testrunv - Version 276524

Created
Total Size304.7 MB (319,473,854 bytes)
Modified Size94.1 MB (98,638,229 bytes)
File Count531
Engine Version25
Changes
Changes on 2026-06-06
Meta
{ "LaunchMode": "Normal", "MinPlayers": 1, "MaxPlayers": 8, "StartupScene": "scenes/untitled.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "Images/*\nfonts/*\nsounds/*\nmaterials/*\nprefab/**\nscenes/**\nshaders/**\nShaders/**\ndeathrun_challenging_d/**", "GameSettings": [], "CodePackageReferences": [] }
{
  "LaunchMode": "Normal",
  "MinPlayers": 1,
  "MaxPlayers": 8,
  "StartupScene": "scenes/untitled.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "Images/*\nfonts/*\nsounds/*\nmaterials/*\nprefab/**\nscenes/**\nshaders/**\nShaders/**\ndeathrun_challenging_d/**",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (94.1 MB modified)

+159 ~49 -227
  • .bin/package.local.test.dll (9 KB)
  • .bin/package.local.test.xml (307 B)
  • decals/impact/concrete/decal_impact_concrete_01.decal_c (3.2 KB)
  • decals/impact/concrete/decal_impact_concrete_02.decal_c (3.2 KB)
  • decals/impact/concrete/decal_impact_concrete_03.decal_c (3.2 KB)
  • decals/impact/concrete/decal_impact_concrete_04.decal_c (3.2 KB)
  • decals/impact/flesh/decal_impact_flesh_01.decal_c (3.2 KB)
  • decals/impact/flesh/decal_impact_flesh_02.decal_c (3.2 KB)
  • decals/impact/flesh/decal_impact_flesh_03.decal_c (3.2 KB)
  • decals/impact/flesh/decal_impact_flesh_04.decal_c (2.5 KB)
  • decals/impact/flesh/decal_impact_flesh_05.decal_c (3.2 KB)
  • decals/impact/flesh/decal_impact_flesh_06.decal_c (3.2 KB)
  • decals/impact/flesh/decal_impact_flesh_07.decal_c (3.2 KB)
  • dev/helper/testgrid.vmat_c (4.9 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.6 KB)
  • materials/library_material.vmat (849 B)
  • materials/library_material.vmat_c (5 KB)
  • materials/particles/light_flare/light_glow_01.vtex_c (18.3 KB)
  • materials/particles/particle_glow_05.vtex_c (27.9 KB)
  • materials/particles/smoke/render/smokeloop_g_1.vtex_c (1.6 MB)
  • materials/particles/smoke/render/smokeloop_i_1.vtex_c (2.8 MB)
  • models/first_person/materials/v_first_person_arms_human_ao_png_884ccd67.generated.vtex_c (1.9 MB)
  • models/first_person/materials/v_first_person_arms_human_bentnormal_png_af3e0e63.generated.vtex_c (5.1 MB)
  • models/first_person/materials/v_first_person_arms_human_color_png_5762368.generated.vtex_c (4.6 MB)
  • models/first_person/materials/v_first_person_arms_human_color_png_a0c03c85.generated.vtex_c (2.1 MB)
  • models/first_person/materials/v_first_person_arms_human_light.vmat_c (7.6 KB)
  • models/first_person/materials/v_first_person_arms_human_normal_png_8645dc0e.generated.vtex_c (5.1 MB)
  • models/first_person/materials/v_first_person_arms_human_shadow.vmat_c (5.1 KB)
  • models/first_person/v_first_person_arms_human.vmdl_c (803.2 KB)
  • models/first_person/v_first_person_arms_human.vmdl_c.t.png (36.3 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell.vmdl_c (29.8 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell.vmdl_c.t.png (36.3 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vanmgrph_c (34.9 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c (1.1 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c.t.png (36.3 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a.vmat_c (6.1 