ZOMBIES Beta - Version 140122
| Created | |
|---|---|
| Total Size | 2.3 GB (2,418,198,485 bytes) |
| Modified Size | 161.4 MB (169,229,010 bytes) |
| File Count | 2438 |
| Engine Version | 23 |
| Changes | Changes on 2026-01-17 |
| Meta |
Diff (161.4 MB modified)
+55 ~91 -2- icons/3d/rpd.png (168.2 KB)
- models/raygun/textures/metalic_jpg_4be4a0e8.generated.vtex_c (778.4 KB)
- models/raygun/textures/raygunao_jpg_d850916.generated.vtex_c (3.1 MB)
- models/raygun/textures/raygun_albedo_aged.vmat_c (7 KB)
- models/raygun/textures/raygun_albedo_aged_jpg_25e164cd.generated.vtex_c (16.8 MB)
- models/raygun/textures/raygun_albedo_aged_jpg_8b7f6d3b.generated.vtex_c (37.5 MB)
- models/raygun/textures/raygun_albedo_aged_jpg_ff24faf3.generated.vtex_c (35.8 MB)
- models/raygun/textures/raygun_albedo_jpg_34a67899.generated.vtex_c (1.9 MB)
- models/raygun/textures/raygun_normals_tangent_jpg_1c80c595.generated.vtex_c (19.8 MB)
- models/raygun/textures/raygun_scratches_bump_jpg_98fb0c3f.generated.vtex_c (372.8 KB)
- models/rpd/textures/rpd_ao_png_957bca50.generated.vtex_c (2.2 MB)
- models/rpd/textures/rpd_defaultmaterial.vmat_c (5.5 KB)
- models/rpd/textures/rpd_defaultmaterial_basecolor_png_748e6e0d.generated.vtex_c (4.7 MB)
- models/rpd/textures/rpd_defaultmaterial_mag.vmat_c (5.5 KB)
- models/rpd/textures/rpd_defaultmaterial_normal_png_5374837e.generated.vtex_c (5 MB)
- models/rpd/v_rpd.vmdl_c (993.7 KB)
- models/rpd/v_rpd.vmdl_c.t.png (20.7 KB)
- models/rpd/v_rpdarms.vmdl_c (345.4 KB)
- models/rpd/v_rpdarms.vmdl_c.t.png (16.1 KB)
- prefabs/map/wallbuys/wallbuy_kar98k.prefab_c (3.1 KB)
- prefabs/map/wallbuys/wallbuy_mp5.prefab_c (3.1 KB)
- prefabs/map/wallbuys/wallbuy_revolver.prefab_c (3.2 KB)
- prefabs/map/wallbuys/wallbuy_sten.prefab_c (3.1 KB)
- prefabs/map/wallbuys/wallbuy_svd.prefab_c (3.1 KB)
- prefabs/round definition.prefab_c (5.1 KB)
- scenes/maps/wasserkanal.scene_c (2.1 KB)
- sounds/barrier/sawing-wood.sound_c (873 B)
- sounds/barrier/sawing-wood.vsnd_c (301.1 KB)
- sounds/barrier/wood-break-01.vsnd_c (8.6 KB)
- sounds/barrier/wood-break-02.vsnd_c (10.1 KB)
- sounds/barrier/wood-break-03.vsnd_c (8.5 KB)
- sounds/barrier/wood-break-04.vsnd_c (8.1 KB)
- sounds/barrier/wood-break-05.vsnd_c (8 KB)
- sounds/barrier/wood-break-06.vsnd_c (7.8 KB)
- sounds/barrier/wood_plank_snap.sound_c (1.3 KB)
- sounds/guns/knife/knife.whoosh.sound_c (1.4 KB)
- sounds/guns/knife/whoosh_01.vsnd_c (4.5 KB)
- sounds/guns/knife/whoosh_02.vsnd_c (4.9 KB)
- sounds/guns/knife/whoosh_03.vsnd_c (4.5 KB)
- sounds/guns/knife/whoosh_04.vsnd_c (3.8 KB)
- sounds/guns/knife/whoosh_05.vsnd_c (4.6 KB)
- sounds/guns/knife/whoosh_06.vsnd_c (4.3 KB)
- sounds/guns/knife/whoosh_07.vsnd_c (5.6 KB)
- sounds/menu_song.sound_c (842 B)
