ZOMBIES - Version 312486

Created
Total Size2.6 GB (2,784,291,431 bytes)
Modified Size36.3 MB (38,114,831 bytes)
File Count3204
Engine Version28
Changes
Changes on 2026-07-20
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "MapStartupScene": "scenes/menu.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/system.scene", "Compiler": { "RootNamespace": "Zombies", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "SystemScene": "scenes/system.scene", "Resources": "textures/blood_splatter/*\nui/*.png\nicons/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "MapStartupScene": "scenes/menu.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/system.scene",
  "Compiler": {
    "RootNamespace": "Zombies",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "SystemScene": "scenes/system.scene",
  "Resources": "textures/blood_splatter/*\nui/*.png\nicons/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (36.3 MB modified)

+33 ~17
  • materials/library_material.vmat_c (5 KB)
  • materials/powder_coated_metal_01.vmat_c (5.9 KB)
  • materials/powder_coated_metal_01/powder-coated-metal_albedo_png_a7974436.generated.vtex_c (4.1 MB)
  • materials/powder_coated_metal_01/powder-coated-metal_ao_png_628c43e5.generated.vtex_c (2.2 MB)
  • materials/powder_coated_metal_01/powder-coated-metal_normal_png_30578e9b.generated.vtex_c (5.3 MB)
  • materials/scratched_metal_01.vmat_c (5.8 KB)
  • materials/scratched_metal_01/scratched-metal_albedo_png_2efedf00.generated.vtex_c (1.6 MB)
  • materials/scratched_metal_01/scratched-metal_ao_png_61f69a19.generated.vtex_c (55.1 KB)
  • materials/scratched_metal_01/scratched-metal_normal_png_dabef338.generated.vtex_c (2.3 MB)
  • sounds/83.vsnd_c (424.3 KB)
  • sounds/cavewater.vsnd_c (738.6 KB)
  • sounds/electricalwhine.sound_c (848 B)
  • sounds/electricalwhine.vsnd_c (123.8 KB)
  • sounds/guns/light_pistol.vsnd_c (88.9 KB)
  • sounds/rain1.sound_c (898 B)
  • sounds/rain1.vsnd_c (3.2 MB)
  • sounds/rain_ambient.sndscape_c (408 B)
  • sounds/rapidrushdemo.vsnd_c (141.6 KB)
  • sounds/thunder_close.sound_c (991 B)
  • sounds/thunder_close1.vsnd_c (171.2 KB)
  • sounds/thunder_close2.vsnd_c (346.7 KB)
  • sounds/thunder_distant.sound_c (923 B)
  • sounds/thunder_distant.vsnd_c (1.1 MB)
  • sounds/tinnywater.vsnd_c (368.6 KB)
  • sounds/waterdrop.sndscape_c (414 B)
  • sounds/waterdroploop.sound_c (848 B)
  • sounds/waterdroploop.vsnd_c (3.2 MB)
  • sounds/whisper.sound_c (1016 B)
  • sounds/whisper1.vsnd_c (434.7 KB)
  • sounds/whisper2.vsnd_c (2 MB)
  • sounds/whisper3.vsnd_c (2 MB)
  • sounds/whisper4.vsnd_c (2 MB)
  • sounds/whispers_scape.sndscape_c (453 B)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.bolt.iconrenderer.dll (10.5 KB -> 10.5 KB)
  • .bin/package.bolt.zombies.dll (634 KB -> 634 KB)
  • .bin/package.local.boltfps.dll (1.4 MB -> 1.4 MB)
  • models/gate/gate.vmdl_c (133.6 KB -> 133.6 KB)
  • prefabs/human.prefab_c (80.9 KB -> 80.9 KB)
  • prefabs/zombies/zombie.prefab_c (49.9 KB -> 50.3 KB)
  • scenes/maps/nacht.scene_c (560.1 KB -> 561.7 KB)
  • scenes/maps/wasserkanal.scene_c (978.9 KB -> 1.4 MB)
  • sounds/guns/9mm-pistol-shot.sound_c (891 B -> 975 B)
  • sounds/hitmarkerheadshot.sound_c (868 B -> 946 B)
  • sounds/menu_song.sound_c (843 B -> 907 B)
  • sounds/zombie/attack/attack.sound_c (1.6 KB -> 1.3 KB)
  • sounds/zombie/idle/idle.sound_c (1.7 KB -> 1.7 KB)
  • weapons/1911/1911.wep_c (536 B -> 536 B)
  • weapons/rpd/w_rpd.prefab_c (13.7 KB -> 14 KB)
  • weapons/svd/w_svd.prefab_c (8.1 KB -> 8.4 KB)