Prop Hunt [Dev] - Version 139953

Created
Total Size1.7 GB (1,849,798,380 bytes)
Modified Size158.8 MB (166,544,354 bytes)
File Count2447
Engine Version23
Changes
Changes on 2026-01-16
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Seekers", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "DedicatedServerStartupScene": "scenes/system.scene", "MapStartupScene": "scenes/menu.scene", "SystemScene": "scenes/system.scene", "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Seekers",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "DedicatedServerStartupScene": "scenes/system.scene",
  "MapStartupScene": "scenes/menu.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (158.8 MB modified)

+81 ~188 -13
  • icons/3d/1187.png (90.9 KB)
  • icons/3d/deagle.png (105 KB)
  • icons/3d/rpd.png (168.2 KB)
  • materials/particles/electrical/electrical_arc03.vtex_c (211.2 KB)
  • materials/particles/electrical/electrical_arc03b.vtex_c (65 KB)
  • models/deagle/deagle.vmdl_c (556.9 KB)
  • models/deagle/deagle.vmdl_c.t.png (22.7 KB)
  • models/deagle/deaglearms.vmdl_c (307.8 KB)
  • models/deagle/deaglearms.vmdl_c.t.png (11.2 KB)
  • models/deagle/textures/t_deagle_bullet.vmat_c (5.5 KB)
  • models/deagle/textures/t_deagle_bullet_basecolor_png_e8a6db6e.generated.vtex_c (271.5 KB)
  • models/deagle/textures/t_deagle_bullet_normal_png_c062a5c4.generated.vtex_c (282.9 KB)
  • models/deagle/textures/t_deagle_magazine.vmat_c (5.3 KB)
  • models/deagle/textures/t_deagle_magazine_basecolor_png_e4b7f7de.generated.vtex_c (2.1 MB)
  • models/deagle/textures/t_deagle_magazine_metallic_png_b5440175.generated.vtex_c (2.3 MB)
  • models/deagle/textures/t_deagle_magazine_normal_png_a04853fe.generated.vtex_c (4.4 MB)
  • models/deagle/textures/t_deagle_mainbody.vmat_c (5.5 KB)
  • models/deagle/textures/t_deagle_mainbody_basecolor_png_2086e11d.generated.vtex_c (18.4 MB)
  • models/deagle/textures/t_deagle_mainbody_normal_png_8ec3efe.generated.vtex_c (16 MB)
  • models/deagle/textures/t_deagle_slide.vmat_c (5.5 KB)
  • models/deagle/textures/t_deagle_slide_basecolor_png_3dbc64e3.generated.vtex_c (16.5 MB)
  • models/deagle/textures/t_deagle_slide_normal_png_58b7a851.generated.vtex_c (15.6 MB)
  • models/raygun/textures/metalic_jpg_4be4a0e8.generated.vtex_c (778.4 KB)
  • models/raygun/textures/raygunao_jpg_d850916.generated.vtex_c (3.1 MB)
  • models/raygun/textures/raygun_albedo_aged.vmat_c (7 KB)
  • models/raygun/textures/raygun_albedo_aged_jpg_8b7f6d3b.generated.vtex_c (37.5 MB)
  • models/raygun/textures/raygun_normals_tangent_jpg_1c80c595.generated.vtex_c (19.8 MB)
  • models/raygun/textures/raygun_scratches_bump_jpg_98fb0c3f.generated.vtex_c (372.8 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass_vmat_g_tnormal_bd801e22.generated.vtex_c (1.8 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_red_dot_vmat_g_tnormal_bd801e22.generated.vtex_c (1.8 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_red_dot_vmat_g_tnormal_bd801e22.generated.vtex_c (1.8 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass_vmat_g_tnormal_bd801e22.generated.vtex_c (1.8 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_red_dot_vmat_g_tnormal_bd801e22.generated.vtex_c (1.8 KB)
