testrunv - Version 278152

Created
Total Size482.4 MB (505,869,088 bytes)
Modified Size105.1 MB (110,177,647 bytes)
File Count877
Engine Version25
Changes
Changes on 2026-06-08
Meta
{ "LaunchMode": "Normal", "MinPlayers": 1, "MaxPlayers": 8, "StartupScene": "scenes/untitled.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "Images/*\nfonts/*\nsounds/*\nmaterials/*\nprefab/**\nscenes/**\nshaders/**\nShaders/**\ndeathrun_challenging_d/**", "GameSettings": [], "CodePackageReferences": [] }
{
  "LaunchMode": "Normal",
  "MinPlayers": 1,
  "MaxPlayers": 8,
  "StartupScene": "scenes/untitled.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "Images/*\nfonts/*\nsounds/*\nmaterials/*\nprefab/**\nscenes/**\nshaders/**\nShaders/**\ndeathrun_challenging_d/**",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (105.1 MB modified)

+270 ~10
  • .bin/package.redsnail.watertool.dll (117 KB)
  • .bin/package.redsnail.watertool.xml (2.6 KB)
  • materials/black_matte.vmat_c (4.5 KB)
  • materials/black_matte_vmat_g_tcolor_d33fa0d4.generated.vtex_c (1.7 KB)
  • materials/black_matte_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB)
  • materials/default.vmat_c (4.8 KB)
  • materials/default_vmat_g_tnormal_4b798e96.generated.vtex_c (2 KB)
  • materials/demosmallboat.vmat (941 B)
  • materials/demosmallboat.vmat_c (5 KB)
  • materials/lakewater.vmat (1.7 KB)
  • materials/lakewater.vmat_c (4.6 KB)
  • materials/materials/swb/scopes/swb_lens_hunter.png (64.7 KB)
  • materials/materials/swb/scopes/swb_lens_small.png (229.5 KB)
  • materials/materials/swb/scopes/swb_scope_hunter.png (622.9 KB)
  • materials/materials/swb/scopes/swb_scope_svd.png (20.9 KB)
  • materials/materials/swb/scopes/swb_scope_svd_illum.png (21.6 KB)
  • materials/materials/swb/scopes/swb_scope_tactical_green.png (14.6 KB)
  • materials/materials/swb/scopes/swb_scope_tactical_red.png (14.6 KB)
  • materials/oceanwater.vmat (1.6 KB)
  • materials/oceanwater.vmat_c (4.5 KB)
  • materials/poolwater.vmat (1.7 KB)
  • materials/poolwater.vmat_c (4.5 KB)
  • materials/skybox/skybox_sunrise_01.vmat_c (1.9 KB)
  • materials/skybox/skybox_sunrise_01_exr_61ffe767.generated.vtex_c (1.9 MB)
  • models/demosmallboat.vmdl_c (9.9 KB)
  • models/demosmallboat.vmdl_c.t.png (3.1 KB)
  • models/swb/bullets/12gauge/12gauge.vmdl_c (15.7 KB)
  • models/swb/bullets/12gauge/12gauge.vmdl_c.t.png (21.3 KB)
  • models/swb/bullets/12gauge/textures/12gauge.vmat_c (5.7 KB)
  • models/swb/bullets/12gauge/textures/12gauge_ao_png_1ab16dff.generated.vtex_c (109.2 KB)
  • models/swb/bullets/12gauge/textures/12gauge_col_png_8acf59c6.generated.vtex_c (211.4 KB)
  • models/swb/bullets/12gauge/textures/12gauge_normal_png_d3bce968.generated.vtex_c (343.7 KB)
  • models/swb/bullets/20mm/20mm.vmdl_c (42 KB)
  • models/swb/bullets/20mm/20mm.vmdl_c.t.png (18.6 KB)
  • models/swb/bullets/20mm/textures/20mm.vmat_c (5.5 KB)
  • models/swb/bullets/20mm/textures/20mm_col_png_5bbea1e4.generated.vtex_c (343.4 KB)
