ZomboStrike - Version 395573

Created
Total Size543.3 MB (569,651,208 bytes)
Modified Size1.3 MB (1,407,516 bytes)
File Count764
Engine Version29
Changes
Grabs improvements + props give damage
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "LaunchMode": "QuickPlay", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "", "GameSettings": [], "CodePackageReferences": [ "facepunch.w_mp5", "vidya.smg-shoot" ] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "LaunchMode": "QuickPlay",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": [
    "facepunch.w_mp5",
    "vidya.smg-shoot"
  ]
}

Diff (1.3 MB modified)

~5
  • .bin/package.budokaigames.zombieescape.dll (381 KB -> 392.5 KB)
  • crosshairhud.razor.scss (624 B -> 931 B)
  • prefabs/player.prefab_c (27.4 KB -> 29 KB)
  • scenes/menu.scene_c (487 KB -> 487.4 KB)
  • scenes/minimal.scene_c (464.6 KB -> 464.7 KB)