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a_ao_png_1d51c21c.generated.vtex_c (1.9 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a_color_png_2a10d62a.generated.vtex_c (3.9 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a_normal_png_b097841a.generated.vtex_c (4.8 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b.vmat_c (6.1 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b_ao_png_ecc9b4e1.generated.vtex_c (1.8 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b_color_png_cc9ae24a.generated.vtex_c (4.3 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b_normal_png_b902a433.generated.vtex_c (4.6 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c.vmat_c (6.1 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c_ao_png_d1014ab7.generated.vtex_c (1.7 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c_color_png_4e31c7a8.generated.vtex_c (4 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c_normal_png_9f557bb7.generated.vtex_c (4.3 MB)
  • prefabs/bot.prefab_c (35 KB)
  • prefabs/player.prefab_c (40.8 KB)
  • prefabs/surface/default-bullet.prefab_c (16.5 KB)
  • prefabs/surface/flesh_bullet.prefab_c (16.2 KB)
  • prefabs/weapon_effects/pistol_muzzleflash.prefab_c (12.9 KB)
  • prefabs/weapon_effects/shotgun_muzzleflash.prefab_c (15.4 KB)
  • sounds/footsteps/footstep-concrete-jump.sound_c (787 B)
  • sounds/footsteps/footstep-concrete-jump01.vsnd_c (42 KB)
  • sounds/footsteps/footstep-concrete-jump02.vsnd_c (42 KB)
  • sounds/footsteps/footstep-concrete-jump03.vsnd_c (37.5 KB)
  • sounds/footsteps/footstep-concrete-jump04.vsnd_c (37.6 KB)
  • sounds/footsteps/footstep-concrete-land.sound_c (674 B)
  • sounds/footsteps/footstep-concrete-land01.vsnd_c (42.7 KB)
  • sounds/footsteps/footstep-concrete-land02.vsnd_c (42.1 KB)
  • sounds/footsteps/footstep-concrete-land03.vsnd_c (42.1 KB)
  • sounds/footsteps/footstep-concrete.sound_c (1.1 KB)
  • sounds/footsteps/footstep-concrete01.vsnd_c (25.3 KB)
  • sounds/footsteps/footstep-concrete02.vsnd_c (25.5 KB)
  • sounds/footsteps/footstep-concrete03.vsnd_c (25.1 KB)
  • sounds/footsteps/footstep-concrete04.vsnd_c (25.4 KB)
  • sounds/footsteps/footstep-concrete05.vsnd_c (26.4 KB)
  • sounds/footsteps/footstep-concrete06.vsnd_c (27.1 KB)
  • sounds/footsteps/footstep-concrete07.vsnd_c (25.8 KB)
  • sounds/footsteps/footstep-concrete08.vsnd_c (26.1 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-1.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-2.vsnd_c (110.2 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-3.vsnd_c (110.8 KB)
  • sounds/impacts/bullets/flesh_bullet_impact-4.vsnd_c (117.3 KB)
  • sounds/impacts/bullets/generic-bullet-impact-1.vsnd_c (100.8 KB)
  • sounds/impacts/bullets/generic-bullet-impact-2.vsnd_c (83.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-3.vsnd_c (102.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-4.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/impact-bullet-flesh.sound_c (1005 B)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (1013 B)
  • sounds/impacts/melee/bluntweapon/dirt-001.vsnd_c (37.6 KB)
  • sounds/impacts/melee/bluntweapon/dirt-002.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-003.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-004.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/flesh-1.vsnd_c (126.3 KB)
  • sounds/impacts/melee/bluntweapon/flesh-2.vsnd_c (112.4 KB)
