Hooked Inc. - Version 234485
| Created | |
|---|---|
| Total Size | 728.9 MB (764,337,582 bytes) |
| Modified Size | 8.2 MB (8,555,477 bytes) |
| File Count | 1675 |
| Engine Version | 25 |
| Changes | guns and ghosts |
| Meta |
Diff (8.2 MB modified)
+68 ~9- combat/enemynameplatepanel.razor.scss (1.3 KB)
- hud/components/huddamagenumbers.razor.scss (444 B)
- hud/components/hudplayerhitflash.razor.scss (766 B)
- hud/components/hudtopbar.razor.scss (1.1 KB)
- hud/components/hudweaponammo.razor.scss (1.3 KB)
- materials/default/white.vmat_c (4.5 KB)
- materials/default/white_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
- materials/default/white_vmat_g_tnormal_7a668049.generated.vtex_c (1.8 KB)
- materials/generic/wall_brick_b_trim_ao_tga_b5510c1.generated.vtex_c (684.5 KB)
- materials/generic/wall_brick_b_trim_color_tga_b6f61587.generated.vtex_c (684.5 KB)
- materials/generic/wall_brick_b_trim_noalpha.vmat_c (6 KB)
- materials/generic/wall_brick_b_trim_normal_tga_8adc6210.generated.vtex_c (1.3 MB)
- models/dev/sphere.vmdl_c (70.6 KB)
- models/dev/sphere.vmdl_c.t.png (13.1 KB)
- models/npcs/enemies/skeleton/material_0.vmat_c (5.6 KB)
- models/npcs/enemies/skeleton/skeleton.vmdl_c (3.4 MB)
- models/npcs/enemies/skeleton/skeleton.vmdl_c.t.png (36.3 KB)
- models/weapons/shotgun/bold_amber_wood.vmat_c (5.5 KB)
- models/weapons/shotgun/bright_gold_details.vmat_c (5.6 KB)
- models/weapons/shotgun/cobalt_blued_metal.vmat_c (5.6 KB)
- models/weapons/shotgun/deep_violet_shadow_metal.vmat_c (5.7 KB)
- models/weapons/shotgun/red_rubber_pad.vmat_c (5.5 KB)
- models/weapons/shotgun/shotgun.vmdl_c (100.4 KB)
- models/weapons/shotgun/shotgun.vmdl_c.t.png (3.4 KB)
- models/weapons/shotgun/textures/bold_amber_wood_ao_png_1bcbae2c.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/bold_amber_wood_color_png_6a583f0e.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/bold_amber_wood_normal_png_bd5fb23c.generated.vtex_c (7.7 KB)
- models/weapons/shotgun/textures/bright_gold_details_ao_png_47e22de6.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/bright_gold_details_color_png_dcf807d8.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/bright_gold_details_normal_png_d7037243.generated.vtex_c (7.7 KB)
- models/weapons/shotgun/textures/cobalt_blued_metal_ao_png_7ddfba0.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/cobalt_blued_metal_color_png_cf40ac59.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/cobalt_blued_metal_normal_png_4f97fcc0.generated.vtex_c (7.7 KB)
- models/weapons/shotgun/textures/deep_violet_shadow_metal_ao_png_96ddd73b.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/deep_violet_shadow_metal_color_png_b9492353.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/deep_violet_shadow_metal_normal_png_43c4e7e1.generated.vtex_c (7.8 KB)
- models/weapons/shotgun/textures/red_rubber_pad_ao_png_c1bb8fc5.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/red_rubber_pad_color_png_af252607.generated.vtex_c (4.5 KB)
- models/weapons/shotgun/textures/red_rubber_pad_normal_png_ef4c7bee.generated.vtex_c (7.7 KB)
- prefabs/npcs/enemies/angry-spirit.prefab_c (37.6 KB)
- prefabs/npcs/enemies/effects/spirit_ghost_trail.prefab_c (4.1 KB)
- prefabs/npcs/enemies/skeleton.prefab_c (36.3 KB)
- prefabs/npcs/upgrade npcs/combat-upgrade-npc.prefab_c (2.4 KB)
- prefabs/weapons/blunderbuss_shotgun.prefab_c (3.9 KB)
- prefabs/weapons/effects/weapon_impact.prefab_c (4 KB)
- prefabs/weapons/effects/weapon_muzzle_flash.prefab_c (4.1 KB)
- prefabs/weapons/effects/weapon_muzzle_smoke.prefab_c (4.1 KB)
- prefabs/weapons/effects/weapon_shell.prefab_c (8.8 KB)
- sounds/combat/blunderbuss-fire.sound_c (522 B)
- sounds/combat/blunderbuss-fire.vsnd_c (23.1 KB)
- sounds/combat/blunderbuss-reload.sound_c (540 B)
- sounds/combat/blunderbuss-reload.vsnd_c (17.4 KB)
- sounds/combat/pellet-hit-dirt.sound_c (521 B)
- sounds/combat/pellet-hit-dirt.vsnd_c (10.9 KB)
- sounds/combat/skeleton-alert.sound_c (519 B)
- sounds/combat/skeleton-alert.vsnd_c (20.3 KB)
- sounds/combat/skeleton-attack.sound_c (520 B)
- sounds/combat/skeleton-attack.vsnd_c (14.2 KB)
- sounds/combat/skeleton-idle.sound_c (518 B)
- sounds/combat/skeleton-idle.vsnd_c (41.5 KB)
- sounds/combat/skeleton-step.sound_c (517 B)
- sounds/combat/skeleton-step.vsnd_c (9.2 KB)
- sounds/combat/spirit-alert.sound_c (517 B)
- sounds/combat/spirit-alert.vsnd_c (26.8 KB)
- sounds/combat/spirit-attack.sound_c (518 B)
- sounds/combat/spirit-attack.vsnd_c (17.4 KB)
- sounds/combat/spirit-idle.sound_c (516 B)
- sounds/combat/spirit-idle.vsnd_c (48.4 KB)
- .bin/package.base.cll (32.7 KB -> 32.7 KB)
- .bin/package.bug.hooked_inc.cll (583.8 KB -> 609.3 KB)
- .bin/package.bug.hooked_inc.xml (199.6 KB -> 201.8 KB)
- .bin/package.sboxcool.network-storage.cll (51.1 KB -> 51.1 KB)
- hud/styles/_hotbar.scss (5.8 KB -> 5.9 KB)
- hud/styles/_shell.scss (26.9 KB -> 27 KB)
- prefabs/procedural_islands/horse_shoe_island.prefab_c (6 KB -> 6.9 KB)
- projectsettings/input.config (2 KB -> 2.2 KB)
- scenes/minimal.scene_c (444.1 KB -> 453.4 KB)