  • models/swb/bullets/20mm/textures/20mm_rough_png_7156b0ac.generated.vtex_c (280.8 KB)
  • models/swb/bullets/308/308.vmdl_c (767.8 KB)
  • models/swb/bullets/308/308.vmdl_c.t.png (17.5 KB)
  • models/swb/bullets/308/textures/308.vmat_c (5.5 KB)
  • models/swb/bullets/308/textures/308_ao_png_702bb965.generated.vtex_c (73.5 KB)
  • models/swb/bullets/308/textures/308_col_png_728b7d4.generated.vtex_c (166.1 KB)
  • models/swb/bullets/308/textures/308_normal_png_8900c19a.generated.vtex_c (296.1 KB)
  • models/swb/bullets/9mm/9mm.vmdl_c (136.5 KB)
  • models/swb/bullets/9mm/9mm.vmdl_c.t.png (36.7 KB)
  • models/swb/bullets/9mm/textures/9mm.vmat_c (5.5 KB)
  • models/swb/bullets/9mm/textures/9mm_col_png_bdc617a2.generated.vtex_c (302.9 KB)
  • models/swb/bullets/9mm/textures/9mm_normal_png_530f3dc9.generated.vtex_c (289.8 KB)
  • particles/swb/muzzle/flare.vtex_c (18 KB)
  • particles/swb/muzzle/flash.vtex_c (72.6 KB)
  • prefabs/democube.prefab_c (3.2 KB)
  • prefabs/demosmallboat.prefab_c (4.5 KB)
  • prefabs/particles/muzzle/barrelsmoke.prefab_c (5.3 KB)
  • prefabs/particles/muzzle/muzzleflash.prefab_c (15 KB)
  • prefabs/particles/shell/shelleject_12gauge.prefab_c (5.6 KB)
  • prefabs/particles/shell/shelleject_20mm.prefab_c (5.6 KB)
  • prefabs/particles/shell/shelleject_308.prefab_c (5.6 KB)
  • prefabs/particles/shell/shelleject_9mm.prefab_c (5.6 KB)
  • prefabs/particles/tracer/tracer.prefab_c (5.4 KB)
  • prefabs/particles/tracer/tracer_phys.prefab_c (5.4 KB)
  • prefabs/underwater_postprocessingvolume.prefab_c (3.2 KB)
  • prefabs/weapons/colt.prefab_c (6.3 KB)
  • prefabs/weapons/l96a1.prefab_c (7.9 KB)
  • prefabs/weapons/remington870.prefab_c (6.2 KB)
  • resources/lake.wtdef_c (578 B)
  • resources/ocean.wtdef_c (582 B)
  • resources/pool.wtdef_c (582 B)
  • scenes/demo.scene (777.3 KB)
  • scenes/demo.scene_c (348.8 KB)
  • scenes/demo.scene_d (48 B)
  • shaders/advancedwater.shader (27.2 KB)
  • shaders/advancedwater.shader_c (375.2 KB)
  • shaders/pp_simplefog.shader (3.4 KB)
  • shaders/pp_simplefog.shader_c (31.9 KB)
  • shaders/pp_wobble.shader (3.6 KB)
  • shaders/pp_wobble.shader_c (29 KB)
  • shaders/water_clipmap_cs.shader (2.9 KB)
  • shaders/water_clipmap_cs.shader_c (20.2 KB)
  • shaders/water_exclusion_volume.fxc (1.2 KB)
  • shaders/water_hull_exclusion.fxc (2.9 KB)
  • shaders/water_inclusion_volume.fxc (1.2 KB)
  • sounds/ocean-loop.mp3 (2.8 MB)
  • sounds/ocean-loop.sndscape (199 B)
  • sounds/ocean-loop.sndscape_c (411 B)
  • sounds/ocean-loop.vsnd_c (2.8 MB)
  • sounds/sounds/swb/animations/swb_deploy.sound (514 B)
  • sounds/sounds/swb/animations/swb_deploy.sound_c (784 B)
  • sounds/sounds/swb/animations/swb_deploy1.vsnd_c (53.8 KB)
  • sounds/sounds/swb/animations/swb_deploy1.wav (106.2 KB)
  • sounds/sounds/swb/animations/swb_deploy2.vsnd_c (65.4 KB)
  • sounds/sounds/swb/animations/swb_deploy2.wav (129.3 KB)
  • sounds/sounds/swb/animations/swb_deploy3.vsnd_c (78.3 KB)
  • sounds/sounds/swb/animations/swb_deploy3.wav (155.1 KB)