  • sounds/impacts/melee/bluntweapon/flesh-3.vsnd_c (108.8 KB)
  • sounds/impacts/melee/bluntweapon/flesh-4.vsnd_c (129 KB)
  • sounds/impacts/melee/impact-melee-dirt.sound_c (977 B)
  • sounds/impacts/melee/impact-melee-flesh.sound_c (973 B)
  • surfaces/default.surface_c (1.4 KB)
  • surfaces/flesh.surface_c (1.1 KB)
  • textures/generated/imagefile/18cb2c69f514366a.vtex_c (43 KB)
  • textures/generated/imagefile/22bbc1f9251aa02b.vtex_c (43 KB)
  • textures/generated/imagefile/243043c65a70bef8.vtex_c (43 KB)
  • textures/generated/imagefile/339d7c21c855b8e5.vtex_c (43 KB)
  • textures/generated/imagefile/3516fe1eb73fa636.vtex_c (683 KB)
  • textures/generated/imagefile/35d84ef339b30dea.vtex_c (85.7 KB)
  • textures/generated/imagefile/370b970e05a34cdd.vtex_c (43 KB)
  • textures/generated/imagefile/3c2b0c5325a6a8d1.vtex_c (43 KB)
  • textures/generated/imagefile/465a8963f60da36e.vtex_c (43 KB)
  • textures/generated/imagefile/4cd7a0d5d0d9c392.vtex_c (85.7 KB)
  • textures/generated/imagefile/4d7a123ed6084762.vtex_c (43 KB)
  • textures/generated/imagefile/4f3ec40f6e24cea7.vtex_c (43 KB)
  • textures/generated/imagefile/57e41edd46211fa6.vtex_c (85.7 KB)
  • textures/generated/imagefile/5e1879d7836bd669.vtex_c (43 KB)
  • textures/generated/imagefile/62e316782c0f5efb.vtex_c (43 KB)
  • textures/generated/imagefile/63ca9a744ccc264.vtex_c (43 KB)
  • textures/generated/imagefile/642d0537880079ba.vtex_c (85.7 KB)
  • textures/generated/imagefile/73c5aba0c1404635.vtex_c (43 KB)
  • textures/generated/imagefile/754e299fbe2a58e6.vtex_c (43 KB)
  • textures/generated/imagefile/776db7cab7622dd7.vtex_c (43 KB)
  • textures/generated/imagefile/870a2e4a74d246e0.vtex_c (252 B)
  • textures/generated/imagefile/8bdb930b6c114f62.vtex_c (43 KB)
  • textures/generated/imagefile/8d016772cc2d397e.vtex_c (85.7 KB)
  • textures/generated/imagefile/95cf8b11503ff2b1.vtex_c (43 KB)
  • textures/generated/imagefile/9632d97a5ad5e54a.vtex_c (85.7 KB)
  • textures/generated/imagefile/9afd2ed3815e57ac.vtex_c (683 KB)
  • textures/generated/imagefile/9eef104c703a16bd.vtex_c (43 KB)
  • textures/generated/imagefile/a08dc3435150c1ed.vtex_c (43 KB)
  • textures/generated/imagefile/a4f8b5b811507c08.vtex_c (43 KB)
  • textures/generated/imagefile/a5fbc29094f48356.vtex_c (85.7 KB)
  • textures/generated/imagefile/a606417c2e3adf3e.vtex_c (43 KB)
  • textures/generated/imagefile/bec87c98020c5f62.vtex_c (85.7 KB)
  • textures/generated/imagefile/c7c792beeb66911a.vtex_c (85.7 KB)
  • textures/generated/imagefile/cd08c6b51a6eaf61.vtex_c (683 KB)
  • textures/generated/imagefile/d1c32fa64c92668.vtex_c (43 KB)
  • textures/generated/imagefile/d5a9abd5e2fe93bb.vtex_c (43 KB)
  • textures/generated/imagefile/daa5f952884ba97c.vtex_c (43 KB)
  • textures/generated/imagefile/dcf42cb67d9e4d2e.vtex_c (85.7 KB)
  • textures/generated/imagefile/e0d514c258453f3d.vtex_c (43 KB)
  • textures/generated/imagefile/e65e96fd272f21ee.vtex_c (43 KB)
  • textures/generated/imagefile/ef3d375cb3bf2b32.vtex_c (85.7 KB)
  • textures/generated/imagefile/f1f3a91ab50a27f3.vtex_c (43 KB)
  • textures/generated/imagefile/f66138e67313077.vtex_c (43 KB)
  • textures/generated/imagefile/f7782b25ca603920.vtex_c (43 KB)
  • textures/particles/fluid/watersplash-1.vtex_c (636.8 KB)
  • textures/particles/impact/rock_chunks_01.vtex_c (34.9 KB)
