools_crate/tools_crate.vmdl_c (20.9 KB -> 21.1 KB)
  • models/crates/weapons_crate/materials/weaponcrate.vmat_c (5.5 KB -> 5.4 KB)
  • models/crates/weapons_crate/materials/weaponcrate_color_psd_b2b8c99e.generated.vtex_c (291.3 KB -> 289.5 KB)
  • models/crates/weapons_crate/materials/weaponcrate_rough_psd_e16ec86c.generated.vtex_c (180.3 KB -> 180.3 KB)
  • models/crates/weapons_crate/weapons_crate.vmdl_c (17.4 KB -> 17.7 KB)
  • models/environment/islands/desert_01.vmdl_c (661.1 KB -> 661.1 KB)
  • models/environment/islands/land_01/materials/land_01.vmat_c (5.3 KB -> 5.3 KB)
  • models/environment/islands/mountain_01/materials/mountain_01.vmat_c (5.4 KB -> 5.4 KB)
  • models/environment/islands/mountain_02/materials/mountain_02.vmat_c (5.9 KB -> 5.9 KB)
  • models/environment/islands/volcano_01.vmdl_c (1.8 MB -> 1.8 MB)
  • models/environment/palmtree/materials/leafs.vmat_c (5.5 KB -> 5.5 KB)
  • models/environment/palmtree/materials/leafs_color_png_63776b19.generated.vtex_c (493.3 KB -> 490 KB)
  • models/environment/palmtree/materials/leafs_normal_png_8cd990bd.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/environment/palmtree/materials/palmtree1.vmat_c (5.6 KB -> 5.6 KB)
  • models/environment/palmtree/materials/palmtree1_color_png_dbc7965f.generated.vtex_c (501.7 KB -> 501.5 KB)
  • models/environment/palmtree/materials/palmtree1_normal_png_25fd738e.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/environment/palmtree/palmtree_01.vmdl_c (143.8 KB -> 139.1 KB)
  • models/environment/rocks/rock_01a.vmdl_c (14 KB -> 14 KB)
  • models/environment/sky/skydome.vmdl_c (10.1 KB -> 10.2 KB)
  • models/gravestones/basic_gravestone/gravestone_basic.vmdl_c (27.7 KB -> 28.6 KB)
  • models/gravestones/basic_gravestone/materials/gravestone.vmat_c (5.6 KB -> 5.5 KB)
  • models/gravestones/basic_gravestone/materials/gravestone_color_psd_80b708c2.generated.vtex_c (335.5 KB -> 322.4 KB)
  • models/gravestones/basic_gravestone/materials/gravestone_rough_psd_d8861773.generated.vtex_c (392.5 KB -> 392.5 KB)
  • models/menu/backdrop.vmdl_c (1.1 MB -> 1.1 MB)
  • models/menu/floor_01a.vmdl_c (44.6 KB -> 44.6 KB)
  • models/menu/grass_01a.vmdl_c (23.2 KB -> 23.2 KB)
  • models/menu/grass_02a.vmdl_c (313.7 KB -> 314.7 KB)
  • models/menu/grass_03a.vmdl_c (270.8 KB -> 270.8 KB)
  • models/menu/materials/backdrop_dirt.vmat_c (6.3 KB -> 6.3 KB)
  • models/menu/materials/backdrop_dirt_color_png_a137c0cb.generated.vtex_c (2 MB -> 2 MB)
  • models/menu/materials/backdrop_dirt_normal_png_3d405d23.generated.vtex_c (3.8 MB -> 3.8 MB)
  • models/menu/materials/grassleaves.vmat_c (5.9 KB -> 5.8 KB)
  • models/menu/materials/grassleaves_color_png_e7883b67.generated.vtex_c (1023.2 KB -> 1023.2 KB)
  • models/menu/materials/grassleaves_normal_png_b53573de.generated.vtex_c (408 KB -> 408 KB)
  • models/menu/materials/grassleaves_rough_png_6cd5348a.generated.vtex_c (622.1 KB -> 622.1 KB)
  • models/menu/materials/plateau.vmat_c (5.7 KB -> 5.7 KB)
  • models/menu/materials/plateau_color_psd_5172c161.generated.vtex_c (829.7 KB -> 761.8 KB)
  • models/menu/materials/plateau_rough_psd_7f3265d9.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/menu/materials/tree_01.vmat_c (5.2 KB -> 5.2 KB)
  • models/menu/materials/tree_01_color_png_f63b5b92.generated.vtex_c (509.4 KB -> 500.4 KB)
  • models/menu/materials/tree_01_normal_png_e83a3346.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/menu/menubg.vmdl_c (1.7 MB -> 1.7 MB)
  • models/menu/menu_latest/menu_backdrop.vmdl_c (1.2 MB -> 1.2 MB)
