Prop Hunt [Dev] - Version 162016
| Created | |
|---|---|
| Total Size | 1.7 GB (1,856,942,994 bytes) |
| Modified Size | 52.5 MB (55,007,768 bytes) |
| File Count | 2675 |
| Engine Version | 24 |
| Changes | Changes on 2026-03-15 |
| Meta |
Diff (52.5 MB modified)
+49 ~563 -10- models/citizen_clothes/hat/gasmask/textures/gasmask_glass.vmat_c (5.3 KB)
- models/citizen_clothes/hat/gasmask/textures/gasmask_glass_rough_png_2d751121.generated.vtex_c (221.9 KB)
- models/citizen_clothes/hat/gasmask/textures/gasmask_glass_vmat_g_tcolor_5cecd5d6.generated.vtex_c (1.6 KB)
- models/citizen_clothes/hat/gasmask/textures/gasmask_glass_vmat_g_tnormal_fadc1a3c.generated.vtex_c (1.6 KB)
- prefabs/surface/glass_bullet.prefab_c (16.5 KB)
- prefabs/surface/metal_bullet.prefab_c (12.4 KB)
- prefabs/surface/wood_bullet.prefab_c (21.9 KB)
- scenes/testing/dev.scene_c (39 KB)
- sounds/impacts/bullets/impact-bullet-metal.sound_c (1.1 KB)
- sounds/impacts/bullets/metal_bullet_impact-1.vsnd_c (129.9 KB)
- sounds/impacts/bullets/metal_bullet_impact-2.vsnd_c (129.9 KB)
- sounds/impacts/bullets/metal_bullet_impact-3.vsnd_c (129.9 KB)
- sounds/impacts/bullets/metal_bullet_impact-4.vsnd_c (129.9 KB)
- sounds/impacts/bullets/metal_bullet_impact-5.vsnd_c (90.4 KB)
- sounds/impacts/melee/bluntweapon/metal-1.vsnd_c (124.4 KB)
- sounds/impacts/melee/bluntweapon/wood-1.vsnd_c (48.6 KB)
- sounds/impacts/melee/bluntweapon/wood-2.vsnd_c (63.7 KB)
- sounds/impacts/melee/bluntweapon/wood-3.vsnd_c (44.9 KB)
- sounds/impacts/melee/bluntweapon/wood-4.vsnd_c (47.9 KB)
- sounds/impacts/melee/impact-melee-metal.sound_c (637 B)
- sounds/impacts/melee/impact-melee-wood.sound_c (953 B)
- sounds/taunts/gru.sound_c (844 B)
- sounds/taunts/sixtyseven.sound_c (867 B)
- surfaces/glass.surface_c (1.2 KB)
- surfaces/metal.surface_c (1.3 KB)
- surfaces/plastic.simpact (1.8 KB)
- surfaces/plastic.simpact_c (1.8 KB)
- surfaces/sounds/metallic/metal_bullet_impact.vsnd_c (19.7 KB)
- surfaces/sounds/metallic/metal_bullet_impact.wav (19 KB)
- surfaces/sounds/metallic/metal_bullet_impact.wav_c (19.7 KB)
- surfaces/sounds/metallic/metal_impact.sound (944 B)
- surfaces/sounds/metallic/metal_impact.sound_c (1017 B)
- surfaces/sounds/metallic/metal_impact_01.vsnd_c (62.3 KB)
- surfaces/sounds/metallic/metal_impact_01.wav (61.7 KB)
- surfaces/sounds/metallic/metal_impact_02.vsnd_c (93.8 KB)
- surfaces/sounds/metallic/metal_impact_02.wav (186.5 KB)
- surfaces/sounds/plastic/plastic_impact.sound (994 B)
- surfaces/sounds/plastic/plastic_impact.sound_c (1.1 KB)
- surfaces/sounds/plastic/plastic_impact_01.vsnd_c (77.4 KB)
- surfaces/sounds/plastic/plastic_impact_01.wav (76.6 KB)
- surfaces/sounds/plastic/plastic_impact_02.vsnd_c (98.9 KB)
- surfaces/sounds/plastic/plastic_impact_02.wav (98.2 KB)
- surfaces/sounds/plastic/plastic_impact_03.vsnd_c (117.4 KB)
- surfaces/sounds/plastic/plastic_impact_03.wav (381.6 KB)
- surfaces/wood.surface_c (1.7 KB)
- textures/cubemaps/default2.vtex_c (513.3 KB)
- textures/trees/oak/oak_branch_normal_tga_3991a55e.generated.vtex_c (4 MB)
- textures/trees/oak/oak_branch_rough_tga_5f404551.generated.vtex_c (893.3 KB)
- ui/game/panels/chat/slashcommandautocomplete.razor.scss (1.8 KB)
- .bin/package.alex.screenspacegodrays.cll (2.4 KB -> 2.4 KB)
- .bin/package.base.cll (32.9 KB -> 33 KB)
- .bin/package.base.xml (55.2 KB -> 55.4 KB)
- .bin/package.bolt.seekers_dev.cll (36.2 KB -> 46.3 KB)
- .bin/package.bolt.seekers_dev.xml (13.6 KB -> 14.2 KB)
- .bin/package.local.boltfps.cll (181 KB -> 183.1 KB)
- .bin/package.local.boltfps.xml (124.5 KB -> 127.5 KB)
- .bin/package.local.bugtrap.cll (3.1 KB -> 3.1 KB)