  • textures/particles/particle_modulate_01.vtex_c (18 KB)
  • textures/particles/smoke/smoke_static_a.vtex_c (116.3 KB)
  • weapons/common/effects/eject_shotgun.prefab_c (3.9 KB)
  • weapons/m4a1/reload/gun_grab_foley.sound_c (893 B)
  • weapons/m4a1/reload/gun_grab_foley.vsnd_c (87.9 KB)
  • weapons/shotgun/shotgun.prefab_c (3.4 KB)
  • weapons/shotgun/shotgun_vm.prefab_c (31.9 KB)
  • weapons/shotgun/shotgun_wm.prefab_c (4.5 KB)
  • weapons/shotgun/sounds/shotgun1_shoot1.vsnd_c (221.1 KB)
  • weapons/shotgun/sounds/shotgun1_shoot2.vsnd_c (220.6 KB)
  • weapons/shotgun/sounds/shotgun_cock.sound_c (910 B)
  • weapons/shotgun/sounds/shotgun_cock.vsnd_c (126.3 KB)
  • weapons/shotgun/sounds/shotgun_insert_01.vsnd_c (105.8 KB)
  • weapons/shotgun/sounds/shotgun_insert_02.vsnd_c (86.8 KB)
  • weapons/shotgun/sounds/shotgun_insert_03.vsnd_c (66.2 KB)
  • weapons/shotgun/sounds/shotgun_load.sound_c (933 B)
  • weapons/shotgun/sounds/shotgun_load.vsnd_c (90.5 KB)
  • weapons/shotgun/sounds/shotgun_pump.vsnd_c (115 KB)
  • weapons/shotgun/sounds/shotgun_shoot.sound_c (1008 B)
  • weapons/tracer_9mm.prefab_c (2.4 KB)
  • .bin/manifest.json (88 B -> 113 B)
  • .bin/package.base.dll (178.5 KB -> 178.5 KB)
  • .bin/package.boxinghub.testrunv.dll (473 KB -> 315.5 KB)
  • .bin/package.boxinghub.testrunv.xml (57.6 KB -> 25 KB)
  • .bin/package.redsnail.watertool.dll (117 KB -> 117 KB)
  • deathrun_challenging_d/sound/deathrun_lucky/1.vsnd_c (4.4 MB -> 4.4 MB)
  • materials/bsp_vertex_color.vmat_c (2.6 KB -> 2.6 KB)
  • materials/bsp_water.vmat_c (5.2 KB -> 5.2 KB)
  • materials/bsp_water_vmat_g_tcolor_5b4c7257.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/bsp_vertex_color.vmat_c (2.7 KB -> 2.7 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/demosmallboat.vmat_c (5 KB -> 5 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder.vmat_c (6.4 KB -> 6.3 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder_color_png_5608eeaa.generated.vtex_c (845.3 KB -> 845.4 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder_normal_png_87060907.generated.vtex_c (1012.4 KB -> 1012.3 KB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4.vmdl_c.t.png (8.4 KB -> 36.3 KB)
  • player/playerhud.razor.scss (2.2 KB -> 3.4 KB)
  • prefab/player.prefab (44.6 KB -> 44.7 KB)
  • prefab/player.prefab_c (27.1 KB -> 27.1 KB)
  • scenes/untitled.scene (15.7 MB -> 15.7 MB)
  • scenes/untitled.scene_c (5.2 MB -> 5.2 MB)
  • sounds/damage/01._damage_grunt_male.sound_c (910 B -> 910 B)
  • sounds/damage/01._damage_grunt_male.vsnd_c (147.8 KB -> 147.7 KB)
  • sounds/damage/02._damage_grunt_male.sound_c (910 B -> 910 B)
  • sounds/damage/02._damage_grunt_male.vsnd_c (127.7 KB -> 127.7 KB)
  • sounds/damage/dying.sound_c (862 B -> 862 B)
  • sounds/damage/dying.vsnd_c (114 KB -> 113.9 KB)
  • sounds/deathrun/jumpland44100.vsnd_c (4.4 KB -> 4.4 KB)
  • sounds/deathrun/weapon-gun-pickup-sound.sound_c (905 B -> 889 B)
  • sounds/deathrun/weapon-gun-pickup-sound.vsnd_c (3.8 KB -> 3.8 KB)
  • sounds/guns/shotgun/damage_taken_shot.sound_c (955 B -> 955 B)
  • sounds/guns/shotgun/damage_taken_shot.vsnd_c (92.8 KB -> 92.8 KB)
  • sounds/guns/shotgun/shotgun1_shoot1.vsnd_c (221.2 KB -> 221.1 KB)
  • sounds/guns/shotgun/shotgun_pickup.sound_c (911 B -> 895 B)
  • sounds/guns/shotgun/shotgun_pickup_01.sound_c (912 B -> 912 B)
  • sounds/guns/shotgun/shotgun_pickup_01.vsnd_c (103.8 KB -> 103.7 KB)