  • models/menu/plateau.vmdl_c (204.1 KB -> 204.1 KB)
  • models/menu/plateau_lit.vmdl_c (146 KB -> 146 KB)
  • models/menu/tree_01.vmdl_c (34.8 KB -> 34.8 KB)
  • models/tools/blowtorch/materials/blowtorch.vmat_c (5.4 KB -> 5.4 KB)
  • models/tools/blowtorch/materials/phong1_normal_png_1fa9ab5.generated.vtex_c (704.2 KB -> 704.2 KB)
  • models/tools/cigar/textures/cigar.vmat_c (6.1 KB -> 6 KB)
  • models/tools/cigar/textures/cigar_low_color_png_8be4d581.generated.vtex_c (1.8 MB -> 1.7 MB)
  • models/tools/cigar/textures/cigar_low_emissive_png_30704256.generated.vtex_c (353 KB -> 352.5 KB)
  • models/tools/cigar/textures/cigar_low_normal_png_a20b66fb.generated.vtex_c (4.4 MB -> 4.4 MB)
  • models/tools/dynamiteplunger/dynamiteplunger.vmdl_c (15.5 KB -> 19.8 KB)
  • models/tools/dynamiteplunger/materials/dynamite_plunger.vmat_c (5.5 KB -> 5.5 KB)
  • models/tools/dynamiteplunger/materials/dynamite_plunger_color_psd_6ff6671c.generated.vtex_c (455.2 KB -> 454.1 KB)
  • models/tools/dynamiteplunger/materials/dynamite_plunger_rough_psd_8c92fd0b.generated.vtex_c (662.6 KB -> 662.6 KB)
  • models/tools/girders/girderpreview.vmdl_c (6.1 KB -> 6.2 KB)
  • models/tools/girders/girder_center_only.vmdl_c (41.5 KB -> 41.6 KB)
  • models/tools/girders/girder_long.vmdl_c (12.7 KB -> 12.7 KB)
  • models/tools/girders/girder_short.vmdl_c (40.8 KB -> 40.8 KB)
  • models/tools/girders/girder_short_left.vmdl_c (23 KB -> 23.2 KB)
  • models/tools/girders/girder_short_right.vmdl_c (23.1 KB -> 23.2 KB)
  • models/tools/girders/materials/girder.vmat_c (5.1 KB -> 5 KB)
  • models/tools/girders/materials/girder_color_psd_b98fa7e3.generated.vtex_c (1.4 MB -> 1.4 MB)
  • models/tools/girders/materials/girder_color_psd_ba24d88d.generated.vtex_c (910.6 KB -> 903.4 KB)
  • models/tools/jetpack/jetpack.vmdl_c (83.5 KB -> 90.4 KB)
  • models/tools/jetpack/materials/jetpack.vmat_c (5.3 KB -> 5.3 KB)
  • models/tools/jetpack/materials/jetpack_color_psd_aa5515bd.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/tools/jetpack/materials/jetpack_helmet.vmat_c (5.2 KB -> 5.1 KB)
  • models/tools/jetpack/materials/jetpack_helmet_color_psd_5a6c0c5c.generated.vtex_c (80.8 KB -> 79.9 KB)
  • models/tools/jetpack/materials/jetpack_helmet_color_psd_f0949268.generated.vtex_c (85.3 KB -> 85.3 KB)
  • models/tools/jetpack/materials/jetpack_rough_psd_5541f1a4.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/tools/ninjarope/materials/ninjarope.vmat_c (5.4 KB -> 5.4 KB)
  • models/tools/ninjarope/materials/ninjarope_color_psd_536c9660.generated.vtex_c (330.3 KB -> 324 KB)
  • models/tools/ninjarope/materials/ninjarope_rough_psd_cbd83e89.generated.vtex_c (600 KB -> 600 KB)
  • models/tools/ninjarope/ninjarope.vmdl_c (25.4 KB -> 25.4 KB)
  • models/tools/ninjarope/ninjarope_hook.vmdl_c (6.4 KB -> 6.5 KB)
  • models/tools/parachute/parachute.vanmgrph_c (2.4 KB -> 2.4 KB)
  • models/tools/parachute/parachute.vmdl_c (39.5 KB -> 39.6 KB)
  • models/tools/parachute/parachute/unnamed_1_vmorf.vtex_c (31.2 KB -> 31.2 KB)
  • models/tools/teleporter/materials/teleporter.vmat_c (5.2 KB -> 5.1 KB)
  • models/tools/teleporter/materials/teleporter_color_psd_34eb926c.generated.vtex_c (95 KB -> 94.6 KB)
  • models/tools/teleporter/materials/teleporter_color_psd_89bc7568.generated.vtex_c (136.7 KB -> 136.7 KB)
  • models/tools/teleporter/teleporter.vmdl_c (12.2 KB -> 12.4 KB)
  • models/waterplane.vmdl_c (76.5 KB -> 76.5 KB)
  • models/weapons/airstrikes/bomb.vmdl_c (17.3 KB -> 17.3 KB)