- sounds/menu_song.vsnd_c (12.5 MB)
- surfaces/fabric.simpact_c (1.7 KB)
- textures/generated/svgsource/149cf8e6fdcffae1.vtex_c (85.6 KB)
- textures/particles/flares/light_glow_03.vtex_c (66 KB)
- textures/shapes/money3.vtex_c (18 KB)
- ui/menu/mapselectoverlay.razor.scss (2.5 KB)
- ui/menu/menupanel.razor.scss (125 B)
- ui/_variables.scss (278 B)
- weapons/rpd/rpd.wep_c (532 B)
- weapons/rpd/v_rpd.prefab_c (20 KB)
- weapons/rpd/w_rpd.prefab_c (13.5 KB)
- .bin/package.base.cll (32.7 KB -> 32.7 KB)
- .bin/package.bolt.iconrenderer.cll (1.1 KB -> 1.1 KB)
- .bin/package.bolt.zombies.cll (42.4 KB -> 52.9 KB)
- .bin/package.bolt.zombies.xml (6.3 KB -> 12.9 KB)
- .bin/package.local.boltfps.cll (137.5 KB -> 138.3 KB)
- .bin/package.local.boltfps.xml (69 KB -> 69.5 KB)
- icon render.scene_c (17.9 KB -> 22.6 KB)
- materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB -> 1.9 KB)
- models/1187/1187.vmdl_c (281.2 KB -> 281.4 KB)
- models/1187/1187arms.vmdl_c (296.6 KB -> 296.8 KB)
- models/1911/1911arms.vmdl_c (313.4 KB -> 308 KB)
- models/adventure_characters_pack/dude1.vmdl_c (2.6 MB -> 2.6 MB)
- models/adventure_characters_pack/dude2.vmdl_c (2.8 MB -> 2.8 MB)
- models/adventure_characters_pack/dude3.vmdl_c (2.6 MB -> 2.6 MB)
- models/ak74m/v_ak.vmdl_c (307.9 KB -> 295.8 KB)
- models/ak74m/v_akarms.vmdl_c (298.6 KB -> 293.2 KB)
- models/citizen/citizen_human_m.vanmgrph_c (65.5 KB -> 65.4 KB)
- models/deagle/deaglearms.vmdl_c (307.8 KB -> 308.1 KB)
- models/famas/famas_arms.vmdl_c (265.1 KB -> 265.4 KB)
- models/fastzombie/fastzombie.vmdl_c (1.1 MB -> 1.1 MB)
- models/gate/gate.vmdl_c (133.6 KB -> 133.6 KB)
- models/health/medkit.vmdl_c (59.1 KB -> 56.7 KB)
- models/kar98k/kar98arms.vmdl_c (290.3 KB -> 284.9 KB)
- models/kar98k/kar98sf.vmdl_c (161.3 KB -> 161.6 KB)
- models/knife/knifearms.vmdl_c (233.9 KB -> 228.4 KB)
- models/m4a1/m4a1arms.vmdl_c (304.6 KB -> 299.2 KB)
- models/mp5/smgarms.vmdl_c (297.2 KB -> 291.8 KB)
- models/raygun/raygun.vmdl_c (159.4 KB -> 733.6 KB)
- models/raygun/raygun.vmdl_c.t.png (1.9 KB -> 17.7 KB)
- models/revolver/v_revolver.vmdl_c (218.2 KB -> 210.4 KB)
- models/revolver/v_revolverarms.vmdl_c (297.6 KB -> 292.2 KB)
- models/spas/spas.vmdl_c (189.6 KB -> 179.7 KB)
- models/spas/spasarms.vmdl_c (270.9 KB -> 265.5 KB)
- models/springfield/springfield.vmdl_c (498.4 KB -> 479.6 KB)
- models/sten/v_stenarms.vmdl_c (278.9 KB -> 273.5 KB)
- models/svd/svd.vmdl_c (482.2 KB -> 459.4 KB)
- models/svd/svdarms.vmdl_c (304.4 KB -> 299 KB)
- models/winchester/v_winchester.vmdl_c (191.3 KB -> 184.6 KB)
- models/winchester/v_winchesterarms.vmdl_c (283.2 KB -> 277.8 KB)
- models/zombie/zombie.vanmgrph_c (7.4 KB -> 7.4 KB)
- models/zombie/zombie.vmdl_c (1.1 MB -> 1.2 MB)
