Grubs - Version 81936

Created
Total Size381.4 MB (399,906,701 bytes)
Modified Size134.7 MB (141,195,705 bytes)
File Count1038
Engine Version17
Changes
Changes on 2024-12-21
Meta
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{
  "MapList": [
    "apetavern.gr_beach"
  ],
  "MaxPlayers": 16,
  "MinPlayers": 0,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Hidden",
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "GameCategory": "None",
  "Compiler": {
    "RootNamespace": "Grubs",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;1998",
    "WarningsAsErrors": "",
    "Whitelist": true,
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "GameSettings": {
    "grubs_game": {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "ffa",
          "Name": "Free For All"
        },
        {
          "Value": "tdm",
          "Name": "Team Deathmatch"
        }
      ],
      "ConVarName": "grubs_game",
      "DisplayName": "Gamemode",
      "DefaultValue": "ffa",
      "Description": ""
    },
    "minimum_players": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "0",
      "Description": "The minimum amount of players you need to play the game.",
      "Minimum": 2,
      "Maximum": 99
    },
    "maximum_players": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "maximum_players",
      "DisplayName": "Maximum Players",
      "DefaultValue": "4",
      "Description": "The maximum amount of players that can play the game.",
      "Minimum": 2,
      "Maximum": 100
    },
    "grub_count": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "grub_count",
      "DisplayName": "Grub Count",
      "DefaultValue": "4",
      "Description": "The amount of Grubs each team will have.",
      "Minimum": 1,
      "Maximum": 100
    },
    "turn_duration": {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "turn_duration",
      "DisplayName": "Turn Duration",
      "DefaultValue": "60",
      "Description": "The max time in seconds that a turn will last.",
      "Minimum": 1,
      "Maximum": 60
    },
    "wind_enabled": {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "wind_enabled",
      "DisplayName": "Wind Enabled",
      "DefaultValue": "true",
      "Description": "Whether or not the wind system is enabled."
    },
    "wind_force": {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "wind_force",
      "DisplayName": "Wind Force",
      "DefaultValue": "0.1",
      "Description": "The amount of force a single step of wind will have.",
      "Minimum": 0.1,
      "Maximum": 1
    },
    "crate_weapon_chance": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "crate_weapon_chance",
      "DisplayName": "Weapon Crate Chance",
      "DefaultValue": "10",
      "Description": "The percent chance that a weapon crate will spawn at the end of every turn.",
      "Maximum": 100
    },
    "crate_health_chance": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "crate_health_chance",
      "DisplayName": "Health Crate Chance",
      "DefaultValue": "5",
      "Description": "The percent chance that a health crate will spawn at the end of every turn.",
      "Maximum": 100
    },
    "movement_grace": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "movement_grace",
      "DisplayName": "Movement Grace Period",
      "DefaultValue": "5",
      "Description": "The amount of seconds a Grub will get to move after using their weapon.",
      "Maximum": 60
    },
    "terrain_file": {
      "Choices": [],
      "ConVarName": "terrain_file",
      "DisplayName": "Terrain File",
      "DefaultValue": "",
      "Description": "The path to a custom Grubs map to use instead of random generation. This file is only needed on the server host."
    },
    "terrain_type": {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "None",
          "Name": "None"
        },
        {
          "Value": "Dirt",
          "Name": "Dirt"
        },
        {
          "Value": "Sand",
          "Name": "Sand"
        },
        {
          "Value": "Lava",
          "Name": "Lava"
        }
      ],
      "ConVarName": "terrain_type",
      "DisplayName": "Terrain Type",
      "DefaultValue": "Sand",
      "Description": "The type of material to be applied to the terrain."
    },
    "terrain_border": {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "terrain_border",
      "DisplayName": "Terrain Border",
      "DefaultValue": "false",
      "Description": "Whether the terrain should have a border or not."
    },
    "terrain_altered": {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "terrain_altered",
      "DisplayName": "Use Altered Terrain",
      "DefaultValue": "true",
      "Description": "Altered terrain is curated to look more like little islands with a height threshold so the terrain does not fill up the entire grid. We recommend using it."
