Horde - Version 45154

Created
Total Size158.4 MB (166,047,620 bytes)
Modified Size35.6 MB (37,369,560 bytes)
File Count263
Engine Version17
Changes
Changes on 2024-01-24
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ProjectTemplate":null,"Resources":"","StartupResources":["*","scenes/minimal.scene","prefabs/enemies/enemy_basic.prefab","models/citizen/subgraphs/citizen_scale.vsubgrph","prefabs/enemies/enemy_fast.prefab","shaders/skin.shader","prefabs/enemies/enemy_slow.prefab","shaders/eyeball.shader","models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph","models/citizen/subgraphs/citizen_face.vsubgrph","shaders/complex.shader","models/citizen/citizen.vmdl","models/citizen/subgraphs/citizen_sit.vsubgrph","models/citizen/citizen.vanmgrph","sounds/weapons/pistol_light_2.vsnd","ui/weapons/pistol.jpg","prefabs/pickups/pickup_ak47.prefab","ui/weapons/rifle-1.jpg","ui/weapons/revolver.jpg","sounds/weapons/pistol_light_1.sound","sounds/weapons/revolver_1.vsnd","sounds/weapons/revolver_1.sound","ui/weapons/smg-1.jpg","sounds/weapons/shotgun_medium.vsnd","sounds/weapons/ar_light.sound","sounds/weapons/rifle_light.sound","prefabs/weapons/weapon_ak47.prefab","prefabs/enemy_spawner.prefab","prefabs/weapons/weapon_revolver.prefab","prefabs/weapons/weapon_shotgun.prefab","prefabs/weapons/weapon_mp5.prefab","prefabs/particles/damage_numbers.prefab","sounds/weapons/ar_light_2.vsnd","sounds/weapons/rifle_light.vsnd","prefabs/weapons/weapon_pistol_default.prefab","prefabs/pickups/pickup_mp5.prefab","sounds/weapons/shotgun_medium.sound","prefabs/projectiles/bullet_trace.prefab","prefabs/pickups/pickup_revolver.prefab","prefabs/particles/blood_burst.prefab","particles/pistol_muzzleflash.vpcf","ui/weapons/shotgun.jpg","sounds/weapons/ar_light_1.vsnd","prefabs/pickups/pickup_shotgun.prefab","shaders/simple.shader","particles/tracer/trail_bullet.vpcf"],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "Resources": "",
  "StartupResources": [
    "*",
    "scenes/minimal.scene",
    "prefabs/enemies/enemy_basic.prefab",
    "models/citizen/subgraphs/citizen_scale.vsubgrph",
    "prefabs/enemies/enemy_fast.prefab",
    "shaders/skin.shader",
    "prefabs/enemies/enemy_slow.prefab",
    "shaders/eyeball.shader",
    "models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph",
    "models/citizen/subgraphs/citizen_face.vsubgrph",
    "shaders/complex.shader",
    "models/citizen/citizen.vmdl",
    "models/citizen/subgraphs/citizen_sit.vsubgrph",
    "models/citizen/citizen.vanmgrph",
    "sounds/weapons/pistol_light_2.vsnd",
    "ui/weapons/pistol.jpg",
    "prefabs/pickups/pickup_ak47.prefab",
    "ui/weapons/rifle-1.jpg",
    "ui/weapons/revolver.jpg",
    "sounds/weapons/pistol_light_1.sound",
    "sounds/weapons/revolver_1.vsnd",
    "sounds/weapons/revolver_1.sound",
    "ui/weapons/smg-1.jpg",
    "sounds/weapons/shotgun_medium.vsnd",
    "sounds/weapons/ar_light.sound",
    "sounds/weapons/rifle_light.sound",
    "prefabs/weapons/weapon_ak47.prefab",
    "prefabs/enemy_spawner.prefab",
    "prefabs/weapons/weapon_revolver.prefab",
    "prefabs/weapons/weapon_shotgun.prefab",
    "prefabs/weapons/weapon_mp5.prefab",
    "prefabs/particles/damage_numbers.prefab",
    "sounds/weapons/ar_light_2.vsnd",
    "sounds/weapons/rifle_light.vsnd",
    "prefabs/weapons/weapon_pistol_default.prefab",
    "prefabs/pickups/pickup_mp5.prefab",
    "sounds/weapons/shotgun_medium.sound",
    "prefabs/projectiles/bullet_trace.prefab",
    "prefabs/pickups/pickup_revolver.prefab",
    "prefabs/particles/blood_burst.prefab",
    "particles/pistol_muzzleflash.vpcf",
    "ui/weapons/shotgun.jpg",
    "sounds/weapons/ar_light_1.vsnd",
    "prefabs/pickups/pickup_shotgun.prefab",
    "shaders/simple.shader",
    "particles/tracer/trail_bullet.vpcf"
  ],
  "CodePackageReferences": []
}

Diff (35.6 MB modified)

