ZOMBIES Beta - Version 182462

Created
Total Size2.4 GB (2,628,344,345 bytes)
Modified Size9.1 MB (9,501,606 bytes)
File Count2649
Engine Version25
Changes
Changes on 2026-04-06
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "MapStartupScene": "scenes/menu.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/system.scene", "Compiler": { "RootNamespace": "Zombies", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "SystemScene": "scenes/system.scene", "Resources": "textures/blood_splatter/*\nui/*.png\nicons/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "MapStartupScene": "scenes/menu.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/system.scene",
  "Compiler": {
    "RootNamespace": "Zombies",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "SystemScene": "scenes/system.scene",
  "Resources": "textures/blood_splatter/*\nui/*.png\nicons/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (9.1 MB modified)

+19 ~36 -2
  • materials/dev/dev_metal_rough10.vmat_c (4.5 KB)
  • materials/dev/dev_metal_rough10_vmat_g_tambientocclusion_8b5a0197.generated.vtex_c (1.5 KB)
  • materials/dev/dev_metal_rough10_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/dev/dev_metal_rough10_vmat_g_tnormal_c706ddc6.generated.vtex_c (1.8 KB)
  • materials/particles/light_flare/light_glow_01.vtex_c (18.3 KB)
  • materials/particles/particle_glow_05.vtex_c (27.9 KB)
  • materials/particles/smoke/render/smokeloop_g_1.vtex_c (1.6 MB)
  • materials/particles/smoke/render/smokeloop_i_0.vtex_c (2.7 MB)
  • materials/particles/smoke/render/smokeloop_i_1.vtex_c (2.8 MB)
  • materials/particles/spark_white.vtex_c (23.7 KB)
  • materials/tools/new/ladder_color_png_3dff7ad7.generated.vtex_c (29 KB)
  • materials/tools/toolsinvisibleladder.vmat_c (4.7 KB)
  • surfaces/sounds/flesh/flesh_bullet_impact.vsnd_c (27 KB)
  • surfaces/sounds/flesh/flesh_melee_impact.sound_c (1.5 KB)
  • weapons/common/effects/muzzle_rifle.prefab_c (22.7 KB)
  • weapons/common/effects/muzzle_shotgun.prefab_c (22.9 KB)
  • weapons/common/effects/shell_case_bounce.vsnd_c (48.4 KB)
  • weapons/common/effects/shell_case_bounce2.vsnd_c (34.4 KB)
  • weapons/common/effects/tracer_9mm.prefab_c (2.7 KB)
  • .bin/package.base.cll (33 KB -> 33.1 KB)
  • .bin/package.bolt.iconrenderer.cll (1 KB -> 1 KB)
  • .bin/package.bolt.zombies.cll (98.8 KB -> 102 KB)
  • .bin/package.local.boltfps.cll (185.2 KB -> 194.1 KB)
  • .bin/package.local.boltfps.xml (127.5 KB -> 134 KB)
  • particles/impacts/flesh-bullet-particle.prefab_c (15 KB -> 14.4 KB)
  • prefabs/exampleplayer.prefab_c (41.2 KB -> 43.4 KB)
  • prefabs/mysterybox.prefab_c (29.5 KB -> 29.5 KB)
  • prefabs/slotmachine.prefab_c (28.5 KB -> 28.6 KB)
  • prefabs/zombies/zombie.prefab_c (49.9 KB -> 49.9 KB)
  • scenes/maps/nacht.scene_c (504.4 KB -> 555 KB)
  • scenes/maps/wasserkanal.scene_c (9.4 KB -> 9.4 KB)
  • scenes/movement-test.scene_c (128.3 KB -> 182.6 KB)
  • scenes/zm-devtest.scene_c (49.4 KB -> 68.6 KB)
  • shaders/worldscope.shader_c (174.4 KB -> 174.4 KB)
  • sounds/guns/kill.sound_c (844 B -> 837 B)
  • sounds/guns/magnum/click.sound_c (873 B -> 873 B)
  • sounds/guns/rpgfire.sound_c (848 B -> 846 B)
  • sounds/guns/scar.fire.sound_c (850 B -> 853 B)
  • sounds/hitmarker.sound_c (844 B -> 841 B)
  • surfaces/flesh.simpact_c (2.1 KB -> 2.1 KB)
  • surfaces/sounds/flesh/flesh_bullet_impact.sound_c (1.5 KB -> 926 B)
  • ui/interactiontooltip.razor.scss (473 B -> 570 B)
  • ui/menus/main/settings.scss (10.7 KB -> 10.7 KB)
  • ui/playerpoints.razor.scss (1.8 KB -> 1.8 KB)
  • ui/scoreboard/zombiesscoreboard.razor.scss (5 KB -> 8.4 KB)
  • weapons/akm/w_akm.prefab_c (8.2 KB -> 8.2 KB)
  • weapons/common/effects/muzzle.prefab_c (12.4 KB -> 19.8 KB)
  • weapons/m4a1/w_m4a1.prefab_c (8 KB -> 8 KB)
  • weapons/mp5/w_mp5.prefab_c (8.6 KB -> 8.7 KB)
  • weapons/rpd/w_rpd.prefab_c (13.5 KB -> 13.7 KB)
  • weapons/spas/v_spas.prefab_c (19.4 KB -> 19.3 KB)
  • weapons/spas/w_spas.prefab_c (9 KB -> 5 KB)
  • weapons/sten/w_sten.prefab_c (8.8 KB -> 9.3 KB)
  • weapons/svd/w_svd.prefab_c (7.6 KB -> 8.1 KB)
  • weapons/winchester/w_winchester.prefab_c (5.1 KB -> 5.2 KB)
  • textures/generated/imagefile/56288c705ab951cc.vtex_c (21.6 KB)
  • textures/generated/imagefile/5bfdc5ad29d07ac4.vtex_c (21.6 KB)