Mead And Draugr - Version 397015

Created
Total Size200.5 MB (210,289,899 bytes)
Modified Size5.9 MB (6,214,683 bytes)
File Count537
Engine Version29
Changes
Added new skeleton model for archers
Meta
{ "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "StartupScene": "scenes/main_menu.scene", "LaunchMode": "Normal", "Resources": "data/*\ntextures/UI/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/main_menu.scene",
  "LaunchMode": "Normal",
  "Resources": "data/*\ntextures/UI/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (5.9 MB modified)

+2 ~7
  • models/characters/enemies/skeletonarcher.vmdl_c (5 MB)
  • models/characters/enemies/skeletonarcher.vmdl_c.t.png (12.4 KB)
  • .bin/package.ali3nsystems.lib-shader_graph_extras.dll (8.5 KB -> 8.5 KB)
  • .bin/package.avo.one_more_mead.dll (381 KB -> 381 KB)
  • data/enemies/rangedenemy.ranged (829 B -> 1.2 KB)
  • data/enemies/rangedenemy.ranged_c (1.2 KB -> 1.5 KB)
  • prefabs/rangedenemy.prefab_c (107.2 KB -> 107.8 KB)
  • prefabs/testrangedenemy.prefab_c (96.3 KB -> 96.4 KB)
  • scenes/top_down_example.scene_c (318.2 KB -> 318.2 KB)