S&Box BRAINROT - Version 151840

Created
Total Size1.7 GB (1,823,632,385 bytes)
Modified Size9.2 MB (9,682,895 bytes)
File Count2686
Engine Version24
Changes
Changes on 2026-02-10
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/citydefault.scene", "LaunchMode": "Normal", "Resources": "weapons/slap/slap_icon.png\nweapons/test/bat_icon.png\nui/*\n*.json\n*.vmdl_c\ntv/*.png\nweapons/*.png\nEntities/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/citydefault.scene",
  "LaunchMode": "Normal",
  "Resources": "weapons/slap/slap_icon.png\nweapons/test/bat_icon.png\nui/*\n*.json\n*.vmdl_c\ntv/*.png\nweapons/*.png\nEntities/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (9.2 MB modified)

+51 ~17 -5
  • calendar/day_04.calday_c (764 B)
  • calendar/day_05.calday_c (764 B)
  • calendar/seasons/new calendar season.calsea_c (889 B)
  • grass_indirect_args.shader_c (6.5 KB)
  • grass_v4.vmdl_c (12.8 KB)
  • grass_v4.vmdl_c.t.png (36.3 KB)
  • mapprefabs/citydefault_collisions.prefab_c (33.8 KB)
  • materials/default/default_normal_tga_60dc8737.generated.vtex_c (1.7 KB)
  • materials/mapsdefaultcity/props/grass_gradient_png_1b198248.generated.vtex_c (83.5 KB)
  • materials/mapsdefaultcity/props/tree_01_leaves_vmat_g_trma_ffe193d7.generated.vtex_c (2.4 KB)
  • models/props/kubok.vmdl_c (279.6 KB)
  • models/props/kubok.vmdl_c.t.png (22.3 KB)
  • shaders/diamond_overlay.shader_c (197.6 KB)
  • shaders/diamond_overlay2.vmat_c (3.3 KB)
  • shaders/gold_kubok.shader_c (191.7 KB)
  • shaders/gold_kubok.vmat_c (5.5 KB)
  • textures/generated/imagefile/440ceb7fd28a53da.vtex_c (21.6 KB)
  • textures/generated/imagefile/760a6cd994d08dc9.vtex_c (21.6 KB)
  • textures/lightcookies/lightcookies_09.vtex_c (137.6 KB)
  • textures/particles/particle_glow_05.vtex_c (29.9 KB)
  • travka_indirect.vmat_c (3.6 KB)
  • ui/dollarhud.png (265.9 KB)
  • ui/dollarhud128.png (27.3 KB)
  • ui/dollarhud2.png (283.7 KB)
  • ui/dollarhud64.png (9 KB)
  • ui/luckup.png (314.6 KB)
  • ui/multipliermoney.png (352.1 KB)
  • ui/wingsupdate.png (416.7 KB)
  • weapons/physgun/effects/beam-end.prefab_c (1.6 KB)
  • weapons/physgun/effects/grab-spark.prefab_c (8.2 KB)
  • weapons/physgun/effects/grab.prefab_c (10.1 KB)
  • weapons/physgun/effects/lava.png (110.7 KB)
  • weapons/physgun/effects/lava.vmat_c (3.6 KB)
  • weapons/physgun/effects/lava_png_90e88c67.generated.vtex_c (186.7 KB)
  • weapons/physgun/effects/lava_png_f32bf03e.generated.vtex_c (93.7 KB)
  • weapons/physgun/effects/wm-glow.prefab_c (6.9 KB)
  • weapons/physgun/sounds/physgun.active.loop.1.vsnd_c (2 MB)
  • weapons/physgun/sounds/physgun.active.loop.sound_c (917 B)
  • weapons/physgun/sounds/physgun.attach.1.vsnd_c (19.3 KB)
  • weapons/physgun/sounds/physgun.attach.sound_c (617 B)
  • weapons/physgun/sounds/physgun.button.in.1.vsnd_c (5.4 KB)
  • weapons/physgun/sounds/physgun.button.out.1.vsnd_c (4.6 KB)
  • weapons/physgun/sounds/physgun.freeze.1.vsnd_c (30.8 KB)
  • weapons/physgun/sounds/physgun.freeze.sound_c (615 B)
  • weapons/physgun/sounds/physgun.idle.1.vsnd_c (2.4 MB)
  • weapons/physgun/sounds/physgun.shoot.end.1.vsnd_c (18.6 KB)
  • weapons/physgun/sounds/physgun.shoot.end.sound_c (618 B)
  • weapons/physgun/sounds/physgun.shoot.start.1.vsnd_c (53.3 KB)
  • weapons/physgun/sounds/physgun.shoot.start.sound_c (620 B)
  • weapons/physgun/sounds/physgun.unfreeze.1.vsnd_c (16.6 KB)
  • weapons/physgun/sounds/physgun.unfreeze.sound_c (745 B)
  • .bin/package.base.cll (32.9 KB -> 33 KB)
  • .bin/package.brot.my_project.cll (249.9 KB -> 262.2 KB)
  • .bin/package.brot.my_project.xml (145.4 KB -> 156 KB)
  • mapprefabs/citydefault.prefab_c (2.5 KB -> 25.8 KB)
  • materials/mapsdefaultcity/props/tree_01_leaves.vmat_c (5.7 KB -> 6.3 KB)
  • models/first_person/v_first_person_arms_human.vmdl_c.t.png (23.4 KB -> 23.4 KB)
  • monsters/monsterbase.prefab_c (3.6 KB -> 3.6 KB)
  • projectsettings/collision.config (1.1 KB -> 1.3 KB)
  • scenes/citydefault.scene_c (263.8 KB -> 265.1 KB)
  • shaders/diamond_overlay.vmat_c (5.1 KB -> 3.3 KB)
  • shaders/gold_overlay.shader_c (166.6 KB -> 195.4 KB)
  • shaders/rainbow_overlay.shader_c (164.7 KB -> 175.6 KB)
  • shaders/rainbow_overlay.vmat_c (5 KB -> 2.9 KB)
  • shaders/travka.shader_c (199.8 KB -> 223 KB)
  • weapons/boxgun/boxgun_view.prefab_c (118.6 KB -> 118.6 KB)
  • weapons/physgun/physgunscratch_viewmodel.prefab_c (37.8 KB -> 64.7 KB)
  • weapons/physgun/physgunscratch_worldmodel.prefab_c (14.2 KB -> 36.7 KB)
  • models/mapsdefaultcity/grass/grass02/grass_v4.vmdl_c (12.9 KB)
  • models/mapsdefaultcity/grass/grass02/grass_v4.vmdl_c.t.png (22.7 KB)
  • shaders/grass_indirect_args.shader_c (5.2 KB)
  • shaders/grass_indirect_args.vmat_c (818 B)
  • shaders/travka_indirect.vmat_c (3.6 KB)