ZOMBIES Beta - Version 138001

Created
Total Size2 GB (2,137,745,715 bytes)
Modified Size79.6 MB (83,421,137 bytes)
File Count2341
Engine Version23
Changes
Changes on 2026-01-10
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/maps/nacht.scene", "MapStartupScene": "scenes/maps/nacht.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/maps/nacht.scene", "Compiler": { "RootNamespace": "Zombies", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "SystemScene": "scenes/system.scene", "Resources": "textures/blood_splatter/*\nui/*\nicons/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/maps/nacht.scene",
  "MapStartupScene": "scenes/maps/nacht.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/maps/nacht.scene",
  "Compiler": {
    "RootNamespace": "Zombies",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "SystemScene": "scenes/system.scene",
  "Resources": "textures/blood_splatter/*\nui/*\nicons/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (79.6 MB modified)

+30 ~43 -9
  • icons/3d/1187.png (90.9 KB)
  • icons/3d/deagle.png (105 KB)
  • models/deagle/deagle.vmdl_c (556.9 KB)
  • models/deagle/deagle.vmdl_c.t.png (22.7 KB)
  • models/deagle/deaglearms.vmdl_c (307.8 KB)
  • models/deagle/deaglearms.vmdl_c.t.png (11.2 KB)
  • models/deagle/textures/t_deagle_bullet.vmat_c (5.5 KB)
  • models/deagle/textures/t_deagle_bullet_basecolor_png_e8a6db6e.generated.vtex_c (271.5 KB)
  • models/deagle/textures/t_deagle_bullet_normal_png_c062a5c4.generated.vtex_c (282.9 KB)
  • models/deagle/textures/t_deagle_magazine.vmat_c (5.3 KB)
  • models/deagle/textures/t_deagle_magazine_basecolor_png_e4b7f7de.generated.vtex_c (2.1 MB)
  • models/deagle/textures/t_deagle_magazine_metallic_png_b5440175.generated.vtex_c (2.3 MB)
  • models/deagle/textures/t_deagle_magazine_normal_png_a04853fe.generated.vtex_c (4.4 MB)
  • models/deagle/textures/t_deagle_mainbody.vmat_c (5.5 KB)
  • models/deagle/textures/t_deagle_mainbody_basecolor_png_2086e11d.generated.vtex_c (18.4 MB)
  • models/deagle/textures/t_deagle_mainbody_normal_png_8ec3efe.generated.vtex_c (16 MB)
  • models/deagle/textures/t_deagle_slide.vmat_c (5.5 KB)
  • models/deagle/textures/t_deagle_slide_basecolor_png_3dbc64e3.generated.vtex_c (16.5 MB)
  • models/deagle/textures/t_deagle_slide_normal_png_58b7a851.generated.vtex_c (15.6 MB)
  • particles/impacts/fabric-bullet.prefab_c (7.8 KB)
  • particles/impacts/flesh-bullet.prefab_c (17.1 KB)
  • particles/impacts/glass-bullet.prefab_c (16.8 KB)
  • particles/impacts/metal-bullet.prefab_c (12.6 KB)
  • particles/impacts/plastic-bullet.prefab_c (12.7 KB)
  • particles/impacts/wood-bullet.prefab_c (22.2 KB)
  • scenes/maps/kino.scene_c (384 B)
  • textures/particles/spark_white.vtex_c (25.9 KB)
  • weapons/deagle/deagle.wep_c (560 B)
  • weapons/deagle/v_deagle.prefab_c (22.5 KB)
