SDooM - Version 97636

Created
Total Size5.4 MB (5,638,487 bytes)
Modified Size313.8 KB (321,355 bytes)
File Count52
Engine Version17
Changes
Hopefully working again
Meta
{"MaxPlayers":1,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/sdoom.scene","ProjectTemplate":null,"MapStartupScene":null,"LaunchMode":"Normal","ControlModes":{},"Resources":"","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/sdoom.scene",
  "ProjectTemplate": null,
  "MapStartupScene": null,
  "LaunchMode": "Normal",
  "ControlModes": {},
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (313.8 KB modified)

+4 ~17 -56
  • .bin/package.ataco.sdoomresurrection.cll (125.8 KB)
  • .bin/package.base.cll (31 KB)
  • projectsettings/collision.config (1.3 KB)
  • projectsettings/input.config (4.8 KB)
  • .bin/package.base.xml (48.7 KB -> 55 KB)
  • scenes/sdoom.scene_c (1.2 KB -> 2 KB)
  • shaders/billboard.shader_c (124.1 KB -> 69.6 KB)
  • sounds/audiostreamlong.sound_c (505 B -> 505 B)
  • styles/base.scss (757 B -> 748 B)
  • styles/base/_navigator.scss (62 B -> 60 B)
  • styles/doomhud2.scss (6.9 KB -> 6.9 KB)
  • styles/form.scss (894 B -> 864 B)
  • styles/form/_coloreditor.scss (3.7 KB -> 3.7 KB)
  • styles/form/_colorproperty.scss (287 B -> 309 B)
  • styles/form/_dropdown.scss (463 B -> 485 B)
  • styles/rootpanel.scss (3.3 KB -> 2.4 KB)
  • ui/components/packagecard.razor.scss (3.4 KB -> 3 KB)
  • ui/components/packagelist.razor.scss (158 B -> 393 B)
  • ui/controls/slidercontrol.razor.scss (2.1 KB -> 2.2 KB)
  • ui/controls/switchcontrol.razor.scss (988 B -> 1021 B)
  • ui/menupanel.razor.scss (1.4 KB -> 1.7 KB)
  • .bin/package.ataco.sdoomresurrection.dll (536.5 KB)
  • .bin/package.base.dll (168 KB)
  • .vscode/launch.json (356 B)
  • code/external/meltysynth/license.txt (1.3 KB)
  • code/styles/doomhud2.scss (6.9 KB)
  • include/sharedoom.json (4 MB)
  • include/timgm6mb.sf2.json (5.7 MB)
  • materials/crosshair.png (702 B)
  • materials/doomsky.vmat (282 B)
  • materials/face/stfst00.png (1.2 KB)
  • materials/face/stfst01.png (1.3 KB)
  • materials/face/stfst02.png (1.2 KB)
  • materials/face/stfst10.png (1.2 KB)
  • materials/face/stfst11.png (1.3 KB)
  • materials/face/stfst12.png (1.2 KB)
  • materials/face/stfst20.png (1.3 KB)
  • materials/face/stfst21.png (1.3 KB)
  • materials/face/stfst22.png (1.3 KB)
  • materials/face/stfst30.png (1.4 KB)
  • materials/face/stfst31.png (1.4 KB)
  • materials/face/stfst32.png (1.4 KB)
  • materials/face/stfst40.png (1.7 KB)
  • materials/face/stfst41.png (1.7 KB)
  • materials/face/stfst42.png (1.7 KB)
  • materials/fsky1_color.png (16.4 KB)
  • materials/fsky1_color.png.meta (17 B)
  • materials/fskydark_color.png (71.6 KB)
  • materials/pixelperfect.vmat (391 B)
  • materials/pixelperfectnoalpha.vmat (287 B)
  • materials/smile_color.png (271 B)
  • materials/smile_color.txt (33 B)
  • materials/statue.png (5.4 KB)
  • materials/weapons/w_chainsaw.png (65.2 KB)
  • materials/weapons/w_chainsaw.vmat (484 B)
  • materials/weapons/w_rocketlauncher.png (8.7 KB)
  • materials/weapons/w_rocketlauncher.vmat (490 B)
  • models/weapons/w-rocketlauncher.mtl (218 B)
  • models/weapons/w-rocketlauncher.obj (9.3 KB)
  • models/weapons/w_chainsaw.mtl (225 B)
  • models/weapons/w_chainsaw.obj (22.9 KB)
  • models/weapons/w_chainsaw.vmdl (1.9 KB)
  • models/weapons/w_rocketlauncher.vmdl (2 KB)
  • scenes/sdoom.scene (1.3 KB)
  • shaders/billboard.shader (6.8 KB)
  • shaders/doomsky.shader (2.1 KB)
  • shaders/pixelperfect.shader (2 KB)
  • shaders/shimmer.shader (6.6 KB)
  • shaders/vfx/pixelperfect.ini (0 B)
  • shaders/vfx/pixelperfect_pc_50_features.vcs (19.1 KB)
  • shaders/vfx/pixelperfect_pc_50_ps.vcs (10.7 KB)
  • shaders/vfx/pixelperfect_pc_50_vs.vcs (87.4 KB)
  • sounds/audiostreamlong.sound (180 B)
  • sounds/threeam.mp3 (4.5 MB)
  • sounds/threeam.mp3.meta (79 B)
  • styles/base/_popup.scss (3.6 KB)
  • styles/form/_slider.scss (1.1 KB)