Grubs - Version 86894

Created
Total Size385.3 MB (403,971,061 bytes)
Modified Size533.4 KB (546,225 bytes)
File Count1041
Engine Version17
Changes
Hide hats for certain weapons, bug fixes
Meta
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  "MapList": [
    "apetavern.gr_beach"
  ],
  "MaxPlayers": 4,
  "MinPlayers": 0,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Hidden",
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "GameCategory": "None",
  "Compiler": {
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    "WarningsAsErrors": "",
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    "Whitelist": true,
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    ],
    "DistinctAssemblyReferences": []
  },
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      "Minimum": 50,
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    }
  },
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  },
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      "DisplayType": "Integer",
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    },
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      "Group": "Game",
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    },
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      "Description": "The length of the terrain.",
      "Group": "Terrain",
      "Minimum": 512,
      "Maximum": 4096
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "terrain_height",
      "DisplayName": "Terrain Height",
      "DefaultValue": "1024",
      "Description": "The height of the terrain.",
      "Group": "Terrain",
      "Minimum": 256,
      "Maximum": 2048
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "terrain_noise_zoom",
      "DisplayName": "Terrain Zoom",
      "DefaultValue": "2",
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      "Group": "Terrain",
      "Minimum": 1,
      "Maximum": 5,
      "Step": 1
    },
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "0",
          "Name": "Generated"
        },
        {
          "Value": "1",
          "Name": "Texture"
        }
      ],
      "ConVarName": "terrain_type",
      "DisplayName": "Terrain Type",
      "DefaultValue": "0",
      "Description": "The type of terrain to be used, currently between random generated noise and texture (experimental).",
      "Group": "Terrain"
    },
    {
      "DisplayType": "Choice",
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          "Name": "Grubs"
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        {
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          "Name": "Islands"
        },
        {
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          "Name": "AntFarm"
        },
        {
          "Value": "3",
          "Name": "Cavern"
        },
        {
          "Value": "4",
          "Name": "Bunkers"
        },
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          "Value": "5",
          "Name": "AICavern"
        },
        {
          "Value": "6",
          "Name": "Hightower"
        }
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      "ConVarName": "terrain_texture",
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      "DefaultValue": "0",
      "Description": "The prefabricated texture to use for the terrain.",
      "Group": "Terrain"
    },
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        {
          "Value": "2",
          "Name": "Cereal"
        }
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      "ConVarName": "terrain_environment_type",
      "DisplayName": "Terrain Environment Type",
      "DefaultValue": "0",
      "Description": "The type of environment to be used for the terrain.",
      "Group": "Terrain"
    },
    {
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      "DisplayName": "Terrain Amplitude",
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      "Group": "Terrain",
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      "Maximum": 128,
      "Step": 1
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    {
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      "DisplayName": "Terrain Frequency",
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      "Description": "The frequency of the curves in the terrain\u0027s heightmap.",
      "Group": "Terrain",
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      "Step": 0.1
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gr_spawn_late_joiners",
      "DisplayName": "Spawn Late Joiners",
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      "Description": "Spawns a single worm at a random location for players who join late instead of them being a spectator.",
      "Group": "Game"
    },
    {
      "DisplayType": "Integer",
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      "DisplayName": "Sudden Death Delay",
      "DefaultValue": "6",
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      "Group": "Sudden Death",
      "Minimum": 1,
      "Maximum": 40
    },
    {
      "DisplayType": "Choice",
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          "Value": "15",
          "Name": "Low"
        },
        {
          "Value": "30",
          "Name": "Medium"
        },
        {
          "Value": "50",
          "Name": "High"
        }
      ],
      "ConVarName": "gr_sd_aggression",
      "DisplayName": "Sudden Death Aggression",
      "DefaultValue": "30",
      "Description": "How harshly Sudden Death affects the terrain.",
      "Group": "Sudden Death"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gr_sd_onehealth",
      "DisplayName": "One Health",
      "DefaultValue": "false",
      "Description": "Should all Grubs have their health set to 1 when Sudden Death begins?",
      "Group": "Sudden Death"
    }
  ],
  "CsProjName": "",
  "Summary": "A worms-inspired artillery game for s\u0026box with randomly generated levels.",
  "Description": "Grubs (in development) by Ape Tavern\n\nLeave your feedback @ discord.gg/apetavern\n\nCredits:\nGooman\nTrundler\nMatt944\nShadowBrain\nxezno\nJammie\nmatek\nWillow\nPukes\n\nSpecial thanks for Ziks for 2D SDF Terrain library!",
  "Public": true,
  "ReplaceTags": "",
  "HttpAllowList": null,
  "LaunchConfigs": [
    {
      "Name": "Grubs Dev",
      "GameIdent": "apetavern.grubs#local",
      "MapName": "apetavern.gr_beach",
      "MaxPlayers": 8,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    }
  ],
  "TickRate": 120,
  "StartupScene": "scenes/beach.scene",
  "LaunchMode": "Normal",
  "Resources": "*.vmdl_c.png\n*.vmdl.png\n*.sdflayer\nfonts/*\ntextures/*\nmaterials/reticle/*\nweapons/*.png",
  "CodePackageReferences": []
}

Diff (533.4 KB modified)

~13
  • .bin/package.apetavern.grubs.cll (75.9 KB -> 76.1 KB)
  • .bin/package.apetavern.grubs.xml (20.6 KB -> 20.8 KB)
  • .bin/package.base.cll (31.1 KB -> 31.1 KB)
  • .bin/package.library.facepunch.libsdf.cll (54 KB -> 54 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
  • materials/models/editor/spot_tga_40b16d3f.generated.vtex_c (12.4 KB -> 12.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.5 KB -> 56.5 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.4 KB)
  • models/citizen_clothes/hat/hard_hat/textures/hard_hat_color_png_6de5b860.generated.vtex_c (172.5 KB -> 172.5 KB)
  • prefabs/weapons/baseball_bat/baseball_bat.prefab_c (2.4 KB -> 3.7 KB)
  • resources/equipment/tools/girder.geq_c (729 B -> 628 B)
  • resources/equipment/tools/jetpack.geq_c (706 B -> 605 B)
  • resources/equipment/weapons/baseball_bat.geq_c (783 B -> 678 B)