Clover Meadows TEST - Version 74268
| Created | |
|---|---|
| Total Size | 56.5 MB (59,255,492 bytes) |
| Modified Size | 9.5 MB (9,978,844 bytes) |
| File Count | 401 |
| Engine Version | 17 |
| Changes | Changes on 2024-10-07 |
| Meta |
Diff (9.5 MB modified)
+70 ~92 ⚠️- materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB)
- materials/default/default_selfillum_tga_acd34e3d.generated.vtex_c (1.7 KB)
- materials/models/city_props/vehicles/scooter.vmat_c (7.3 KB)
- materials/models/city_props/vehicles/vespa_basecolor_png_a0cf674b.generated.vtex_c (3.2 MB)
- materials/models/city_props/vehicles/vespa_normal_png_16d5a97.generated.vtex_c (3.1 MB)
- materials/particle/particle_smokegrenade.vtex_c (5.9 KB)
- materials/placeholder/floor.vmat_c (5 KB)
- materials/placeholder/wall.vmat_c (4.9 KB)
- materials/placeholder/wood_planks_fancy_01_jpg_680d001a.generated.vtex_c (12.5 KB)
- materials/placeholder/wood_plywood_03_jpg_ec6d69e2.generated.vtex_c (12.5 KB)
- materials/water/water_pond_a.vmat_c (4.1 KB)
- materials/world/summer/road.vmat_c (4.7 KB)
- materials/world/summer/road_vmat_g_tcolor_19404c8a.generated.vtex_c (1.5 KB)
- materials/world/summer/sand.vmat_c (4.8 KB)
- materials/world/summer/sidewalk.vmat_c (4.8 KB)
- models/city_props/vehicles/scooter.vmdl_c (206.6 KB)
- models/player_house/house_floor_2.vmdl_c (17.1 KB)
- projectsettings/input.config (4.5 KB)
- sounds/footsteps/footstep-dirt-walk-001.vsnd_c (56 KB)
- sounds/footsteps/footstep-dirt-walk-002.vsnd_c (42.1 KB)
- sounds/footsteps/footstep-dirt-walk-003.vsnd_c (57.3 KB)
- sounds/footsteps/footstep-dirt-walk-004.vsnd_c (42.5 KB)
- sounds/footsteps/footstep-dirt-walk-005.vsnd_c (40.5 KB)
- sounds/footsteps/footstep-dirt-walk-007.vsnd_c (41.4 KB)
- sounds/footsteps/footstep-dirt-walk-008.vsnd_c (39.1 KB)
- sounds/footsteps/footstep-dirt.sound_c (1.4 KB)
- sounds/footsteps/footstep-grass-walk-001.vsnd_c (57 KB)
- sounds/footsteps/footstep-grass-walk-002.vsnd_c (55.8 KB)
- sounds/footsteps/footstep-grass-walk-003.vsnd_c (56.2 KB)
- sounds/footsteps/footstep-grass-walk-004.vsnd_c (54.1 KB)
- sounds/footsteps/footstep-grass-walk-005.vsnd_c (53.8 KB)
- sounds/footsteps/footstep-grass-walk-006.vsnd_c (53.2 KB)
- sounds/footsteps/footstep-grass-walk-007.vsnd_c (53.3 KB)
- sounds/footsteps/footstep-grass-walk-008.vsnd_c (53.5 KB)
- sounds/footsteps/footstep-grass.sound_c (1.5 KB)
- sounds/impacts/bullets/bullet-impact-sand-1.vsnd_c (129.9 KB)
- sounds/impacts/bullets/bullet-impact-sand-2.vsnd_c (77.4 KB)
- sounds/impacts/bullets/bullet-impact-sand-3.vsnd_c (77.4 KB)
- sounds/impacts/bullets/bullet-impact-sand-4.vsnd_c (77.4 KB)
- sounds/impacts/bullets/impact-bullet-sand.sound_c (1.1 KB)
- sounds/impacts/melee/bluntweapon/grass-1.vsnd_c (74.5 KB)
- sounds/impacts/melee/bluntweapon/sand-1.vsnd_c (65.3 KB)
- sounds/impacts/melee/bluntweapon/sand-2.vsnd_c (65.3 KB)
- sounds/impacts/melee/bluntweapon/sand-3.vsnd_c (65.3 KB)
- sounds/impacts/melee/bluntweapon/sand-4.vsnd_c (65.3 KB)
- sounds/impacts/melee/impact-melee-grass.sound_c (765 B)
- sounds/impacts/melee/impact-melee-sand.sound_c (1.1 KB)