  • sounds/guns/shotgun/shotgun_shoot.sound_c (946 B -> 946 B)
  • sounds/guns/sniper/m700_shot.sound_c (891 B -> 891 B)
  • sounds/guns/sniper/m700_shot.vsnd_c (395.8 KB -> 395.8 KB)
  • sounds/melee/punch-416719.vsnd_c (49.7 KB -> 49.7 KB)
  • sounds/melee/punch-swing.sound_c (867 B -> 867 B)
  • sounds/melee/punch-swing.vsnd_c (3.5 KB -> 3.5 KB)
  • sounds/melee/punch.sound_c (868 B -> 868 B)
  • sounds/movement/jumpland.sound_c (858 B -> 858 B)
  • sounds/movement/jumpland.vsnd_c (35.9 KB -> 35.9 KB)
  • ui/escapemenu.razor.scss (12.9 KB -> 12.9 KB)
  • materials/black_matte.vmat_c (4.5 KB)
  • materials/black_matte_vmat_g_tcolor_d33fa0d4.generated.vtex_c (1.7 KB)
  • materials/black_matte_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB)
  • materials/materials/swb/scopes/swb_lens_hunter.png (64.7 KB)
  • materials/materials/swb/scopes/swb_lens_small.png (229.5 KB)
  • materials/materials/swb/scopes/swb_scope_hunter.png (622.9 KB)
  • materials/materials/swb/scopes/swb_scope_svd.png (20.9 KB)
  • materials/materials/swb/scopes/swb_scope_svd_illum.png (21.6 KB)
  • materials/materials/swb/scopes/swb_scope_tactical_green.png (14.6 KB)
  • materials/materials/swb/scopes/swb_scope_tactical_red.png (14.6 KB)
  • models/swb/bullets/12gauge/12gauge.vmdl_c (15.7 KB)
  • models/swb/bullets/12gauge/12gauge.vmdl_c.t.png (21.3 KB)
  • models/swb/bullets/12gauge/textures/12gauge.vmat_c (5.7 KB)
  • models/swb/bullets/12gauge/textures/12gauge_ao_png_1ab16dff.generated.vtex_c (109.2 KB)
  • models/swb/bullets/12gauge/textures/12gauge_col_png_8acf59c6.generated.vtex_c (211.4 KB)
  • models/swb/bullets/12gauge/textures/12gauge_normal_png_d3bce968.generated.vtex_c (343.7 KB)
  • models/swb/bullets/20mm/20mm.vmdl_c (42 KB)
  • models/swb/bullets/20mm/20mm.vmdl_c.t.png (18.6 KB)
  • models/swb/bullets/20mm/textures/20mm.vmat_c (5.5 KB)
  • models/swb/bullets/20mm/textures/20mm_col_png_5bbea1e4.generated.vtex_c (343.4 KB)
  • models/swb/bullets/20mm/textures/20mm_rough_png_7156b0ac.generated.vtex_c (280.8 KB)
  • models/swb/bullets/308/308.vmdl_c (767.8 KB)
  • models/swb/bullets/308/308.vmdl_c.t.png (17.5 KB)
  • models/swb/bullets/308/textures/308.vmat_c (5.5 KB)
  • models/swb/bullets/308/textures/308_ao_png_702bb965.generated.vtex_c (73.5 KB)
  • models/swb/bullets/308/textures/308_col_png_728b7d4.generated.vtex_c (166.1 KB)
  • models/swb/bullets/308/textures/308_normal_png_8900c19a.generated.vtex_c (296.1 KB)
  • models/swb/bullets/9mm/9mm.vmdl_c (136.5 KB)
  • models/swb/bullets/9mm/9mm.vmdl_c.t.png (36.7 KB)
  • models/swb/bullets/9mm/textures/9mm.vmat_c (5.5 KB)
  • models/swb/bullets/9mm/textures/9mm_col_png_bdc617a2.generated.vtex_c (302.9 KB)
  • models/swb/bullets/9mm/textures/9mm_normal_png_530f3dc9.generated.vtex_c (289.8 KB)
  • particles/swb/muzzle/flare.vtex_c (18 KB)
  • particles/swb/muzzle/flash.vtex_c (72.6 KB)
  • prefabs/particles/muzzle/barrelsmoke.prefab_c (5.3 KB)
  • prefabs/particles/muzzle/muzzleflash.prefab_c (15 KB)
  • prefabs/particles/shell/shelleject_12gauge.prefab_c (5.6 KB)
  • prefabs/particles/shell/shelleject_20mm.prefab_c (5.6 KB)
  • prefabs/particles/shell/shelleject_308.prefab_c (5.6 KB)
  • prefabs/particles/shell/shelleject_9mm.prefab_c (5.6 KB)
  • prefabs/particles/tracer/tracer.prefab_c (5.4 KB)
  • prefabs/particles/tracer/tracer_phys.prefab_c (5.4 KB)
