Prop Hunt [Dev] - Version 164379

Created
Total Size1.7 GB (1,857,576,809 bytes)
Modified Size1.5 MB (1,594,002 bytes)
File Count2680
Engine Version24
Changes
Changes on 2026-03-22
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Seekers", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "DedicatedServerStartupScene": "scenes/game.scene", "MapStartupScene": "scenes/menu.scene", "SystemScene": "scenes/system.scene", "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Seekers",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "DedicatedServerStartupScene": "scenes/game.scene",
  "MapStartupScene": "scenes/menu.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "fonts/*\nicons/*\nsurfaces/*\ntextures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.5 MB modified)

+6 ~56 -1
  • sounds/guns/magnum/click.sound_c (873 B)
  • sounds/guns/magnum/click.vsnd_c (592.1 KB)
  • weapons/m4a1/m4a1_secure.wep_c (559 B)
  • weapons/m4a1/w_m4a1_secure.prefab_c (8 KB)
  • weapons/spas/spas_secure.wep_c (558 B)
  • weapons/spas/w_spas_secure.prefab_c (8.9 KB)
  • .bin/package.alex.screenspacegodrays.cll (2.4 KB -> 2.4 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.bolt.seekers_dev.cll (46.3 KB -> 47 KB)
  • .bin/package.bolt.seekers_dev.xml (14.2 KB -> 14.4 KB)
  • .bin/package.local.boltfps.cll (183.1 KB -> 192.4 KB)
  • .bin/package.local.boltfps.xml (127.5 KB -> 134.4 KB)
  • .bin/package.local.bugtrap.cll (3.1 KB -> 3.1 KB)
  • models/citizen/citizen.vanmgrph_c (67.9 KB -> 67.9 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (68.2 KB -> 68.2 KB)
  • models/zombie/zombie.vanmgrph_c (7.6 KB -> 7.8 KB)
  • npcs/core/firezombie.prefab_c (26.3 KB -> 28.4 KB)
  • prefabs/exampleclient.prefab_c (1.4 KB -> 1.3 KB)
  • prefabs/player.prefab_c (42.1 KB -> 42.3 KB)
  • prefabs/spectator.prefab_c (3.3 KB -> 3.2 KB)
  • projectsettings/collision.config (1.6 KB -> 1.5 KB)
  • projectsettings/input.config (5.3 KB -> 5 KB)
  • projectsettings/mixer.config (5 KB -> 4.8 KB)
  • projectsettings/networking.config (305 B -> 295 B)
  • projectsettings/physics.config (237 B -> 228 B)
  • scenes/system.scene_c (11.3 KB -> 11.4 KB)
  • shaders/godrays.shader_c (30.3 KB -> 30.3 KB)
  • shaders/worldscope.shader_c (158.1 KB -> 157.1 KB)
  • sounds/guns/9mm-pistol-shot.sound_c (864 B -> 882 B)
  • sounds/guns/gunshot1.sound_c (847 B -> 865 B)
  • sounds/guns/gunshot10.sound_c (850 B -> 868 B)
  • sounds/guns/gunshot11.sound_c (854 B -> 872 B)
  • sounds/guns/gunshot12.sound_c (850 B -> 868 B)
  • sounds/guns/gunshot13.sound_c (852 B -> 870 B)
  • sounds/guns/gunshot14.sound_c (850 B -> 868 B)
  • sounds/guns/gunshot2.sound_c (851 B -> 869 B)
  • sounds/guns/gunshot3.sound_c (851 B -> 869 B)
  • sounds/guns/gunshot4.sound_c (849 B -> 867 B)
  • sounds/guns/gunshot5.sound_c (870 B -> 888 B)
  • sounds/guns/gunshot6.sound_c (849 B -> 867 B)
  • sounds/guns/gunshot7.sound_c (849 B -> 867 B)
  • sounds/guns/gunshot8.sound_c (849 B -> 869 B)
  • sounds/guns/gunshot9.sound_c (849 B -> 867 B)
  • sounds/ui/ui-button-click-snap.sound_c (867 B -> 867 B)
  • sounds/ui/ui-button.sound_c (841 B -> 841 B)
  • ui/bugreportmodal.razor.scss (6 KB -> 5.8 KB)
  • ui/bugreportpage.razor.scss (5.2 KB -> 4.9 KB)
  • ui/game/panels/chat/chatbox.razor.scss (8.9 KB -> 8.9 KB)
  • ui/game/panels/chat/slashcommandautocomplete.razor.scss (1.8 KB -> 1.7 KB)
  • ui/game/panels/game/weaponpicker.razor.scss (4.4 KB -> 3.8 KB)
  • ui/game/panels/killfeed.razor.scss (1.1 KB -> 1.1 KB)
  • ui/game/panels/largemessage.razor.scss (2.9 KB -> 2 KB)
  • ui/game/panels/playerinfo.razor.scss (1.4 KB -> 1.4 KB)
  • ui/game/panels/weaponwheel.razor.scss (4.3 KB -> 2.8 KB)
  • ui/mainmenu/frontpage.razor.scss (3.4 KB -> 3.2 KB)
  • ui/mainmenu/mainmenucomponent.razor.scss (941 B -> 896 B)
  • ui/mainmenu/mapselector.razor.scss (62 B -> 57 B)
  • ui/mainmenu/serverbrowser.razor.scss (693 B -> 655 B)
  • ui/mainmenu/serversettings.razor.scss (61 B -> 58 B)
  • ui/menus/main/settings.scss (10.7 KB -> 10.7 KB)
  • weapons/kar98/v_kar98.prefab_c (20.9 KB -> 21 KB)
  • weapons/magnum/w_magnum.prefab_c (5 KB -> 6.1 KB)
  • sounds/ui/error.vsnd_c (7.3 KB)