RepliCats - Version 109508

Created
Total Size273.3 MB (286,534,520 bytes)
Modified Size806.4 KB (825,749 bytes)
File Count577
Engine Version19
Changes
Changes on 2025-06-28
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ControlModes":{"Keyboard":false,"VR":false,"Gamepad":false},"Resources":"","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (806.4 KB modified)

~149
  • prefabs/audioobjects/announcer.prefab_c (4 KB -> 4 KB)
  • prefabs/audioobjects/soundtrackmanager.prefab_c (1.9 KB -> 1.9 KB)
  • prefabs/audioobjects/uisound.prefab_c (1.2 KB -> 1.2 KB)
  • prefabs/base.prefab_c (76.7 KB -> 76.7 KB)
  • prefabs/button.prefab_c (3.8 KB -> 3.8 KB)
  • prefabs/camerathirdperson.prefab_c (2.8 KB -> 2.7 KB)
  • prefabs/fridge.prefab_c (9.9 KB -> 9.9 KB)
  • prefabs/garbage.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/generator.prefab_c (3.6 KB -> 3.6 KB)
  • prefabs/generatormanager.prefab_c (942 B -> 942 B)
  • prefabs/genesiscat.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/incubator.prefab_c (8.8 KB -> 8.8 KB)
  • prefabs/lever.prefab_c (4.3 KB -> 4.3 KB)
  • prefabs/leveronstand.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/leverreplicator.prefab_c (4.7 KB -> 4.7 KB)
  • prefabs/models/auras/auradamageboostprefab.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/models/auras/auraprotectionprefab.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/models/auras/auraregenerationprefab.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/models/cat.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/models/mutations/mutation_agile.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_athletic.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_brain.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_enduring.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_fortified.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_leadership.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_might.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_muscular.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_regenerator.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_sneaky.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_toxic.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/models/mutations/mutation_volatile.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/playercontroller.prefab_c (7.8 KB -> 7.8 KB)
  • prefabs/replicator.prefab_c (6.9 KB -> 6.9 KB)
  • prefabs/replicatorupdate.prefab_c (3.6 KB -> 3.6 KB)
  • prefabs/replistand.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/sidemanager.prefab_c (1.5 KB -> 1.5 KB)
  • prefabs/splicer.prefab_c (10.3 KB -> 10.3 KB)
  • prefabs/test/economytest.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/tower_big.prefab_c (6.2 KB -> 6.2 KB)
  • prefabs/tower_small.prefab_c (6.2 KB -> 6.2 KB)
  • prefabs/unit.prefab_c (8.3 KB -> 8.3 KB)
  • scenes/5enq test.scene_c (6.1 KB -> 6.1 KB)
  • scenes/alex test.scene_c (15.9 KB -> 15.9 KB)
  • scenes/kuro test.scene_c (35.7 KB -> 35.7 KB)
  • scenes/lobby.scene_c (10 KB -> 10 KB)
  • scenes/minimal.scene_c (14.3 KB -> 14.3 KB)
  • scenes/pomidorka test.scene_c (6.1 KB -> 6.1 KB)
