| Meta |
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{
"MapList": [
"scenes/main.scene"
],
"MinPlayers": 1,
"MaxPlayers": 1,
"GameNetworkType": "Singleplayer",
"MapSelect": "Hidden",
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "None",
"ProjectTemplate": null,
"GameCategory": "None",
"StartupScene": "scenes/main.scene",
"Compiler": {
"RootNamespace": "Collapse",
"DefineConstants": "SANDBOX;ADDON;DEBUG;",
"NoWarn": "1701;1702;1591;",
"WarningsAsErrors": "",
"AssemblyReferences": [],
"IgnoreFolders": [],
"DistinctAssemblyReferences": []
},
"ControlModes": {
"Keyboard": true,
"Gamepad": true
},
"Summary": "The floor falls away beneath you. Keep moving. Survive.",
"Description": "A third-person survival arena: every tile you step on cracks and drops into the void, and the outer ring keeps collapsing. Stay light on your feet, grab the coins, and survive as long as you can.",
"Tags": "survival arcade reflex 3d",
"HttpAllowList": null,
"TickRate": 60,
"DefaultLeaderboards": null,
"Resources": "",
"GameSettings": [],
"CodePackageReferences": []
}
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