Mead And Draugr - Version 395641

Created
Total Size210.7 MB (220,894,562 bytes)
Modified Size2.3 MB (2,361,388 bytes)
File Count564
Engine Version29
Changes
Performance optimisations on table colliders as well as capping enemy spawns
Meta
{ "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "StartupScene": "scenes/main_menu.scene", "LaunchMode": "Normal", "Resources": "data/*\ntextures/UI/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/main_menu.scene",
  "LaunchMode": "Normal",
  "Resources": "data/*\ntextures/UI/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.3 MB modified)

+6 ~8
  • scenes/top_down_example_scene_data/ddgi/indirect light volume_distance_5a73357b-d048-4975-991d-71feb0d60272.vtex_c (361.3 KB)
  • scenes/top_down_example_scene_data/ddgi/indirect light volume_distance_86513a7b-05df-4058-a2bc-77a177460602.vtex_c (661.6 KB)
  • scenes/top_down_example_scene_data/ddgi/indirect light volume_irradiance_5a73357b-d048-4975-991d-71feb0d60272.vtex_c (90.4 KB)
  • scenes/top_down_example_scene_data/ddgi/indirect light volume_irradiance_86513a7b-05df-4058-a2bc-77a177460602.vtex_c (165.4 KB)
  • scenes/top_down_example_scene_data/ddgi/indirect light volume_relocation_5a73357b-d048-4975-991d-71feb0d60272.vtex_c (11.4 KB)
  • scenes/top_down_example_scene_data/ddgi/indirect light volume_relocation_86513a7b-05df-4058-a2bc-77a177460602.vtex_c (20.7 KB)
  • .bin/package.ali3nsystems.lib-shader_graph_extras.dll (8.5 KB -> 8.5 KB)
  • .bin/package.avo.one_more_mead.dll (366 KB -> 366 KB)
  • data/waves/config.wave (637 B -> 637 B)
  • data/waves/config.wave_c (860 B -> 860 B)
  • prefabs/rangedenemy.prefab_c (105.3 KB -> 107.2 KB)
  • prefabs/testenemy.prefab_c (105.5 KB -> 107.5 KB)
  • prefabs/testrangedenemy.prefab_c (95 KB -> 96.3 KB)
  • scenes/top_down_example.scene_c (306.8 KB -> 308.3 KB)