  • scenes/theyafall test.scene_c (36.2 KB -> 36.2 KB)
  • scenes/titmouse test.scene_c (21.7 KB -> 21.7 KB)
  • scenes/xplayzed test.scene_c (347 KB -> 343.9 KB)
  • sounds/ambience/sfx_lower_deck_ambient.sound_c (917 B -> 917 B)
  • sounds/ambience/sfx_outside_ambient.sound_c (914 B -> 914 B)
  • sounds/ambience/sfx_upper_deck_ambient.sound_c (917 B -> 917 B)
  • sounds/lower.sndscape_c (452 B -> 452 B)
  • sounds/music/soundtrack_layer_bass.sound_c (897 B -> 897 B)
  • sounds/music/soundtrack_layer_harmonic.sound_c (917 B -> 917 B)
  • sounds/music/soundtrack_layer_melodic.sound_c (916 B -> 916 B)
  • sounds/music/soundtrack_layer_percussion.sound_c (919 B -> 919 B)
  • sounds/music/soundtrack_layer_solo.sound_c (897 B -> 897 B)
  • sounds/outer.sndscape_c (449 B -> 449 B)
  • sounds/sfx/sfx_ability_blink.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_ability_bomb.sound_c (890 B -> 890 B)
  • sounds/sfx/sfx_ability_dmgup.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_ability_explosion.sound_c (895 B -> 895 B)
  • sounds/sfx/sfx_ability_heal.sound_c (890 B -> 890 B)
  • sounds/sfx/sfx_ability_poison.sound_c (892 B -> 892 B)
  • sounds/sfx/sfx_ability_shield.sound_c (892 B -> 892 B)
  • sounds/sfx/sfx_ability_stealth.sound_c (893 B -> 893 B)
  • sounds/sfx/sfx_action_confirmed.sound_c (894 B -> 894 B)
  • sounds/sfx/sfx_action_denied.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_action_locked.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_button_press_release.sound_c (914 B -> 914 B)
  • sounds/sfx/sfx_cataphract_attack.sound_c (892 B -> 892 B)
  • sounds/sfx/sfx_cataphract_damaged.sound_c (1.1 KB -> 1.1 KB)
  • sounds/sfx/sfx_cataphract_death.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_cataphract_spawn.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_dispenser_complete.sound_c (896 B -> 896 B)
  • sounds/sfx/sfx_dispenser_get.sound_c (873 B -> 873 B)
  • sounds/sfx/sfx_dispenser_running.sound_c (895 B -> 895 B)
  • sounds/sfx/sfx_drink_use.sound_c (871 B -> 871 B)
  • sounds/sfx/sfx_genecat_attack.sound_c (892 B -> 892 B)
  • sounds/sfx/sfx_genecat_damaged.sound_c (1.1 KB -> 1 KB)
  • sounds/sfx/sfx_genecat_death.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_genecat_idle.sound_c (981 B -> 981 B)
  • sounds/sfx/sfx_genecat_pickup.sound_c (1.1 KB -> 1.1 KB)
  • sounds/sfx/sfx_genecat_spawn.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_genecat_spike.sound_c (1.1 KB -> 1.1 KB)
  • sounds/sfx/sfx_generator_engaged.sound_c (895 B -> 895 B)
  • sounds/sfx/sfx_generator_idle.sound_c (888 B -> 888 B)
  • sounds/sfx/sfx_generator_running.sound_c (957 B -> 957 B)
  • sounds/sfx/sfx_incubator_complete.sound_c (896 B -> 896 B)
  • sounds/sfx/sfx_incubator_get.sound_c (873 B -> 873 B)
  • sounds/sfx/sfx_incubator_idle.sound_c (890 B -> 890 B)
  • sounds/sfx/sfx_incubator_put.sound_c (873 B -> 873 B)
  • sounds/sfx/sfx_incubator_running.sound_c (895 B -> 895 B)
  • sounds/sfx/sfx_laboratory_damaged.sound_c (896 B -> 896 B)
  • sounds/sfx/sfx_laboratory_explodes.sound_c (897 B -> 897 B)
  • sounds/sfx/sfx_lever_pull.sound_c (872 B -> 872 B)