    },
    "terrain_dilation": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_dilation",
      "DisplayName": "Terrain Dilation Amount",
      "DefaultValue": "1",
      "Description": "The amount the terrain is dilated. The blobs in the terrain are extruded a certain number of times. Only applicable when Altered Terrain is enabled.",
      "Maximum": 10
    },
    "terrain_resolution": {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_resolution",
      "DisplayName": "Terrain Resolution",
      "DefaultValue": "0.5",
      "Description": "The resolution of the noise for the terrain. Lower means less blobs, and higher means more blobs.",
      "Maximum": 1
    },
    "terrain_scale": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_scale",
      "DisplayName": "Terrain Scale",
      "DefaultValue": "15",
      "Description": "Represents the size of a single point of terrain. A higher scale means the terrain is larger in the world.",
      "Minimum": 5,
      "Maximum": 50
    },
    "terrain_width": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_width",
      "DisplayName": "Terrain Width",
      "DefaultValue": "320",
      "Description": "The width of the terrain grid. The higher this is, the slower performance will be during terrain updates.",
      "Minimum": 50,
      "Maximum": 500
    },
    "terrain_height": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_height",
      "DisplayName": "Terrain Height",
      "DefaultValue": "180",
      "Description": "The height of the terrain grid. The higher this is, the slower performance will be during terrain updates.",
      "Minimum": 50,
      "Maximum": 500
    }
  },
  "ControlModes": {
    "Keyboard": true,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "FreeForAll",
          "Name": "Free For All"
        }
      ],
      "ConVarName": "grubs_game",
      "DisplayName": "Gamemode",
      "DefaultValue": "FreeForAll",
      "Description": "",
      "Group": "Game"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of players you need to play the game.",
      "Group": "Game",
      "Minimum": 2,
      "Maximum": 99
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "maximum_players",
      "DisplayName": "Maximum Players",
      "DefaultValue": "8",
      "Description": "The maximum amount of players that can play the game.",
      "Group": "Game",
      "Minimum": 2,
      "Maximum": 8
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "grub_count",
      "DisplayName": "Grub Count",
      "DefaultValue": "2.3223982",
      "Description": "The amount of Grubs each team will have.",
      "Group": "Game",
      "Minimum": 1,
      "Maximum": 8
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "turn_duration",
      "DisplayName": "Turn Duration",
      "DefaultValue": "45",
      "Description": "The max time in seconds that a turn will last.",
      "Group": "Game",
      "Minimum": 1,
      "Maximum": 180
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "wind_enabled",
      "DisplayName": "Wind Enabled",
      "DefaultValue": "true",
      "Description": "Whether or not the wind system is enabled.",
      "Group": "Game"
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "wind_force",
      "DisplayName": "Wind Force",
      "DefaultValue": "0.1",
      "Description": "The amount of force a single step of wind will have.",
      "Group": "Game",
      "Minimum": 0.1,
      "Maximum": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "crate_weapon_chance",
      "DisplayName": "Weapon Crate Chance",
      "DefaultValue": "10",
      "Description": "The percent chance that a weapon crate will spawn at the end of every turn.",
      "Group": "Crates",
      "Maximum": 100
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "crate_health_chance",
      "DisplayName": "Health Crate Chance",
      "DefaultValue": "5",
      "Description": "The percent chance that a health crate will spawn at the end of every turn.",
      "Group": "Crates",
      "Maximum": 100
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "movement_grace",
      "DisplayName": "Movement Grace Period",
      "DefaultValue": "4",
      "Description": "The amount of seconds a Grub will get to move after using their weapon.",
      "Group": "Game",
      "Maximum": 60
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_length",
      "DisplayName": "Terrain Length",
      "DefaultValue": "2048",
      "Description": "The length of the terrain.",
      "Group": "Terrain",
      "Minimum": 512,
      "Maximum": 4096
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_height",
      "DisplayName": "Terrain Height",
      "DefaultValue": "1024",
      "Description": "The height of the terrain.",