+35 ~17 -2
  • materials/depot/cactus/standard_d_color_png_a0e0300e.generated.vtex_c (172.6 KB)
  • materials/depot/cactus/standard_n_color_png_cf98a412.generated.vtex_c (310.7 KB)
  • materials/depot/cactus/tombstone.vmat_c (5.2 KB)
  • materials/particles/shapes/circle1.vtex_c (17.9 KB)
  • models/cactus/tombstone.vmdl_c (20.9 KB)
  • models/citizen_clothes/hair/hair_short_dreadlocks/models/hair_short_dreadlocks.vmdl_c (437.3 KB)
  • models/citizen_clothes/hair/hair_short_dreadlocks/textures/dreadlocks_cap.vmat_c (6 KB)
  • models/citizen_clothes/hair/hair_short_dreadlocks/textures/dreadlocks_cap_opacity_png_3e6441a7.generated.vtex_c (510.4 KB)
  • models/citizen_clothes/hair/hair_short_dreadlocks/textures/dreadlocks_cap_vmat_g_tnormal_e5e5321b.generated.vtex_c (2.1 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/black_fuzzy_hair/black_fuzzy_ao_png_94fe5727.generated.vtex_c (1.5 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/black_fuzzy_hair/black_fuzzy_color_png_3ccf0b30.generated.vtex_c (2 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/black_fuzzy_hair/black_fuzzy_normal_png_22c86e2a.generated.vtex_c (2.9 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_02.vmat_c (8 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_02_vmat_g_tmetalness_53e8b615.generated.vtex_c (1.5 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_02_vmat_g_ttransmissivecolor_eb1df6a3.generated.vtex_c (1.6 KB)
  • models/props/dirt_pile/dirt_pile_02.vmat_c (6.3 KB)
  • models/props/dirt_pile/dirt_pile_02b.vmat_c (6.3 KB)
  • models/props/dirt_pile/dirt_pile_02b_color_tga_a15cf766.generated.vtex_c (5.2 MB)
  • models/props/dirt_pile/dirt_pile_02b_color_tga_ca254e76.generated.vtex_c (2.4 MB)
  • models/props/dirt_pile/dirt_pile_02b_opaque.vmat_c (5.8 KB)
  • models/props/dirt_pile/dirt_pile_02_ao_tga_126bf97c.generated.vtex_c (2.7 MB)
  • models/props/dirt_pile/dirt_pile_02_color_tga_49e23922.generated.vtex_c (5.2 MB)
  • models/props/dirt_pile/dirt_pile_02_color_tga_f45e9d82.generated.vtex_c (2.4 MB)
  • models/props/dirt_pile/dirt_pile_02_normal_tga_71c34580.generated.vtex_c (5.3 MB)
  • models/props/dirt_pile/dirt_pile_02_opaque.vmat_c (5.8 KB)
  • models/props/dirt_pile/dirt_pile_04.vmdl_c (7.2 KB)
  • prefabs/enemies/enemy_fast.prefab (6.4 KB)
  • prefabs/enemies/enemy_fast.prefab_c (4.4 KB)
  • prefabs/enemies/enemy_slow.prefab (6.5 KB)
  • prefabs/enemies/enemy_slow.prefab_c (4.5 KB)
  • prefabs/enemy_spawner.prefab (566 B)
  • prefabs/enemy_spawner.prefab_c (881 B)
  • prefabs/particles/blood_burst.prefab (3.9 KB)
  • prefabs/particles/blood_burst.prefab_c (2.5 KB)
  • ui/health_background.png (156.2 KB)
  • .bin/package.base.dll (181 KB -> 181 KB)
  • .bin/package.carsonk.horde.dll (53 KB -> 62 KB)
  • code/ui/polyhud.razor.scss (2.2 KB -> 3.2 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.3 KB -> 189.3 KB)
  • models/citizen/citizen.vanmgrph_c (54.2 KB -> 54.3 KB)
  • models/citizen/citizen.vmdl_c (3.7 MB -> 3.7 MB)
  • models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.6 KB -> 56.6 KB)
  • models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (61.5 KB -> 61.5 KB)
  • prefabs/enemies/enemy_basic.prefab (5.9 KB -> 6.4 KB)
  • prefabs/enemies/enemy_basic.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/pickups/pickup_ak47.prefab (1.9 KB -> 1.9 KB)
  • prefabs/pickups/pickup_ak47.prefab_c (1.6 KB -> 1.5 KB)
  • prefabs/weapons/weapon_shotgun.prefab (1.8 KB -> 1.8 KB)
  • prefabs/weapons/weapon_shotgun.prefab_c (1.8 KB -> 1.8 KB)
  • scenes/minimal.scene (53.7 KB -> 57 KB)
  • scenes/minimal.scene_c (22.2 KB -> 24.4 KB)
  • ui/polyhud.razor.scss (2.2 KB -> 3.2 KB)
  • prefabs/weapon_spawner.prefab (445 B)
  • prefabs/weapon_spawner.prefab_c (699 B)