S&Box BRAINROT - Version 152832

Created
Total Size1.7 GB (1,838,348,102 bytes)
Modified Size3 MB (3,108,599 bytes)
File Count2794
Engine Version24
Changes
Changes on 2026-02-14
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/citydefault.scene", "LaunchMode": "Normal", "Resources": "weapons/slap/slap_icon.png\nweapons/test/bat_icon.png\nui/*\n*.json\n*.vmdl_c\ntv/*.png\nweapons/*.png\nEntities/*.png\nShaders/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/citydefault.scene",
  "LaunchMode": "Normal",
  "Resources": "weapons/slap/slap_icon.png\nweapons/test/bat_icon.png\nui/*\n*.json\n*.vmdl_c\ntv/*.png\nweapons/*.png\nEntities/*.png\nShaders/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3 MB modified)

+63 ~2
  • shaders/c2.vmdl (1.8 KB)
  • shaders/c4.vmdl (1.8 KB)
  • shaders/cloud.vmdl (1.9 KB)
  • shaders/cloud1.shdrgrph (6.8 KB)
  • shaders/cloud2.vmdl (1.9 KB)
  • shaders/cloud3.vmdl (1.9 KB)
  • shaders/cloudeffect/cloud.prefab (15.2 KB)
  • shaders/cloudeffect/event_rain_particles.prefab (7.4 KB)
  • shaders/diamond_overlay.vmat (1.4 KB)
  • shaders/diamond_overlay2.vmat (1.4 KB)
  • shaders/gold_kubok.vmat (1.2 KB)
  • shaders/gold_overlay.vmat (1 KB)
  • shaders/grass_cull.vmat (57 B)
  • shaders/grass_fortnite.vmat (799 B)
  • shaders/grass_indirect_args.vmat (66 B)
  • shaders/grass_indirect_args.vmat_c (818 B)
  • shaders/led_billboard.vmat (646 B)
  • shaders/light.png (177.1 KB)
  • shaders/light.png.meta (145 B)
  • shaders/light.vmat (607 B)
  • shaders/light.vtex (363 B)
  • shaders/light2.png (177.1 KB)
  • shaders/light2.png.meta (27 B)
  • shaders/light3.png (85.6 KB)
  • shaders/light3.png.meta (4 B)
  • shaders/light4.png (201.8 KB)
  • shaders/light4.png.meta (4 B)
  • shaders/light5.png (200.2 KB)
  • shaders/light6.png (98.3 KB)
  • shaders/light7.png (126.1 KB)
  • shaders/lightning.shdrgrph (3.4 KB)
  • shaders/lightning.vmdl (1.1 KB)
  • shaders/lightning2.vmdl (1.1 KB)
  • shaders/ligohtning.vmat (236 B)
  • shaders/line.shader_c (122.6 KB)
  • shaders/line.vmat (85 B)
  • shaders/new action graph.action (63 B)
  • shaders/new material.vmat (164 B)
  • shaders/new shader graph function.shdrfunc (216 B)
  • shaders/new shader graph.shdrgrph (11.3 KB)
  • shaders/rainbow_overlay.vmat (863 B)
  • shaders/sphere.vmdl (1.1 KB)
  • shaders/textura.png (179.9 KB)
  • shaders/textura.vtex (365 B)
  • shaders/tilednormalmapdiamond2.jpg (1 MB)
  • shaders/tilenormaldiamond.jpg (180 KB)
  • shaders/tilenormaldiamond.jpg.meta (42 B)
  • shaders/toon_cloud.vmat (34 B)
  • shaders/toon_cloud_lit.vmat (61 B)
  • shaders/travka.vmat (1.2 KB)
  • shaders/travka2.vmat (1.2 KB)
  • shaders/travkafar.vmat (1.2 KB)
  • shaders/travkafaraway.vmat (1 KB)
  • shaders/travka_gpu.vmat (34 B)
  • shaders/travka_gpu1.vmat (57 B)
  • shaders/travka_gpu2.vmat (1.1 KB)
  • shaders/travka_solid.vmat (429 B)
  • shaders/wet.vmat (790 B)
  • shaders/wettest.shdrgrph (15.8 KB)
  • shaders/wet_overlay.shdrgrph (11.7 KB)
  • shaders/wet_overlay2.vmat (125 B)
  • shaders/_1.vmdl (1.1 KB)
  • shaders/с1.vmdl (1.8 KB)
  • .bin/package.base.cll (32.9 KB -> 32.9 KB)
  • .bin/package.brot.my_project.cll (288.2 KB -> 288.1 KB)