- entities/medkit.prefab_c (7.2 KB -> 7.2 KB)
- icons/menu/add.svg (4.5 KB -> 4.4 KB)
- icons/menu/altadd.svg (4.5 KB -> 4.5 KB)
- icons/menu/arrow.svg (651 B -> 642 B)
- icons/menu/arrowright.svg (631 B -> 622 B)
- icons/menu/book.svg (4.4 KB -> 4.4 KB)
- icons/menu/bow.svg (3.9 KB -> 3.8 KB)
- icons/menu/box.svg (3.7 KB -> 3.7 KB)
- icons/menu/brackets.svg (3.7 KB -> 3.7 KB)
- icons/menu/category.svg (3.5 KB -> 3.5 KB)
- icons/menu/charts.svg (2.2 KB -> 2.2 KB)
- icons/menu/createserver.svg (1.3 KB -> 1.3 KB)
- icons/menu/findservers.svg (3.9 KB -> 3.9 KB)
- icons/menu/folder.svg (2.1 KB -> 2.1 KB)
- icons/menu/like.svg (1.1 KB -> 1.1 KB)
- icons/menu/models.svg (7 KB -> 6.9 KB)
- icons/menu/name.svg (2.6 KB -> 2.6 KB)
- icons/menu/npc.svg (2.1 KB -> 2.1 KB)
- icons/menu/quickplay.svg (4 KB -> 4 KB)
- icons/menu/screwdriver.svg (4.8 KB -> 4.7 KB)
- icons/menu/search.svg (6 KB -> 6 KB)
- icons/menu/settings.svg (3 KB -> 3 KB)
- icons/menu/stack.svg (4.1 KB -> 4.1 KB)
- icons/menu/texture.svg (3.3 KB -> 3.2 KB)
- icons/menu/updated.svg (1.7 KB -> 1.7 KB)
- icons/menu/warning.svg (1.6 KB -> 1.6 KB)
- icons/menu/wrench.svg (2.9 KB -> 2.9 KB)
- icons/ui/tab.svg (3 KB -> 2.9 KB)
- materials/library_material.vmat_c (5 KB -> 5 KB)
- models/citizen/citizen.vanmgrph_c (67.3 KB -> 67.9 KB)
- models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
- models/citizen/citizen_human_m.vanmgrph_c (67.8 KB -> 68.2 KB)
- models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
- npcs/core/firezombie.prefab_c (26.3 KB -> 26.3 KB)
- particles/fire/fire.prefab_c (11.1 KB -> 11.1 KB)
- particles/impacts/cardboard-bullet-decal.prefab_c (2.3 KB -> 2.3 KB)
- particles/impacts/cardboard-bullet-particle.prefab_c (10 KB -> 10 KB)
- particles/impacts/ceramic-bullet-decal.prefab_c (2.3 KB -> 2.3 KB)
- particles/impacts/ceramic-bullet-particle.prefab_c (14.9 KB -> 14.9 KB)
- particles/impacts/default-bullet-decal.prefab_c (2.4 KB -> 2.4 KB)
- particles/impacts/default-bullet-particle.prefab_c (14.9 KB -> 14.9 KB)
- particles/impacts/dirt-bullet-decal.prefab_c (2.1 KB -> 2.1 KB)
- particles/impacts/dirt-bullet-particle.prefab_c (14.9 KB -> 14.9 KB)
- particles/impacts/fabric-bullet-decal.prefab_c (2.2 KB -> 2.2 KB)
- particles/impacts/fabric-bullet-particle.prefab_c (6 KB -> 6 KB)
- particles/impacts/flesh-bullet-decal.prefab_c (2.7 KB -> 2.7 KB)
- particles/impacts/flesh-bullet-particle.prefab_c (15 KB -> 15 KB)
- particles/impacts/glass-bullet-decal.prefab_c (2.3 KB -> 2.3 KB)
- particles/impacts/glass-bullet-particle.prefab_c (15 KB -> 15 KB)
- particles/impacts/metal-bullet-decal.prefab_c (2.1 KB -> 2.1 KB)
- particles/impacts/metal-bullet-particle.prefab_c (11 KB -> 11 KB)
- particles/impacts/plaster-bullet-decal.prefab_c (2.2 KB -> 2.2 KB)
- particles/impacts/plaster-bullet-particle.prefab_c (9.9 KB -> 9.9 KB)
- particles/impacts/plastic-bullet-decal.prefab_c (2.3 KB -> 2.3 KB)
- particles/impacts/plastic-bullet-particle.prefab_c (10.9 KB -> 10.9 KB)
- particles/impacts/wood-bullet-decal.prefab_c (2.3 KB -> 2.3 KB)
- particles/impacts/wood-bullet-particle.prefab_c (20.4 KB -> 20.4 KB)
- particles/physgun_beam.prefab_c (4.2 KB -> 4.2 KB)
- particles/physgun_end_nohit.prefab_c (4 KB -> 4 KB)
- particles/zombie dismember/headdismember.prefab_c (16.5 KB -> 16.5 KB)
- particles/zombie dismember/leftarmdismember.prefab_c (12.9 KB -> 12.9 KB)
- particles/zombie dismember/leftlegdismember.prefab_c (12.9 KB -> 12.9 KB)
- particles/zombie dismember/rightarmdismember.prefab_c (13.2 KB -> 13.2 KB)
- particles/zombie dismember/rightlegdismember.prefab_c (13.2 KB -> 13.2 KB)