  • models/weapons/airstrikes/materials/bomb/airstrike_bomb.vmat_c (6.1 KB -> 6 KB)
  • models/weapons/airstrikes/materials/bomb/airstrike_bomb_normal_png_c51bd61d.generated.vtex_c (1 MB -> 1 MB)
  • models/weapons/airstrikes/materials/plane.vmat_c (5.1 KB -> 5.1 KB)
  • models/weapons/airstrikes/materials/plane_color_psd_5bd09ade.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/weapons/airstrikes/materials/plane_color_psd_aba244c9.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/weapons/airstrikes/materials/propellor_active.vmat_c (5.8 KB -> 5.8 KB)
  • models/weapons/airstrikes/materials/propellor_active_psd_21aab38.generated.vtex_c (245.9 KB -> 245.9 KB)
  • models/weapons/airstrikes/materials/radio.vmat_c (5.4 KB -> 5.3 KB)
  • models/weapons/airstrikes/materials/radio_color_psd_ed9f8185.generated.vtex_c (95.1 KB -> 93.1 KB)
  • models/weapons/airstrikes/materials/radio_rough_psd_79a3b12e.generated.vtex_c (124 KB -> 124 KB)
  • models/weapons/airstrikes/plane.vanmgrph_c (2.1 KB -> 2.1 KB)
  • models/weapons/airstrikes/plane.vmdl_c (45 KB -> 45 KB)
  • models/weapons/airstrikes/radio.vmdl_c (12.7 KB -> 12.7 KB)
  • models/weapons/banana/materials/banana.vmat_c (5.3 KB -> 5.2 KB)
  • models/weapons/banana/materials/banana_color_png_3e825edb.generated.vtex_c (362.6 KB -> 362.6 KB)
  • models/weapons/banana/materials/banana_rough_png_8f300a47.generated.vtex_c (646.3 KB -> 646.3 KB)
  • models/weapons/baseballbat/baseballbat.vmdl_c (31.6 KB -> 31.6 KB)
  • models/weapons/baseballbat/materials/baseballbat.vmat_c (5.2 KB -> 5.2 KB)
  • models/weapons/baseballbat/materials/baseballbat_color_psd_29932f9f.generated.vtex_c (504.5 KB -> 504.5 KB)
  • models/weapons/baseballbat/materials/baseballbat_color_psd_7cf7bd4a.generated.vtex_c (275.2 KB -> 274.9 KB)
  • models/weapons/baseballbat/materials/baseballhelmet.vmat_c (5.2 KB -> 5.2 KB)
  • models/weapons/baseballbat/materials/baseballhelmet_color_psd_3901a7aa.generated.vtex_c (37.9 KB -> 37.9 KB)
  • models/weapons/baseballbat/materials/baseballhelmet_color_psd_f40f5e7d.generated.vtex_c (52.8 KB -> 52.6 KB)
  • models/weapons/bazooka/materials/bazooka.vmat_c (5.4 KB -> 5.3 KB)
  • models/weapons/bazooka/materials/bazooka_color_psd_b9e59346.generated.vtex_c (210.8 KB -> 206.1 KB)
  • models/weapons/bazooka/materials/bazooka_roughness_psd_31abbc6a.generated.vtex_c (333.3 KB -> 333.3 KB)
  • models/weapons/bazooka/materials/bazooka_translucency.vmat_c (5.8 KB -> 5.8 KB)
  • models/weapons/brassknuckles/brassknuckles.vmdl_c (21.4 KB -> 21.4 KB)
  • models/weapons/brassknuckles/materials/brassknuckles.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/brassknuckles/materials/brassknuckles_normal_png_5d52c6f7.generated.vtex_c (343.7 KB -> 343.7 KB)
  • models/weapons/brassknuckles/materials/brassknuckles_vmat_g_tcolor_7d0b1b77.generated.vtex_c (1.5 KB -> 1.5 KB)
  • models/weapons/bunker_buster/bunker_buster.vmdl_c (17.3 KB -> 17.3 KB)
  • models/weapons/bunker_buster/materials/bunker_buster.vmat_c (6 KB -> 6 KB)
  • models/weapons/bunker_buster/materials/bunker_buster_normal_png_322b2faf.generated.vtex_c (1 MB -> 1 MB)
  • models/weapons/cluster_grenade/materials/cluster_grenade.vmat_c (6.1 KB -> 6.1 KB)
  • models/weapons/cluster_grenade/materials/cluster_grenade_shrapnel.vmat_c (5.5 KB -> 5.5 KB)
  • models/weapons/cluster_grenade/materials/mat-grenade_cluster.vmat_c (5.9 KB -> 6.2 KB)
  • models/weapons/cluster_grenade/materials/mat-grenade_cluster_shard.vmat_c (5.3 KB -> 5.5 KB)
