Punch Wizard - Version 395882

Created
Total Size108.6 MB (113,860,735 bytes)
Modified Size3.1 MB (3,285,840 bytes)
File Count821
Engine Version29
Changes
death screen prompt
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main_menu.scene", "LaunchMode": "Normal", "Resources": "*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main_menu.scene",
  "LaunchMode": "Normal",
  "Resources": "*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.1 MB modified)

~7
  • .bin/package.bluedock.punchwizard.dll (451.5 KB -> 453.5 KB)
  • prefabs/player/player.prefab (17.1 KB -> 17.1 KB)
  • prefabs/player/player.prefab_c (11.9 KB -> 11.9 KB)
  • scenes/castle_brocadabra.scene (1.1 MB -> 1.1 MB)
  • scenes/castle_brocadabra.scene_c (1.6 MB -> 1.6 MB)
  • ui/healthhud.razor.scss (437 B -> 961 B)
  • ui/playerdeathfade.razor.scss (260 B -> 256 B)