  • prefabs/weapons/colt.prefab_c (6.3 KB)
  • prefabs/weapons/l96a1.prefab_c (7.8 KB)
  • prefabs/weapons/remington870.prefab_c (5.1 KB)
  • resources/lake.wtdef_c (578 B)
  • resources/ocean.wtdef_c (582 B)
  • resources/pool.wtdef_c (582 B)
  • sounds/swb/clip/swb_shotty.empty.sound (199 B)
  • sounds/swb/clip/swb_shotty.empty.sound_c (476 B)
  • sounds/swb/clip/swb_shotty.empty.vsnd_c (16.2 KB)
  • sounds/swb/clip/swb_shotty.empty.wav (15.6 KB)
  • sounds/swb/hitmarker.sound (354 B)
  • sounds/swb/hitmarker.sound_c (566 B)
  • sounds/swb/hitmarker.vsnd_c (12.1 KB)
  • sounds/swb/hitmarker.wav (23 KB)
  • sounds/swb/swb_click.mp3 (1.7 KB)
  • sounds/swb/swb_click.sound (224 B)
  • sounds/swb/swb_click.sound_c (470 B)
  • sounds/swb/swb_click.vsnd_c (2.3 KB)
  • sounds/swb/swb_deploy.sound (514 B)
  • sounds/swb/swb_deploy.sound_c (768 B)
  • sounds/swb/swb_deploy1.vsnd_c (53.7 KB)
  • sounds/swb/swb_deploy1.wav (106.2 KB)
  • sounds/swb/swb_deploy2.vsnd_c (65.3 KB)
  • sounds/swb/swb_deploy2.wav (129.3 KB)
  • sounds/swb/swb_deploy3.vsnd_c (78.2 KB)
  • sounds/swb/swb_deploy3.wav (155.1 KB)
  • sounds/swb/swb_equip.mp3 (7.1 KB)
  • sounds/swb/swb_equip.sound (234 B)
  • sounds/swb/swb_equip.sound_c (480 B)
  • sounds/swb/swb_equip.vsnd_c (7.8 KB)
  • sounds/swb/swb_explosion_1.mp3 (168.5 KB)
  • sounds/swb/swb_explosion_1.sound (272 B)
  • sounds/swb/swb_explosion_1.sound_c (526 B)
  • sounds/swb/swb_explosion_1.vsnd_c (169.1 KB)
  • sounds/swb/swb_explosion_2.mp3 (184.8 KB)
  • sounds/swb/swb_explosion_2.sound (272 B)
  • sounds/swb/swb_explosion_2.sound_c (526 B)
  • sounds/swb/swb_explosion_2.vsnd_c (185.4 KB)
  • sounds/swb/swb_explosion_3.mp3 (182.7 KB)
  • sounds/swb/swb_explosion_3.sound (272 B)
  • sounds/swb/swb_explosion_3.sound_c (526 B)
  • sounds/swb/swb_explosion_3.vsnd_c (183.3 KB)
  • sounds/swb/swb_explosion_4.mp3 (303.2 KB)
  • sounds/swb/swb_explosion_4.sound (272 B)
  • sounds/swb/swb_explosion_4.sound_c (526 B)
  • sounds/swb/swb_explosion_4.vsnd_c (303.7 KB)
  • sounds/swb/swb_explosion_5.mp3 (172.5 KB)
  • sounds/swb/swb_explosion_5.sound (272 B)
  • sounds/swb/swb_explosion_5.sound_c (526 B)
  • sounds/swb/swb_explosion_5.vsnd_c (173.1 KB)
  • sounds/swb/swb_explosion_random.sound (468 B)
  • sounds/swb/swb_explosion_random.sound_c (946 B)
  • sounds/swb/swb_heavy.silenced.fire.mp3 (75.9 KB)
  • sounds/swb/swb_heavy.silenced.fire.sound (858 B)
  • sounds/swb/swb_heavy.silenced.fire.sound_c (876 B)
  • sounds/swb/swb_heavy.silenced.fire.vsnd_c (76.7 KB)
  • sounds/swb/swb_lmg.empty.sound (207 B)
  • sounds/swb/swb_lmg.empty.sound_c (457 B)
  • sounds/swb/swb_lmg.empty.vsnd_c (12.1 KB)
  • sounds/swb/swb_lmg.empty.wav (11.6 KB)
  • sounds/swb/swb_pistol.empty.sound (210 B)
  • sounds/swb/swb_pistol.empty.sound_c (476 B)
  • sounds/swb/swb_pistol.empty.vsnd_c (14.2 KB)
  • sounds/swb/swb_pistol.empty.wav (13.6 KB)
  • sounds/swb/swb_pistol.silenced.fire.mp3 (39.5 KB)
  • sounds/swb/swb_pistol.silenced.fire.sound (859 B)
  • sounds/swb/swb_pistol.silenced.fire.sound_c (877 B)
  • sounds/swb/swb_pistol.silenced.fire.vsnd_c (40.3 KB)
  • sounds/swb/swb_rifle.empty.sound (209 B)
  • sounds/swb/swb_rifle.empty.sound_c (475 B)
  • sounds/swb/swb_rifle.empty.vsnd_c (11.5 KB)
  • sounds/swb/swb_rifle.empty.wav (10.9 KB)
  • sounds/swb/swb_rifle.silenced.fire.mp3 (16.9 KB)