- prefabs/eject.prefab_c (3.6 KB -> 3.6 KB)
- prefabs/exampleclient.prefab_c (1.4 KB -> 1.4 KB)
- prefabs/exampleplayer.prefab_c (41.2 KB -> 41.2 KB)
- prefabs/prop.prefab_c (16.6 KB -> 16.5 KB)
- prefabs/spectator.prefab_c (3.3 KB -> 3.3 KB)
- scenes/devtest.scene_c (8.9 KB -> 8.9 KB)
- scenes/game.scene_c (1.5 KB -> 1.8 KB)
- scenes/maps/assault.scene_c (4.1 KB -> 4.1 KB)
- scenes/movement-test.scene_c (128.3 KB -> 128.3 KB)
- scenes/system.scene_c (11.9 KB -> 11.3 KB)
- scenes/zombie-test.scene_c (40.5 KB -> 40.5 KB)
- shaders/godrays.shader_c (30.3 KB -> 30.3 KB)
- shaders/worldscope.shader_c (157.1 KB -> 158.1 KB)
- sounds/fire/fire.sound_c (1 KB -> 1 KB)
- sounds/flashlight-off.sound_c (770 B -> 770 B)
- sounds/flashlight-on.sound_c (769 B -> 769 B)
- sounds/gore/blood_splat.sound_c (864 B -> 864 B)
- sounds/guns/9mm-pistol-shot.sound_c (864 B -> 864 B)
- sounds/guns/akm/akm.shoot.sound_c (676 B -> 676 B)
- sounds/guns/akm/ar1_shoot 01.sound_c (877 B -> 877 B)
- sounds/guns/dryfire.sound_c (848 B -> 848 B)
- sounds/guns/f1/ar2_shoot.sound_c (660 B -> 660 B)
- sounds/guns/greandepin.sound_c (849 B -> 849 B)
- sounds/guns/gun.dryfire.sound_c (866 B -> 866 B)
- sounds/guns/gunshot1.sound_c (847 B -> 847 B)
- sounds/guns/gunshot10.sound_c (850 B -> 850 B)
- sounds/guns/gunshot11.sound_c (854 B -> 854 B)
- sounds/guns/gunshot12.sound_c (850 B -> 850 B)
- sounds/guns/gunshot13.sound_c (852 B -> 852 B)
- sounds/guns/gunshot14.sound_c (850 B -> 850 B)
- sounds/guns/gunshot2.sound_c (851 B -> 851 B)
- sounds/guns/gunshot3.sound_c (851 B -> 851 B)
- sounds/guns/gunshot4.sound_c (849 B -> 849 B)
- sounds/guns/gunshot5.sound_c (870 B -> 870 B)
- sounds/guns/gunshot6.sound_c (849 B -> 849 B)
- sounds/guns/gunshot7.sound_c (849 B -> 849 B)
- sounds/guns/gunshot8.sound_c (849 B -> 849 B)
- sounds/guns/gunshot9.sound_c (849 B -> 849 B)
- sounds/guns/gun_dryfire.sound_c (868 B -> 868 B)
- sounds/guns/kill.sound_c (844 B -> 844 B)
- sounds/guns/knife/knife.deploy.sound_c (697 B -> 697 B)
- sounds/guns/knife/knife.swing.sound_c (1.4 KB -> 1.4 KB)
- sounds/guns/knife/knife.whoosh.sound_c (1.4 KB -> 1.4 KB)
- sounds/guns/lmgbeltfall.sound_c (868 B -> 868 B)
- sounds/guns/lmgbelton.sound_c (850 B -> 850 B)
- sounds/guns/lmgequipe.sound_c (850 B -> 850 B)
- sounds/guns/m1911/pistol_shoot.sound_c (763 B -> 763 B)
- sounds/guns/m1911/reload/m1911.reload.fow.sound_c (544 B -> 544 B)
- sounds/guns/m1911/reload/m1911.reload.load.sound_c (545 B -> 545 B)
- sounds/guns/m1911/reload/m1911.reload.out.sound_c (544 B -> 544 B)
- sounds/guns/m1911/reload/m1911.reload.sound_c (524 B -> 524 B)
- sounds/guns/mp5/reload/mp5.mag.load.sound_c (618 B -> 618 B)
- sounds/guns/mp5/reload/mp5.mag.sound_c (597 B -> 597 B)
- sounds/guns/mp5/reload/mp5.move.sound_c (614 B -> 614 B)
- sounds/guns/mp5/smg1_shoot.sound_c (976 B -> 976 B)
- sounds/guns/r870/shotgun1_shoot.sound_c (867 B -> 867 B)
- sounds/guns/r870/shotgun_cock.sound_c (500 B -> 500 B)
- sounds/guns/r870/shotgun_load.sound_c (500 B -> 500 B)
- sounds/guns/r870/shotgun_pump.sound_c (500 B -> 500 B)
- sounds/guns/revolver/revolver.case.sound_c (723 B -> 723 B)
- sounds/guns/revolver/revolver.fire.sound_c (895 B -> 895 B)
- sounds/guns/revolver/revolver.hammer.sound_c (523 B -> 523 B)
- sounds/guns/revolver/revolver.reload.sound_c (523 B -> 523 B)
- sounds/guns/revolver/revolver_shoot.sound_c (744 B -> 744 B)
- sounds/guns/rifle1boltrelase.sound_c (873 B -> 873 B)
- sounds/guns/rifle1magin.sound_c (870 B -> 870 B)
- sounds/guns/rifle1magout.sound_c (871 B -> 871 B)
- sounds/guns/rifle1magthrow.sound_c (871 B -> 871 B)
