Prop Hunt - Version 271794

Created
Total Size1.8 GB (1,965,848,317 bytes)
Modified Size15.7 MB (16,419,071 bytes)
File Count2951
Engine Version25
Changes
Changes on 2026-05-28
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Seekers", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "DedicatedServerStartupScene": "scenes/game.scene", "SystemScene": "scenes/system.scene", "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*\nclutter/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Seekers",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "DedicatedServerStartupScene": "scenes/game.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*\nclutter/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (15.7 MB modified)

+31 ~34 -7
  • prefabs/surface/wood_bullet.prefab_c (21.3 KB)
  • projectsettings/platform.config (216 B)
  • sounds/impacts/bullets/concrete_impact_bullet1.vsnd_c (119.4 KB)
  • sounds/impacts/bullets/concrete_impact_bullet2.vsnd_c (114 KB)
  • sounds/impacts/bullets/concrete_impact_bullet3.vsnd_c (126.2 KB)
  • sounds/impacts/bullets/concrete_impact_bullet4.vsnd_c (146.1 KB)
  • sounds/impacts/melee/bluntweapon/wood-1.vsnd_c (48.6 KB)
  • sounds/impacts/melee/bluntweapon/wood-2.vsnd_c (63.7 KB)
  • sounds/impacts/melee/bluntweapon/wood-3.vsnd_c (44.9 KB)
  • sounds/impacts/melee/bluntweapon/wood-4.vsnd_c (47.9 KB)
  • sounds/impacts/melee/impact-melee-wood.sound_c (953 B)
  • surfaces/sounds/wood/wood_crate_break1.vsnd_c (101.3 KB)
  • surfaces/sounds/wood/wood_crate_break1.wav (100.6 KB)
  • surfaces/sounds/wood/wood_crate_break2.vsnd_c (118.4 KB)
  • surfaces/sounds/wood/wood_crate_break2.wav (117.7 KB)
  • surfaces/sounds/wood/wood_crate_break3.vsnd_c (89.5 KB)
  • surfaces/sounds/wood/wood_crate_break3.wav (88.8 KB)
  • surfaces/sounds/wood/wood_crate_break4.vsnd_c (99.7 KB)
  • surfaces/sounds/wood/wood_crate_break4.wav (99 KB)
  • surfaces/sounds/wood/wood_smash.sound (997 B)
  • surfaces/sounds/wood/wood_smash.sound_c (1002 B)
  • surfaces/sounds/wood/wood_smash_01.mp3 (30.8 KB)
  • surfaces/sounds/wood/wood_smash_01.vsnd_c (31.5 KB)
  • surfaces/sounds/wood/wood_smash_02.mp3 (22.5 KB)
  • surfaces/sounds/wood/wood_smash_02.vsnd_c (23.2 KB)
  • surfaces/wood.crate.simpact (2.1 KB)
  • surfaces/wood.crate.simpact_c (2.4 KB)
  • surfaces/wood.sheet.simpact (2 KB)
  • surfaces/wood.sheet.simpact_c (2.3 KB)
  • surfaces/wood.sheet.surface_c (1.7 KB)
  • surfaces/wood.surface_c (1.7 KB)
  • .bin/package.alex.screenspacegodrays.cll (2.4 KB -> 2.4 KB)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.bolt.seekers.cll (38.6 KB -> 38.6 KB)
  • .bin/package.local.boltconomy.cll (844 B -> 845 B)
  • .bin/package.local.boltfps.cll (208.5 KB -> 208.9 KB)
  • .bin/package.local.boltfps.xml (98.1 KB -> 97.1 KB)
  • .bin/package.local.bugtrap.cll (3.4 KB -> 3.4 KB)
  • models/citizen/citizen.vanmgrph_c (69.8 KB -> 70.1 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (69.7 KB -> 69.9 KB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • models/citizen_human/citizen_human_male/head_01_vmorf.vtex_c (644.7 KB -> 610.1 KB)
  • models/citizen_human/citizen_human_male/head_02_vmorf.vtex_c (651.9 KB -> 616.6 KB)
  • models/citizen_human/citizen_human_male/jaw_01_vmorf.vtex_c (47.2 KB -> 47.2 KB)
  • models/citizen_human/citizen_human_male/jaw_02_vmorf.vtex_c (47.2 KB -> 47.2 KB)
  • prefabs/glass.prefab_c (3.3 KB -> 2.4 KB)
  • scenes/game.scene_c (2.7 KB -> 2.7 KB)
  • sounds/weapons/switch/switch_3.sound_c (797 B -> 903 B)
  • surfaces/sounds/concrete/concrete_bullet_impact.sound (1009 B -> 1.1 KB)
  • surfaces/sounds/concrete/concrete_bullet_impact.sound_c (1 KB -> 1.3 KB)
  • surfaces/sounds/footsteps.concrete.sound (1.3 KB -> 1.3 KB)
  • surfaces/sounds/footsteps.concrete.sound_c (1.6 KB -> 1.6 KB)
  • surfaces/sounds/glass/glass_sheet_footsteps.sound (1.1 KB -> 1.1 KB)
  • surfaces/sounds/glass/glass_sheet_footsteps.sound_c (1.2 KB -> 1.2 KB)
  • surfaces/sounds/grass/grass_footsteps.sound (1.3 KB -> 1.3 KB)
  • surfaces/sounds/grass/grass_footsteps.sound_c (1.7 KB -> 1.7 KB)
  • surfaces/sounds/metallic/metal_footsteps.sound (942 B -> 948 B)
  • surfaces/sounds/metallic/metal_footsteps.sound_c (921 B -> 927 B)
  • surfaces/sounds/wood/wood_crate_break.sound (935 B -> 1.1 KB)
  • surfaces/sounds/wood/wood_crate_break.sound_c (898 B -> 1.3 KB)
  • surfaces/sounds/wood/wood_footsteps.sound (1.4 KB -> 1.4 KB)
  • surfaces/sounds/wood/wood_footsteps.sound_c (1.8 KB -> 1.8 KB)
  • surfaces/wood.simpact (2 KB -> 2 KB)
  • surfaces/wood.simpact_c (2.3 KB -> 2.4 KB)
  • prefabs/surface/glass_bullet.prefab_c (16.1 KB)
  • sounds/footsteps/footstep-glass-walk-001.vsnd_c (116.1 KB)
  • sounds/footsteps/footstep-glass-walk-002.vsnd_c (92.7 KB)
  • sounds/footsteps/footstep-glass-walk-003.vsnd_c (109.3 KB)
  • sounds/footsteps/footstep-glass.sound_c (1.1 KB)
  • sounds/guns/rifle2sliderelease.sound_c (883 B)
  • surfaces/glass.surface_c (1.8 KB)