Created
Total Size896.4 MB (939,949,350 bytes)
Modified Size7.6 MB (7,995,104 bytes)
File Count1198
Engine Version25
Changes
codex
Meta
{ "MaxPlayers": 69, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "StartupScene": "scenes/game.scene", "DedicatedServerStartupScene": "scenes/game.scene", "Compiler": { "RootNamespace": "Avoska", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;8669;;", "WarningsAsErrors": "8509", "TreatWarningsAsErrors": false, "Nullables": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Resources": "**/*.png", "GameSettings": [], "CodePackageReferences": [ "facepunch.apple", "facepunch.burger_box", "facepunch.cookies", "facepunch.orange", "facepunch.pizza", "facepunch.v_first_person_arms_human", "fish.medkit", "greg.food_mushroomsoup_1", "greg.sausage", "mapperskai.item_food_sprats_lod0_merge_", "prima.mushroom_brown", "smallboxstudio.pistoltaser" ] }
{
  "MaxPlayers": 69,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "StartupScene": "scenes/game.scene",
  "DedicatedServerStartupScene": "scenes/game.scene",
  "Compiler": {
    "RootNamespace": "Avoska",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;8669;;",
    "WarningsAsErrors": "8509",
    "TreatWarningsAsErrors": false,
    "Nullables": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "**/*.png",
  "GameSettings": [],
  "CodePackageReferences": [
    "facepunch.apple",
    "facepunch.burger_box",
    "facepunch.cookies",
    "facepunch.orange",
    "facepunch.pizza",
    "facepunch.v_first_person_arms_human",
    "fish.medkit",
    "greg.food_mushroomsoup_1",
    "greg.sausage",
    "mapperskai.item_food_sprats_lod0_merge_",
    "prima.mushroom_brown",
    "smallboxstudio.pistoltaser"
  ]
}

Diff (7.6 MB modified)

~65 -75
  • .bin/package.ariex.avoskarp.cll (609.4 KB -> 619.1 KB)
  • .bin/package.base.cll (33.1 KB -> 33.1 KB)
  • attachments/swb/sight/reflex/w_reflex_sight.vmdl_c.t.png (2.2 KB -> 2.2 KB)
  • human/citizen_human.vanmgrph_c (68.7 KB -> 68.8 KB)
  • human/citizen_human_female.vmdl_c (5.3 KB -> 30.1 KB)
  • human/citizen_human_female.vmdl_c.t.png (9.1 KB -> 14.1 KB)
  • human/citizen_human_male.vmdl_c.t.png (9.1 KB -> 14.5 KB)
  • materials/dynamic_sky.vmat_c (2.2 KB -> 2.3 KB)
  • materials/glass.vmat_c (5.2 KB -> 5.2 KB)
  • models/coolant/coolant.vmdl_c (367.6 KB -> 367.6 KB)
  • models/coolant/coolant.vmdl_c.t.png (22.4 KB -> 22.4 KB)
  • models/elevator.vmdl_c.t.png (40.5 KB -> 40.5 KB)
  • models/swb/bullets/12gauge/12gauge.vmdl_c.t.png (21.1 KB -> 21.1 KB)
  • models/swb/bullets/308/308.vmdl_c.t.png (17.3 KB -> 17.3 KB)
  • prefabs/ammo/ammo_box.prefab_c (3.4 KB -> 3.4 KB)
  • prefabs/ammo/packs/pistol_ammo_pack.prefab_c (4 KB -> 4 KB)