  • sounds/sounds/swb/attachments/silencer/swb_heavy.silenced.fire.mp3 (75.9 KB)
  • sounds/sounds/swb/attachments/silencer/swb_heavy.silenced.fire.sound (858 B)
  • sounds/sounds/swb/attachments/silencer/swb_heavy.silenced.fire.sound_c (908 B)
  • sounds/sounds/swb/attachments/silencer/swb_heavy.silenced.fire.vsnd_c (76.8 KB)
  • sounds/sounds/swb/attachments/silencer/swb_pistol.silenced.fire.mp3 (39.5 KB)
  • sounds/sounds/swb/attachments/silencer/swb_pistol.silenced.fire.sound (859 B)
  • sounds/sounds/swb/attachments/silencer/swb_pistol.silenced.fire.sound_c (909 B)
  • sounds/sounds/swb/attachments/silencer/swb_pistol.silenced.fire.vsnd_c (40.4 KB)
  • sounds/sounds/swb/attachments/silencer/swb_rifle.silenced.fire.mp3 (16.9 KB)
  • sounds/sounds/swb/attachments/silencer/swb_rifle.silenced.fire.sound (858 B)
  • sounds/sounds/swb/attachments/silencer/swb_rifle.silenced.fire.sound_c (908 B)
  • sounds/sounds/swb/attachments/silencer/swb_rifle.silenced.fire.vsnd_c (17.8 KB)
  • sounds/sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.mp3 (17.1 KB)
  • sounds/sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.sound (860 B)
  • sounds/sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.sound_c (910 B)
  • sounds/sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.vsnd_c (18 KB)
  • sounds/sounds/swb/attachments/silencer/swb_smg.silenced.fire.mp3 (56.9 KB)
  • sounds/sounds/swb/attachments/silencer/swb_smg.silenced.fire.sound (858 B)
  • sounds/sounds/swb/attachments/silencer/swb_smg.silenced.fire.sound_c (892 B)
  • sounds/sounds/swb/attachments/silencer/swb_smg.silenced.fire.vsnd_c (57.8 KB)
  • sounds/sounds/swb/attachments/silencer/swb_sniper.silenced.fire.mp3 (78.8 KB)
  • sounds/sounds/swb/attachments/silencer/swb_sniper.silenced.fire.sound (859 B)
  • sounds/sounds/swb/attachments/silencer/swb_sniper.silenced.fire.sound_c (909 B)
  • sounds/sounds/swb/attachments/silencer/swb_sniper.silenced.fire.vsnd_c (79.7 KB)
  • sounds/sounds/swb/attachments/swb_equip.mp3 (7.1 KB)
  • sounds/sounds/swb/attachments/swb_equip.sound (234 B)
  • sounds/sounds/swb/attachments/swb_equip.sound_c (512 B)
  • sounds/sounds/swb/attachments/swb_equip.vsnd_c (7.9 KB)
  • sounds/sounds/swb/attachments/swb_unequip.mp3 (7.1 KB)
  • sounds/sounds/swb/attachments/swb_unequip.sound (236 B)
  • sounds/sounds/swb/attachments/swb_unequip.sound_c (514 B)
  • sounds/sounds/swb/attachments/swb_unequip.vsnd_c (7.9 KB)
  • sounds/sounds/swb/clip/swb_lmg.empty.sound (207 B)
  • sounds/sounds/swb/clip/swb_lmg.empty.sound_c (473 B)
  • sounds/sounds/swb/clip/swb_lmg.empty.vsnd_c (12.2 KB)
  • sounds/sounds/swb/clip/swb_lmg.empty.wav (11.6 KB)
  • sounds/sounds/swb/clip/swb_pistol.empty.sound (210 B)
  • sounds/sounds/swb/clip/swb_pistol.empty.sound_c (492 B)
  • sounds/sounds/swb/clip/swb_pistol.empty.vsnd_c (14.2 KB)
  • sounds/sounds/swb/clip/swb_pistol.empty.wav (13.6 KB)
  • sounds/sounds/swb/clip/swb_rifle.empty.sound (209 B)