  • sounds/swb/swb_rifle.silenced.fire.sound (858 B)
  • sounds/swb/swb_rifle.silenced.fire.sound_c (876 B)
  • sounds/swb/swb_rifle.silenced.fire.vsnd_c (17.7 KB)
  • sounds/swb/swb_smg.empty.sound (207 B)
  • sounds/swb/swb_smg.empty.sound_c (457 B)
  • sounds/swb/swb_smg.empty.vsnd_c (12.1 KB)
  • sounds/swb/swb_smg.empty.wav (11.6 KB)
  • sounds/swb/swb_smg.silenced.fire.mp3 (56.9 KB)
  • sounds/swb/swb_smg.silenced.fire.sound (858 B)
  • sounds/swb/swb_smg.silenced.fire.sound_c (860 B)
  • sounds/swb/swb_smg.silenced.fire.vsnd_c (57.7 KB)
  • sounds/swb/swb_sniper.empty.sound (210 B)
  • sounds/swb/swb_sniper.empty.sound_c (476 B)
  • sounds/swb/swb_sniper.empty.vsnd_c (22.2 KB)
  • sounds/swb/swb_sniper.empty.wav (21.7 KB)
  • sounds/swb/swb_sniper.silenced.fire.mp3 (78.8 KB)
  • sounds/swb/swb_sniper.silenced.fire.sound (859 B)
  • sounds/swb/swb_sniper.silenced.fire.sound_c (877 B)
  • sounds/swb/swb_sniper.silenced.fire.vsnd_c (79.5 KB)
  • sounds/swb/swb_sniper.zoom_in.sound (213 B)
  • sounds/swb/swb_sniper.zoom_in.sound_c (479 B)
  • sounds/swb/swb_sniper.zoom_in.vsnd_c (19.6 KB)
  • sounds/swb/swb_sniper.zoom_in.wav (19 KB)
  • sounds/swb/swb_unequip.mp3 (7.1 KB)
  • sounds/swb/swb_unequip.sound (236 B)
  • sounds/swb/swb_unequip.sound_c (482 B)
  • sounds/swb/swb_unequip.vsnd_c (7.8 KB)
  • swb_base/ui/crosshair.cs.scss (826 B)
  • swb_base/ui/customizationmenu.cs.scss (5.7 KB)
  • swb_base/ui/rootweapondisplay.cs.scss (77 B)
  • swb_base/ui/sniperscope.cs.scss (866 B)
  • weapons/swb/colt/sounds/clot.slide.sound_c (630 B)
  • weapons/swb/colt/sounds/clot.slide.vsnd_c (69.7 KB)
  • weapons/swb/colt/sounds/colt.clipin.sound_c (647 B)
  • weapons/swb/colt/sounds/colt.clipin.vsnd_c (165.1 KB)
  • weapons/swb/colt/sounds/colt.clipout.sound_c (648 B)
  • weapons/swb/colt/sounds/colt.clipout.vsnd_c (143.1 KB)
  • weapons/swb/colt/sounds/colt.fire.sound_c (823 B)
  • weapons/swb/colt/sounds/colt.fire.vsnd_c (262.7 KB)
  • weapons/swb/colt/textures/colt.vmat_c (5.4 KB)
  • weapons/swb/colt/textures/colt_ao_png_b048071.generated.vtex_c (1.5 MB)
  • weapons/swb/colt/textures/colt_col_png_6528c5f3.generated.vtex_c (3.1 MB)
  • weapons/swb/colt/textures/colt_normal_png_83c6007f.generated.vtex_c (3.8 MB)
  • weapons/swb/colt/v_colt.vanmgrph_c (2.6 KB)
  • weapons/swb/colt/v_colt.vmdl_c (346.6 KB)
  • weapons/swb/colt/v_colt.vmdl_c.t.png (12.2 KB)
  • weapons/swb/colt/w_colt.vmdl_c (146.2 KB)
  • weapons/swb/colt/w_colt.vmdl_c.t.png (20.2 KB)
  • weapons/swb/hands/textures/gloves.vmat_c (5.4 KB)
  • weapons/swb/hands/textures/gloves_col_png_30aadf92.generated.vtex_c (3.3 MB)
  • weapons/swb/hands/textures/gloves_normal_png_c9f71013.generated.vtex_c (4 MB)
  • weapons/swb/hands/textures/sleeves.vmat_c (5.4 KB)
  • weapons/swb/hands/textures/sleeves_normal_png_af7d51a5.generated.vtex_c (681.9 KB)
  • weapons/swb/hands/textures/sleeve_col_png_5c21d560.generated.vtex_c (575.5 KB)
  • weapons/swb/l96a1/hands/arm_ao_png_a4026d9e.generated.vtex_c (2.3 MB)
  • weapons/swb/l96a1/hands/arm_color_png_2421e4fe.generated.vtex_c (4 MB)
  • weapons/swb/l96a1/hands/arm_normal_png_801c496a.generated.vtex_c (5.3 MB)
  • weapons/swb/l96a1/hands/arm_normal_png_85ad6f7f.generated.vtex_c (5.1 MB)