  • prefabs/ammo/packs/revolver_ammo_pack.prefab_c (4 KB -> 4 KB)
  • prefabs/ammo/packs/rifle_ammo_pack.prefab_c (4 KB -> 3.9 KB)
  • prefabs/ammo/packs/shotgun_ammo_pack.prefab_c (4 KB -> 4 KB)
  • prefabs/ammo/packs/smg_ammo_pack.prefab_c (4 KB -> 4 KB)
  • prefabs/ammo/packs/sniper_ammo_pack.prefab_c (4 KB -> 4 KB)
  • prefabs/door.prefab_c (7.7 KB -> 7.9 KB)
  • prefabs/doubledoor.prefab_c (10.9 KB -> 11.1 KB)
  • prefabs/elevatorbuttons.prefab_c (5.3 KB -> 5.5 KB)
  • prefabs/elevator_call_button.prefab_c (4 KB -> 4.1 KB)
  • prefabs/gamemanager.prefab_c (2.6 KB -> 2.5 KB)
  • prefabs/glass.prefab_c (3.7 KB -> 3.6 KB)
  • prefabs/jaildoor.prefab_c (5.3 KB -> 5.4 KB)
  • prefabs/jail_zone.prefab_c (10.2 KB -> 10.1 KB)
  • prefabs/ladder.prefab_c (1.6 KB -> 1.7 KB)
  • prefabs/map objects.prefab_c (653.6 KB -> 653.8 KB)
  • prefabs/money.prefab_c (4.1 KB -> 4.1 KB)
  • prefabs/particles/muzzle/muzzleflash.prefab_c (15.2 KB -> 15.1 KB)
  • prefabs/player.prefab_c (43.4 KB -> 43.4 KB)
  • prefabs/sky.prefab_c (3 KB -> 2.9 KB)
  • prefabs/tools/printer.prefab_c (7.1 KB -> 7 KB)
  • prefabs/tools/vending_machine_ammo.prefab_c (4.1 KB -> 4 KB)
  • prefabs/weapons/colt.prefab_c (9.6 KB -> 9.9 KB)
  • prefabs/weapons/l96a1.prefab_c (14.4 KB -> 14.5 KB)
  • prefabs/weapons/physgun.prefab_c (6.3 KB -> 6.4 KB)
  • prefabs/weapons/remington870.prefab_c (11.8 KB -> 12 KB)
  • prefabs/weapons/revolver.prefab_c (12.1 KB -> 12.2 KB)
  • prefabs/weapons/scarh.prefab_c (11.8 KB -> 12 KB)
  • prefabs/weapons/veresk.prefab_c (11.8 KB -> 12 KB)
  • prefabs/weapons/weapon_box_world.prefab_c (3 KB -> 2.9 KB)
  • scenes/empty.scene_c (19.8 KB -> 19.7 KB)
  • scenes/game.scene_c (280.1 KB -> 279.9 KB)
  • shaders/avoska_dynamic_sky.shader_c (63.9 KB -> 63.9 KB)
  • shaders/swb_sam_red_dot.shader_c (56.4 KB -> 56.4 KB)
  • textures/glass/glass_a_normal_tga_f652a229.generated.vtex_c (44.8 KB -> 44.8 KB)
  • textures/glass/glass_a_rough_tga_6be07cb2.generated.vtex_c (2.2 MB -> 2.2 MB)
  • weapons/swb/colt/v_colt.vmdl_c.t.png (10.8 KB -> 10.8 KB)
  • weapons/swb/colt/w_colt.vmdl_c (320.7 KB -> 323.3 KB)
  • weapons/swb/colt/w_colt.vmdl_c.t.png (8.1 KB -> 8.1 KB)
  • weapons/swb/l96a1/v_hands_rebel.vmdl_c.t.png (20.1 KB -> 20.2 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl_c.t.png (11.5 KB -> 11.5 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl_c.t.png (4.9 KB -> 4.9 KB)
  • weapons/swb/remington/w_remington.vmdl_c (393.1 KB -> 392.9 KB)
  • weapons/swb/revolver/v_revolver.vmdl_c.t.png (9.4 KB -> 9.4 KB)
  • weapons/swb/revolver/w_revolver.vmdl_c (682.4 KB -> 684 KB)
  • weapons/swb/revolver/w_revolver.vmdl_c.t.png (7.4 KB -> 7.4 KB)
  • weapons/swb/scarh/v_scarh.vmdl_c.t.png (10.3 KB -> 10.3 KB)
