ZOMBIES Beta - Version 130614

Created
Total Size1.8 GB (1,923,294,204 bytes)
Modified Size71.6 MB (75,115,833 bytes)
File Count1881
Engine Version22
Changes
Changes on 2025-12-07
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "MapStartupScene": "scenes/minimal.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/minimal.scene", "Compiler": { "RootNamespace": "Zombies", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Resources": "textures\\blood_splatter", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "MapStartupScene": "scenes/minimal.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/minimal.scene",
  "Compiler": {
    "RootNamespace": "Zombies",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "textures\\blood_splatter",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (71.6 MB modified)

+23 ~44 -22
  • materials/trimsheets/basic/trim_sheet_ao_png_81b31f30.generated.vtex_c (259.6 KB)
  • materials/trimsheets/basic/trim_sheet_ao_png_92f1af3d.generated.vtex_c (312.1 KB)
  • materials/trimsheets/basic/trim_sheet_normal_png_50ecb6f3.generated.vtex_c (3.7 MB)
  • materials/trimsheets/basic/trim_sheet_normal_png_6fb64f8e.generated.vtex_c (3.8 MB)
  • materials/trimsheets/metal/metal_trim_02.vmat_c (7.3 KB)
  • materials/trimsheets/metal/metal_trim_02_color_tga_77ae0057.generated.vtex_c (5.2 MB)
  • materials/trimsheets/metal/metal_trim_painted_01_color_tga_f36926f0.generated.vtex_c (4.5 MB)
  • materials/trimsheets/metal/metal_trim_painted_01_tint_tga_4522bc4b.generated.vtex_c (261.3 KB)
  • materials/trimsheets/metal/metal_trim_painted_02.vmat_c (6.3 KB)
  • materials/trimsheets/metal_details/metal_details.vmat_c (5.8 KB)
  • materials/trimsheets/metal_details/metal_details_ao_png_25a0962b.generated.vtex_c (2 MB)
  • materials/trimsheets/metal_details/metal_details_color_png_227d11d7.generated.vtex_c (4 MB)
  • materials/trimsheets/metal_details/metal_details_normal_png_d985063f.generated.vtex_c (4.9 MB)
  • models/props/trim_sheets/doors/metal_doors/metal_door_04a.vmdl_c (7 KB)
  • models/slot machine/slotcollider.vmdl_c (9.7 KB)
  • models/slot machine/slotmachine.vanmgrph_c (2.2 KB)
  • models/slot machine/slotmachine.vmdl_c (60.6 KB)
  • models/slot machine/textures/slotmmachine_albedo.tga.vmat_c (5.5 KB)
  • models/slot machine/textures/slotmmachine_albedo.tga_png_75faa904.generated.vtex_c (11.6 MB)
  • models/slot machine/textures/slotmmachine_ao.tga_png_6e9783cc.generated.vtex_c (3.4 MB)
  • models/slot machine/textures/slotmmachine_normal.tga_png_51976ea7.generated.vtex_c (13.1 MB)
  • projectsettings/directory.metadata (238 B)
  • ui/nixienumber.razor.scss (1.3 KB)
  • .bin/package.base.cll (31.7 KB -> 31.7 KB)
  • .bin/package.bolt.zombies.cll (16 KB -> 17.4 KB)
  • .bin/package.bolt.zombies.xml (804 B -> 580 B)
  • .bin/package.library.bolt.iconrenderer.cll (1.1 KB -> 1.1 KB)
  • .bin/package.library.local.boltfps.cll (122.2 KB -> 122.7 KB)
  • .bin/package.library.local.boltfps.xml (44.2 KB -> 44.1 KB)
  • materials/trimsheets/basic/trim_sheet_normal_png_1b0a7da6.generated.vtex_c (3.9 MB -> 3.9 MB)
  • materials/trimsheets/metal/metal_trim_weathered_01_color_tga_cc66400f.generated.vtex_c (5.2 MB -> 5.2 MB)
  • models/1911/1911.vanmgrph_c (3.6 KB -> 3.7 KB)