- sounds/guns/rifle1slidepull.sound_c (872 B -> 872 B)
- sounds/guns/rifle1sliderelease.sound_c (875 B -> 875 B)
- sounds/guns/rifle2magout.sound_c (871 B -> 871 B)
- sounds/guns/rifle2slidepull.sound_c (872 B -> 872 B)
- sounds/guns/rifle2sliderelease.sound_c (875 B -> 875 B)
- sounds/guns/rifle3magin.sound_c (868 B -> 868 B)
- sounds/guns/rifle3magout.sound_c (869 B -> 869 B)
- sounds/guns/rifle3slidepull.sound_c (872 B -> 872 B)
- sounds/guns/rifle3sliderelease.sound_c (875 B -> 875 B)
- sounds/guns/rilfe2magin.sound_c (868 B -> 868 B)
- sounds/guns/rpgfire.sound_c (848 B -> 848 B)
- sounds/guns/rpgreload.sound_c (850 B -> 850 B)
- sounds/guns/scar.fire.sound_c (850 B -> 850 B)
- sounds/guns/shotgunammoin.sound_c (870 B -> 870 B)
- sounds/guns/shotgunchamberpull.sound_c (875 B -> 875 B)
- sounds/guns/shotgunchamberpush.sound_c (875 B -> 875 B)
- sounds/guns/sidearm4ammoout.sound_c (872 B -> 872 B)
- sounds/guns/sidearm4magin.sound_c (870 B -> 870 B)
- sounds/guns/sidearmmagin.sound_c (871 B -> 871 B)
- sounds/guns/sidearmmagout.sound_c (872 B -> 872 B)
- sounds/guns/sidearmmagthrow.sound_c (872 B -> 872 B)
- sounds/guns/sidearmslidepull.sound_c (873 B -> 873 B)
- sounds/guns/sidearmsliderelease.sound_c (892 B -> 892 B)
- sounds/guns/sniperammoin.sound_c (869 B -> 869 B)
- sounds/guns/sniperreloadphase1.sound_c (875 B -> 875 B)
- sounds/guns/sniperreloadphase2.sound_c (875 B -> 875 B)
- sounds/guns/veresk.fire.sound_c (871 B -> 871 B)
- sounds/hitmarker.sound_c (771 B -> 771 B)
- sounds/hitmarkerheadshot.sound_c (795 B -> 795 B)
- sounds/player/pl_pain_death.sound_c (1006 B -> 1006 B)
- sounds/rust_sounds/rust_pistol/sound/reload.sound_c (840 B -> 840 B)
- sounds/rust_sounds/rust_pistol/sound/rust_pistol.shoot.sound_c (864 B -> 864 B)
- sounds/rust_sounds/rust_pumpshotgun/sounds/rust_pumpshotgun.insert.sound_c (1.1 KB -> 1.1 KB)
- sounds/rust_sounds/rust_pumpshotgun/sounds/rust_pumpshotgun.pump.sound_c (557 B -> 557 B)
- sounds/rust_sounds/rust_pumpshotgun/sounds/rust_pumpshotgun.pumpslow.sound_c (557 B -> 557 B)
- sounds/rust_sounds/rust_pumpshotgun/sounds/rust_pumpshotgun.shoot.sound_c (914 B -> 914 B)
- sounds/rust_sounds/rust_pumpshotgun/sounds/rust_pumpshotgun.shootdouble.sound_c (608 B -> 608 B)
- sounds/rust_sounds/rust_smg/sounds/reload.sound_c (838 B -> 838 B)
- sounds/rust_sounds/rust_smg/sounds/rust_smg.boltback.sound_c (507 B -> 507 B)
- sounds/rust_sounds/rust_smg/sounds/rust_smg.boltshut.sound_c (507 B -> 507 B)
- sounds/rust_sounds/rust_smg/sounds/rust_smg.clipin.sound_c (489 B -> 489 B)
- sounds/rust_sounds/rust_smg/sounds/rust_smg.clipout.sound_c (490 B -> 490 B)
- sounds/rust_sounds/rust_smg/sounds/rust_smg.deploy.sound_c (869 B -> 869 B)
- sounds/rust_sounds/rust_smg/sounds/rust_smg.dryfire.sound_c (484 B -> 484 B)
- sounds/rust_sounds/rust_smg/sounds/rust_smg.reloadstart.sound_c (510 B -> 510 B)
- sounds/rust_sounds/rust_smg/sounds/rust_smg.shoot.sound_c (868 B -> 868 B)
- sounds/ui/error.sound_c (841 B -> 841 B)
- sounds/ui/ui-button-click-snap.sound_c (867 B -> 867 B)
- sounds/ui/ui-button.sound_c (841 B -> 841 B)
- sounds/ui/ui-chat.sound_c (838 B -> 838 B)
- sounds/ui/ui-toast.sound_c (841 B -> 841 B)
- sounds/weapons/deploy/m4a1deploy.sound_c (815 B -> 815 B)
- sounds/weapons/deploy/mp5deploy.sound_c (814 B -> 814 B)
- sounds/weapons/flamethrower/gas.sound_c (892 B -> 892 B)
- sounds/weapons/grenade/flashbang_explode.sound_c (620 B -> 620 B)
- sounds/weapons/grenade/he_grenade_explode.sound_c (738 B -> 738 B)
- sounds/weapons/grenade/molotov_break.sound_c (594 B -> 594 B)