  • sounds/sounds/swb/clip/swb_rifle.empty.sound_c (491 B)
  • sounds/sounds/swb/clip/swb_rifle.empty.vsnd_c (11.5 KB)
  • sounds/sounds/swb/clip/swb_rifle.empty.wav (10.9 KB)
  • sounds/sounds/swb/clip/swb_shotty.empty.sound (210 B)
  • sounds/sounds/swb/clip/swb_shotty.empty.sound_c (492 B)
  • sounds/sounds/swb/clip/swb_shotty.empty.vsnd_c (16.3 KB)
  • sounds/sounds/swb/clip/swb_shotty.empty.wav (15.6 KB)
  • sounds/sounds/swb/clip/swb_smg.empty.sound (207 B)
  • sounds/sounds/swb/clip/swb_smg.empty.sound_c (473 B)
  • sounds/sounds/swb/clip/swb_smg.empty.vsnd_c (12.2 KB)
  • sounds/sounds/swb/clip/swb_smg.empty.wav (11.6 KB)
  • sounds/sounds/swb/clip/swb_sniper.empty.sound (210 B)
  • sounds/sounds/swb/clip/swb_sniper.empty.sound_c (492 B)
  • sounds/sounds/swb/clip/swb_sniper.empty.vsnd_c (22.3 KB)
  • sounds/sounds/swb/clip/swb_sniper.empty.wav (21.7 KB)
  • sounds/sounds/swb/explosives/swb_explosion_1.mp3 (168.5 KB)
  • sounds/sounds/swb/explosives/swb_explosion_1.sound (272 B)
  • sounds/sounds/swb/explosives/swb_explosion_1.sound_c (542 B)
  • sounds/sounds/swb/explosives/swb_explosion_1.vsnd_c (169.2 KB)
  • sounds/sounds/swb/explosives/swb_explosion_2.mp3 (184.8 KB)
  • sounds/sounds/swb/explosives/swb_explosion_2.sound (272 B)
  • sounds/sounds/swb/explosives/swb_explosion_2.sound_c (542 B)
  • sounds/sounds/swb/explosives/swb_explosion_2.vsnd_c (185.5 KB)
  • sounds/sounds/swb/explosives/swb_explosion_3.mp3 (182.7 KB)
  • sounds/sounds/swb/explosives/swb_explosion_3.sound (272 B)
  • sounds/sounds/swb/explosives/swb_explosion_3.sound_c (542 B)
  • sounds/sounds/swb/explosives/swb_explosion_3.vsnd_c (183.5 KB)
  • sounds/sounds/swb/explosives/swb_explosion_4.mp3 (303.2 KB)
  • sounds/sounds/swb/explosives/swb_explosion_4.sound (272 B)
  • sounds/sounds/swb/explosives/swb_explosion_4.sound_c (542 B)
  • sounds/sounds/swb/explosives/swb_explosion_4.vsnd_c (303.9 KB)
  • sounds/sounds/swb/explosives/swb_explosion_5.mp3 (172.5 KB)
  • sounds/sounds/swb/explosives/swb_explosion_5.sound (272 B)
  • sounds/sounds/swb/explosives/swb_explosion_5.sound_c (542 B)
  • sounds/sounds/swb/explosives/swb_explosion_5.vsnd_c (173.3 KB)
  • sounds/sounds/swb/explosives/swb_explosion_random.sound (468 B)
  • sounds/sounds/swb/explosives/swb_explosion_random.sound_c (962 B)
  • sounds/sounds/swb/hit/hitmarker.sound (354 B)
  • sounds/sounds/swb/hit/hitmarker.sound_c (582 B)
  • sounds/sounds/swb/hit/hitmarker.vsnd_c (12.2 KB)
  • sounds/sounds/swb/hit/hitmarker.wav (23 KB)
  • sounds/sounds/swb/scope/swb_sniper.zoom_in.sound (213 B)
  • sounds/sounds/swb/scope/swb_sniper.zoom_in.sound_c (495 B)
  • sounds/sounds/swb/scope/swb_sniper.zoom_in.vsnd_c (19.6 KB)
  • sounds/sounds/swb/scope/swb_sniper.zoom_in.wav (19 KB)
  • sounds/sounds/swb/ui/swb_click.mp3 (1.7 KB)
  • sounds/sounds/swb/ui/swb_click.sound (224 B)
  • sounds/sounds/swb/ui/swb_click.sound_c (486 B)
  • sounds/sounds/swb/ui/swb_click.vsnd_c (2.4 KB)