      "Group": "Terrain",
      "Minimum": 256,
      "Maximum": 2048
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_noise_zoom",
      "DisplayName": "Terrain Zoom",
      "DefaultValue": "2",
      "Description": "The amount of zoom applied to the Perlin noise.",
      "Group": "Terrain",
      "Minimum": 1,
      "Maximum": 5,
      "Step": 1
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Generated"
        },
        {
          "Value": "1",
          "Name": "Texture"
        }
      ],
      "ConVarName": "terrain_type",
      "DisplayName": "Terrain Type",
      "DefaultValue": "0",
      "Description": "The type of terrain to be used, currently between random generated noise and texture (experimental).",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Grubs"
        },
        {
          "Value": "1",
          "Name": "Islands"
        },
        {
          "Value": "2",
          "Name": "AntFarm"
        },
        {
          "Value": "3",
          "Name": "Cavern"
        },
        {
          "Value": "4",
          "Name": "Bunkers"
        },
        {
          "Value": "5",
          "Name": "AICavern"
        },
        {
          "Value": "6",
          "Name": "Hightower"
        }
      ],
      "ConVarName": "terrain_texture",
      "DisplayName": "Terrain Texture",
      "DefaultValue": "0",
      "Description": "The prefabricated texture to use for the terrain.",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Sand"
        },
        {
          "Value": "1",
          "Name": "Dirt"
        },
        {
          "Value": "2",
          "Name": "Cereal"
        }
      ],
      "ConVarName": "terrain_environment_type",
      "DisplayName": "Terrain Environment Type",
      "DefaultValue": "0",
      "Description": "The type of environment to be used for the terrain.",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_amplitude",
      "DisplayName": "Terrain Amplitude",
      "DefaultValue": "48",
      "Description": "The strength of the curves in the terrain\u0027s heightmap.",
      "Group": "Terrain",
      "Minimum": 16,
      "Maximum": 128,
      "Step": 1
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_frequency",
      "DisplayName": "Terrain Frequency",
      "DefaultValue": "0.5",
      "Description": "The frequency of the curves in the terrain\u0027s heightmap.",
      "Group": "Terrain",
      "Minimum": 0.1,
      "Maximum": 10,
      "Step": 0.1
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gr_spawn_late_joiners",
      "DisplayName": "Spawn Late Joiners",
      "DefaultValue": "false",
      "Description": "Spawns a single worm at a random location for players who join late instead of them being a spectator.",
      "Group": "Game"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gr_sd_delay",
      "DisplayName": "Sudden Death Delay",
      "DefaultValue": "6",
      "Description": "The amount of rounds to be played before Sudden Death begins.",
      "Group": "Sudden Death",
      "Minimum": 1,
      "Maximum": 40
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "15",
          "Name": "Low"
        },
        {
          "Value": "30",
          "Name": "Medium"
        },
        {
          "Value": "50",
          "Name": "High"
        }
      ],
      "ConVarName": "gr_sd_aggression",
      "DisplayName": "Sudden Death Aggression",
      "DefaultValue": "30",
      "Description": "How harshly Sudden Death affects the terrain.",
      "Group": "Sudden Death"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gr_sd_onehealth",
      "DisplayName": "One Health",
      "DefaultValue": "false",
      "Description": "Should all Grubs have their health set to 1 when Sudden Death begins?",
      "Group": "Sudden Death"
    }
  ],
  "CsProjName": "",
  "Summary": "A worms-inspired artillery game for s\u0026box with randomly generated levels.",
  "Description": "Grubs (in development) by Ape Tavern\n\nLeave your feedback @ discord.gg/apetavern\n\nCredits:\nGooman\nTrundler\nMatt944\nShadowBrain\nxezno\nJammie\nmatek\nWillow\nPukes\n\nSpecial thanks for Ziks for 2D SDF Terrain library!",
  "Public": true,
  "ReplaceTags": "",
  "HttpAllowList": null,
  "LaunchConfigs": [
    {
      "Name": "Grubs Dev",
      "GameIdent": "apetavern.grubs#local",
      "MapName": "apetavern.gr_beach",
      "MaxPlayers": 8,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    }
  ],
  "TickRate": 120,
  "StartupScene": "scenes/main_menu.scene",
  "LaunchMode": "Normal",
  "Resources": "*.vmdl_c.png\n*.vmdl.png\n*.sdflayer\nfonts/*\ntextures/*\nmaterials/reticle/*",
  "CodePackageReferences": []
}

Diff (134.7 MB modified)

~303
  • .bin/package.apetavern.grubs.cll (63.8 KB -> 65.2 KB)
  • .bin/package.base.cll (30.9 KB -> 30.9 KB)
