HOMIGRAD [WIP] - Version 270377

Created
Total Size2.2 GB (2,379,136,440 bytes)
Modified Size12.6 MB (13,189,585 bytes)
File Count2857
Engine Version25
Changes
Changes on 2026-05-25
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "SystemScene": "scenes/system.scene", "StartupScene": "scenes/minimal.scene", "Resources": "UI/*\nUI/StatusDisplay/*\ntextures/*\nicons/3d/*\nicons/*\nItems/Ammo/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "SystemScene": "scenes/system.scene",
  "StartupScene": "scenes/minimal.scene",
  "Resources": "UI/*\nUI/StatusDisplay/*\ntextures/*\nicons/3d/*\nicons/*\nItems/Ammo/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (12.6 MB modified)

+39 ~29
  • gamemodes/loadouts/deathmatch.lo_c (9.4 KB)
  • gamemodes/red vs blue.gm_c (1.4 KB)
  • items/armour/blue team armour.prefab_c (3.7 KB)
  • items/armour/red team armour.prefab_c (3.7 KB)
  • models/teamarmour/blueteam.vmat_c (5.4 KB)
  • models/teamarmour/blueteam.vmdl_c (82.9 KB)
  • models/teamarmour/blueteam.vmdl_c.t.png (36.4 KB)
  • models/teamarmour/blueteam_png_79a48ca.generated.vtex_c (572.2 KB)
  • models/teamarmour/redteam.vmat_c (5.4 KB)
  • models/teamarmour/redteam.vmdl_c (82.9 KB)
  • models/teamarmour/redteam.vmdl_c.t.png (36.1 KB)
  • models/teamarmour/redteam_png_ae86352b.generated.vtex_c (572.9 KB)
  • prefabs/surface/wood_bullet.prefab_c (21.3 KB)
  • projectsettings/platform.config (216 B)
  • shaders/postprocess/pp_underwater.shader_c (27.5 KB)
  • sounds/cuff.sound_c (839 B)
  • sounds/cuff.vsnd_c (14.2 KB)
  • sounds/handcuffs_equip.sound_c (849 B)
  • sounds/handcuffs_equip.vsnd_c (141.2 KB)
  • sounds/impacts/bullets/concrete_impact_bullet1.vsnd_c (119.4 KB)
  • sounds/impacts/bullets/concrete_impact_bullet2.vsnd_c (114 KB)
  • sounds/impacts/bullets/concrete_impact_bullet3.vsnd_c (126.2 KB)
  • sounds/impacts/bullets/concrete_impact_bullet4.vsnd_c (146.1 KB)
  • sounds/impacts/melee/bluntweapon/wood-1.vsnd_c (48.6 KB)
  • sounds/impacts/melee/bluntweapon/wood-2.vsnd_c (63.7 KB)
  • sounds/impacts/melee/bluntweapon/wood-3.vsnd_c (44.9 KB)
  • sounds/impacts/melee/bluntweapon/wood-4.vsnd_c (47.9 KB)
  • sounds/impacts/melee/impact-melee-wood.sound_c (953 B)
  • surfaces/sounds/wood/wood_crate_break1.vsnd_c (101.3 KB)
  • surfaces/sounds/wood/wood_crate_break2.vsnd_c (118.4 KB)
  • surfaces/sounds/wood/wood_crate_break3.vsnd_c (89.5 KB)
  • surfaces/sounds/wood/wood_crate_break4.vsnd_c (99.7 KB)
  • surfaces/sounds/wood/wood_smash.sound_c (1002 B)
  • surfaces/sounds/wood/wood_smash_01.vsnd_c (31.5 KB)
  • surfaces/sounds/wood/wood_smash_02.vsnd_c (23.2 KB)
  • surfaces/wood.crate.simpact_c (2.4 KB)
  • surfaces/wood.sheet.simpact_c (2.3 KB)
  • surfaces/wood.sheet.surface_c (1.7 KB)
  • surfaces/wood.surface_c (1.7 KB)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.bolt.dragz.cll (37.3 KB -> 37.8 KB)
  • .bin/package.bolt.iconrenderer.cll (1.1 KB -> 1.1 KB)
  • .bin/package.local.boltfps.cll (208.7 KB -> 208.4 KB)
  • .bin/package.local.boltfps.xml (98.1 KB -> 97.1 KB)
  • loot boxes/cardboardbox.prefab_c (4.3 KB -> 4.3 KB)
  • loot boxes/crate.prefab_c (4.1 KB -> 4.2 KB)
  • loot boxes/weapon_crate.prefab_c (5.7 KB -> 5.8 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (69.7 KB -> 69.9 KB)
  • models/citizen_clothes/vest/tactical_vest/textures/tactical_vest_ao_png_aaea327.generated.vtex_c (645.9 KB -> 645.9 KB)
  • models/citizen_clothes/vest/tactical_vest/textures/tactical_vest_normal_png_789444e3.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • models/citizen_human/citizen_human_male/head_01_vmorf.vtex_c (644.7 KB -> 610.1 KB)
  • models/citizen_human/citizen_human_male/head_02_vmorf.vtex_c (651.9 KB -> 616.6 KB)
  • models/citizen_human/citizen_human_male/jaw_01_vmorf.vtex_c (47.2 KB -> 47.2 KB)
  • models/citizen_human/citizen_human_male/jaw_02_vmorf.vtex_c (47.2 KB -> 47.2 KB)
  • prefabs/awesomeguy.prefab_c (142.4 KB -> 142.5 KB)
  • scenes/minimal.scene_c (35.5 KB -> 90.2 KB)
  • scenes/system.scene_c (16.6 KB -> 16.5 KB)
  • sounds/weapons/switch/switch_3.sound_c (797 B -> 903 B)
  • surfaces/sounds/concrete/concrete_bullet_impact.sound_c (1 KB -> 1.3 KB)
  • surfaces/sounds/footsteps.concrete.sound_c (1.6 KB -> 1.6 KB)
  • surfaces/sounds/glass/glass_sheet_footsteps.sound_c (1.2 KB -> 1.2 KB)
  • surfaces/sounds/grass/grass_footsteps.sound_c (1.7 KB -> 1.7 KB)
  • surfaces/sounds/metallic/metal_footsteps.sound_c (921 B -> 927 B)
  • surfaces/sounds/wood/wood_crate_break.sound_c (898 B -> 1.3 KB)
  • surfaces/sounds/wood/wood_footsteps.sound_c (1.8 KB -> 1.8 KB)
  • surfaces/wood.simpact_c (2.3 KB -> 2.4 KB)
  • weapons/handcuffs/w_handcuffs.prefab_c (5.1 KB -> 5.1 KB)