  • weapons/swb/l96a1/hands/v_hands_rebel.vmat_c (6.1 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.vsnd_c (18.3 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.vsnd_c (64.6 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.vsnd_c (50.3 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (649 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.vsnd_c (29.4 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (649 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.vsnd_c (18.4 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (651 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.vsnd_c (94.7 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (650 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.vsnd_c (87.8 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (650 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.vsnd_c (19.2 KB)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (833 B)
  • weapons/swb/l96a1/sounds/l96a1.fire.vsnd_c (49.1 KB)
  • weapons/swb/l96a1/textures/scopegui_png_c3b7cf4a.generated.vtex_c (47.2 KB)
  • weapons/swb/l96a1/textures/sniper_ao_png_a4e40b3d.generated.vtex_c (1.5 MB)
  • weapons/swb/l96a1/textures/sniper_color_png_b686d547.generated.vtex_c (4.5 MB)
  • weapons/swb/l96a1/textures/sniper_normal_png_862c64b.generated.vtex_c (5.1 MB)
  • weapons/swb/l96a1/textures/sniper_normal_png_daccdf99.generated.vtex_c (4.9 MB)
  • weapons/swb/l96a1/textures/v_l96a1.vmat_c (6.2 KB)
  • weapons/swb/l96a1/textures/v_l96a1_scope.vmat_c (4.9 KB)
  • weapons/swb/l96a1/textures/v_l96a1_scope_vmat_g_tambientocclusion_8b5a0197.generated.vtex_c (1.5 KB)
  • weapons/swb/l96a1/textures/v_l96a1_scope_vmat_g_tnormal_3ca37ee3.generated.vtex_c (2 KB)
  • weapons/swb/l96a1/v_hands_rebel.vmdl_c (106.3 KB)
  • weapons/swb/l96a1/v_hands_rebel.vmdl_c.t.png (20.4 KB)
  • weapons/swb/l96a1/v_l96a1.vanmgrph_c (2.6 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl_c (225.3 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl_c.t.png (13.2 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl_c (201 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl_c.t.png (6.9 KB)
  • weapons/swb/remington/sounds/remington.fire.sound_c (864 B)
  • weapons/swb/remington/sounds/remington.fire.vsnd_c (501.6 KB)
  • weapons/swb/remington/sounds/remington.insert.sound_c (673 B)
  • weapons/swb/remington/sounds/remington.insert.vsnd_c (88.7 KB)
  • weapons/swb/remington/sounds/remington.pumpfull.sound_c (675 B)
  • weapons/swb/remington/sounds/remington.pumpfull.vsnd_c (51.2 KB)
  • weapons/swb/remington/textures/remington.vmat_c (5.6 KB)
  • weapons/swb/remington/textures/remington_ao_png_369469f0.generated.vtex_c (2.2 MB)
  • weapons/swb/remington/textures/remington_col_png_ee17dc82.generated.vtex_c (2.9 MB)
  • weapons/swb/remington/textures/remington_normal_png_91a0a35c.generated.vtex_c (4.6 MB)
  • weapons/swb/remington/textures/shell.vmat_c (5.6 KB)
  • weapons/swb/remington/textures/shell_ao_png_ddd7f8f3.generated.vtex_c (253.7 KB)
  • weapons/swb/remington/textures/shell_col_png_64dc0c13.generated.vtex_c (944.2 KB)
  • weapons/swb/remington/textures/shell_normal_png_c81bd062.generated.vtex_c (1.1 MB)
  • weapons/swb/remington/v_remington.vanmgrph_c (2.8 KB)
  • weapons/swb/remington/v_remington.vmdl_c (367.6 KB)
  • weapons/swb/remington/v_remington.vmdl_c.t.png (12.2 KB)
  • weapons/swb/remington/w_remington.vmdl_c (234.4 KB)
  • weapons/swb/remington/w_remington.vmdl_c.t.png (7.2 KB)