  • weapons/swb/scarh/w_scarh.vmdl_c (928.4 KB -> 934.8 KB)
  • weapons/swb/scarh/w_scarh.vmdl_c.t.png (8.6 KB -> 8.6 KB)
  • weapons/swb/veresk/w_veresk.vmdl_c (466.1 KB -> 466.1 KB)
  • attachments/swb/sight/reflex/textures/reflex_dot_shader_remington_vmat_g_trma_7829d8c9.generated.vtex_c (2.4 KB)
  • attachments/swb/sight/reflex/textures/reflex_dot_shader_scarh_vmat_g_trma_7829d8c9.generated.vtex_c (2.4 KB)
  • attachments/swb/sight/reflex/textures/reflex_dot_shader_vmat_g_trma_7829d8c9.generated.vtex_c (2.4 KB)
  • materials/default/default_color_tga_29761996.generated.vtex_c (1.9 KB)
  • materials/default/default_normal_tga_eabac46e.generated.vtex_c (2 KB)
  • materials/glass_vmat_g_tcolor_cec28e30.generated.vtex_c (1.6 KB)
  • materials/hotspots/wood_a_hs.vmat_c (6.2 KB)
  • materials/hotspots/wood_painted_b_hs.vmat_c (7 KB)
  • materials/hotspots/wood_painted_yellow_b_hs.vmat_c (7 KB)
  • materials/hotspots/wood_varnished_a_hs.vmat_c (6.4 KB)
  • materials/hotspots/wood_wetrotten_a_hs.vmat_c (5.8 KB)
  • materials/safe_zone_transparent.vmat_c (5.3 KB)
  • materials/safe_zone_transparent_vmat_g_tcolor_e6263fb1.generated.vtex_c (1.6 KB)
  • materials/safe_zone_transparent_vmat_g_trma_67a2752c.generated.vtex_c (2.4 KB)
  • materials/shared/metals/metal_gold_brassed_01.vmat_c (5.5 KB)
  • materials/shared/metals/metal_gold_brassed_01_vmat_g_tcolor_d01a02db.generated.vtex_c (1.8 KB)
  • materials/shared/metals/metal_gold_brassed_01_vmat_g_tnormal_19a6eb9c.generated.vtex_c (2.1 KB)
  • materials/trimsheets/metal_details/metal_details.vmat_c (6 KB)
  • materials/trimsheets/metal_details/metal_details_ao_png_25a0962b.generated.vtex_c (2 MB)
  • materials/trimsheets/metal_details/metal_details_color_png_227d11d7.generated.vtex_c (4 MB)
  • materials/trimsheets/metal_details/metal_details_normal_png_d985063f.generated.vtex_c (4.9 MB)
  • models/casino/blackjack_table/blackjack_table.vmdl_c (6.3 MB)
  • models/casino/blackjack_table/blackjack_table.vmdl_c.t.png (16.5 KB)
  • models/casino/lethal_blackjack/blackjack_table_base.vmat_c (5.2 KB)
  • models/casino/lethal_blackjack/blackjack_table_top.vmat_c (5.2 KB)
  • models/interior_door.vmdl_c (18.6 KB)
  • models/interior_door.vmdl_c.t.png (18.7 KB)
  • prefabs/particles/shell/shelleject_12gauge.prefab_c (5.2 KB)
  • prefabs/particles/shell/shelleject_20mm.prefab_c (5.2 KB)
  • prefabs/particles/shell/shelleject_308.prefab_c (5.2 KB)
  • prefabs/particles/shell/shelleject_9mm.prefab_c (5.2 KB)
  • prefabs/roomdoor.prefab_c (5.6 KB)
  • prefabs/tools/blackjack_table.prefab_c (6.8 KB)
  • prefabs/tools/vending_machine_ammo_police.prefab_c (2.9 KB)
  • shaders/fsr/avoska_fsr1_easu.shader_c (20.3 KB)