  • particles/blood_gush.prefab_c (4.9 KB)
  • particles/impacts/fabric-bullet.prefab_c (7.8 KB)
  • particles/impacts/flesh-bullet.prefab_c (17.2 KB)
  • particles/impacts/glass-bullet.prefab_c (16.8 KB)
  • particles/impacts/metal-bullet.prefab_c (12.6 KB)
  • particles/impacts/plastic-bullet.prefab_c (12.7 KB)
  • particles/impacts/wood-bullet.prefab_c (22.2 KB)
  • sounds/gore/gib_01.vsnd_c (10.8 KB)
  • sounds/gore/stab_flesh.sound_c (851 B)
  • sounds/guns/9mm-pistol-shot.sound_c (872 B)
  • sounds/guns/9mm-pistol-shot.vsnd_c (17.7 KB)
  • sounds/guns/knife/knife.whoosh.sound_c (1.4 KB)
  • sounds/guns/whoosh.vsnd_c (149.2 KB)
  • sounds/zombie/attack/attack.sound_c (1.2 KB)
  • sounds/zombie/attack/tack1.vsnd_c (225.1 KB)
  • sounds/zombie/attack/tack2.vsnd_c (553.9 KB)
  • sounds/zombie/attack/tack3.vsnd_c (520.8 KB)
  • sounds/zombie/attack/tack4.vsnd_c (621.8 KB)
  • sounds/zombie/attack/tack5.vsnd_c (524.1 KB)
  • sounds/zombie/idle/idle.sound_c (1.6 KB)
  • sounds/zombie/idle/idle1.vsnd_c (87 KB)
  • sounds/zombie/idle/idle10.vsnd_c (143.3 KB)
  • sounds/zombie/idle/idle11.vsnd_c (126.2 KB)
  • sounds/zombie/idle/idle2.vsnd_c (126.8 KB)
  • sounds/zombie/idle/idle3.vsnd_c (122.5 KB)
  • sounds/zombie/idle/idle4.vsnd_c (86.4 KB)
  • sounds/zombie/idle/idle5.vsnd_c (75.9 KB)
  • sounds/zombie/idle/idle6.vsnd_c (130.4 KB)
  • sounds/zombie/idle/idle7.vsnd_c (101 KB)
  • sounds/zombie/idle/idle8.vsnd_c (112.1 KB)
  • sounds/zombie/idle/idle9.vsnd_c (104.1 KB)
  • surfaces/fabric.simpact (1.7 KB)
  • surfaces/fabric.simpact_c (1.7 KB)
  • surfaces/sounds/concrete/shared_concrete_step_01.vsnd_c (43.1 KB)
  • surfaces/sounds/concrete/shared_concrete_step_02.vsnd_c (44 KB)
  • surfaces/sounds/concrete/shared_concrete_step_03.vsnd_c (44.6 KB)
  • surfaces/sounds/concrete/shared_concrete_step_04.vsnd_c (51 KB)
  • surfaces/sounds/concrete/shared_concrete_step_05.vsnd_c (43.5 KB)
  • surfaces/sounds/concrete/shared_concrete_step_06.vsnd_c (35.8 KB)
  • surfaces/sounds/concrete/shared_concrete_step_07.vsnd_c (38.8 KB)
  • surfaces/sounds/concrete/shared_concrete_step_08.vsnd_c (46.1 KB)
  • surfaces/sounds/concrete/shared_concrete_step_09.vsnd_c (48.2 KB)
  • weapons/deagle/deagle.wep_c (496 B)
  • weapons/deagle/v_deagle.prefab_c (22.5 KB)
  • weapons/deagle/w_deagle.prefab_c (7.2 KB)
  • weapons/rpd/rpd.wep_c (484 B)
  • weapons/rpd/v_rpd.prefab_c (20 KB)
  • weapons/rpd/w_rpd.prefab_c (13.5 KB)
  • .bin/package.base.cll (32.7 KB -> 32.8 KB)
  • .bin/package.bolt.seekers_dev.cll (21.9 KB -> 22 KB)
  • .bin/package.local.boltfps.cll (135.8 KB -> 138.3 KB)
  • .bin/package.local.boltfps.xml (68 KB -> 69.5 KB)