  • .bin/package.library.facepunch.libsdf.cll (53 KB -> 53.7 KB)
  • .bin/package.library.facepunch.libsdf.xml (71.9 KB -> 72.1 KB)
  • dev/helper/testgrid.vmat_c (4.7 KB -> 4.7 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49 KB -> 49 KB)
  • materials/default/default_normal_tga_e15dc164.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
  • materials/default/white.vmat_c (4.3 KB -> 4.3 KB)
  • materials/dev/dev_measuregeneric01b.vmat_c (4.9 KB -> 4.9 KB)
  • materials/dev/primary_white.vmat_c (4.7 KB -> 4.7 KB)
  • materials/dev/primary_white_emissive.vmat_c (5.2 KB -> 5.2 KB)
  • materials/effects/lightcookies/tree_canopy.vmat_c (5.4 KB -> 5.2 KB)
  • materials/effects/teleport/teleport.vmat_c (2.9 KB -> 2.9 KB)
  • materials/effects/teleport/teleport_preview.vmat_c (5.5 KB -> 5.3 KB)
  • materials/effects/unlit_nofog01.vmat_c (5.2 KB -> 5.2 KB)
  • materials/effects/water/water_01a.vmat_c (4.6 KB -> 4.6 KB)
  • materials/effects/water/water_noise_01_png_f26595e9.generated.vtex_c (1.1 MB -> 1.1 MB)
  • materials/effects/water/water_normal_png_cc6de847.generated.vtex_c (1.1 MB -> 1.1 MB)
  • materials/environment/cereal.vmat_c (7.3 KB -> 7.3 KB)
  • materials/environment/dirt_a.vmat_c (7.2 KB -> 7.1 KB)
  • materials/environment/dirt_rocks.vmat_c (7.2 KB -> 7.2 KB)
  • materials/environment/lava_rocks.vmat_c (5.3 KB -> 5.3 KB)
  • materials/environment/metal_a.vmat_c (5.2 KB -> 5 KB)
  • materials/environment/new_water.vmat_c (3.8 KB -> 3.8 KB)
  • materials/environment/rocks_a.vmat_c (5.2 KB -> 5.2 KB)
  • materials/environment/rocks_b.vmat_c (7.2 KB -> 7 KB)
  • materials/environment/rocks_c.vmat_c (5.3 KB -> 5 KB)
  • materials/environment/rocks_d.vmat_c (5.2 KB -> 5.2 KB)
  • materials/environment/sand_a.vmat_c (7.2 KB -> 7.2 KB)
  • materials/environment/sand_b.vmat_c (7.2 KB -> 7 KB)
  • materials/environment/sand_shells.vmat_c (7.5 KB -> 7.4 KB)
  • materials/environment/sand_shells_b.vmat_c (7.5 KB -> 7.5 KB)
  • materials/models/editor/spot.vmat_c (3.2 KB -> 3.2 KB)
  • materials/models/editor/spot_tga_40b16d3f.generated.vtex_c (12.4 KB -> 12.4 KB)
  • materials/reticle/reticle.vmat_c (6.1 KB -> 5.8 KB)
  • materials/sdf/rock.sdflayer (605 B -> 676 B)
  • materials/sdf/rock.sdflayer_c (954 B -> 1010 B)
  • materials/sdf/sand.sdflayer (639 B -> 679 B)
  • materials/sdf/sand.sdflayer_c (983 B -> 1013 B)
  • materials/skybox/beach_01.vmat_c (1.8 KB -> 1.8 KB)
  • materials/skybox/skybox_day_01.vmat_c (1.9 KB -> 1.9 KB)
  • materials/skybox/skybox_day_01_exr_a02a1020.generated.vtex_c (1.8 MB -> 1.7 MB)
  • materials/skybox/skydome_01.vmat_c (3.6 KB -> 3.6 KB)
  • materials/tools/toolsskybox.vmat_c (3.4 KB -> 3.4 KB)
  • models/bots/cogs.vmat_c (5.5 KB -> 5.3 KB)
  • models/bots/cogs_cloud.vmat_c (5.5 KB -> 5.3 KB)
  • models/bots/materials/citizen_eyes_emissive_png_38f02c2f.generated.vtex_c (55.1 KB -> 55.1 KB)
  • models/bots/materials/eyes.vmat_c (5.9 KB -> 5.7 KB)
  • models/bots/materials/phong1.vmat_c (5.4 KB -> 5.1 KB)
  • models/bots/materials/phong1_normal_png_f871ebd2.generated.vtex_c (2.5 MB -> 2.5 MB)
  • models/citizen/skin/citizen_eyeao.vmat_c (4.9 KB -> 4.9 KB)
  • models/citizen/skin/citizen_eyes_advanced.vmat_c (6.3 KB -> 6.3 KB)
  • models/citizen/skin/citizen_eyes_advanced02.vmat_c (6.3 KB -> 6.3 KB)
  • models/citizen/skin/citizen_eyes_advanced03.vmat_c (6.3 KB -> 6.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (58.7 KB -> 58.7 KB)
  • models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (61.4 KB -> 61.4 KB)
  • models/citizen/skin/citizen_skin01.vmat_c (6.8 KB -> 6.8 KB)
  • models/citizen/skin/skeleton/textures/skeleton_skin.vmat_c (5.8 KB -> 5.8 KB)
  • models/citizenworm.vanmgrph_c (10.3 KB -> 10.3 KB)
  • models/citizenworm.vmdl_c (353.8 KB -> 351.4 KB)
  • models/citizenworm/grubbody_vmorf.vtex_c (50 KB -> 33.3 KB)
  • models/citizen_clothes/hat/hard_hat/textures/hard_hat.vmat_c (5.4 KB -> 5.4 KB)
  • models/citizen_clothes/hat/hard_hat/textures/hard_hat_ao_png_b1092dd.generated.vtex_c (138.8 KB -> 138.8 KB)
  • models/cosmetics/apehead/apehead.vmdl_c (44.8 KB -> 43.9 KB)
  • models/cosmetics/apehead/materials/apehead.vmat_c (5.3 KB -> 5.1 KB)
  • models/cosmetics/bot_antenna/bot_antenna.vmdl_c (11.4 KB -> 10.6 KB)
  • models/cosmetics/bot_antenna/materials/phong1.vmat_c (5.8 KB -> 5.6 KB)
  • models/cosmetics/bot_antenna/materials/phong1_active.vmat_c (6.5 KB -> 6.3 KB)
  • models/cosmetics/bot_antenna/materials/phong1_color_png_a66e534b.generated.vtex_c (25.1 KB -> 25.1 KB)
  • models/cosmetics/grubman/glasses.vmdl_c (20.1 KB -> 19.9 KB)
  • models/cosmetics/grubman/materials/glasses/glasses.vmat_c (5.9 KB -> 5.7 KB)
  • models/cosmetics/grubman/materials/glasses/glasses_color_png_d0e49b40.generated.vtex_c (666.2 KB -> 666.2 KB)