  • shaders/fsr/avoska_fsr1_rcas.shader_c (16 KB)
  • sounds/ammo_vending_click.sound_c (859 B)
  • sounds/casino/blackjack/blackjackbuttonhard.vsnd_c (14.3 KB)
  • sounds/casino/blackjack/blackjackbuttonsoft.vsnd_c (11 KB)
  • sounds/casino/blackjack/blackjackdealerwins.vsnd_c (218.6 KB)
  • sounds/casino/blackjack/blackjackwin1.vsnd_c (287.4 KB)
  • sounds/casino/blackjack/blackjackwin2.vsnd_c (138.2 KB)
  • sounds/casino/blackjack/blackjackwin3.vsnd_c (37.2 KB)
  • sounds/casino/blackjack/blackjackwin4.vsnd_c (125.2 KB)
  • sounds/casino/blackjack/button_hard.sound_c (613 B)
  • sounds/casino/blackjack/button_soft.sound_c (613 B)
  • sounds/casino/blackjack/card_deal.sound_c (1 KB)
  • sounds/casino/blackjack/card_flip.sound_c (789 B)
  • sounds/casino/blackjack/dealer_wins.sound_c (613 B)
  • sounds/casino/blackjack/shuffle.sound_c (589 B)
  • sounds/casino/blackjack/win.sound_c (902 B)
  • textures/casino/blackjack/tx_blackjack_table_1_1_base_color_png_714264dd.generated.vtex_c (1.1 MB)
  • textures/casino/blackjack/tx_blackjack_table_1_1_normal_png_5e78cab3.generated.vtex_c (787 KB)
  • textures/casino/blackjack/tx_blackjack_table_1_2_base_color_png_8c1c15b1.generated.vtex_c (1.3 MB)
  • textures/casino/blackjack/tx_blackjack_table_1_2_normal_png_8f0a5e1e.generated.vtex_c (1.3 MB)
  • textures/flashlight_cookie.vtex_c (169.1 KB)
  • textures/hotspots/wood_a_hs_ao_tga_cd69df36.generated.vtex_c (55.1 KB)
  • textures/hotspots/wood_a_hs_color_tga_2e6635ba.generated.vtex_c (4.6 MB)
  • textures/hotspots/wood_a_hs_normal_tga_780f2b72.generated.vtex_c (5.3 MB)
  • textures/hotspots/wood_painted_b_hs_ao_tga_f089d6e1.generated.vtex_c (55.2 KB)
  • textures/hotspots/wood_painted_b_hs_color_tga_d24c59e5.generated.vtex_c (1.8 MB)
  • textures/hotspots/wood_painted_b_hs_normal_tga_400812e9.generated.vtex_c (2.9 MB)
  • textures/hotspots/wood_painted_b_hs_tint_tga_570a0835.generated.vtex_c (469.8 KB)
  • textures/hotspots/wood_rotten_a_hs_ao_tga_de70e939.generated.vtex_c (707.5 KB)
  • textures/hotspots/wood_rotten_a_hs_color_tga_39b4721f.generated.vtex_c (4.9 MB)
  • textures/hotspots/wood_rotten_a_hs_normal_tga_d32b8200.generated.vtex_c (4.9 MB)
  • textures/hotspots/wood_varnished_a_hs_ao_tga_fe4c1888.generated.vtex_c (55.2 KB)
  • textures/hotspots/wood_varnished_a_hs_color_tga_f50198f1.generated.vtex_c (4.8 MB)
  • textures/hotspots/wood_varnished_a_hs_normal_tga_b9e71608.generated.vtex_c (3.9 MB)
  • weapons/taser/textures/taser_accent.vmat_c (5.2 KB)
  • weapons/taser/textures/taser_body.vmat_c (5.2 KB)
  • weapons/taser/v_taser.vmdl_c (429.8 KB)
  • weapons/taser/v_taser.vmdl_c.t.png (3.4 KB)
  • weapons/taser/w_taser.vmdl_c (205.6 KB)
  • weapons/taser/w_taser.vmdl_c.t.png (1.7 KB)