- surfaces/concrete.surface_c (1.9 KB)
- surfaces/dirt.surface_c (1.1 KB)
- surfaces/grass.surface_c (1.2 KB)
- surfaces/sand.surface_c (1.2 KB)
- vehicles/scooter/engine.sound_c (688 B)
- vehicles/scooter/engine.vsnd_c (73.4 KB)
- vehicles/scooter/kick.sound_c (670 B)
- vehicles/scooter/kick.vsnd_c (191.2 KB)
- vehicles/scooter/moped_idle.sound_c (692 B)
- vehicles/scooter/moped_idle.vsnd_c (433 KB)
- vehicles/scooter/scooter.prefab_c (5.1 KB)
- worlds/island/island_blocker.vmdl_c (6.3 KB)
- worlds/island/island_cliff.vmdl_c (8.8 KB)
- worlds/island/island_grass.vmdl_c (9.5 KB)
- worlds/island/island_road.vmdl_c (4.6 KB)
- worlds/island/island_sand.vmdl_c (3.1 KB)
- worlds/island/island_sidewalk.vmdl_c (3.2 KB)
- worlds/player_house/floor_base/house_floor_base_int.vmdl_c (5.8 KB)
- worlds/player_house/floor_base/house_floor_base_room1.vmdl_c (4.3 KB)
- worlds/player_house/floor_base/house_floor_base_room2.vmdl_c (4.4 KB)
- worlds/player_house/floor_base/house_floor_base_walls.vmdl_c (5 KB)
- worlds/player_house/player_house_floor_2.prefab_c (3.6 KB)
- worlds/player_house/player_house_floor_2.world_c (659 B)
- .bin/package.base.dll (163 KB -> 163 KB)
- .bin/package.base.xml (54.6 KB -> 54.8 KB)
- .bin/package.brax.clovermeadows.dll (226.5 KB -> 242.5 KB)
- items/fruit/apple/apple.fruit_c (1 KB -> 1 KB)
- items/fruit/apple/apple.prefab_c (1.8 KB -> 1.8 KB)
- items/fruit/apple/apple.vmdl_c (5.5 KB -> 5.5 KB)
- items/fruit/apple/apple_model.prefab_c (1.2 KB -> 1.2 KB)
- items/fruit/coconut/coconut.fruit_c (1.1 KB -> 1.1 KB)
- items/fruit/coconut/coconut.prefab_c (1.9 KB -> 1.9 KB)
- items/fruit/coconut/coconut_model.prefab_c (1.2 KB -> 1.2 KB)
- items/fruit/pear/pear.fruit_c (652 B -> 652 B)
- items/misc/booby_trap/booby_trap.item_c (647 B -> 647 B)
- items/misc/buried_item/buried_item.item_c (935 B -> 935 B)
- items/misc/buried_item/buried_item.prefab_c (1.7 KB -> 1.7 KB)
- items/misc/buried_item/buried_item.vmdl_c (4.8 KB -> 4.8 KB)
- items/misc/hole/hole.item_c (811 B -> 811 B)
- items/misc/hole/hole.prefab_c (1.8 KB -> 1.8 KB)
- items/misc/hole/hole.vmat_c (4.5 KB -> 4.5 KB)
- items/misc/hole/hole.vmdl_c (6.2 KB -> 6.2 KB)
- items/test/test.item_c (824 B -> 824 B)
- items/test/test.prefab_c (2.7 KB -> 2.9 KB)
- items/test/test2.item_c (810 B -> 810 B)
- items/test/test2.prefab_c (2.6 KB -> 2.6 KB)
- items/tools/axe/axe.tool_c (1 KB -> 1 KB)
- items/tools/axe/axe_carry.prefab_c (1.7 KB -> 1.7 KB)
- items/tools/axe/axe_dropped.prefab_c (1.8 KB -> 1.8 KB)
- items/tools/axe/axe_swing.sound_c (690 B -> 690 B)
- items/tools/poofer/poofer.tool_c (935 B -> 935 B)
- items/tools/poofer/poofer_carry.prefab_c (2.4 KB -> 2.4 KB)
- items/tools/poofer/poofer_dropped.prefab_c (1.8 KB -> 1.8 KB)
- items/tools/shovel/shovel.tool_c (935 B -> 935 B)
- items/tools/shovel/shovel_carry.prefab_c (1.8 KB -> 1.8 KB)
- items/tools/shovel/shovel_dig.sound_c (694 B -> 694 B)
- items/tools/shovel/shovel_dropped.prefab_c (2 KB -> 2 KB)
- items/tools/shovel/shovel_fill.sound_c (695 B -> 695 B)
- items/tools/shovel/shovel_hit.sound_c (694 B -> 694 B)