  • models/cosmetics/grubman/materials/glasses/glasses_normal_png_e88119ad.generated.vtex_c (674.2 KB -> 674.2 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass.vmat_c (6 KB -> 5.9 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_normal_png_7988c98.generated.vtex_c (91.6 KB -> 91.6 KB)
  • models/cosmetics/grubman/materials/glassesglass/glassesglass_rough_png_1ba9b531.generated.vtex_c (637.9 KB -> 637.9 KB)
  • models/cosmetics/leafhat/leafhat.vmdl_c (12 KB -> 11.1 KB)
  • models/cosmetics/leafhat/materials/leaf.vmat_c (5.3 KB -> 5.1 KB)
  • models/cosmetics/leafhat/materials/leaf_color_psd_34452ab0.generated.vtex_c (417.7 KB -> 417.7 KB)
  • models/cosmetics/leafhat/materials/leaf_rough_psd_7cab7181.generated.vtex_c (678.1 KB -> 678.1 KB)
  • models/cosmetics/realistic_grub/materials/real_grub.vmat_c (6 KB -> 6 KB)
  • models/cosmetics/realistic_grub/materials/real_grub_ao_png_f66bc39f.generated.vtex_c (375.5 KB -> 375.5 KB)
  • models/cosmetics/realistic_grub/materials/real_grub_color_png_f383f5e5.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/cosmetics/realistic_grub/materials/real_grub_normal_png_84301f95.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/cosmetics/realistic_grub/real_grub.vmdl_c (62.5 KB -> 61.7 KB)
  • models/cosmetics/skeleton/skeleton_grub.vmdl_c (178.9 KB -> 177.7 KB)
  • models/cosmetics/strawhat/materials/strawhat.vmat_c (5.4 KB -> 5.1 KB)
  • models/cosmetics/strawhat/materials/strawhat_color_psd_3bb2fcc8.generated.vtex_c (345.3 KB -> 345.3 KB)
  • models/cosmetics/strawhat/strawhat.vmdl_c (40.4 KB -> 39.6 KB)
  • models/crates/crate_parachute/crate_parachute.vanmgrph_c (2.2 KB -> 2.2 KB)
  • models/crates/crate_parachute/crate_parachute.vmdl_c (39.7 KB -> 39.6 KB)
  • models/crates/crate_parachute/crate_parachute/unnamed_1_vmorf.vtex_c (31.2 KB -> 31.2 KB)
  • models/crates/crate_parachute/materials/parachute.vmat_c (5.3 KB -> 5.3 KB)
  • models/crates/crate_parachute/materials/parachute_color_psd_b69b13a7.generated.vtex_c (172.5 KB -> 172.5 KB)
  • models/crates/health_crate/health_crate.vmdl_c (20.6 KB -> 20.4 KB)
  • models/crates/health_crate/materials/healthcrate.vmat_c (5.9 KB -> 5.6 KB)
  • models/crates/health_crate/materials/healthcrate_color_png_64914c01.generated.vtex_c (167.4 KB -> 167.4 KB)
  • models/crates/health_crate/materials/healthcrate_color_png_fe602943.generated.vtex_c (167.4 KB -> 167.4 KB)
  • models/crates/tools_crate/materials/toolcrate.vmat_c (5.4 KB -> 5.1 KB)
  • models/crates/tools_crate/materials/toolcrate_color_psd_9c207641.generated.vtex_c (262.8 KB -> 262.8 KB)
  • models/crates/tools_crate/tools_crate.vmdl_c (21.1 KB -> 20.9 KB)
  • models/crates/weapons_crate/materials/weaponcrate.vmat_c (5.4 KB -> 5.2 KB)
  • models/crates/weapons_crate/materials/weaponcrate_color_psd_b2b8c99e.generated.vtex_c (289.5 KB -> 289.5 KB)
  • models/crates/weapons_crate/weapons_crate.vmdl_c (17.7 KB -> 17.5 KB)
  • models/environment/islands/desert_01.vmdl_c (661.1 KB -> 661.2 KB)
  • models/environment/islands/land_01/materials/land_01.vmat_c (5.3 KB -> 5.1 KB)
  • models/environment/islands/land_01/materials/land_01_color_png_64c8f1f3.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/environment/islands/mountain_01/materials/mountain_01.vmat_c (5.4 KB -> 5.2 KB)
  • models/environment/islands/mountain_01/materials/mountain_01_color_png_4731329f.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/environment/islands/mountain_01/materials/mountain_01_normal_png_7f463e9a.generated.vtex_c (87.5 KB -> 87.5 KB)
  • models/environment/islands/volcano_01.vmdl_c (1.8 MB -> 1.8 MB)
  • models/environment/palmtree/materials/leafs.vmat_c (5.5 KB -> 5.3 KB)
  • models/environment/palmtree/materials/leafs_color_png_63776b19.generated.vtex_c (490 KB -> 490 KB)
  • models/environment/palmtree/materials/leafs_normal_png_8cd990bd.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/environment/palmtree/materials/palmtree1.vmat_c (5.6 KB -> 5.3 KB)
  • models/environment/palmtree/materials/palmtree1_normal_png_25fd738e.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/environment/palmtree/palmtree_01.vmdl_c (139.1 KB -> 143.9 KB)
  • models/gravestones/basic_gravestone/gravestone_basic.vmdl_c (28.6 KB -> 27.7 KB)
  • models/gravestones/basic_gravestone/materials/gravestone.vmat_c (5.5 KB -> 5.3 KB)
  • models/menu/grass_02a.vmdl_c (314.7 KB -> 313.7 KB)
  • models/menu/materials/backdrop_dirt.vmat_c (6.3 KB -> 6 KB)
  • models/menu/materials/backdrop_dirt_normal_png_3d405d23.generated.vtex_c (3.8 MB -> 3.8 MB)
  • models/menu/materials/grassleaves.vmat_c (5.8 KB -> 5.6 KB)
  • models/menu/materials/grassleaves_normal_png_b53573de.generated.vtex_c (408 KB -> 408 KB)
  • models/menu/materials/grassleaves_rough_png_6cd5348a.generated.vtex_c (622.1 KB -> 622.1 KB)