  • swb_base/ui/crosshair.cs.scss (826 B)
  • swb_base/ui/customizationmenu.cs.scss (5.7 KB)
  • swb_base/ui/rootweapondisplay.cs.scss (77 B)
  • swb_base/ui/sniperscope.cs.scss (866 B)
  • terrain/demo.terrain_c (93.8 KB)
  • textures/water/water_normal_jpg_ad473fa.generated.vtex_c (684.5 KB)
  • weapons/swb/colt/sounds/clot.slide.sound_c (630 B)
  • weapons/swb/colt/sounds/clot.slide.vsnd_c (69.7 KB)
  • weapons/swb/colt/sounds/colt.clipin.sound_c (647 B)
  • weapons/swb/colt/sounds/colt.clipin.vsnd_c (165.1 KB)
  • weapons/swb/colt/sounds/colt.clipout.sound_c (648 B)
  • weapons/swb/colt/sounds/colt.clipout.vsnd_c (143.1 KB)
  • weapons/swb/colt/sounds/colt.fire.sound_c (823 B)
  • weapons/swb/colt/sounds/colt.fire.vsnd_c (262.7 KB)
  • weapons/swb/colt/textures/colt.vmat_c (5.4 KB)
  • weapons/swb/colt/textures/colt_ao_png_b048071.generated.vtex_c (1.5 MB)
  • weapons/swb/colt/textures/colt_col_png_6528c5f3.generated.vtex_c (3.1 MB)
  • weapons/swb/colt/textures/colt_normal_png_83c6007f.generated.vtex_c (3.8 MB)
  • weapons/swb/colt/v_colt.vanmgrph_c (2.6 KB)
  • weapons/swb/colt/v_colt.vmdl_c (346.6 KB)
  • weapons/swb/colt/v_colt.vmdl_c.t.png (12.2 KB)
  • weapons/swb/colt/w_colt.vmdl_c (146.2 KB)
  • weapons/swb/colt/w_colt.vmdl_c.t.png (20.2 KB)
  • weapons/swb/hands/textures/gloves.vmat_c (5.4 KB)
  • weapons/swb/hands/textures/gloves_col_png_30aadf92.generated.vtex_c (3.3 MB)
  • weapons/swb/hands/textures/gloves_normal_png_c9f71013.generated.vtex_c (4 MB)
  • weapons/swb/hands/textures/sleeves.vmat_c (5.4 KB)
  • weapons/swb/hands/textures/sleeves_normal_png_af7d51a5.generated.vtex_c (681.9 KB)
  • weapons/swb/hands/textures/sleeve_col_png_5c21d560.generated.vtex_c (575.5 KB)
  • weapons/swb/l96a1/hands/arm_ao_png_a4026d9e.generated.vtex_c (2.3 MB)
  • weapons/swb/l96a1/hands/arm_color_png_2421e4fe.generated.vtex_c (4 MB)
  • weapons/swb/l96a1/hands/arm_normal_png_801c496a.generated.vtex_c (5.3 MB)
  • weapons/swb/l96a1/hands/arm_normal_png_85ad6f7f.generated.vtex_c (5.1 MB)
  • weapons/swb/l96a1/hands/v_hands_rebel.vmat_c (6.1 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.vsnd_c (18.3 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.vsnd_c (64.6 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.vsnd_c (50.3 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (649 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.vsnd_c (29.4 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (649 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.vsnd_c (18.4 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (651 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.vsnd_c (94.7 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (650 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.vsnd_c (87.8 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (650 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.vsnd_c (19.2 KB)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (833 B)
  • weapons/swb/l96a1/sounds/l96a1.fire.vsnd_c (49.1 KB)
