Mead And Draugr - Version 397767

Created
Total Size201.8 MB (211,589,772 bytes)
Modified Size8.7 MB (9,100,446 bytes)
File Count561
Engine Version29
Changes
Added third charge enemy and new particles for spawning enemies
Meta
{ "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "StartupScene": "scenes/main_menu.scene", "LaunchMode": "Normal", "Resources": "data/*\ntextures/UI/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/main_menu.scene",
  "LaunchMode": "Normal",
  "Resources": "data/*\ntextures/UI/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (8.7 MB modified)

+24 ~15
  • data/enemies/lungeenemy.lunge (1.8 KB)
  • data/enemies/lungeenemy.lunge.meta (54 B)
  • data/enemies/lungeenemy.lunge_c (2.2 KB)
  • materials/fillplanematerial.vmat_c (3.2 KB)
  • materials/fillplanematerial_vmat_g_tcolor_570c661d.generated.vtex_c (1.5 KB)
  • materials/fillplanematerial_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/trackplanematerial.vmat_c (3.2 KB)
  • materials/trackplanematerial_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • models/characters/enemies/synty_material_2.vmat_c (5.9 KB)
  • prefabs/chargeattackenemy.prefab_c (110.3 KB)
  • prefabs/particles/spawneffectparticle.prefab_c (7 KB)
  • prefabs/weapons/hiteffectlunge.prefab_c (5.4 KB)
  • sfx/dash-2.sound_c (1 KB)
  • sfx/leapwindupsound.sound_c (1.1 KB)
  • sfx/movement and actions dash 003.vsnd_c (44 KB)
  • sfx/movement and actions portal 007.vsnd_c (322.4 KB)
  • shaders/spawn-effect.vmat_c (3.3 KB)
  • shaders/spawn-effect_innercircle.vmat_c (3.3 KB)
  • textures/dungeons_texture_01_a_png_8f9b6cd.generated.vtex_c (115.2 KB)
  • textures/gradient-radial_png_8d3ee640.generated.vtex_c (44.4 KB)
  • textures/gradient_png_859c8e6.generated.vtex_c (69.5 KB)
  • textures/spawn_target_texture_png_fb72ffa4.generated.vtex_c (149.6 KB)
  • textures/vfx/circle_05_png_5bf5701d.generated.vtex_c (170.9 KB)
  • textures/vfx/trace_07_png_bedce89b.generated.vtex_c (85.2 KB)
  • .bin/package.ali3nsystems.lib-shader_graph_extras.dll (8.5 KB -> 8.5 KB)
  • .bin/package.avo.one_more_mead.dll (381 KB -> 411.5 KB)
  • .bin/package.avo.one_more_mead.xml (110 KB -> 122.8 KB)
  • data/waves/config.wave (637 B -> 831 B)
  • data/waves/config.wave_c (860 B -> 1017 B)
  • models/characters/enemies/skeletonmodel.vmdl_c.t.png (15.2 KB -> 15.2 KB)
  • models/characters/enemies/syntymodel.vanmgrph_c (67 KB -> 67.3 KB)
  • models/citizen/citizen.vanmgrph_c (70.2 KB -> 70.1 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • prefabs/rangedenemy.prefab_c (107.8 KB -> 107.9 KB)
  • scenes/main_menu.scene_c (94.8 KB -> 184.2 KB)
  • scenes/top_down_example.scene_c (318.2 KB -> 320.6 KB)
  • ui/killstreakpanel.razor.scss (1.7 KB -> 2.1 KB)
  • ui/leaderboardpanel.razor.scss (3.9 KB -> 3.8 KB)
  • ui/wavestatus.razor.scss (1.7 KB -> 1.7 KB)