  • models/menu/materials/plateau.vmat_c (5.7 KB -> 5.5 KB)
  • models/menu/materials/plateau_rough_psd_7f3265d9.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/menu/materials/tree_01.vmat_c (5.2 KB -> 4.9 KB)
  • models/menu/menubg.vmdl_c (1.7 MB -> 1.7 MB)
  • models/menu/menu_latest/menu_backdrop.vmdl_c (1.2 MB -> 1.2 MB)
  • models/menu/plateau_lit.vmdl_c (146 KB -> 146.1 KB)
  • models/tools/blowtorch/materials/blowtorch.vmat_c (5.4 KB -> 5.1 KB)
  • models/tools/blowtorch/materials/phong1_normal_png_1fa9ab5.generated.vtex_c (704.2 KB -> 704.2 KB)
  • models/tools/cigar/cigar.vmdl_c (14.8 KB -> 3.1 KB)
  • models/tools/cigar/textures/cigar.vmat_c (6 KB -> 5.8 KB)
  • models/tools/cigar/textures/cigar_low_ao_png_fd409d97.generated.vtex_c (605.2 KB -> 605.2 KB)
  • models/tools/cigar/textures/cigar_low_color_png_8be4d581.generated.vtex_c (1.7 MB -> 1.7 MB)
  • models/tools/cigar/textures/cigar_low_normal_png_a20b66fb.generated.vtex_c (4.4 MB -> 4.4 MB)
  • models/tools/dynamiteplunger/dynamiteplunger.vmdl_c (19.8 KB -> 15.5 KB)
  • models/tools/dynamiteplunger/materials/dynamite_plunger.vmat_c (5.5 KB -> 5.3 KB)
  • models/tools/dynamiteplunger/materials/dynamite_plunger_color_psd_6ff6671c.generated.vtex_c (454.1 KB -> 454.1 KB)
  • models/tools/girders/materials/girder.vmat_c (5 KB -> 4.8 KB)
  • models/tools/jetpack/jetpack.vmdl_c (90.4 KB -> 83.5 KB)
  • models/tools/jetpack/materials/jetpack.vmat_c (5.3 KB -> 5 KB)
  • models/tools/jetpack/materials/jetpack_color_psd_aa5515bd.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/tools/jetpack/materials/jetpack_helmet.vmat_c (5.1 KB -> 4.9 KB)
  • models/tools/ninjarope/materials/ninjarope.vmat_c (5.4 KB -> 5.1 KB)
  • models/tools/ninjarope/materials/ninjarope_color_psd_536c9660.generated.vtex_c (324 KB -> 324 KB)
  • models/tools/parachute/parachute.vanmgrph_c (2.4 KB -> 2.4 KB)
  • models/tools/parachute/parachute.vmdl_c (39.6 KB -> 39.5 KB)
  • models/tools/parachute/parachute/unnamed_1_vmorf.vtex_c (31.2 KB -> 31.2 KB)
  • models/tools/teleporter/materials/teleporter.vmat_c (5.1 KB -> 4.9 KB)
  • models/tools/teleporter/teleporter.vmdl_c (12.4 KB -> 12.3 KB)
  • models/weapons/airstrikes/materials/bomb/airstrike_bomb.vmat_c (6 KB -> 5.8 KB)
  • models/weapons/airstrikes/materials/bomb/airstrike_bomb_normal_png_c51bd61d.generated.vtex_c (1 MB -> 1 MB)
  • models/weapons/airstrikes/materials/plane.vmat_c (5.1 KB -> 4.9 KB)
  • models/weapons/airstrikes/materials/plane_color_psd_aba244c9.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/weapons/airstrikes/materials/propellor_active.vmat_c (5.8 KB -> 5.6 KB)
  • models/weapons/airstrikes/materials/propellor_active_psd_21aab38.generated.vtex_c (245.9 KB -> 245.9 KB)
  • models/weapons/airstrikes/materials/radio.vmat_c (5.3 KB -> 5.1 KB)
  • models/weapons/airstrikes/materials/radio_color_psd_ed9f8185.generated.vtex_c (93.1 KB -> 93.1 KB)
  • models/weapons/airstrikes/plane.vanmgrph_c (2.1 KB -> 2.1 KB)
  • models/weapons/airstrikes/plane.vmdl_c (45 KB -> 45 KB)
  • models/weapons/banana/materials/banana.vmat_c (5.3 KB -> 5.1 KB)
  • models/weapons/banana/materials/banana_color_png_3e825edb.generated.vtex_c (94.5 KB -> 94.5 KB)
  • models/weapons/baseballbat/baseballbat.vmdl_c (31.6 KB -> 31.6 KB)
  • models/weapons/baseballbat/materials/baseballbat.vmat_c (5.2 KB -> 4.9 KB)
  • models/weapons/baseballbat/materials/baseballbat_color_psd_7cf7bd4a.generated.vtex_c (274.9 KB -> 274.9 KB)
  • models/weapons/baseballbat/materials/baseballhelmet.vmat_c (5.2 KB -> 5 KB)
  • models/weapons/bazooka/materials/bazooka.vmat_c (5.3 KB -> 5.1 KB)
  • models/weapons/bazooka/materials/bazooka_translucency.vmat_c (5.8 KB -> 5.5 KB)
  • models/weapons/brassknuckles/brassknuckles.vmdl_c (21.4 KB -> 21.4 KB)
  • models/weapons/brassknuckles/materials/brassknuckles.vmat_c (5.3 KB -> 5.1 KB)
  • models/weapons/brassknuckles/materials/brassknuckles_normal_png_5d52c6f7.generated.vtex_c (343.7 KB -> 343.7 KB)
  • models/weapons/bunker_buster/materials/bunker_buster.vmat_c (6 KB -> 5.7 KB)
  • models/weapons/bunker_buster/materials/bunker_buster_normal_png_322b2faf.generated.vtex_c (1 MB -> 1 MB)
  • models/weapons/cluster_grenade/materials/mat-grenade_cluster.vmat_c (6.2 KB -> 5.9 KB)
  • models/weapons/cluster_grenade/materials/mat-grenade_cluster_shard.vmat_c (5.5 KB -> 5.3 KB)
  • models/weapons/cluster_grenade/materials/tex-grenade_cluster-albedo_png_262c1237.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/weapons/cluster_grenade/materials/tex-grenade_cluster-normal_png_2f4ac67.generated.vtex_c (1.7 MB -> 1.7 MB)
  • models/weapons/concretegarry/materials/concretebase.vmat_c (5.7 KB -> 5.5 KB)
  • models/weapons/concretegarry/materials/concretebase_color_psd_e4c0081e.generated.vtex_c (3.7 MB -> 3.7 MB)
  • models/weapons/concretegarry/materials/newman.vmat_c (5.4 KB -> 5.2 KB)
