Prop Hunt - Version 154246

Created
Total Size1.7 GB (1,852,313,538 bytes)
Modified Size15.8 MB (16,612,389 bytes)
File Count2676
Engine Version24
Changes
Changes on 2026-02-18
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Seekers", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "DedicatedServerStartupScene": "scenes/game.scene", "MapStartupScene": "scenes/menu.scene", "SystemScene": "scenes/system.scene", "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Seekers",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "DedicatedServerStartupScene": "scenes/game.scene",
  "MapStartupScene": "scenes/menu.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (15.8 MB modified)

+47 ~22 -8
  • models/citizen_clothes/hat/gasmask/textures/gasmask_glass.vmat_c (5.3 KB)
  • models/citizen_clothes/hat/gasmask/textures/gasmask_glass_rough_png_2d751121.generated.vtex_c (221.9 KB)
  • models/citizen_clothes/hat/gasmask/textures/gasmask_glass_vmat_g_tcolor_5cecd5d6.generated.vtex_c (1.6 KB)
  • models/citizen_clothes/hat/gasmask/textures/gasmask_glass_vmat_g_tnormal_fadc1a3c.generated.vtex_c (1.6 KB)
  • prefabs/surface/glass_bullet.prefab_c (16.5 KB)
  • prefabs/surface/metal_bullet.prefab_c (12.4 KB)
  • prefabs/surface/wood_bullet.prefab_c (21.9 KB)
  • scenes/testing/dev.scene_c (39 KB)
  • sounds/impacts/bullets/impact-bullet-metal.sound_c (1.1 KB)
  • sounds/impacts/bullets/metal_bullet_impact-1.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-2.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-3.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-4.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-5.vsnd_c (90.4 KB)
  • sounds/impacts/melee/bluntweapon/metal-1.vsnd_c (124.4 KB)
  • sounds/impacts/melee/bluntweapon/wood-1.vsnd_c (48.6 KB)
  • sounds/impacts/melee/bluntweapon/wood-2.vsnd_c (63.7 KB)
  • sounds/impacts/melee/bluntweapon/wood-3.vsnd_c (44.9 KB)
  • sounds/impacts/melee/bluntweapon/wood-4.vsnd_c (47.9 KB)
  • sounds/impacts/melee/impact-melee-metal.sound_c (637 B)
  • sounds/impacts/melee/impact-melee-wood.sound_c (953 B)
  • sounds/taunts/gru.sound_c (844 B)
  • sounds/taunts/sixtyseven.sound_c (867 B)
  • surfaces/glass.surface_c (1.2 KB)
  • surfaces/metal.surface_c (1.3 KB)
  • surfaces/plastic.simpact (1.8 KB)
  • surfaces/plastic.simpact_c (1.8 KB)
  • surfaces/sounds/metallic/metal_bullet_impact.vsnd_c (19.7 KB)
  • surfaces/sounds/metallic/metal_bullet_impact.wav (19 KB)
  • surfaces/sounds/metallic/metal_bullet_impact.wav_c (19.7 KB)
  • surfaces/sounds/metallic/metal_impact.sound (996 B)
  • surfaces/sounds/metallic/metal_impact.sound_c (1017 B)
  • surfaces/sounds/metallic/metal_impact_01.vsnd_c (62.3 KB)
  • surfaces/sounds/metallic/metal_impact_01.wav (61.7 KB)
  • surfaces/sounds/metallic/metal_impact_02.vsnd_c (93.8 KB)
  • surfaces/sounds/metallic/metal_impact_02.wav (186.5 KB)
  • surfaces/sounds/plastic/plastic_impact.sound (1 KB)
  • surfaces/sounds/plastic/plastic_impact.sound_c (1.1 KB)
  • surfaces/sounds/plastic/plastic_impact_01.vsnd_c (77.4 KB)
  • surfaces/sounds/plastic/plastic_impact_01.wav (76.6 KB)
  • surfaces/sounds/plastic/plastic_impact_02.vsnd_c (98.9 KB)
  • surfaces/sounds/plastic/plastic_impact_02.wav (98.2 KB)
  • surfaces/sounds/plastic/plastic_impact_03.vsnd_c (117.4 KB)
  • surfaces/sounds/plastic/plastic_impact_03.wav (381.6 KB)
  • surfaces/wood.surface_c (1.7 KB)
  • textures/cubemaps/default2.vtex_c (513.3 KB)
  • ui/game/panels/chat/slashcommandautocomplete.razor.scss (1.8 KB)
  • .bin/package.alex.screenspacegodrays.cll (2.4 KB -> 2.4 KB)
  • .bin/package.base.cll (32.9 KB -> 32.9 KB)
  • .bin/package.bolt.seekers.cll (37.2 KB -> 37.9 KB)
  • .bin/package.local.boltfps.cll (183.7 KB -> 186.3 KB)
  • .bin/package.local.bugtrap.cll (3.1 KB -> 3.1 KB)
  • materials/library_material.vmat_c (5 KB -> 5 KB)
  • models/citizen/citizen.vanmgrph_c (67.3 KB -> 67.9 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (67.8 KB -> 68.1 KB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • prefabs/prop.prefab_c (16.6 KB -> 16.5 KB)
  • shaders/godrays.shader_c (30.3 KB -> 30.3 KB)
  • shaders/worldscope.shader_c (157.1 KB -> 157.1 KB)
  • surfaces/metal.sheet.simpact (1.9 KB -> 2 KB)
  • surfaces/metal.sheet.simpact_c (2 KB -> 2.2 KB)
  • surfaces/metal.simpact (2 KB -> 2.1 KB)
  • surfaces/metal.simpact_c (2.3 KB -> 2.4 KB)
  • surfaces/sounds/grenade/grenade_impact.sound (987 B -> 989 B)
  • surfaces/sounds/grenade/grenade_impact.sound_c (1008 B -> 1010 B)
  • surfaces/sounds/metallic/metal_bullet_impact.sound (945 B -> 946 B)
  • surfaces/sounds/metallic/metal_bullet_impact.sound_c (940 B -> 925 B)
  • ui/game/panels/chat/chatbox.razor.scss (9.3 KB -> 9.3 KB)
  • surfaces/sounds/metallic/metal_bullet_impact_01.mp3 (9.5 KB)
  • surfaces/sounds/metallic/metal_bullet_impact_01.vsnd_c (10.3 KB)
  • surfaces/sounds/metallic/metal_bullet_impact_02.mp3 (21.4 KB)
  • surfaces/sounds/metallic/metal_bullet_impact_02.vsnd_c (22.2 KB)
  • surfaces/sounds/metallic/metal_bullet_impact_03.mp3 (26.7 KB)
  • surfaces/sounds/metallic/metal_bullet_impact_03.vsnd_c (27.5 KB)
  • surfaces/sounds/metallic/metal_bullet_impact_04.mp3 (10.5 KB)
  • surfaces/sounds/metallic/metal_bullet_impact_04.vsnd_c (11.3 KB)