  • models/weapons/cluster_grenade/materials/tex-grenade_cluster-albedo_png_262c1237.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/weapons/cluster_grenade/materials/tex-grenade_cluster-normal_png_2f4ac67.generated.vtex_c (1.7 MB -> 1.7 MB)
  • models/weapons/concretegarry/concretegarry.vmdl_c (81.7 KB -> 81.7 KB)
  • models/weapons/concretegarry/materials/concretebase.vmat_c (5.8 KB -> 5.7 KB)
  • models/weapons/concretegarry/materials/concretebase_color_psd_e4c0081e.generated.vtex_c (3.7 MB -> 3.7 MB)
  • models/weapons/concretegarry/materials/concretebase_rough_psd_e7337225.generated.vtex_c (3.1 MB -> 3.1 MB)
  • models/weapons/concretegarry/materials/newman.vmat_c (5.4 KB -> 5.4 KB)
  • models/weapons/concretegarry/materials/newman_color_psd_b213123a.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/weapons/concretegarry/materials/newman_rough_psd_b5dc5e5f.generated.vtex_c (3.7 MB -> 3.7 MB)
  • models/weapons/dynamite/dynamite.vmdl_c (44 KB -> 44 KB)
  • models/weapons/dynamite/dynamite_projectile.vmdl_c (44.2 KB -> 44.3 KB)
  • models/weapons/dynamite/materials/dynamite.vmat_c (6.1 KB -> 6.1 KB)
  • models/weapons/dynamite/materials/dynamite_color_psd_13f2f151.generated.vtex_c (353.5 KB -> 351.6 KB)
  • models/weapons/dynamite/materials/dynamite_illumn_psd_42ff29a8.generated.vtex_c (52.4 KB -> 52.3 KB)
  • models/weapons/dynamite/materials/dynamite_rough_psd_989cbdf9.generated.vtex_c (442.5 KB -> 442.5 KB)
  • models/weapons/flamethrower/materials/flamethrower.vmat_c (5.9 KB -> 5.9 KB)
  • models/weapons/flamethrower/materials/flamethrower_color_png_383d3b94.generated.vtex_c (558.7 KB -> 558.7 KB)
  • models/weapons/flamethrower/materials/flamethrower_normal_png_179440ef.generated.vtex_c (655.1 KB -> 655.1 KB)
  • models/weapons/goat/goat.vanmgrph_c (3.1 KB -> 3.1 KB)
  • models/weapons/goat/goat.vmdl_c (118.9 KB -> 118.9 KB)
  • models/weapons/goat/goat_holdable.vmdl_c (118.8 KB -> 118.8 KB)
  • models/weapons/goat/materials/goat.vmat_c (5 KB -> 5 KB)
  • models/weapons/goat/materials/goat_color_psd_8b80f4a8.generated.vtex_c (1.4 MB -> 1.4 MB)
  • models/weapons/goat/materials/goat_color_psd_ad5e163d.generated.vtex_c (2.5 MB -> 2.5 MB)
  • models/weapons/grenade/grenade.vmdl_c (22.4 KB -> 22.4 KB)
  • models/weapons/grenade/materials/grenade.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/grenade/materials/grenade_color_psd_300c42dc.generated.vtex_c (160.8 KB -> 155 KB)
  • models/weapons/grenade/materials/grenade_rough_psd_b9d0c021.generated.vtex_c (138.2 KB -> 138.2 KB)
  • models/weapons/homingmissile/homingmissile.vmdl_c (24.8 KB -> 24.8 KB)
  • models/weapons/homingmissile/materials/bazooka_homing.vmat_c (5.5 KB -> 5.4 KB)
  • models/weapons/homingmissile/materials/bazooka_homing_color_psd_c7ab0946.generated.vtex_c (252.4 KB -> 243.3 KB)
  • models/weapons/landmine/materials/landmine.vmat_c (5.8 KB -> 6.1 KB)
  • models/weapons/landmine/materials/landmine_color_psd_26f7fa8d.generated.vtex_c (254 KB -> 254 KB)
  • models/weapons/landmine/materials/landmine_illumn_psd_6b97cf46.generated.vtex_c (66 KB -> 66 KB)
  • models/weapons/landmine/materials/landmine_lightoff.vmat_c (5.2 KB -> 5.4 KB)
  • models/weapons/landmine/materials/landmine_lightoff_color_psd_af3f48a.generated.vtex_c (242.5 KB -> 242.5 KB)
  • models/weapons/landmine/materials/landmine_rough_psd_70b89c73.generated.vtex_c (370 KB -> 370 KB)
  • models/weapons/landmine/materials/[email protected]_c (7 KB -> 7 KB)
  • models/weapons/landmine/materials/[email protected]_c (6.2 KB -> 6.2 KB)