- sounds/weapons/grenade/molotov_fire_loop.sound_c (614 B -> 614 B)
- sounds/weapons/grenade/smoke_grenade.fuse.sound_c (615 B -> 615 B)
- sounds/weapons/grenade/smoke_grenade.sound.sound_c (616 B -> 616 B)
- sounds/weapons/m4a1/m4_magazine_in.sound_c (631 B -> 631 B)
- sounds/weapons/m4a1/m4_shot.sound_c (1.4 KB -> 1.4 KB)
- sounds/weapons/m700/m700_shot.sound_c (779 B -> 779 B)
- sounds/weapons/m700/m700_zoom.sound_c (797 B -> 797 B)
- sounds/weapons/raygun/ray_explosion.sound_c (896 B -> 896 B)
- sounds/weapons/raygun/ray_flux.sound_c (983 B -> 983 B)
- sounds/weapons/raygun/shot_00.sound_c (874 B -> 874 B)
- sounds/weapons/reloads/m4a1reload.sound_c (814 B -> 814 B)
- sounds/weapons/reloads/m4a1reloadc.sound_c (815 B -> 815 B)
- sounds/weapons/reloads/mp5reload.sound_c (813 B -> 813 B)
- sounds/weapons/reloads/mp5reloadc.sound_c (814 B -> 814 B)
- sounds/weapons/reloads/uspreload.sound_c (813 B -> 813 B)
- sounds/weapons/reloads/uspreloadc.sound_c (814 B -> 814 B)
- sounds/weapons/switch/switch_1.sound_c (797 B -> 797 B)
- sounds/weapons/switch/switch_2.sound_c (797 B -> 797 B)
- sounds/weapons/switch/switch_3.sound_c (797 B -> 797 B)
- sounds/weapons/toolgun/toolgun_fire.sound_c (936 B -> 936 B)
- sounds/weapons/usp/usp_sd.sound_c (859 B -> 859 B)
- surfaces/ceramic.simpact (2 KB -> 1.9 KB)
- surfaces/ceramic.simpact_c (2.1 KB -> 2.1 KB)
- surfaces/concrete.simpact (1.8 KB -> 1.7 KB)
- surfaces/concrete.simpact_c (2 KB -> 2 KB)
- surfaces/default.simpact (2.1 KB -> 2 KB)
- surfaces/default.simpact_c (2.4 KB -> 2.4 KB)
- surfaces/dirt.simpact (2.1 KB -> 2 KB)
- surfaces/dirt.simpact_c (2.3 KB -> 2.3 KB)
- surfaces/fabric.simpact (1.8 KB -> 1.7 KB)
- surfaces/fabric.simpact_c (1.8 KB -> 1.8 KB)
- surfaces/flesh.simpact (1.9 KB -> 1.8 KB)
- surfaces/flesh.simpact_c (2 KB -> 2 KB)
- surfaces/glass.simpact (2.1 KB -> 2 KB)
- surfaces/glass.simpact_c (2.3 KB -> 2.3 KB)
- surfaces/grass.simpact (2 KB -> 1.9 KB)
- surfaces/grass.simpact_c (2.2 KB -> 2.2 KB)
- surfaces/grenade.simpact (1.5 KB -> 1.5 KB)
- surfaces/grenade.simpact_c (1.6 KB -> 1.6 KB)
- surfaces/metal.sheet.simpact (1.9 KB -> 1.9 KB)
- surfaces/metal.sheet.simpact_c (2 KB -> 2.2 KB)
- surfaces/metal.simpact (2 KB -> 2 KB)
- surfaces/metal.simpact_c (2.3 KB -> 2.4 KB)
- surfaces/sounds/ceramic/ceramic_impact.sound (1.2 KB -> 1.2 KB)
- surfaces/sounds/ceramic/ceramic_impact.sound_c (1.5 KB -> 1.5 KB)
- surfaces/sounds/concrete/concrete_bullet_impact.sound (1009 B -> 957 B)
- surfaces/sounds/concrete/concrete_bullet_impact.sound_c (1 KB -> 1 KB)
- surfaces/sounds/concrete/concrete_foot_land.sound (1019 B -> 966 B)
- surfaces/sounds/concrete/concrete_foot_land.sound_c (1.1 KB -> 1.1 KB)
- surfaces/sounds/flesh/flesh_bullet_impact.sound (1.3 KB -> 1.2 KB)
- surfaces/sounds/flesh/flesh_bullet_impact.sound_c (1.5 KB -> 1.5 KB)
- surfaces/sounds/flesh/flesh_explo.sound (1.2 KB -> 1.2 KB)
- surfaces/sounds/flesh/flesh_explo.sound_c (1.5 KB -> 1.5 KB)
- surfaces/sounds/footsteps.concrete.sound (1.2 KB -> 1.1 KB)
- surfaces/sounds/footsteps.concrete.sound_c (1.8 KB -> 1.8 KB)
- surfaces/sounds/glass/glass_sheet_footsteps.sound (1.1 KB -> 1 KB)
- surfaces/sounds/glass/glass_sheet_footsteps.sound_c (1.2 KB -> 1.2 KB)
- surfaces/sounds/grass/grass_footsteps.sound (1.3 KB -> 1.2 KB)
- surfaces/sounds/grass/grass_footsteps.sound_c (1.7 KB -> 1.7 KB)
- surfaces/sounds/grenade/grenade_impact.sound (987 B -> 937 B)
- surfaces/sounds/grenade/grenade_impact.sound_c (1008 B -> 1010 B)
- surfaces/sounds/impact.concrete.sound (1.8 KB -> 1.8 KB)
- surfaces/sounds/impact.concrete.sound_c (3.1 KB -> 3.1 KB)
- surfaces/sounds/metallic.hard.sound (1001 B -> 951 B)