  • weapons/swb/l96a1/textures/scopegui_png_c3b7cf4a.generated.vtex_c (47.2 KB)
  • weapons/swb/l96a1/textures/sniper_ao_png_a4e40b3d.generated.vtex_c (1.5 MB)
  • weapons/swb/l96a1/textures/sniper_color_png_b686d547.generated.vtex_c (4.5 MB)
  • weapons/swb/l96a1/textures/sniper_normal_png_862c64b.generated.vtex_c (5.1 MB)
  • weapons/swb/l96a1/textures/sniper_normal_png_daccdf99.generated.vtex_c (4.9 MB)
  • weapons/swb/l96a1/textures/v_l96a1.vmat_c (6.2 KB)
  • weapons/swb/l96a1/textures/v_l96a1_scope.vmat_c (4.9 KB)
  • weapons/swb/l96a1/textures/v_l96a1_scope_vmat_g_tambientocclusion_8b5a0197.generated.vtex_c (1.5 KB)
  • weapons/swb/l96a1/textures/v_l96a1_scope_vmat_g_tnormal_3ca37ee3.generated.vtex_c (2 KB)
  • weapons/swb/l96a1/v_hands_rebel.vmdl_c (106.3 KB)
  • weapons/swb/l96a1/v_hands_rebel.vmdl_c.t.png (20.4 KB)
  • weapons/swb/l96a1/v_l96a1.vanmgrph_c (2.6 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl_c (225.3 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl_c.t.png (13.2 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl_c (201 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl_c.t.png (6.9 KB)
  • weapons/swb/remington/sounds/remington.fire.sound_c (864 B)
  • weapons/swb/remington/sounds/remington.fire.vsnd_c (501.6 KB)
  • weapons/swb/remington/sounds/remington.insert.sound_c (673 B)
  • weapons/swb/remington/sounds/remington.insert.vsnd_c (88.7 KB)
  • weapons/swb/remington/sounds/remington.pumpfull.sound_c (675 B)
  • weapons/swb/remington/sounds/remington.pumpfull.vsnd_c (51.2 KB)
  • weapons/swb/remington/textures/remington.vmat_c (5.6 KB)
  • weapons/swb/remington/textures/remington_ao_png_369469f0.generated.vtex_c (2.2 MB)
  • weapons/swb/remington/textures/remington_col_png_ee17dc82.generated.vtex_c (2.9 MB)
  • weapons/swb/remington/textures/remington_normal_png_91a0a35c.generated.vtex_c (4.6 MB)
  • weapons/swb/remington/textures/shell.vmat_c (5.6 KB)
  • weapons/swb/remington/textures/shell_ao_png_ddd7f8f3.generated.vtex_c (253.7 KB)
  • weapons/swb/remington/textures/shell_col_png_64dc0c13.generated.vtex_c (944.2 KB)
  • weapons/swb/remington/textures/shell_normal_png_c81bd062.generated.vtex_c (1.1 MB)
  • weapons/swb/remington/v_remington.vanmgrph_c (2.8 KB)
  • weapons/swb/remington/v_remington.vmdl_c (367.6 KB)
  • weapons/swb/remington/v_remington.vmdl_c.t.png (12.2 KB)
  • weapons/swb/remington/w_remington.vmdl_c (234.4 KB)
  • weapons/swb/remington/w_remington.vmdl_c.t.png (7.2 KB)
  • .bin/manifest.json (80 B -> 113 B)
  • .bin/package.base.dll (178.5 KB -> 178.5 KB)
  • .bin/package.boxinghub.testrunv.dll (409.5 KB -> 607 KB)
  • .bin/package.boxinghub.testrunv.xml (29.8 KB -> 64 KB)
  • .bin/package.local.test.dll (9 KB -> 9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • prefab/player.prefab (48 KB -> 48 KB)
  • prefab/player.prefab_c (29.1 KB -> 29.1 KB)
  • scenes/untitled.scene (15.9 MB -> 15.9 MB)
  • scenes/untitled.scene_c (5.2 MB -> 5.2 MB)