ZOMBIES Beta - Version 133273

Created
Total Size1.8 GB (1,949,546,835 bytes)
Modified Size16.3 MB (17,086,943 bytes)
File Count2076
Engine Version22
Changes
Changes on 2025-12-22
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/maps/nacht.scene", "MapStartupScene": "scenes/maps/nacht.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/maps/nacht.scene", "Compiler": { "RootNamespace": "Zombies", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "SystemScene": "scenes/system.scene", "Resources": "textures/bloodsplatter/*\nui/*\nicons/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/maps/nacht.scene",
  "MapStartupScene": "scenes/maps/nacht.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/maps/nacht.scene",
  "Compiler": {
    "RootNamespace": "Zombies",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "SystemScene": "scenes/system.scene",
  "Resources": "textures/bloodsplatter/*\nui/*\nicons/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (16.3 MB modified)

+15 ~18
  • icons/3d/raygun.png (164 KB)
  • materials/ring.vmat_c (3.4 KB)
  • models/adventure_characters_pack/adventure_02/textures/character/adventure_02_normals_tga_72446f8a.generated.vtex_c (4.6 MB)
  • prefabs/surface/metal_bullet.prefab_c (12.4 KB)
  • sounds/weapons/raygun/ray_explosion.sound_c (896 B)
  • sounds/weapons/raygun/ray_explosion.vsnd_c (90.5 KB)
  • sounds/weapons/raygun/ray_flux.sound_c (983 B)
  • sounds/weapons/raygun/ray_flux_01.vsnd_c (231.5 KB)
  • sounds/weapons/raygun/ray_flux_02.vsnd_c (231.6 KB)
  • sounds/weapons/raygun/shot_00.sound_c (874 B)
  • sounds/weapons/raygun/shot_00.vsnd_c (141.6 KB)
  • textures/particles/noise_ring.vtex_c (175.4 KB)
  • textures/particles/smoke/smoke_wispy_burst.vtex_c (1.2 MB)
  • textures/shapes/ring1_png_9b14c330.generated.vtex_c (23.1 KB)
  • weapons/raygun/raygun_impact.prefab_c (5.1 KB)
  • .bin/package.base.cll (32.4 KB -> 32.4 KB)
  • .bin/package.bolt.zombies.cll (30.4 KB -> 30.4 KB)
  • .bin/package.library.bolt.iconrenderer.cll (1.1 KB -> 1.1 KB)
  • .bin/package.library.local.boltfps.cll (127.1 KB -> 128.3 KB)
  • models/adventure_characters_pack/adventure_02/textures/character/adventure_02_albedo_01.vmat_c (6.1 KB -> 6.2 KB)
  • models/adventure_characters_pack/adventure_02/textures/character/adventure_02_albedo_01_tga_d8c14f0b.generated.vtex_c (15 MB -> 4.2 MB)
  • models/adventure_characters_pack/adventure_02/textures/character/adventure_02_ao_tga_ac7f273b.generated.vtex_c (23.9 MB -> 1.9 MB)
  • models/adventure_characters_pack/dude2.vmdl_c (2.7 MB -> 2.7 MB)
  • models/mp5/smg.vmdl_c (64.5 KB -> 64.5 KB)
  • prefabs/slotmachine.prefab_c (21.1 KB -> 21.1 KB)
  • projectsettings/mixer.config (3.8 KB -> 3.9 KB)
  • scenes/maps/nacht.scene_c (344.2 KB -> 358 KB)
  • scenes/system.scene_c (12.2 KB -> 12.2 KB)
  • sounds/events/teddy.sound_c (869 B -> 873 B)
  • sounds/guns/laser.sound_c (848 B -> 846 B)
  • sounds/mystery.sound_c (845 B -> 844 B)
  • weapons/raygun/raygun_projectile.prefab_c (375 B -> 6 KB)
  • weapons/raygun/w_raygun.prefab_c (4.7 KB -> 4.9 KB)