  • models/weapons/minigun/materials/minigun.vmat_c (5.9 KB -> 5.9 KB)
  • models/weapons/minigun/materials/minigun_rough_psd_1fe85aef.generated.vtex_c (572.8 KB -> 572.8 KB)
  • models/weapons/minigun/minigun.vmdl_c (51.2 KB -> 51.2 KB)
  • models/weapons/mrl/materials/mrl.vmat_c (5.5 KB -> 5.5 KB)
  • models/weapons/mrl/materials/mrl_color_png_3d76f253.generated.vtex_c (918.8 KB -> 918.8 KB)
  • models/weapons/mrl/materials/mrl_normal_png_d4a3ba0e.generated.vtex_c (928.1 KB -> 928.1 KB)
  • models/weapons/mrl/mrl.vmdl_c (60.5 KB -> 60.5 KB)
  • models/weapons/oildrum/materials/flame_emoji.vmat_c (5.8 KB -> 5.8 KB)
  • models/weapons/oildrum/materials/oildrum.vmat_c (5.4 KB -> 5.3 KB)
  • models/weapons/oildrum/materials/oildrum_color_psd_d291dbf1.generated.vtex_c (129.1 KB -> 125.5 KB)
  • models/weapons/oildrum/materials/oildrum_rough_psd_5f79c17a.generated.vtex_c (150.8 KB -> 150.8 KB)
  • models/weapons/oildrum/oildrum.vmdl_c (23.8 KB -> 23.7 KB)
  • models/weapons/petrolbomb/glass.vmat_c (5.4 KB -> 5.2 KB)
  • models/weapons/petrolbomb/materials/glass.vmat_c (6.1 KB -> 6 KB)
  • models/weapons/petrolbomb/materials/glass_color_psd_71ed6530.generated.vtex_c (174.6 KB -> 174.6 KB)
  • models/weapons/petrolbomb/materials/rag.vmat_c (5.2 KB -> 5.1 KB)
  • models/weapons/petrolbomb/materials/rag_color_psd_8aa7dbca.generated.vtex_c (173.1 KB -> 172.2 KB)
  • models/weapons/petrolbomb/materials/rag_vmat_g_tnormal_ad02dc91.generated.vtex_c (2 KB -> 2 KB)
  • models/weapons/petrolbomb/petrolbomb.vmdl_c (19 KB -> 19 KB)
  • models/weapons/railgun/materials/railgun.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/railgun/materials/railgun_color_psd_a9605dc3.generated.vtex_c (412.6 KB -> 398.9 KB)
  • models/weapons/railgun/materials/railgun_rough_psd_3d0e6d12.generated.vtex_c (480.5 KB -> 480.5 KB)
  • models/weapons/railgun/railgun.vmdl_c (89.2 KB -> 89.2 KB)
  • models/weapons/revolver/materials/mat-pistol-revolver-grubs.vmat_c (6.2 KB -> 6.2 KB)
  • models/weapons/revolver/materials/sixshooter.vmat_c (5.1 KB -> 5.4 KB)
  • models/weapons/revolver/materials/sixshooter_color_psd_ba7bb339.generated.vtex_c (332.4 KB -> 332.4 KB)
  • models/weapons/revolver/materials/sixshooter_rough_psd_a80519fe.generated.vtex_c (190.6 KB -> 190.6 KB)
  • models/weapons/revolver/materials/sixshooter_teleport.vmat_c (5.2 KB -> 5.4 KB)
  • models/weapons/revolver/materials/sixshooter_teleport_color_psd_d927ffe6.generated.vtex_c (297.7 KB -> 297.7 KB)
  • models/weapons/revolver/revolver_teleport.vmdl_c (36.5 KB -> 36.6 KB)
  • models/weapons/shell/homingshell.vmdl_c (24 KB -> 24 KB)
  • models/weapons/shell/materials/shell_colors.vmat_c (5.1 KB -> 5 KB)
  • models/weapons/shell/materials/shell_colors_psd_428681b0.generated.vtex_c (80.2 KB -> 79.9 KB)
  • models/weapons/shell/materials/shell_colors_psd_4db5a0cf.generated.vtex_c (80.2 KB -> 79.9 KB)
  • models/weapons/shell/materials/shell_colors_psd_d0b3b75f.generated.vtex_c (100.1 KB -> 100.1 KB)
  • models/weapons/shell/materials/shell_colors_psd_d4a748e3.generated.vtex_c (135.4 KB -> 135.4 KB)
  • models/weapons/shell/materials/shell_flame.vmat_c (5.9 KB -> 5.9 KB)
  • models/weapons/shell/materials/shell_homing_colors.vmat_c (5.3 KB -> 5.3 KB)
  • models/weapons/shell/materials/shell_homing_colors_psd_74be8459.generated.vtex_c (69.2 KB -> 70.5 KB)
  • models/weapons/shell/shell.vmdl_c (22.8 KB -> 22.8 KB)
  • models/weapons/shotgun/materials/shotgun_colors.vmat_c (5.4 KB -> 5.4 KB)
  • models/weapons/shotgun/materials/shotgun_colors_psd_f8f0272f.generated.vtex_c (236.9 KB -> 229 KB)