- models/zombiedog/zombiedog.vmdl_c (351.3 KB -> 342.9 KB)
- particles/line.shader_c (42.1 KB -> 42.1 KB)
- prefabs/human.prefab_c (34.8 KB -> 34.8 KB)
- prefabs/mysterybox.prefab_c (16.4 KB -> 18.1 KB)
- prefabs/woodbarricade.prefab_c (16.7 KB -> 14.6 KB)
- prefabs/wooden_plank.prefab_c (8.4 KB -> 9.1 KB)
- prefabs/zombies/fastzombie.prefab_c (71.5 KB -> 71.6 KB)
- prefabs/zombies/zombie.prefab_c (70.4 KB -> 70.5 KB)
- prefabs/zombies/zombiedog.prefab_c (35.6 KB -> 35.9 KB)
- scenes/maps/nacht.scene_c (392.4 KB -> 433.6 KB)
- scenes/menu.scene_c (7.9 KB -> 13.2 KB)
- scenes/system.scene_c (11.5 KB -> 12.5 KB)
- shaders/scope.shader_c (15.4 KB -> 15.4 KB)
- shaders/worldscope.shader_c (147.9 KB -> 147.9 KB)
- sounds/events/dog round end.sound_c (872 B -> 866 B)
- sounds/events/dog round loop.sound_c (895 B -> 895 B)
- sounds/events/dog round.sound_c (876 B -> 890 B)
- sounds/events/powerups/bonuspoints.sound_c (893 B -> 892 B)
- sounds/events/powerups/carpenter_end.sound_c (889 B -> 891 B)
- sounds/guns/gunshot1.sound_c (847 B -> 847 B)
- sounds/guns/gunshot10.sound_c (850 B -> 850 B)
- sounds/guns/gunshot11.sound_c (850 B -> 850 B)
- sounds/guns/gunshot12.sound_c (850 B -> 850 B)
- sounds/guns/gunshot13.sound_c (850 B -> 850 B)
- sounds/guns/gunshot14.sound_c (850 B -> 850 B)
- sounds/guns/gunshot2.sound_c (851 B -> 851 B)
- sounds/guns/gunshot3.sound_c (849 B -> 849 B)
- sounds/guns/gunshot4.sound_c (849 B -> 849 B)
- sounds/guns/gunshot5.sound_c (748 B -> 748 B)
- sounds/guns/gunshot6.sound_c (849 B -> 849 B)
- sounds/guns/gunshot7.sound_c (849 B -> 849 B)
- sounds/guns/gunshot8.sound_c (849 B -> 849 B)
- sounds/guns/gunshot9.sound_c (849 B -> 849 B)
- sounds/guns/knife/knife.swing.sound_c (979 B -> 981 B)
- sounds/zombie/attack/attack.sound_c (1.2 KB -> 1.2 KB)
- sounds/zombie/fall.sound_c (999 B -> 1003 B)
- sounds/zombie/idle/idle.sound_c (1.6 KB -> 1.6 KB)
- surfaces/dirt.simpact_c (2.1 KB -> 2.1 KB)
- teams/human.team_c (544 B -> 654 B)
- ui/downedoverlay.razor.scss (2.8 KB -> 2.8 KB)
- ui/game/panels/game/scoreboard.razor.scss (6.4 KB -> 6.5 KB)
- ui/game/panels/game/serverversion.razor.scss (1 KB -> 1 KB)
- ui/nixienumber.razor.scss (1.7 KB -> 3.8 KB)
- ui/playerpoints.razor.scss (1.7 KB -> 1.8 KB)
- ui/powerupdisplay.razor.scss (4.3 KB -> 2.6 KB)
- ui/weaponwheel.razor.scss (2.7 KB -> 2.6 KB)
- ui/_styles.scss (1.6 KB -> 1.3 KB)
- weapons/common/effects/muzzle.prefab_c (11.8 KB -> 12.4 KB)
- weapons/quickknife/w_quickknife.prefab_c (7.2 KB -> 7.2 KB)
- weapons/raygun/v_raygun.prefab_c (19.1 KB -> 18.6 KB)
- materials/skybox/light_test_default.vmat_c (2 KB)
- materials/skybox/tests/src/lightingtest_default_exr_2db0382c.generated.vtex_c (970 KB)