  • .bin/package.local.bugtrap.cll (2.5 KB -> 2.5 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_eabac46e.generated.vtex_c (2 KB -> 2 KB)
  • models/1911/1911.vanmgrph_c (3.7 KB -> 3.7 KB)
  • models/citizen/citizen.vanmgrph_c (65.8 KB -> 65.7 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (65.6 KB -> 65.4 KB)
  • models/kar98k/kar98sf.vmdl_c (161.6 KB -> 161.3 KB)
  • models/raygun/raygun.vmdl_c (159.4 KB -> 733.6 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell.vmat_c (5.7 KB -> 5.6 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet.vmat_c (5.8 KB -> 5.7 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet.vmat_c (5.7 KB -> 5.7 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr.vmat_c (5.8 KB -> 5.7 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass.vmat_c (6.2 KB -> 6 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_red_dot.vmat_c (6.2 KB -> 6.1 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight.vmat_c (6.1 KB -> 6 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_glass.vmat_c (6.2 KB -> 6.1 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_red_dot.vmat_c (6.8 KB -> 6.7 KB)
  • models/weapons/sbox_attachments/sight_ranged/v_ranged_sight.vmat_c (6.1 KB -> 6 KB)
  • models/weapons/sbox_attachments/silencer_9mm/silencer_9mm.vmat_c (6 KB -> 5.9 KB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade.vmat_c (6 KB -> 5.7 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmat_c (5.7 KB -> 5.6 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmdl_c (301.1 KB -> 161.6 KB)
  • models/weapons/sbox_melee_trenchknife/v_trenchknife.vanmgrph_c (29.9 KB -> 29.8 KB)
  • models/weapons/sbox_melee_trenchknife/v_trenchknife.vmat_c (5.9 KB -> 5.8 KB)
  • models/weapons/sbox_melee_trenchknife/v_trenchknife.vmdl_c (297 KB -> 292.4 KB)
  • models/weapons/sbox_pistol_usp/v_usp.vmat_c (5.5 KB -> 5.4 KB)
  • models/weapons/sbox_pistol_usp/v_usp.vmdl_c (1.5 MB -> 1.4 MB)
  • models/weapons/sbox_pistol_usp/v_usp_magazine.vmat_c (5.7 KB -> 5.6 KB)
  • models/weapons/sbox_pistol_usp/v_usp_match.vmat_c (5.6 KB -> 5.6 KB)
  • models/weapons/sbox_pistol_usp/v_usp_raised_sights.vmat_c (5.8 KB -> 5.8 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr.vmat_c (5.6 KB -> 5.5 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass.vmat_c (6.2 KB -> 6 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_red_dot.vmat_c (6.1 KB -> 6 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c (1.4 MB -> 1.2 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a.vmat_c (6 KB -> 5.9 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b.vmat_c (6 KB -> 5.9 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c.vmat_c (6 KB -> 5.9 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder.vmat_c (6.2 KB -> 6.1 KB)
  • models/weapons/sbox_smg_mp5/v_mp5.vmdl_c (2.1 MB -> 2 MB)