- surfaces/sounds/metallic.hard.sound_c (1.1 KB -> 1.1 KB)
- surfaces/sounds/metallic/metal_bullet_impact.sound (945 B -> 895 B)
- surfaces/sounds/metallic/metal_bullet_impact.sound_c (940 B -> 925 B)
- surfaces/sounds/metallic/metal_footsteps.sound (942 B -> 891 B)
- surfaces/sounds/metallic/metal_footsteps.sound_c (921 B -> 921 B)
- surfaces/sounds/wood/wood_crate_break.sound (935 B -> 884 B)
- surfaces/sounds/wood/wood_crate_break.sound_c (898 B -> 898 B)
- surfaces/sounds/wood/wood_footsteps.sound (1.4 KB -> 1.3 KB)
- surfaces/sounds/wood/wood_footsteps.sound_c (1.8 KB -> 1.8 KB)
- surfaces/sounds/wood/wood_impact_heavy.sound (1.8 KB -> 1.7 KB)
- surfaces/sounds/wood/wood_impact_heavy.sound_c (2.7 KB -> 2.7 KB)
- surfaces/sounds/wood/wood_impact_sound.sound (1.7 KB -> 1.7 KB)
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- surfaces/tile.simpact (1.3 KB -> 1.3 KB)
- surfaces/tile.simpact_c (1.3 KB -> 1.3 KB)
- surfaces/wood.simpact (2 KB -> 1.9 KB)
- surfaces/wood.simpact_c (2.3 KB -> 2.3 KB)
- teams/basic.team_c (560 B -> 560 B)
- teams/enemy_npc.team_c (421 B -> 421 B)
- teams/evil_npc.team_c (416 B -> 416 B)
- teams/friendly_npc.team_c (547 B -> 547 B)
- teams/spectators.team_c (510 B -> 510 B)
- textures/cookie_tutorial_texture_flashlight.vtex (393 B -> 376 B)
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- textures/generated/imagefile/9afd2ed3815e57ac.vtex_c (683 KB -> 683 KB)
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- textures/generated/imagefile/a5fbc29094f48356.vtex_c (85.7 KB -> 85.7 KB)
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- textures/generated/imagefile/c7c792beeb66911a.vtex_c (85.7 KB -> 85.7 KB)
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- textures/generated/imagefile/cd08c6b51a6eaf61.vtex_c (683 KB -> 683 KB)
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- textures/generated/imagefile/d3c1e40730aebcc1.vtex_c (341.7 KB -> 341.7 KB)
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- textures/generated/imagefile/d5a9abd5e2fe93bb.vtex_c (43 KB -> 43 KB)
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- textures/generated/imagefile/ef3d375cb3bf2b32.vtex_c (85.7 KB -> 85.7 KB)
- textures/generated/imagefile/efad5469dee603c5.vtex_c (171 KB -> 171 KB)
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- textures/generated/imagefile/f7782b25ca603920.vtex_c (43 KB -> 43 KB)
- textures/generated/imagefile/fea17579bb707150.vtex_c (43 KB -> 43 KB)
- textures/particles/smoke/smoke_burst_a.vtex_c (1.7 MB -> 2.3 MB)
- textures/particles/smoke/smoke_burst_b.vtex_c (1.3 MB -> 1.7 MB)
- textures/particles/smoke/smoke_static_a.vtex_c (75.7 KB -> 116.3 KB)
- textures/particles/smoke/smoke_static_b.vtex_c (612.8 KB -> 863.4 KB)
- textures/particles/smoke/smoke_wispy_a.vtex_c (1.4 MB -> 2.1 MB)
- textures/particles/smoke/smoke_wispy_burst.vtex_c (1.3 MB -> 1.7 MB)
- ui/game/panels/chat/chatbox.razor.scss (9.3 KB -> 8.9 KB)
- ui/game/panels/components/contextmenu/contextmenu.razor.scss (780 B -> 737 B)
- ui/game/panels/game/scoreboard.razor.scss (6.5 KB -> 6.3 KB)
- ui/game/panels/game/serverversion.razor.scss (1 KB -> 986 B)
- ui/game/panels/game/weaponpicker.razor.scss (4.6 KB -> 4.4 KB)
- ui/game/panels/healthvisuals.razor.scss (194 B -> 182 B)
- ui/game/panels/killfeed.razor.scss (1.2 KB -> 1.1 KB)
- ui/game/panels/largemessage.razor.scss (3 KB -> 2.9 KB)
- ui/game/panels/maploading.razor.scss (573 B -> 541 B)
- ui/game/panels/player/currenttool.razor.scss (1.4 KB -> 1.3 KB)
- ui/game/panels/player/playernametag.razor.scss (440 B -> 411 B)
