| Meta |
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{
"MapList": [
"scenes/main.scene"
],
"MinPlayers": 1,
"MaxPlayers": 1,
"GameNetworkType": "Singleplayer",
"MapSelect": "Hidden",
"RankType": "None",
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"LeaderboardType": "None",
"ProjectTemplate": null,
"GameCategory": "None",
"StartupScene": "scenes/main.scene",
"Compiler": {
"RootNamespace": "Plunge",
"DefineConstants": "SANDBOX;ADDON;DEBUG;",
"NoWarn": "1701;1702;1591;",
"WarningsAsErrors": "",
"AssemblyReferences": [],
"IgnoreFolders": [],
"DistinctAssemblyReferences": []
},
"ControlModes": {
"Keyboard": true,
"Gamepad": true
},
"Summary": "Fall forever. Thread the gaps. Don\u0027t touch anything.",
"Description": "A third-person free-fall: you dive down an endless shaft while ringed platforms rush up to meet you. Steer into the gap, skim the edges, and see how deep you can get before something stops you.",
"Tags": "arcade reflex survival 3d",
"HttpAllowList": null,
"TickRate": 60,
"DefaultLeaderboards": null,
"Resources": "",
"GameSettings": [],
"CodePackageReferences": []
}
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