Zombies [Dev] - Version 139895

Created
Total Size2.3 GB (2,418,279,867 bytes)
Modified Size1.4 MB (1,479,565 bytes)
File Count2438
Engine Version23
Changes
Changes on 2026-01-16
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/maps/nacht.scene", "MapStartupScene": "scenes/maps/nacht.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/maps/nacht.scene", "Compiler": { "RootNamespace": "Zombies", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "SystemScene": "scenes/system.scene", "Resources": "textures/blood_splatter/*\nui/*\nicons/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/maps/nacht.scene",
  "MapStartupScene": "scenes/maps/nacht.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/maps/nacht.scene",
  "Compiler": {
    "RootNamespace": "Zombies",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "SystemScene": "scenes/system.scene",
  "Resources": "textures/blood_splatter/*\nui/*\nicons/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.4 MB modified)

+20 ~37 ⚠️
4 compiled binaries unavailable.
  • models/raygun/textures/raygun.vmat_c (5.7 KB)
  • sounds/barrier/sawing-wood.sound_c (873 B)
  • sounds/barrier/sawing-wood.vsnd_c (301.1 KB)
  • sounds/barrier/wood-break-01.vsnd_c (8.6 KB)
  • sounds/barrier/wood-break-02.vsnd_c (10.1 KB)
  • sounds/barrier/wood-break-03.vsnd_c (8.5 KB)
  • sounds/barrier/wood-break-04.vsnd_c (8.1 KB)
  • sounds/barrier/wood-break-05.vsnd_c (8 KB)
  • sounds/barrier/wood-break-06.vsnd_c (7.8 KB)
  • sounds/barrier/wood_plank_snap.sound_c (1.3 KB)
  • sounds/guns/knife/knife.whoosh.sound_c (1.4 KB)
  • sounds/guns/knife/whoosh_01.vsnd_c (4.5 KB)
  • sounds/guns/knife/whoosh_02.vsnd_c (4.9 KB)
  • sounds/guns/knife/whoosh_03.vsnd_c (4.5 KB)
  • sounds/guns/knife/whoosh_04.vsnd_c (3.8 KB)
  • sounds/guns/knife/whoosh_05.vsnd_c (4.6 KB)
  • sounds/guns/knife/whoosh_06.vsnd_c (4.3 KB)
  • sounds/guns/knife/whoosh_07.vsnd_c (5.6 KB)
  • sounds/physics/phys-impact-tarp-004.vsnd_c (13.7 KB)
  • surfaces/fabric.simpact_c (1.7 KB)
  • .bin/package.bolt.zombies_dev.xml (12.3 KB -> 12.5 KB)
  • .bin/package.local.boltfps.xml (69.2 KB -> 69.3 KB)
  • particles/line.shader_c (42.1 KB -> 42.1 KB)
  • prefabs/mysterybox.prefab_c (18.1 KB -> 18.1 KB)
  • prefabs/woodbarricade.prefab_c (16.7 KB -> 14.6 KB)
  • prefabs/wooden_plank.prefab_c (8.4 KB -> 9.1 KB)
  • prefabs/zombies/fastzombie.prefab_c (71.4 KB -> 71.6 KB)
  • prefabs/zombies/zombie.prefab_c (70.4 KB -> 70.5 KB)
  • projectsettings/mixer.config (3.8 KB -> 3.8 KB)
  • scenes/maps/nacht.scene_c (447.2 KB -> 433.7 KB)
  • scenes/maps/wasserkanal.scene_c (30.7 KB -> 77.9 KB)
  • shaders/worldscope.shader_c (147.9 KB -> 152.9 KB)
  • sounds/barrier/wood_slam.sound_c (1.1 KB -> 1.1 KB)
  • sounds/guns/gunshot1.sound_c (847 B -> 847 B)
  • sounds/guns/gunshot10.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot11.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot12.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot13.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot14.sound_c (850 B -> 850 B)
  • sounds/guns/gunshot2.sound_c (851 B -> 851 B)
  • sounds/guns/gunshot3.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot4.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot5.sound_c (748 B -> 748 B)
  • sounds/guns/gunshot6.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot7.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot8.sound_c (849 B -> 849 B)
  • sounds/guns/gunshot9.sound_c (849 B -> 849 B)
  • sounds/guns/knife/knife.swing.sound_c (979 B -> 981 B)
  • sounds/zombie/fall.sound_c (983 B -> 1003 B)
  • surfaces/dirt.simpact_c (2.1 KB -> 2.1 KB)
  • surfaces/sounds/ceramic/ceramic_impact.sound_c (1.5 KB -> 894 B)
  • teams/human.team_c (528 B -> 654 B)
  • ui/game/panels/game/scoreboard.razor.scss (6.5 KB -> 6.5 KB)
  • ui/interactiontooltip.razor.scss (414 B -> 413 B)
  • weapons/common/effects/muzzle.prefab_c (11.8 KB -> 12.4 KB)
  • weapons/rpd/w_rpd.prefab_c (13.5 KB -> 13.5 KB)
  • weapons/spas/w_spas.prefab_c (8.6 KB -> 8.9 KB)