  • models/weapons/dynamite/dynamite.vmdl_c (44 KB -> 44.1 KB)
  • models/weapons/dynamite/materials/dynamite.vmat_c (6.1 KB -> 5.8 KB)
  • models/weapons/dynamite/materials/dynamite_color_psd_13f2f151.generated.vtex_c (351.6 KB -> 351.6 KB)
  • models/weapons/dynamite/materials/dynamite_illumn_psd_42ff29a8.generated.vtex_c (52.3 KB -> 52.3 KB)
  • models/weapons/flamethrower/flamethrower.vmdl_c (34.6 KB -> 25.3 KB)
  • models/weapons/flamethrower/materials/flamethrower.vmat_c (5.9 KB -> 5.7 KB)
  • models/weapons/flamethrower/materials/flamethrower_color_png_383d3b94.generated.vtex_c (558.7 KB -> 558.7 KB)
  • models/weapons/goat/goat.vanmgrph_c (3.1 KB -> 3.1 KB)
  • models/weapons/goat/goat.vmdl_c (118.9 KB -> 118.9 KB)
  • models/weapons/goat/goat_holdable.vmdl_c (118.8 KB -> 118.8 KB)
  • models/weapons/goat/materials/goat.vmat_c (5 KB -> 4.8 KB)
  • models/weapons/goat/materials/goat_color_psd_8b80f4a8.generated.vtex_c (1.4 MB -> 1.4 MB)
  • models/weapons/grenade/materials/grenade.vmat_c (5.3 KB -> 5 KB)
  • models/weapons/homingmissile/materials/bazooka_homing.vmat_c (5.4 KB -> 5.2 KB)
  • models/weapons/landmine/landmine.vmdl_c (45.1 KB -> 45.1 KB)
  • models/weapons/landmine/landmine_projectile.vmdl_c (46.3 KB -> 46.3 KB)
  • models/weapons/landmine/materials/[email protected]_c (7 KB -> 6.8 KB)
  • models/weapons/landmine/materials/[email protected]_c (6.2 KB -> 5.9 KB)
  • models/weapons/landmine/materials/tex-weapon-landmine-grubs@albedo_1_png_12188652.generated.vtex_c (7.6 MB -> 7.6 MB)
  • models/weapons/landmine/materials/tex-weapon-landmine-grubs@albedo_2_png_1993420a.generated.vtex_c (7 MB -> 7 MB)
  • models/weapons/landmine/materials/tex-weapon-landmine-grubs@emission_png_d109780e.generated.vtex_c (415.5 KB -> 415.5 KB)
  • models/weapons/landmine/materials/tex-weapon-landmine-grubs@normal_png_abfa4183.generated.vtex_c (5.2 MB -> 5.2 MB)
  • models/weapons/minigun/materials/minigun.vmat_c (5.9 KB -> 5.7 KB)
  • models/weapons/minigun/minigun.vmdl_c (51.2 KB -> 51.2 KB)
  • models/weapons/mrl/materials/mrl.vmat_c (5.5 KB -> 5.2 KB)
  • models/weapons/mrl/materials/mrl_color_png_3d76f253.generated.vtex_c (918.8 KB -> 918.8 KB)
  • models/weapons/mrl/materials/mrl_normal_png_d4a3ba0e.generated.vtex_c (928.1 KB -> 928.1 KB)
  • models/weapons/oildrum/materials/flame_emoji.vmat_c (5.8 KB -> 5.6 KB)
  • models/weapons/oildrum/materials/oildrum.vmat_c (5.3 KB -> 5.1 KB)
  • models/weapons/oildrum/materials/oildrum_color_psd_d291dbf1.generated.vtex_c (125.5 KB -> 125.5 KB)
  • models/weapons/oildrum/oildrum.vmdl_c (23.7 KB -> 23.8 KB)
  • models/weapons/petrolbomb/glass.vmat_c (5.2 KB -> 5.1 KB)
  • models/weapons/petrolbomb/materials/glass.vmat_c (6 KB -> 5.8 KB)
  • models/weapons/petrolbomb/materials/rag.vmat_c (5.1 KB -> 4.9 KB)
  • models/weapons/petrolbomb/materials/rag_color_psd_8aa7dbca.generated.vtex_c (172.2 KB -> 172.2 KB)
  • models/weapons/petrolbomb/petrolbomb.vmdl_c (19 KB -> 19 KB)
  • models/weapons/railgun/materials/railgun.vmat_c (5.3 KB -> 5.1 KB)
  • models/weapons/railgun/materials/railgun_color_psd_a9605dc3.generated.vtex_c (398.9 KB -> 398.9 KB)
  • models/weapons/revolver/materials/mat-pistol-revolver-grubs.vmat_c (6.2 KB -> 5.9 KB)
  • models/weapons/revolver/materials/tex-pistol-revolver-grubs@albedo_png_f8d5236a.generated.vtex_c (6 MB -> 6 MB)
  • models/weapons/shell/materials/shell_colors.vmat_c (5 KB -> 4.8 KB)
  • models/weapons/shell/materials/shell_colors_psd_d0b3b75f.generated.vtex_c (100.1 KB -> 100.1 KB)
  • models/weapons/shell/materials/shell_flame.vmat_c (5.9 KB -> 5.7 KB)
  • models/weapons/shell/materials/shell_homing_colors.vmat_c (5.3 KB -> 5 KB)
  • models/weapons/shell/materials/shell_homing_colors_psd_74be8459.generated.vtex_c (70.5 KB -> 70.5 KB)
  • models/weapons/shotgun/materials/shotgun_colors.vmat_c (5.4 KB -> 5.1 KB)
  • models/weapons/smg/materials/mat-weapon-smg-grubs.vmat_c (5.9 KB -> 5.7 KB)
  • models/weapons/smg/materials/tex-weapon-smg-grubs@albedo_png_a8bf5990.generated.vtex_c (10 MB -> 10 MB)
  • models/weapons/smg/materials/tex-weapon-smg-grubs@ao_png_82e0514.generated.vtex_c (11.1 MB -> 11.1 MB)
  • models/weapons/smg/materials/tex-weapon-smg-grubs@normal_png_fea48492.generated.vtex_c (6.3 MB -> 6.3 MB)
  • models/weapons/smg/smg.vanmgrph_c (1.9 KB -> 2 KB)
  • models/weapons/smg/smg.vmdl_c (191.7 KB -> 191.8 KB)
  • models/weapons/spellbook/materials/spellbook.vmat_c (5.4 KB -> 5.2 KB)
  • models/weapons/spellbook/materials/spellbook_color_png_e9e85955.generated.vtex_c (90.7 KB -> 90.7 KB)
  • models/weapons/spellbook/materials/spellbook_rough_png_25d03855.generated.vtex_c (91.3 KB -> 91.3 KB)
  • models/weapons/spellbook/spellbook.vmdl_c (7.3 KB -> 7.3 KB)
  • models/weapons/targetindicator/targetindicator.vmdl_c (11.6 KB -> 11.7 KB)