  • models/weapons/sbox_smg_mp5/v_mp5_a.vmat_c (5.5 KB -> 5.4 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_b.vmat_c (5.5 KB -> 5.4 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_c.vmat_c (5.5 KB -> 5.4 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_magazine.vmat_c (5.7 KB -> 5.6 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_railmount.vmat_c (5.7 KB -> 5.6 KB)
  • models/weapons/sbox_sniper_m700/v_m700.vanmgrph_c (34.5 KB -> 34.4 KB)
  • models/weapons/sbox_sniper_m700/v_m700.vmdl_c (2.2 MB -> 2.2 MB)
  • models/weapons/sbox_sniper_m700/v_m700_a.vmat_c (5.6 KB -> 5.5 KB)
  • models/weapons/sbox_sniper_m700/v_m700_b.vmat_c (5.6 KB -> 5.5 KB)
  • models/weapons/sbox_sniper_m700/v_m700_c.vmat_c (5.6 KB -> 5.5 KB)
  • models/weapons/sbox_sniper_m700/v_m700_magazine.vmat_c (5.8 KB -> 5.7 KB)
  • prefabs/player.prefab_c (44.1 KB -> 44.1 KB)
  • prefabs/prop.prefab_c (15.7 KB -> 15.7 KB)
  • resources/decoy.wep_c (446 B -> 446 B)
  • scenes/menu.scene_c (165 KB -> 165 KB)
  • scenes/system.scene_c (11.8 KB -> 11.8 KB)
  • scenes/testing/dev.scene_c (27.5 KB -> 27.5 KB)
  • scenes/testing/hunter testing.scene_c (2 KB -> 2 KB)
  • scenes/testing/prop controller.scene_c (4.8 KB -> 4.8 KB)
  • scenes/testing/variable maps.scene_c (2 KB -> 2 KB)
  • shaders/glass_scope.shader_c (167.2 KB -> 187.1 KB)
  • shaders/scope.shader_c (15.4 KB -> 15.4 KB)
  • shaders/worldscope.shader_c (147.9 KB -> 147.9 KB)
  • sounds/deployables/scanner_deploy.sound_c (818 B -> 818 B)
  • sounds/deployables/scan_idle.sound_c (799 B -> 799 B)
  • sounds/guns/dryfire.sound_c (848 B -> 848 B)
  • sounds/guns/gunshot1.sound_c (847 B -> 847 B)
  • sounds/guns/gunshot10.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot11.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot12.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot13.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot14.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot2.sound_c (851 B -> 851 B)
  • sounds/guns/gunshot3.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot4.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot5.sound_c (748 B -> 748 B)
  • sounds/guns/gunshot6.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot7.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot8.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot9.sound_c (849 B -> 849 B)
  • sounds/guns/knife/knife.swing.sound_c (979 B -> 981 B)
  • sounds/guns/sidearmmagin.sound_c (869 B -> 871 B)
  • sounds/guns/sidearmmagout.sound_c (870 B -> 872 B)
  • sounds/hunter1kills/blamo.sound_c (868 B -> 868 B)
  • sounds/hunter1kills/cheeky.sound_c (869 B -> 869 B)
  • sounds/hunter1kills/fool.sound_c (867 B -> 867 B)
  • sounds/hunter1kills/hiyah.sound_c (868 B -> 868 B)
  • sounds/hunter1kills/kapow.sound_c (868 B -> 868 B)
  • sounds/hunter1kills/knew.sound_c (867 B -> 867 B)
  • sounds/hunter1kills/myhands.sound_c (870 B -> 870 B)
  • sounds/hunter1kills/notbemissed.sound_c (890 B -> 890 B)
  • sounds/hunter1kills/slag.sound_c (867 B -> 867 B)