- ui/game/panels/playerinfo.razor.scss (1.4 KB -> 1.4 KB)
- ui/game/panels/spectatorpanel.razor.scss (1.5 KB -> 1.4 KB)
- ui/game/panels/toast/toastnotification.razor.scss (1.1 KB -> 1 KB)
- ui/game/panels/weaponwheel.razor.scss (4.5 KB -> 4.3 KB)
- ui/game/roothud.razor.scss (227 B -> 215 B)
- ui/menus/main/frontpage.razor.scss (1.8 KB -> 1.7 KB)
- ui/menus/main/settings.scss (11.2 KB -> 10.7 KB)
- ui/_styles.scss (1.5 KB -> 1.4 KB)
- weapons/1187/1187.wep_c (487 B -> 535 B)
- weapons/1187/v_1187.prefab_c (19 KB -> 19 KB)
- weapons/1187/w_1187.prefab_c (8.6 KB -> 8.6 KB)
- weapons/1911/1911.wep_c (536 B -> 536 B)
- weapons/1911/v_1911.prefab_c (22.3 KB -> 22.3 KB)
- weapons/1911/w_1911.prefab_c (7 KB -> 7 KB)
- weapons/akm/akm.wep_c (532 B -> 532 B)
- weapons/akm/v_akm.prefab_c (20.6 KB -> 20.6 KB)
- weapons/akm/w_akm.prefab_c (8.2 KB -> 8.2 KB)
- weapons/common/effects/blood_explosion.prefab_c (14.9 KB -> 14.9 KB)
- weapons/common/effects/ejected_9mm.surface_c (1 KB -> 1 KB)
- weapons/common/effects/eject_9mm.prefab_c (4 KB -> 4 KB)
- weapons/common/effects/eject_shotgun.prefab_c (3.4 KB -> 3.4 KB)
- weapons/common/effects/medium_explosion.prefab_c (19 KB -> 19 KB)
- weapons/common/effects/muzzle.prefab_c (12.4 KB -> 12.4 KB)
- weapons/common/effects/shell_case_bounce.wav.sound_c (919 B -> 919 B)
- weapons/common/effects/tracer.prefab_c (2.7 KB -> 2.7 KB)
- weapons/crowbar/crowbar.wep_c (565 B -> 565 B)
- weapons/crowbar/v_crowbar.prefab_c (25.5 KB -> 25.5 KB)
- weapons/crowbar/w_crowbar.prefab_c (7 KB -> 7 KB)
- weapons/deagle/deagle.wep_c (496 B -> 560 B)
- weapons/deagle/v_deagle.prefab_c (22.6 KB -> 22.6 KB)
- weapons/deagle/w_deagle.prefab_c (7.4 KB -> 7.4 KB)
- weapons/famas/famas.wep_c (538 B -> 538 B)
- weapons/famas/v_famas.prefab_c (22.4 KB -> 22.4 KB)
- weapons/famas/w_famas.prefab_c (24 KB -> 24 KB)
- weapons/flamethrower/flame.prefab_c (6.3 KB -> 6.3 KB)
- weapons/flamethrower/flamethrower.wep_c (587 B -> 587 B)
- weapons/flamethrower/v_flamethrower.prefab_c (33.3 KB -> 33.3 KB)
- weapons/flamethrower/w_flamethrower.prefab_c (9.4 KB -> 9.4 KB)
- weapons/fpm4a1/fpm4a1.wep_c (545 B -> 545 B)
- weapons/fpm4a1/m4a1.npctool_c (584 B -> 584 B)
- weapons/fpm4a1/npc_m4a1.prefab_c (3.8 KB -> 3.8 KB)
- weapons/fpm4a1/v_m4a1.prefab_c (4.6 KB -> 4.6 KB)
- weapons/fpm4a1/w_m4a1.prefab_c (5.6 KB -> 5.6 KB)
- weapons/fpmagnum/fpmagnum.wep_c (556 B -> 556 B)
- weapons/fpmagnum/v_magnum.prefab_c (2.3 KB -> 2.3 KB)
- weapons/fpmagnum/w_magnum.prefab_c (4.3 KB -> 4.3 KB)
- weapons/fpmp5/fpmp5.wep_c (541 B -> 541 B)
- weapons/fpmp5/v_mp5.prefab_c (4.3 KB -> 4.3 KB)
- weapons/fpmp5/w_mp5.prefab_c (7.7 KB -> 7.7 KB)
- weapons/grenade/grenade.wep_c (454 B -> 454 B)
- weapons/grenade/grenade_projectile.prefab_c (3.5 KB -> 3.5 KB)
- weapons/grenade/v_grenade.prefab_c (27.8 KB -> 27.8 KB)
- weapons/grenade/w_grenade.prefab_c (3.5 KB -> 3.5 KB)
- weapons/kar98/kar98.wep_c (540 B -> 540 B)
- weapons/kar98/v_kar98.prefab_c (20.9 KB -> 20.9 KB)
- weapons/kar98/w_kar98.prefab_c (6 KB -> 6 KB)
- weapons/m4a1/m4a1.wep_c (536 B -> 536 B)
- weapons/m4a1/v_m4a1.prefab_c (18.4 KB -> 18.4 KB)
- weapons/m4a1/w_m4a1.prefab_c (8 KB -> 8 KB)
- weapons/m700/m700.wep_c (428 B -> 428 B)
- weapons/m700/v_m700.prefab_c (4.3 KB -> 4.3 KB)
- weapons/m700/w_m700.prefab_c (5.3 KB -> 5.3 KB)
- weapons/magnum/magnum.wep_c (559 B -> 559 B)
- weapons/magnum/v_magnum.prefab_c (19.8 KB -> 19.8 KB)
- weapons/magnum/w_magnum.prefab_c (5 KB -> 5 KB)
- weapons/mp5/mp5.wep_c (532 B -> 532 B)
- weapons/mp5/v_mp5.prefab_c (18.3 KB -> 18.3 KB)
- weapons/mp5/w_mp5.prefab_c (8.6 KB -> 8.6 KB)