  • particles/blueflame/blueflame_gradient.vmat_c (5.1 KB -> 4.9 KB)
  • particles/blueflame/blueflame_gradient_png_59a9ef70.generated.vtex_c (70.4 KB -> 70.4 KB)
  • particles/explosion/grubs_explosion_fireball.vmat_c (5.9 KB -> 5.7 KB)
  • particles/fire/fire_01.vmat_c (5.3 KB -> 5.3 KB)
  • particles/fire/fire_02.vmat_c (5 KB -> 5 KB)
  • particles/fire/textures/fire_diamondmask_png_da8c87d1.generated.vtex_c (68.5 KB -> 68.5 KB)
  • particles/fire/textures/fire_noise_02_png_1e9e52af.generated.vtex_c (115.6 KB -> 115.6 KB)
  • particles/magicmissile/magicmissile.vmat_c (3.8 KB -> 3.7 KB)
  • particles/magicmissile/magicmissile2.vmat_c (3.8 KB -> 3.7 KB)
  • particles/magicmissile/magic_missile.vmdl_c (106.5 KB -> 106.4 KB)
  • particles/magicmissile/textures/magicm_blobs.vtex_c (36.8 KB -> 36.8 KB)
  • particles/muzzleflash/grubs_muzzleflash_flash.vmat_c (4.9 KB -> 4.7 KB)
  • particles/muzzleflash/grubs_muzzleflash_gradient.vmat_c (5.1 KB -> 4.9 KB)
  • particles/muzzleflash/grubs_muzzleflash_gradient_png_82a55ffc.generated.vtex_c (78.9 KB -> 78.9 KB)
  • particles/smoke/smoke.vmat_c (2.9 KB -> 2.9 KB)
  • particles/smoke/smoke_complex.vmat_c (5.5 KB -> 5.3 KB)
  • particles/watersplash/textures/water_ring_png_9fab6d08.generated.vtex_c (112.7 KB -> 112.7 KB)
  • particles/watersplash/water_ring.vmat_c (3.9 KB -> 3.9 KB)
  • particles/weaponcharge/textures/flare_01.vtex_c (71.2 KB -> 71.2 KB)
  • particles/weaponcharge/weapon_charge.vmat_c (3.7 KB -> 3.7 KB)
  • prefabs/tools/ninja_rope/hook_tip.prefab_c (4.3 KB -> 4.4 KB)
  • shaders/gr_explosion.shader_c (147.7 KB -> 146.3 KB)
  • shaders/gr_fire.shader_c (168.1 KB -> 170.5 KB)
  • shaders/gr_foreground.shader_c (165.3 KB -> 163.6 KB)
  • shaders/gr_foreground_scorch.shader_c (182.2 KB -> 180.5 KB)
  • shaders/gr_foreground_scorch_old.shader_c (180 KB -> 178.2 KB)
  • shaders/gr_magicmissile.shader_c (153.5 KB -> 156 KB)
  • shaders/gr_skydome.shader_c (150.2 KB -> 149.7 KB)
  • shaders/gr_smoke.shader_c (147.7 KB -> 146.3 KB)
  • shaders/gr_teleport.shader_c (147.7 KB -> 148.8 KB)
  • shaders/gr_water.shader_c (173.5 KB -> 173.9 KB)
  • shaders/gr_water_ring.shader_c (157 KB -> 155.5 KB)
  • shaders/gr_weapon_charge.shader_c (148.5 KB -> 148.1 KB)
  • shaders/new_water.shader_c (86.4 KB -> 84.9 KB)
  • sounds/weapons/bitchslap/slap.vsnd_c (13.4 KB -> 13.4 KB)
  • sounds/world/water_splash1.vsnd_c (321.8 KB -> 321.8 KB)
  • sounds/world/water_splash2.vsnd_c (226.1 KB -> 226.1 KB)
  • textures/environment/cereal_color_png_d2699732.generated.vtex_c (347 KB -> 347 KB)
  • textures/environment/cereal_normal_png_2194a4f0.generated.vtex_c (404.8 KB -> 404.8 KB)
  • textures/environment/dirt_a_color_png_57087771.generated.vtex_c (317.2 KB -> 317.2 KB)
  • textures/environment/dirt_a_normal_png_2a5832b9.generated.vtex_c (325.2 KB -> 325.2 KB)
  • textures/environment/dirt_rocks_color_png_6cbf0604.generated.vtex_c (319 KB -> 319 KB)
  • textures/environment/dirt_rocks_normal_png_1598013a.generated.vtex_c (403.7 KB -> 403.7 KB)
  • textures/environment/lava_rocks_color_png_e10e0c7d.generated.vtex_c (348.2 KB -> 348.2 KB)
  • textures/environment/lava_rocks_normal_png_404cfac.generated.vtex_c (600.3 KB -> 600.3 KB)
  • textures/environment/metal_a_color_png_fbd98ada.generated.vtex_c (522.1 KB -> 522.1 KB)
  • textures/environment/metal_a_normal_png_ea400c3d.generated.vtex_c (833.3 KB -> 833.3 KB)
  • textures/environment/rocks_a_normal_png_4d494f8f.generated.vtex_c (1.3 MB -> 1.3 MB)
  • textures/environment/rocks_a_normal_png_5dfacf85.generated.vtex_c (586.5 KB -> 586.5 KB)
  • textures/environment/rocks_a_normal_png_ac041d63.generated.vtex_c (663.4 KB -> 663.4 KB)
  • textures/environment/rocks_a_normal_png_ddee9ffb.generated.vtex_c (1.3 MB -> 1.3 MB)
  • textures/environment/sand_a_normal_png_17bd4f6c.generated.vtex_c (637.7 KB -> 637.7 KB)
  • textures/environment/sand_a_normal_png_390e423c.generated.vtex_c (659.1 KB -> 659.1 KB)
  • textures/environment/sand_a_rough_png_1a7f576b.generated.vtex_c (1.1 MB -> 1.1 MB)
  • textures/environment/sand_shells_blend_png_d7b99390.generated.vtex_c (56.8 KB -> 56.8 KB)
  • textures/environment/sand_shells_color_png_7343c749.generated.vtex_c (698.5 KB -> 698.5 KB)
  • textures/environment/sand_shells_color_png_f523ce98.generated.vtex_c (280.9 KB -> 280.9 KB)
  • textures/environment/sand_shells_normal_png_ab6f098e.generated.vtex_c (612.3 KB -> 612.3 KB)
  • textures/environment/sand_shells_normal_png_dda17e06.generated.vtex_c (626.8 KB -> 626.8 KB)
  • textures/environment/sand_shells_rough_png_23a07db5.generated.vtex_c (1.1 MB -> 1.1 MB)
  • textures/hdr/fs002_day_eqirect_exr_a6c3609f.generated.vtex_c (404.3 KB -> 404.3 KB)
  • textures/hdr/fs002_day_exr_f9347774.generated.vtex_c (5.7 MB -> 5.6 MB)