  • models/weapons/shotgun/materials/shotgun_roughness_psd_54669bb2.generated.vtex_c (166.3 KB -> 166.3 KB)
  • models/weapons/shotgun/shotgun.vmdl_c (23.4 KB -> 23.4 KB)
  • models/weapons/smg/materials/mat-weapon-smg-grubs.vmat_c (6 KB -> 6 KB)
  • models/weapons/spellbook/materials/spellbook.vmat_c (5.5 KB -> 5.4 KB)
  • models/weapons/spellbook/materials/spellbook_color_png_e9e85955.generated.vtex_c (91.5 KB -> 90.7 KB)
  • models/weapons/spellbook/materials/spellbook_rough_png_25d03855.generated.vtex_c (91.3 KB -> 91.3 KB)
  • models/weapons/spellbook/spellbook.vmdl_c (7.2 KB -> 7.3 KB)
  • models/weapons/targetindicator/arrowindicator.vmdl_c (7.5 KB -> 7.5 KB)
  • models/weapons/targetindicator/targetindicator.vmdl_c (11.6 KB -> 11.6 KB)
  • models/weapons/uzi/materials/uzi.vmat_c (5 KB -> 5.2 KB)
  • models/weapons/uzi/materials/uzi_color_psd_9675bc98.generated.vtex_c (435.8 KB -> 435.8 KB)
  • models/weapons/uzi/materials/uzi_rough_psd_a268192e.generated.vtex_c (603.1 KB -> 603.1 KB)
  • models/weapons/uzi/uzi.vmdl_c (37.1 KB -> 37.1 KB)
  • particles/blueflame/blueflame_gradient.vmat_c (5.7 KB -> 5.7 KB)
  • particles/blueflame/blueflame_gradient_png_59a9ef70.generated.vtex_c (79.1 KB -> 70.4 KB)
  • particles/explosion/explosionmodel.vmdl_c (12.7 KB -> 12.7 KB)
  • particles/explosion/fireball_selfillum_png_1b2d5e9a.generated.vtex_c (44.5 KB -> 44.5 KB)
  • particles/explosion/grubs_explosion_fireball.vmat_c (6 KB -> 5.9 KB)
  • particles/fire/fire_01.vmat_c (5.7 KB -> 5.3 KB)
  • particles/fire/fire_02.vmat_c (5.3 KB -> 4.9 KB)
  • particles/fire/flame_mesh.vmdl_c (6.4 KB -> 6.4 KB)
  • particles/fire/textures/fire_bellmask_png_82f77c38.generated.vtex_c (69.3 KB -> 69 KB)
  • particles/fire/textures/fire_diamondmask_png_da8c87d1.generated.vtex_c (69.1 KB -> 68.5 KB)
  • particles/fire/textures/fire_gradient_png_c66a222f.generated.vtex_c (45.6 KB -> 45.7 KB)
  • particles/fire/textures/fire_noise_01_png_4c9af171.generated.vtex_c (117.7 KB -> 117 KB)
  • particles/fire/textures/fire_noise_02_png_1e9e52af.generated.vtex_c (115.5 KB -> 115.6 KB)
  • particles/guntrace/railgun.vmat_c (3.5 KB -> 3.5 KB)
  • particles/guntrace/railgun_2.vmat_c (3.5 KB -> 3.5 KB)
  • particles/magicmissile/magicmissile.vmat_c (3.8 KB -> 3.8 KB)
  • particles/magicmissile/magicmissile2.vmat_c (3.8 KB -> 3.8 KB)
  • particles/magicmissile/magic_missile.vmdl_c (106.4 KB -> 106.5 KB)
  • particles/magicmissile/textures/magicm_blobs.vtex_c (36.8 KB -> 36.8 KB)
  • particles/magicmissile/textures/magicm_wpo2_png_bc4a3369.generated.vtex_c (44.5 KB -> 44.5 KB)
  • particles/muzzleflash/grubs_muzzleflash_flash.vmat_c (5 KB -> 4.9 KB)
  • particles/muzzleflash/grubs_muzzleflash_flash_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB -> 1.5 KB)
  • particles/muzzleflash/grubs_muzzleflash_gradient.vmat_c (5.8 KB -> 5.8 KB)
  • particles/muzzleflash/grubs_muzzleflash_gradient_png_82a55ffc.generated.vtex_c (85.1 KB -> 78.9 KB)
  • particles/skipturn/skip_icon.vmdl_c (4.3 KB -> 4.3 KB)
  • particles/smoke/smoke.vmat_c (2.9 KB -> 2.9 KB)
  • particles/smoke/smoke_complex.vmat_c (5.6 KB -> 5.6 KB)
  • particles/smoke/smoke_ring.vmdl_c (19.9 KB -> 19.9 KB)
  • particles/watersplash/textures/water_ring_png_9fab6d08.generated.vtex_c (112.7 KB -> 112.7 KB)
  • particles/weaponcharge/textures/gradient_png_5a3981db.generated.vtex_c (2.4 KB -> 2.4 KB)
  • particles/weaponcharge/weapon_charge.vmat_c (4.1 KB -> 3.7 KB)