  • weapons/deagle/w_deagle.prefab_c (7.3 KB)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.bolt.iconrenderer.cll (1 KB -> 1.1 KB)
  • .bin/package.bolt.zombies.cll (39.3 KB -> 39.5 KB)
  • .bin/package.bolt.zombies.xml (3.8 KB -> 4.2 KB)
  • .bin/package.local.boltfps.cll (135.2 KB -> 135.6 KB)
  • .bin/package.local.boltfps.xml (68 KB -> 68.3 KB)
  • models/1911/1911.vanmgrph_c (3.7 KB -> 3.7 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (65.4 KB -> 65.6 KB)
  • models/famas/famas_arms.vmdl_c (265.1 KB -> 265.1 KB)
  • models/kar98k/kar98sf.vmdl_c (161.6 KB -> 161.3 KB)
  • models/raygun/raygun.vmdl_c (159.4 KB -> 159.4 KB)
  • models/raygun/raygun.vmdl_c.t.png (19 KB -> 1.9 KB)
  • models/zombie/zombie.vanmgrph_c (6.3 KB -> 6.6 KB)
  • models/zombie/zombie.vmdl_c (1.2 MB -> 1.2 MB)
  • particles/powerup_glint.prefab_c (4.2 KB -> 4.4 KB)
  • prefabs/mysterybox.prefab_c (16.4 KB -> 16.5 KB)
  • prefabs/zombies/zombie.prefab_c (70.3 KB -> 70.4 KB)
  • prefabs/zombies/zombiedog.prefab_c (35.6 KB -> 35.6 KB)
  • projectsettings/mixer.config (3.8 KB -> 3.8 KB)
  • scenes/maps/nacht.scene_c (390.6 KB -> 392.7 KB)
  • sounds/dog/dog_spawn.sound_c (849 B -> 853 B)
  • sounds/dog/electric-discharge.sound_c (893 B -> 895 B)
  • sounds/events/powerups/fire_sale_loop.sound_c (896 B -> 898 B)
  • sounds/events/powerups/max ammo.sound_c (888 B -> 886 B)
  • sounds/events/round change.sound_c (1.1 KB -> 1.1 KB)
  • sounds/events/round start.sound_c (1.2 KB -> 1.2 KB)
  • surfaces/ceramic.simpact_c (1.6 KB -> 1.6 KB)
  • surfaces/concrete.simpact_c (2 KB -> 2 KB)
  • surfaces/flesh.simpact_c (1.9 KB -> 1.8 KB)
  • surfaces/glass.simpact_c (2.1 KB -> 2.1 KB)
  • surfaces/grass.simpact_c (2.2 KB -> 2.2 KB)
  • surfaces/metal.sheet.simpact_c (2 KB -> 2 KB)
  • surfaces/metal.simpact_c (2.2 KB -> 2.1 KB)
  • surfaces/sounds/flesh/flesh_bullet_impact.sound_c (1.5 KB -> 1.6 KB)
  • surfaces/sounds/flesh/flesh_explo.sound_c (1.5 KB -> 1.5 KB)
  • surfaces/sounds/footsteps.concrete.sound_c (1.6 KB -> 1.8 KB)
  • surfaces/wood.simpact_c (2.2 KB -> 2.1 KB)
  • ui/game/panels/chat/chatbox.razor.scss (9.2 KB -> 8.3 KB)
  • ui/game/panels/largemessage.razor.scss (1 KB -> 2 KB)
  • ui/playernametags.razor.scss (495 B -> 495 B)
  • ui/powerupdisplay.razor.scss (2 KB -> 4.4 KB)
  • weapons/1187/1187.wep_c (535 B -> 535 B)
  • weapons/1187/w_1187.prefab_c (8.6 KB -> 8.6 KB)
  • particles/impacts/fabric_bullet.prefab_c (7.8 KB)
  • particles/impacts/flesh_bullet.prefab_c (17.1 KB)
  • particles/impacts/glass_bullet.prefab_c (16.8 KB)
  • particles/impacts/metal_bullet.prefab_c (12.6 KB)
  • particles/impacts/plastic_bullet.prefab_c (12.7 KB)
  • particles/impacts/wood_bullet.prefab_c (22.2 KB)
  • prefabs/surface/wood_bullet.prefab_c (21.9 KB)
  • surfaces/cardboard.simpact_c (1.7 KB)
  • surfaces/wood.sheet.simpact_c (2.2 KB)