  • models/1911/1911v.vanmgrph_c (3.7 KB -> 3.8 KB)
  • models/ak74m/v_ak47m.vanmgrph_c (3.3 KB -> 3.4 KB)
  • models/fpsarms/mesh/viewmodel.vmdl_c (138 KB -> 138 KB)
  • models/kar98k/kar98.vanmgrph_c (3.7 KB -> 3.8 KB)
  • models/revolver/revolver.vanmgrph_c (4 KB -> 4.1 KB)
  • models/spas/spas.vanmgrph_c (4.1 KB -> 4.3 KB)
  • models/winchester/winchester.vanmgrph_c (5.3 KB -> 5.5 KB)
  • models/zombie/zombie.vanmgrph_c (6.1 KB -> 6.3 KB)
  • models/zombie/zombie.vmdl_c (1.1 MB -> 1.2 MB)
  • prefabs/human.prefab_c (34 KB -> 34 KB)
  • prefabs/mysterybox.prefab_c (13.4 KB -> 13.4 KB)
  • prefabs/zombies/zombie.prefab_c (53.4 KB -> 56 KB)
  • prefabs/zombies/zombiedog.prefab_c (33.4 KB -> 34.4 KB)
  • projectsettings/collision.config (1.1 KB -> 1.3 KB)
  • scenes/minimal.scene_c (204.7 KB -> 88 KB)
  • shaders/scope.shader_c (15.4 KB -> 15.4 KB)
  • sounds/zombie/attack/tack1.vsnd_c (55.7 KB -> 225.1 KB)
  • sounds/zombie/attack/tack2.vsnd_c (67.7 KB -> 553.9 KB)
  • sounds/zombie/attack/tack3.vsnd_c (60.7 KB -> 520.8 KB)
  • sounds/zombie/attack/tack4.vsnd_c (73.7 KB -> 621.8 KB)
  • sounds/zombie/attack/tack5.vsnd_c (65.7 KB -> 524.1 KB)
  • sounds/zombie/idle/idle1.vsnd_c (18.4 KB -> 87 KB)
  • sounds/zombie/idle/idle10.vsnd_c (44.1 KB -> 143.3 KB)
  • sounds/zombie/idle/idle11.vsnd_c (32.5 KB -> 126.2 KB)
  • sounds/zombie/idle/idle2.vsnd_c (42 KB -> 126.8 KB)
  • sounds/zombie/idle/idle3.vsnd_c (37.1 KB -> 122.5 KB)
  • sounds/zombie/idle/idle4.vsnd_c (17.1 KB -> 86.4 KB)
  • sounds/zombie/idle/idle5.vsnd_c (13.7 KB -> 75.9 KB)
  • sounds/zombie/idle/idle6.vsnd_c (36.5 KB -> 130.4 KB)
  • sounds/zombie/idle/idle7.vsnd_c (26.3 KB -> 101 KB)
  • sounds/zombie/idle/idle8.vsnd_c (32.9 KB -> 112.1 KB)
  • sounds/zombie/idle/idle9.vsnd_c (23.8 KB -> 104.1 KB)
  • weapons/kar98/v_kar98.prefab_c (20.9 KB -> 20.9 KB)
  • weapons/sten/v_sten.prefab_c (20.8 KB -> 20.7 KB)
  • weapons/winchester/v_winchester.prefab_c (20.5 KB -> 20.5 KB)
  • models/citizen_props/crate01.vmdl_c (29.5 KB)
  • models/citizen_props/crate01/piece.vmdl_c (7.1 KB)
  • models/citizen_props/crate01/piece1.vmdl_c (7.6 KB)
  • models/citizen_props/crate01/piece2.vmdl_c (7 KB)
  • models/citizen_props/crate01/piece3.vmdl_c (8.9 KB)
  • models/citizen_props/crate01/piece4.vmdl_c (5.4 KB)
  • models/citizen_props/crate01/piece5.vmdl_c (5.5 KB)
  • models/citizen_props/crate01/piece6.vmdl_c (6.3 KB)
  • models/citizen_props/crate01/piece7.vmdl_c (5.9 KB)
  • models/citizen_props/crate01/piece8.vmdl_c (6.3 KB)
  • models/citizen_props/crate01a.vmat_c (5 KB)
  • models/citizen_props/crate01a_ao_png_70445886.generated.vtex_c (70.5 KB)
  • models/citizen_props/crate01a_color_png_660a3e28.generated.vtex_c (1.7 MB)
  • models/citizen_props/crate01a_normal_png_3d506ed8.generated.vtex_c (1.5 MB)
  • prefabs/surface/flesh_bullet.prefab_c (16.2 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-1.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-2.vsnd_c (110.2 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-3.vsnd_c (110.8 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-4.vsnd_c (117.3 KB)
  • sounds/impacts/bullets/impact-bullet-flesh.sound_c (1005 B)
  • surfaces/flesh.surface_c (1.1 KB)
  • ui/roundcounter.razor.scss (170 B)