Sandbox - Version 122940

Created
Total Size2.1 GB (2,305,516,723 bytes)
Modified Size944.8 KB (967,502 bytes)
File Count2240
Engine Version22
Changes
Changes on 2025-10-06
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/game.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": true }, "LaunchMode": "Normal", "MapStartupScene": "scenes/game.scene", "DedicatedServerStartupScene": "scenes/game.scene", "Resources": "icons/*\nvideos/*\nentity-lists/*\nprop-lists/*\nmodels/*.png\nprefabs/*.png\ntextures/blood_splatter/*\nnpcs/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/game.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Normal",
  "MapStartupScene": "scenes/game.scene",
  "DedicatedServerStartupScene": "scenes/game.scene",
  "Resources": "icons/*\nvideos/*\nentity-lists/*\nprop-lists/*\nmodels/*.png\nprefabs/*.png\ntextures/blood_splatter/*\nnpcs/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (944.8 KB modified)

+5 ~77
  • icons/3d/1911.png (421.8 KB)
  • icons/3d/kar98.png (73.5 KB)
  • icons/assets.png (1.1 KB)
  • weapons/fpm4a1/fpm4a1.wep_c (545 B)
  • weapons/fpmp5/fpmp5.wep_c (541 B)
  • .bin/package.base.cll (29.8 KB -> 29.8 KB)
  • .bin/package.base.xml (52.1 KB -> 52.1 KB)
  • .bin/package.bolt.sandbox.cll (19.6 KB -> 19.7 KB)
  • .bin/package.library.badandbest.sprays.cll (2.2 KB -> 2.2 KB)
  • .bin/package.library.bolt.iconrenderer.cll (702 B -> 702 B)
  • .bin/package.library.local.boltfps.cll (116.3 KB -> 118.6 KB)
  • .bin/package.library.local.boltfps.xml (41.4 KB -> 43.7 KB)
  • sounds/guns/gunshot1.sound_c (847 B -> 849 B)
  • sounds/guns/gunshot10.sound_c (848 B -> 850 B)
  • sounds/guns/gunshot11.sound_c (848 B -> 850 B)
  • sounds/guns/gunshot12.sound_c (848 B -> 850 B)
  • sounds/guns/gunshot13.sound_c (848 B -> 850 B)
  • sounds/guns/gunshot14.sound_c (848 B -> 850 B)
  • sounds/guns/gunshot2.sound_c (849 B -> 851 B)
  • sounds/guns/gunshot3.sound_c (847 B -> 849 B)
  • sounds/guns/gunshot4.sound_c (847 B -> 849 B)
  • sounds/guns/gunshot5.sound_c (847 B -> 849 B)
  • sounds/guns/gunshot6.sound_c (847 B -> 849 B)
  • sounds/guns/gunshot7.sound_c (847 B -> 849 B)
  • sounds/guns/gunshot8.sound_c (847 B -> 849 B)
  • sounds/guns/gunshot9.sound_c (847 B -> 849 B)
  • sounds/guns/kill.sound_c (470 B -> 844 B)
  • sounds/guns/lmgbeltfall.sound_c (866 B -> 868 B)
  • sounds/guns/lmgbelton.sound_c (848 B -> 850 B)
  • sounds/guns/lmgequipe.sound_c (848 B -> 850 B)
  • sounds/guns/rifle1boltrelase.sound_c (871 B -> 873 B)
  • sounds/guns/rifle1magin.sound_c (866 B -> 868 B)
  • sounds/guns/rifle1magout.sound_c (867 B -> 869 B)
  • sounds/guns/rifle1magthrow.sound_c (869 B -> 871 B)