  • particles/weaponcharge/weapon_charge.vmdl_c (11.7 KB -> 11.7 KB)
  • prefabs/tools/girder/girder_short.prefab_c (2.6 KB -> 2.8 KB)
  • prefabs/tools/ninja_rope/hook_tip.prefab_c (8.8 KB -> 9.3 KB)
  • prefabs/weapons/banana_bomb/banana_bomb.prefab_c (3.1 KB -> 3.2 KB)
  • prefabs/weapons/bazooka_homing/bazooka_homing.prefab_c (4.9 KB -> 5 KB)
  • prefabs/weapons/brass_knuckles/brass_knuckles.prefab_c (2.4 KB -> 2.5 KB)
  • prefabs/weapons/bunker_buster/bunker_buster.prefab_c (4.9 KB -> 5 KB)
  • prefabs/weapons/bunker_buster/bunker_buster_dropped.prefab_c (3.6 KB -> 3.8 KB)
  • prefabs/weapons/concrete_garry/concrete_garry.prefab_c (5 KB -> 5.1 KB)
  • prefabs/weapons/dynamite/dynamite.prefab_c (3.2 KB -> 3.3 KB)
  • prefabs/weapons/elemental_missile/elemental_missile.prefab_c (6.4 KB -> 6.5 KB)
  • prefabs/weapons/elemental_missile/elemental_missile_projectile.prefab_c (3.3 KB -> 3.5 KB)
  • prefabs/weapons/flamethrower/flamethrower.prefab_c (2.3 KB -> 2.5 KB)
  • prefabs/weapons/gibgun/gibgun.prefab_c (2.1 KB -> 2.3 KB)
  • prefabs/weapons/goat/goat.prefab_c (3.5 KB -> 3.6 KB)
  • prefabs/weapons/goat/goat_thrown.prefab_c (2.5 KB -> 2.7 KB)
  • prefabs/weapons/grenade/grenade.prefab_c (2.9 KB -> 3.1 KB)
  • prefabs/weapons/multiple_rocket_launcher/mrl.prefab_c (2.9 KB -> 3 KB)
  • prefabs/weapons/multiple_rocket_launcher/mrl_shell.prefab_c (2.6 KB -> 2.8 KB)
  • prefabs/weapons/shotgun/shotgun.prefab_c (2.2 KB -> 2.4 KB)
  • prefabs/weapons/teleporter/teleporter.prefab_c (2.7 KB -> 2.8 KB)
  • prefabs/world/drops/health_crate.prefab_c (2.3 KB -> 2.4 KB)
  • prefabs/world/drops/tools_crate.prefab_c (2.3 KB -> 2.4 KB)
  • prefabs/world/drops/weapons_crate.prefab_c (2.3 KB -> 2.5 KB)
  • prefabs/world/dynamite_plunger.prefab_c (786 B -> 898 B)
  • prefabs/world/turnindictator.prefab_c (882 B -> 994 B)
  • scenes/net_test.scene_c (5.1 KB -> 5.2 KB)
  • scenes/ropetest.scene_c (4.4 KB -> 4.5 KB)
  • shaders/triplanar.shader_c (140.6 KB -> 140.5 KB)
  • sounds/airstrike/plane_bay_door_open.sound_c (597 B -> 725 B)
  • sounds/airstrike/plane_engine_loop.sound_c (595 B -> 723 B)
  • sounds/grub/grub_backflip.sound_c (531 B -> 659 B)
  • sounds/grub/grub_jump.sound_c (534 B -> 646 B)
  • sounds/grub/grub_squeak.sound_c (462 B -> 590 B)
  • sounds/grub/grub_squeak2.sound_c (462 B -> 590 B)
  • sounds/music/menu_music.sound_c (572 B -> 700 B)
  • sounds/ui/ui_button_click.sound_c (484 B -> 612 B)
  • sounds/ui/ui_button_hover.sound_c (484 B -> 612 B)
  • sounds/ui/ui_inventory_open.sound_c (486 B -> 614 B)
  • sounds/ui/ui_turn_indicator.sound_c (484 B -> 612 B)
  • sounds/weapons/banana/bounce.sound_c (570 B -> 698 B)
  • sounds/weapons/bat/bat_impact.sound_c (490 B -> 618 B)
  • sounds/weapons/bat/bat_swing.sound_c (490 B -> 618 B)
  • sounds/weapons/bazooka/bazooka_fire.sound_c (594 B -> 722 B)
  • sounds/weapons/bitchslap/slap.sound_c (572 B -> 700 B)
  • sounds/weapons/bitchslap/slap.vsnd_c (13.5 KB -> 13.4 KB)
  • sounds/weapons/charge.sound_c (551 B -> 679 B)
  • sounds/weapons/dynamite/dynamite_fuse.sound_c (596 B -> 724 B)
  • sounds/weapons/explosions/explosion_short_tail.sound_c (896 B -> 1008 B)
  • sounds/weapons/generic_impact.sound_c (491 B -> 619 B)
  • sounds/weapons/generic_throw.sound_c (490 B -> 618 B)
  • sounds/weapons/gibgun/gibgun_shot.sound_c (509 B -> 637 B)
  • sounds/weapons/girder/girder_build.sound_c (512 B -> 640 B)
  • sounds/weapons/goat/goat_impact.sound_c (728 B -> 856 B)
  • sounds/weapons/homingmissile/homingmissile_lock.sound_c (555 B -> 683 B)
