Prop Hunt [Dev] - Version 144796

Created
Total Size1.7 GB (1,841,552,781 bytes)
Modified Size7.7 MB (8,099,148 bytes)
File Count2470
Engine Version24
Changes
Changes on 2026-01-26
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Seekers", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "DedicatedServerStartupScene": "scenes/system.scene", "MapStartupScene": "scenes/menu.scene", "SystemScene": "scenes/system.scene", "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Seekers",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "DedicatedServerStartupScene": "scenes/system.scene",
  "MapStartupScene": "scenes/menu.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.7 MB modified)

+17 ~21
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmdl_c (161.6 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmdl_c.t.png (9.5 KB)
  • models/weapons/sbox_melee_trenchknife/v_trenchknife.vmdl_c (292.4 KB)
  • models/weapons/sbox_melee_trenchknife/v_trenchknife.vmdl_c.t.png (2.6 KB)
  • models/weapons/sbox_pistol_usp/v_usp.vmdl_c (1.4 MB)
  • models/weapons/sbox_pistol_usp/v_usp.vmdl_c.t.png (8.8 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c (1.2 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c.t.png (18.5 KB)
  • models/weapons/sbox_smg_mp5/v_mp5.vmdl_c (2 MB)
  • models/weapons/sbox_smg_mp5/v_mp5.vmdl_c.t.png (21.4 KB)
  • models/weapons/sbox_sniper_m700/v_m700.vmdl_c (2.2 MB)
  • models/weapons/sbox_sniper_m700/v_m700.vmdl_c.t.png (18.7 KB)
  • particles/surfaces/impact.wood.prefab_c (18.6 KB)
  • sounds/ambience/cave/rock-falls-001.sound_c (1.6 KB)
  • sounds/ambience/cave/water-drips-001.sound_c (2 KB)
  • sounds/ambience/cave/water-drips-light-001.sound_c (3.2 KB)
  • soundscapes/cave/cave_calm_01a.sndscape_c (1.1 KB)
  • .bin/package.base.cll (32.8 KB -> 32.8 KB)
  • .bin/package.bolt.seekers_dev.cll (23.2 KB -> 23.4 KB)
  • .bin/package.local.boltfps.cll (147.9 KB -> 147.8 KB)
  • .bin/package.local.boltfps.xml (77.7 KB -> 77.7 KB)
  • .bin/package.local.bugtrap.cll (2.5 KB -> 2.5 KB)
  • models/deagle/deagle.vmdl_c.t.png (36.3 KB -> 23.4 KB)
  • models/deagle/deaglearms.vmdl_c.t.png (36.3 KB -> 11.2 KB)
  • models/rpd/v_rpd.vmdl_c.t.png (36.3 KB -> 20.7 KB)
  • models/rpd/v_rpdarms.vmdl_c.t.png (36.3 KB -> 16.1 KB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade.vmat_c (6 KB -> 5.7 KB)
  • prefabs/player.prefab_c (44.1 KB -> 42.1 KB)
  • sounds/hunter1kills/blamo.sound_c (868 B -> 865 B)
  • sounds/hunter1kills/cheeky.sound_c (869 B -> 866 B)
  • sounds/hunter1kills/fool.sound_c (867 B -> 864 B)
  • sounds/hunter1kills/hiyah.sound_c (868 B -> 865 B)
  • sounds/hunter1kills/kapow.sound_c (868 B -> 865 B)
  • sounds/hunter1kills/knew.sound_c (867 B -> 864 B)
  • sounds/hunter1kills/myhands.sound_c (870 B -> 867 B)
  • sounds/hunter1kills/notbemissed.sound_c (890 B -> 887 B)
  • sounds/hunter1kills/slag.sound_c (867 B -> 864 B)
  • sounds/hunter1kills/takethat.sound_c (871 B -> 868 B)