sGBA - Version 199939

Created
Total Size427 KB (437,272 bytes)
Modified Size177.6 KB (181,876 bytes)
File Count53
Engine Version25
Changes
Changes on 2026-04-16
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "RankType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Resources": "/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "RankType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (177.6 KB modified)

+5 ~4 -6
  • shaders/postprocess/handheld/color/gba_color.shader_c (13.8 KB)
  • shaders/postprocess/handheld/lcd_cgwg/lcd_grid_v2.shader_c (27.2 KB)
  • shaders/postprocess/motionblur/response_time.shader_c (19.4 KB)
  • ui/librarypanel.razor.scss (6.4 KB)
  • ui/settingspanel.razor.scss (3.8 KB)
  • .bin/package.asphaltian.sgba.cll (67.5 KB -> 67.6 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • localization/en/sgba.json (944 B -> 946 B)
  • scenes/minimal.scene_c (5.5 KB -> 5.6 KB)
  • shaders/libretro/handheld/color/gba_color.shader_c (13.7 KB)
  • shaders/libretro/handheld/color/gba_lut.shader_c (16.9 KB)
  • shaders/libretro/handheld/lcd_cgwg/lcd_grid_v2.shader_c (27.2 KB)
  • shaders/libretro/motionblur/response_time.shader_c (19.4 KB)
  • ui/gamelibraryscreen.razor.scss (6.4 KB)
  • ui/homesettingsscreen.razor.scss (3.8 KB)