  • sounds/hunter1kills/takethat.sound_c (871 B -> 871 B)
  • sounds/hunter1taunts/daysnumbered.sound_c (893 B -> 893 B)
  • sounds/hunter1taunts/dingdang.sound_c (873 B -> 889 B)
  • sounds/hunter1taunts/goodday.sound_c (872 B -> 872 B)
  • sounds/hunter1taunts/goodprop.sound_c (873 B -> 889 B)
  • sounds/hunter1taunts/hate.sound_c (869 B -> 869 B)
  • sounds/hunter1taunts/naughty.sound_c (872 B -> 872 B)
  • sounds/hunter1taunts/sparekey.sound_c (875 B -> 891 B)
  • sounds/music/ph_hunterwin.sound_c (864 B -> 864 B)
  • sounds/music/ph_propwin.sound_c (862 B -> 862 B)
  • sounds/radio/radio_songs.sound_c (1.1 KB -> 1.1 KB)
  • sounds/taunts/bad_boys.sound_c (852 B -> 868 B)
  • sounds/taunts/bees_fix.sound_c (850 B -> 866 B)
  • sounds/taunts/billymays_areyouontheballs.sound_c (916 B -> 916 B)
  • sounds/taunts/billymays_getontheballs.sound_c (897 B -> 913 B)
  • sounds/taunts/billymays_iguaranteeit.sound_c (896 B -> 896 B)
  • sounds/taunts/billymays_itsoeasy.sound_c (892 B -> 892 B)
  • sounds/taunts/billymays_laundrymadeeasy.sound_c (915 B -> 915 B)
  • sounds/taunts/billymays_newoxyclean.sound_c (895 B -> 895 B)
  • sounds/taunts/billymays_nomoredetergent.sound_c (915 B -> 915 B)
  • sounds/taunts/billymays_only9_99.sound_c (892 B -> 892 B)
  • sounds/taunts/billymays_oxyclean.sound_c (892 B -> 892 B)
  • sounds/taunts/billymays_sogetontheballs.sound_c (915 B -> 915 B)
  • sounds/taunts/boom_hs.sound_c (849 B -> 865 B)
  • sounds/taunts/car_horn.sound_c (850 B -> 866 B)
  • sounds/taunts/chicken_hammer.sound_c (872 B -> 872 B)
  • sounds/taunts/deaddog.sound_c (849 B -> 865 B)
  • sounds/taunts/doh.sound_c (845 B -> 845 B)
  • sounds/taunts/forces_eliminated.sound_c (891 B -> 891 B)
  • sounds/taunts/go_away_or_i_shall.sound_c (892 B -> 892 B)
  • sounds/taunts/hardbass.sound_c (852 B -> 868 B)
  • sounds/taunts/homero.sound_c (848 B -> 848 B)
  • sounds/taunts/ill_be_back.sound_c (869 B -> 869 B)
  • sounds/taunts/i_am_cornholio.sound_c (874 B -> 874 B)
  • sounds/taunts/i_am_the_one_and_only.sound_c (895 B -> 895 B)
  • sounds/taunts/leroy_jenkins.sound_c (873 B -> 873 B)
  • sounds/taunts/nein.sound_c (846 B -> 846 B)
  • sounds/taunts/oh_yea_he_will_pay.sound_c (894 B -> 894 B)
  • sounds/taunts/ok_i_will_tell_you.sound_c (892 B -> 892 B)
  • sounds/taunts/on_me.sound_c (849 B -> 849 B)
  • sounds/taunts/over9000.sound_c (850 B -> 866 B)
  • sounds/taunts/pingas.sound_c (848 B -> 848 B)
  • sounds/taunts/pls_come_again.sound_c (872 B -> 872 B)
  • sounds/taunts/pokemon.sound_c (849 B -> 865 B)
  • sounds/taunts/retarted_laugh.sound_c (874 B -> 874 B)
  • sounds/taunts/sham_wow.sound_c (850 B -> 866 B)
  • sounds/taunts/sparta.sound_c (848 B -> 848 B)
  • sounds/taunts/tri_poloski1.sound_c (872 B -> 872 B)
  • sounds/taunts/tri_poloski2.sound_c (872 B -> 872 B)
  • sounds/taunts/watatata.sound_c (850 B -> 866 B)
  • sounds/taunts/wololo.sound_c (848 B -> 848 B)
  • sounds/taunts/woohoo.sound_c (848 B -> 848 B)