- weapons/physgun/physgun.wep_c (597 B -> 597 B)
- weapons/physgun/v_physgun.prefab_c (28.2 KB -> 28.2 KB)
- weapons/physgun/w_physgun.prefab_c (4 KB -> 4 KB)
- weapons/quickknife/quickknife.wep_c (582 B -> 582 B)
- weapons/quickknife/v_quickknife.prefab_c (35.4 KB -> 35.4 KB)
- weapons/quickknife/w_quickknife.prefab_c (6.9 KB -> 6.9 KB)
- weapons/raygun/raygun.wep_c (575 B -> 575 B)
- weapons/raygun/raygun_projectile.prefab_c (22.5 KB -> 22.5 KB)
- weapons/raygun/v_raygun.prefab_c (18.6 KB -> 18.6 KB)
- weapons/raygun/w_raygun.prefab_c (5 KB -> 5 KB)
- weapons/rpd/rpd.wep_c (484 B -> 532 B)
- weapons/rpd/v_rpd.prefab_c (20 KB -> 20 KB)
- weapons/rpd/w_rpd.prefab_c (13.5 KB -> 13.5 KB)
- weapons/rust_pistol/rust_pistol.wep_c (604 B -> 604 B)
- weapons/rust_pistol/v_rust_pistol.prefab_c (2.5 KB -> 2.5 KB)
- weapons/rust_pistol/w_rust_pistol.prefab_c (6.5 KB -> 6.5 KB)
- weapons/rust_python/rust_python.wep_c (604 B -> 604 B)
- weapons/rust_python/v_rust_python.prefab_c (2.3 KB -> 2.3 KB)
- weapons/rust_python/w_rust_python.prefab_c (6.8 KB -> 6.8 KB)
- weapons/rust_shotgun/rust_shotgun.wep_c (613 B -> 613 B)
- weapons/rust_shotgun/v_rust_shotgun.prefab_c (2.6 KB -> 2.6 KB)
- weapons/rust_shotgun/w_rust_shotgun.prefab_c (11.4 KB -> 11.4 KB)
- weapons/rust_smg/rust_smg.wep_c (576 B -> 576 B)
- weapons/rust_smg/v_rust_smg.prefab_c (2.5 KB -> 2.5 KB)
- weapons/rust_smg/w_rust_smg.prefab_c (34.8 KB -> 34.8 KB)
- weapons/spaghelli m4/m4.npctool_c (624 B -> 624 B)
- weapons/spaghelli m4/m4.wep_c (453 B -> 453 B)
- weapons/spaghelli m4/npc_spaghelli m4.prefab_c (3.5 KB -> 3.5 KB)
- weapons/spaghelli m4/v_spaghelli m4.prefab_c (4.4 KB -> 4.4 KB)
- weapons/spaghelli m4/w_spaghelli m4.prefab_c (8.9 KB -> 8.9 KB)
- weapons/spas/spas.wep_c (535 B -> 535 B)
- weapons/spas/v_spas.prefab_c (19.4 KB -> 19.4 KB)
- weapons/spas/w_spas.prefab_c (8.6 KB -> 8.6 KB)
- weapons/sten/sten.wep_c (536 B -> 536 B)
- weapons/sten/v_sten.prefab_c (20.7 KB -> 20.7 KB)
- weapons/sten/w_sten.prefab_c (8.8 KB -> 8.8 KB)
- weapons/stimpack/stimpack.wep_c (571 B -> 571 B)
- weapons/stimpack/v_stimpack.prefab_c (25.2 KB -> 25.2 KB)
- weapons/stimpack/w_stimpack.prefab_c (3.3 KB -> 3.3 KB)
- weapons/svd/svd.wep_c (531 B -> 531 B)
- weapons/svd/v_svd.prefab_c (22 KB -> 22 KB)
- weapons/svd/w_svd.prefab_c (7.6 KB -> 7.6 KB)
- weapons/toolgun/effects/beam-success.prefab_c (3.6 KB -> 3.6 KB)
- weapons/toolgun/effects/impact-ring.prefab_c (10.6 KB -> 10.6 KB)
- weapons/toolgun/toolgun.wep_c (586 B -> 586 B)
- weapons/toolgun/v_toolgun.prefab_c (38.7 KB -> 38.7 KB)
- weapons/toolgun/w_toolgun.prefab_c (4.2 KB -> 4.2 KB)
- weapons/usp/usp.wep_c (426 B -> 426 B)
- weapons/usp/v_usp.prefab_c (4.3 KB -> 4.3 KB)
- weapons/usp/w_usp.prefab_c (6.5 KB -> 6.5 KB)
- weapons/winchester/v_winchester.prefab_c (20.5 KB -> 20.5 KB)
- weapons/winchester/winchester.wep_c (591 B -> 591 B)
- weapons/winchester/w_winchester.prefab_c (4.9 KB -> 4.9 KB)
- surfaces/sounds/metallic/metal_bullet_impact_01.mp3 (9.5 KB)
- surfaces/sounds/metallic/metal_bullet_impact_01.vsnd_c (10.3 KB)
- surfaces/sounds/metallic/metal_bullet_impact_02.mp3 (21.4 KB)
- surfaces/sounds/metallic/metal_bullet_impact_02.vsnd_c (22.2 KB)
- surfaces/sounds/metallic/metal_bullet_impact_03.mp3 (26.7 KB)
- surfaces/sounds/metallic/metal_bullet_impact_03.vsnd_c (27.5 KB)
- surfaces/sounds/metallic/metal_bullet_impact_04.mp3 (10.5 KB)
- surfaces/sounds/metallic/metal_bullet_impact_04.vsnd_c (11.3 KB)
- textures/trees/oak/oak_branch_normal_tga_b3c94713.generated.vtex_c (2.1 MB)
- textures/trees/oak/oak_branch_rough_tga_7ba199e8.generated.vtex_c (892.1 KB)