  • sounds/sfx/sfx_lever_retract.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_machine_get.sound_c (873 B -> 873 B)
  • sounds/sfx/sfx_machine_put.sound_c (873 B -> 873 B)
  • sounds/sfx/sfx_platform_extend.sound_c (893 B -> 893 B)
  • sounds/sfx/sfx_projectile_ranged.sound_c (895 B -> 895 B)
  • sounds/sfx/sfx_replicator_complete.sound_c (897 B -> 897 B)
  • sounds/sfx/sfx_replicator_get.sound_c (873 B -> 873 B)
  • sounds/sfx/sfx_replicator_idle.sound_c (890 B -> 890 B)
  • sounds/sfx/sfx_replicator_put.sound_c (873 B -> 873 B)
  • sounds/sfx/sfx_replicator_running.sound_c (895 B -> 895 B)
  • sounds/sfx/sfx_scanner_complete.sound_c (894 B -> 894 B)
  • sounds/sfx/sfx_scanner_scanning.sound_c (894 B -> 894 B)
  • sounds/sfx/sfx_splicer_complete.sound_c (890 B -> 890 B)
  • sounds/sfx/sfx_splicer_get.sound_c (877 B -> 877 B)
  • sounds/sfx/sfx_splicer_idle.sound_c (886 B -> 886 B)
  • sounds/sfx/sfx_splicer_put.sound_c (877 B -> 877 B)
  • sounds/sfx/sfx_splicer_running.sound_c (889 B -> 889 B)
  • sounds/sfx/sfx_tower_damaged.sound_c (891 B -> 891 B)
  • sounds/sfx/sfx_tower_explodes.sound_c (892 B -> 892 B)
  • sounds/sfx/sfx_tower_idle.sound_c (872 B -> 872 B)
  • sounds/sfx/sfx_trashcan_put.sound_c (890 B -> 890 B)
  • sounds/upper.sndscape_c (452 B -> 452 B)
  • sounds/voiceover/vo_army_engaged.sound_c (1.3 KB -> 1.3 KB)
  • sounds/voiceover/vo_army_losing.sound_c (1.3 KB -> 1.3 KB)
  • sounds/voiceover/vo_army_winning.sound_c (1.2 KB -> 1.2 KB)
  • sounds/voiceover/vo_base_damaged.sound_c (1.1 KB -> 1.1 KB)
  • sounds/voiceover/vo_base_low.sound_c (1.1 KB -> 1.1 KB)
  • sounds/voiceover/vo_base_under_attack.sound_c (1.1 KB -> 1.1 KB)
  • sounds/voiceover/vo_enemy_base_damaged.sound_c (1.4 KB -> 1.4 KB)
  • sounds/voiceover/vo_enemy_base_low.sound_c (1.3 KB -> 1.3 KB)
  • sounds/voiceover/vo_enemy_base_under_attack.sound_c (1.5 KB -> 1.5 KB)
  • sounds/voiceover/vo_enemy_turret_damaged.sound_c (1.3 KB -> 1.3 KB)
  • sounds/voiceover/vo_enemy_turret_destroyed.sound_c (1.2 KB -> 1.2 KB)
  • sounds/voiceover/vo_enemy_turret_under_attack.sound_c (1.2 KB -> 1.2 KB)
  • sounds/voiceover/vo_game_countdown.sound_c (1.5 KB -> 1.5 KB)
  • sounds/voiceover/vo_game_defeat.sound_c (1.2 KB -> 1.2 KB)
  • sounds/voiceover/vo_game_start.sound_c (1.5 KB -> 1.5 KB)
  • sounds/voiceover/vo_game_victory.sound_c (1.3 KB -> 1.3 KB)
  • sounds/voiceover/vo_generator_countdown.sound_c (1.3 KB -> 1.3 KB)
  • sounds/voiceover/vo_generator_engaged.sound_c (1.2 KB -> 1.2 KB)
  • sounds/voiceover/vo_incubator_done.sound_c (1.2 KB -> 1.2 KB)
  • sounds/voiceover/vo_invalid_action.sound_c (1.4 KB -> 1.4 KB)
  • sounds/voiceover/vo_low_funds.sound_c (1.6 KB -> 1.6 KB)
  • sounds/voiceover/vo_splicer_complete.sound_c (1.5 KB -> 1.5 KB)
  • sounds/voiceover/vo_turret_damaged.sound_c (1.1 KB -> 1.1 KB)
  • sounds/voiceover/vo_turret_destroyed.sound_c (1.1 KB -> 1.1 KB)
  • sounds/voiceover/vo_turret_under_attack.sound_c (1.2 KB -> 1.2 KB)
  • sounds/voiceover/vo_upgrade_complete.sound_c (1.7 KB -> 1.7 KB)
  • xplayzed folder/models/firstfloor.prefab_c (2.4 KB -> 2.4 KB)
  • xplayzed folder/models/generatorstand.prefab_c (2.6 KB -> 2.6 KB)
  • xplayzed folder/models/secondfloor.prefab_c (2.4 KB -> 2.4 KB)