  • sounds/taunts/wrong.sound_c (849 B -> 849 B)
  • sounds/taunts/wroooong.sound_c (852 B -> 868 B)
  • surfaces/ceramic.simpact (1.6 KB -> 1.8 KB)
  • surfaces/ceramic.simpact_c (1.6 KB -> 1.8 KB)
  • surfaces/concrete.simpact (1.8 KB -> 1.8 KB)
  • surfaces/concrete.simpact_c (2 KB -> 2 KB)
  • surfaces/dirt.simpact (1.9 KB -> 1.9 KB)
  • surfaces/dirt.simpact_c (2.1 KB -> 2.1 KB)
  • surfaces/flesh.simpact (1.8 KB -> 1.8 KB)
  • surfaces/flesh.simpact_c (1.9 KB -> 1.9 KB)
  • surfaces/glass.simpact (1.9 KB -> 1.9 KB)
  • surfaces/glass.simpact_c (2.1 KB -> 2.1 KB)
  • surfaces/grass.simpact (2 KB -> 2 KB)
  • surfaces/grass.simpact_c (2.2 KB -> 2.2 KB)
  • surfaces/metal.sheet.simpact (1.9 KB -> 1.9 KB)
  • surfaces/metal.sheet.simpact_c (2 KB -> 2 KB)
  • surfaces/metal.simpact (2 KB -> 1.9 KB)
  • surfaces/metal.simpact_c (2.2 KB -> 2.1 KB)
  • surfaces/sounds/flesh/flesh_bullet_impact.sound (1.2 KB -> 1.2 KB)
  • surfaces/sounds/flesh/flesh_bullet_impact.sound_c (1.5 KB -> 1.6 KB)
  • surfaces/sounds/flesh/flesh_explo.sound (1.2 KB -> 1.2 KB)
  • surfaces/sounds/flesh/flesh_explo.sound_c (1.5 KB -> 1.5 KB)
  • surfaces/sounds/footsteps.concrete.sound (1.1 KB -> 1.2 KB)
  • surfaces/sounds/footsteps.concrete.sound_c (1.6 KB -> 1.8 KB)
  • surfaces/wood.simpact (1.9 KB -> 1.9 KB)
  • surfaces/wood.simpact_c (2.2 KB -> 2.1 KB)
  • teams/hunters.team_c (532 B -> 548 B)
  • teams/props.team_c (498 B -> 498 B)
  • textures/generated/imagefile/56288c705ab951cc.vtex_c (21.6 KB -> 21.6 KB)
  • ui/dropdown.cs.scss (114 B -> 187 B)
  • ui/game/panels/game/scoreboard.razor.scss (6.4 KB -> 6.5 KB)
  • ui/game/panels/largemessage.razor.scss (1.1 KB -> 2.1 KB)
  • weapons/1187/1187.wep_c (535 B -> 487 B)
  • weapons/1187/w_1187.prefab_c (8.6 KB -> 8.6 KB)
  • weapons/1911/w_1911.prefab_c (7.1 KB -> 7 KB)
  • weapons/common/effects/muzzle.prefab_c (11.7 KB -> 12.4 KB)
  • weapons/quickknife/w_quickknife.prefab_c (7.2 KB -> 7.2 KB)
  • weapons/raygun/raygun_projectile.prefab_c (6 KB -> 22.5 KB)
  • weapons/raygun/v_raygun.prefab_c (19.1 KB -> 18.6 KB)
  • weapons/raygun/w_raygun.prefab_c (4.9 KB -> 5 KB)
  • models/raygun/textures/raygun.vmat_c (5.7 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass_vmat_g_tnormal_fed84421.generated.vtex_c (1.8 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_red_dot_vmat_g_tnormal_fed84421.generated.vtex_c (1.8 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_red_dot_vmat_g_tnormal_fed84421.generated.vtex_c (1.8 KB)
  • particles/impacts/fabric_bullet.prefab_c (7.8 KB)
  • particles/impacts/flesh_bullet.prefab_c (17.1 KB)
  • particles/impacts/glass_bullet.prefab_c (16.8 KB)
  • particles/impacts/metal_bullet.prefab_c (12.6 KB)
  • particles/impacts/plastic_bullet.prefab_c (12.7 KB)
  • particles/impacts/wood_bullet.prefab_c (22.2 KB)
  • surfaces/cardboard.simpact (1.6 KB)
  • surfaces/wood.sheet.simpact (1.9 KB)
  • weapons/raygun/raygun_impact.prefab_c (5.1 KB)