  • sounds/guns/rifle1slidepull.sound_c (870 B -> 872 B)
  • sounds/guns/rifle1sliderelease.sound_c (873 B -> 875 B)
  • sounds/guns/rifle2magout.sound_c (869 B -> 871 B)
  • sounds/guns/rifle2slidepull.sound_c (870 B -> 872 B)
  • sounds/guns/rifle2sliderelease.sound_c (873 B -> 875 B)
  • sounds/guns/rifle3magin.sound_c (866 B -> 868 B)
  • sounds/guns/rifle3magout.sound_c (867 B -> 869 B)
  • sounds/guns/rifle3slidepull.sound_c (870 B -> 872 B)
  • sounds/guns/rifle3sliderelease.sound_c (873 B -> 875 B)
  • sounds/guns/rilfe2magin.sound_c (866 B -> 868 B)
  • sounds/guns/rpgfire.sound_c (846 B -> 848 B)
  • sounds/guns/rpgreload.sound_c (848 B -> 850 B)
  • sounds/guns/shotgunammoin.sound_c (868 B -> 870 B)
  • sounds/guns/shotgunchamberpull.sound_c (873 B -> 875 B)
  • sounds/guns/shotgunchamberpush.sound_c (873 B -> 875 B)
  • sounds/guns/sidearm4ammoout.sound_c (870 B -> 872 B)
  • sounds/guns/sidearm4magin.sound_c (868 B -> 870 B)
  • sounds/guns/sidearmmagin.sound_c (867 B -> 869 B)
  • sounds/guns/sidearmmagout.sound_c (868 B -> 870 B)
  • sounds/guns/sidearmmagthrow.sound_c (870 B -> 872 B)
  • sounds/guns/sidearmslidepull.sound_c (871 B -> 873 B)
  • sounds/guns/sidearmsliderelease.sound_c (890 B -> 892 B)
  • sounds/guns/sniperammoin.sound_c (867 B -> 869 B)
  • sounds/guns/sniperreloadphase1.sound_c (873 B -> 875 B)
  • sounds/guns/sniperreloadphase2.sound_c (873 B -> 875 B)
  • weapons/1911/w_1911.prefab_c (5.9 KB -> 6 KB)
  • weapons/akm/akm.wep_c (550 B -> 560 B)
  • weapons/akm/w_akm.prefab_c (7.3 KB -> 7.4 KB)
  • weapons/crowbar/crowbar.wep_c (553 B -> 565 B)
  • weapons/flamethrower/flamethrower.wep_c (575 B -> 587 B)
  • weapons/fpm4a1/w_m4a1.prefab_c (5.6 KB -> 5.6 KB)
  • weapons/fpmp5/w_mp5.prefab_c (7.4 KB -> 7.7 KB)
  • weapons/grenade/grenade.wep_c (442 B -> 454 B)
  • weapons/kar98/kar98.wep_c (543 B -> 545 B)
  • weapons/kar98/w_kar98.prefab_c (8.5 KB -> 8.6 KB)
  • weapons/m4a1/w_m4a1.prefab_c (7.1 KB -> 7.1 KB)
  • weapons/m700/w_m700.prefab_c (5 KB -> 5.3 KB)
  • weapons/magnum/w_magnum.prefab_c (4 KB -> 4.3 KB)
  • weapons/mp5/w_mp5.prefab_c (7.2 KB -> 7.3 KB)
  • weapons/physgun/physgun.wep_c (585 B -> 597 B)
  • weapons/rust_python/w_rust_python.prefab_c (6.5 KB -> 6.8 KB)
  • weapons/rust_shotgun/w_rust_shotgun.prefab_c (11 KB -> 11.4 KB)
  • weapons/rust_smg/w_rust_smg.prefab_c (34.5 KB -> 34.8 KB)
  • weapons/spaghelli m4/w_spaghelli m4.prefab_c (8.4 KB -> 8.9 KB)
  • weapons/spas/w_spas.prefab_c (8.5 KB -> 8.6 KB)
  • weapons/stimpack/stimpack.wep_c (559 B -> 571 B)
  • weapons/svd/w_svd.prefab_c (6.7 KB -> 6.8 KB)
  • weapons/toolgun/toolgun.wep_c (574 B -> 586 B)