- items/trees/tree_apple/tree_apple.item_c (862 B -> 862 B)
- items/trees/tree_apple/tree_apple.prefab_c (4.4 KB -> 4.4 KB)
- items/trees/tree_palm/tree_palm.item_c (857 B -> 857 B)
- items/trees/tree_palm/tree_palm.prefab_c (4.4 KB -> 4.4 KB)
- items/trees/tree_pine/tree_pine.item_c (647 B -> 647 B)
- items/trees/tree_pine/tree_pine.prefab_c (2.5 KB -> 2.5 KB)
- items/trees/tree_shared/apple_tree_bake.vmat_c (4.6 KB -> 4.6 KB)
- items/trees/tree_shared/item_drop.sound_c (720 B -> 720 B)
- items/trees/tree_shared/tree_axe_hit.sound_c (717 B -> 717 B)
- items/trees/tree_shared/tree_fall.sound_c (714 B -> 714 B)
- items/trees/tree_shared/tree_fall_ground.sound_c (737 B -> 737 B)
- items/trees/tree_shared/tree_shared.vmdl_c (9.2 KB -> 9.2 KB)
- items/trees/tree_shared/tree_stump.vmdl_c (3.9 KB -> 3.9 KB)
- items/trees/tree_stump/tree_stump.item_c (875 B -> 875 B)
- items/trees/tree_stump/tree_stump.prefab_c (1.8 KB -> 1.8 KB)
- materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
- materials/shared/color-atlas-gradient.vmat_c (4.6 KB -> 4.6 KB)
- materials/world/summer/cliff.vmat_c (4.9 KB -> 4.9 KB)
- materials/world/summer/grass.vmat_c (4.9 KB -> 4.9 KB)
- models/island/world-grass.vmdl_c (14.9 KB -> 14.9 KB)
- models/island/world.vmdl_c (40.8 KB -> 21.1 KB)
- models/player/placeholder.vmdl_c (8.2 KB -> 8.2 KB)
- models/player_house/house.vmdl_c (33.2 KB -> 33.2 KB)
- models/player_house_exterior/player_house_exterior.vmdl_c (8.2 KB -> 8.1 KB)
- particles/confetti.prefab_c (2.9 KB -> 2.9 KB)
- particles/poof.prefab_c (2.7 KB -> 2.7 KB)
- prefabs/camera.prefab_c (1.7 KB -> 1.7 KB)
- prefabs/player.prefab_c (6.2 KB -> 6.3 KB)
- prefabs/worlditem_template.prefab_c (1.3 KB -> 1.3 KB)
- projectsettings/collision.config (820 B -> 775 B)
- scenes/clover.scene_c (4.4 KB -> 4.4 KB)
- sounds/interact/item_drop.sound_c (719 B -> 719 B)
- sounds/interact/item_pickup.sound_c (692 B -> 692 B)
- sounds/interact/item_place.sound_c (722 B -> 722 B)
- sounds/interact/lightswitch.sound_c (690 B -> 690 B)
- sounds/interact/pickup_fail.sound_c (689 B -> 689 B)
- sounds/interact/use_fail.sound_c (689 B -> 689 B)
- sounds/ui/button_down.sound_c (668 B -> 668 B)
- sounds/ui/button_up.sound_c (666 B -> 666 B)
- sounds/ui/inventory_hover_drag.sound_c (692 B -> 692 B)
- sounds/ui/inventory_start_drag.sound_c (691 B -> 691 B)
- sounds/ui/inventory_stop_drag.sound_c (683 B -> 683 B)
- sounds/ui/inventory_toggle.sound_c (690 B -> 690 B)
- sounds/ui/menu_close.sound_c (695 B -> 695 B)
- sounds/ui/menu_open.sound_c (695 B -> 695 B)
- test.dlg_c (2.4 KB -> 2.4 KB)
- ui/contextmenu.razor.scss (1.5 KB -> 1.6 KB)
- ui/inventoryui.razor.scss (4.5 KB -> 4.6 KB)
- ui/shared.scss (220 B -> 230 B)
- ui/watermark.razor.scss (307 B -> 334 B)
- untitled.action_c (398 B -> 398 B)
- untitled.scene_c (511 B -> 511 B)
- worlds/island/island.prefab_c (4.3 KB -> 6.1 KB)
- worlds/island/island.world_c (579 B -> 579 B)
- worlds/player_house/player_house.prefab_c (4.3 KB -> 10.9 KB)
- worlds/player_house/player_house.world_c (627 B -> 627 B)