  • sounds/weapons/jetpack/thrust.sound_c (574 B -> 702 B)
  • sounds/weapons/minigun/minigun_shot.sound_c (511 B -> 639 B)
  • sounds/weapons/parachute/parachute_deploy.sound_c (533 B -> 661 B)
  • sounds/weapons/parachute/parachute_disengage.sound_c (536 B -> 664 B)
  • sounds/weapons/petrolbomb/petrolbomb_explode.sound_c (535 B -> 663 B)
  • sounds/weapons/revolver/revolver_shot.sound_c (737 B -> 865 B)
  • sounds/weapons/shotgun/shotgun_fire.sound_c (510 B -> 638 B)
  • sounds/weapons/teleporter/teleport_use.sound_c (532 B -> 644 B)
  • sounds/weapons/torch/torch_fire.sound_c (789 B -> 917 B)
  • sounds/weapons/uzi/uzi_casing_drop.sound_c (510 B -> 638 B)
  • sounds/weapons/uzi/uzi_shot.sound_c (487 B -> 615 B)
  • sounds/world/crate_spawn.sound_c (484 B -> 612 B)
  • sounds/world/fire.sound_c (597 B -> 725 B)
  • sounds/world/item_pickup.sound_c (473 B -> 601 B)
  • sounds/world/suddendeath_rumble.sound_c (506 B -> 634 B)
  • sounds/world/water_splash.sound_c (651 B -> 779 B)
  • sounds/world/water_splash1.vsnd_c (321.9 KB -> 321.8 KB)
  • sounds/world/water_splash2.vsnd_c (226.2 KB -> 226.1 KB)
  • textures/beams/bits_png_ab7df1f0.generated.vtex_c (42.9 KB -> 42.9 KB)
  • textures/beams/plasma_png_ccd84d08.generated.vtex_c (96.9 KB -> 96.9 KB)
  • textures/environment/rocks_a_ao_png_3219c1de.generated.vtex_c (901.7 KB -> 901.7 KB)
  • textures/environment/rocks_a_color_png_aaf90ab6.generated.vtex_c (292.1 KB -> 292.1 KB)
  • textures/environment/rocks_a_color_png_ab37c9f3.generated.vtex_c (663.5 KB -> 663.5 KB)
  • textures/environment/rocks_a_normal_png_ac041d63.generated.vtex_c (663.4 KB -> 663.4 KB)
  • textures/environment/rocks_a_normal_png_ddee9ffb.generated.vtex_c (1.3 MB -> 1.3 MB)
  • textures/environment/rocks_a_rough_png_ba85493d.generated.vtex_c (724.3 KB -> 724.3 KB)
  • textures/environment/sand_a_ao_png_2cce907f.generated.vtex_c (933.1 KB -> 933.1 KB)
  • textures/environment/sand_a_ao_png_a3b7f8c0.generated.vtex_c (970.6 KB -> 970.6 KB)
  • textures/environment/sand_a_color_png_c1aa8434.generated.vtex_c (673.5 KB -> 673.5 KB)
  • textures/environment/sand_a_normal_png_390e423c.generated.vtex_c (659.1 KB -> 659.1 KB)
  • textures/environment/sand_a_rough_png_1a7f576b.generated.vtex_c (1.1 MB -> 1.1 MB)
  • textures/environment/sand_a_rough_png_94acf4b4.generated.vtex_c (874.8 KB -> 874.8 KB)
  • textures/environment/sand_shells_ao_png_5f6abb3.generated.vtex_c (961.1 KB -> 961.1 KB)
  • textures/environment/sand_shells_color_png_7343c749.generated.vtex_c (698.5 KB -> 698.5 KB)
  • textures/environment/sand_shells_normal_png_dda17e06.generated.vtex_c (626.8 KB -> 626.8 KB)
  • textures/environment/sand_shells_rough_png_23a07db5.generated.vtex_c (1.1 MB -> 1.1 MB)
  • textures/environment/water_color_png_3cb60f6.generated.vtex_c (213.8 KB -> 213.8 KB)
  • textures/hdr/fs002_day_eqirect_exr_a6c3609f.generated.vtex_c (401.6 KB -> 404.3 KB)
  • textures/hdr/fs002_day_eqirect_png_20aef063.generated.vtex_c (398.8 KB -> 398.8 KB)
  • materials/default/default_color_tga_24fc8e9c.generated.vtex_c (1.7 KB)
  • materials/default/default_normal_tga_eabac46e.generated.vtex_c (2 KB)
  • materials/environment/water_01a.vmat_c (4.3 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_normal_png_b01aee20.generated.vtex_c (264.6 KB)
  • models/menu/materials/grassleaves_normal_png_5b320094.generated.vtex_c (763.5 KB)
  • prefabs/player/level_editor_wrapper.prefab_c (1.3 KB)
  • prefabs/world/water.prefab_c (2.1 KB)
  • scenes/level_editor.scene_c (9.9 KB)