Horde - Version 45209

Created
Total Size186.9 MB (196,004,702 bytes)
Modified Size28.9 MB (30,295,773 bytes)
File Count290
Engine Version17
Changes
Changes on 2024-01-24
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ProjectTemplate":null,"Resources":"","StartupResources":["*","scenes/minimal.scene","models/citizen/subgraphs/citizen_sit.vsubgrph","models/citizen/subgraphs/citizen_scale.vsubgrph","prefabs/enemies/enemy_slow.prefab","prefabs/enemies/enemy_basic.prefab","models/citizen/subgraphs/citizen_face.vsubgrph","shaders/eyeball.shader","models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph","shaders/skin.shader","prefabs/enemies/enemy_fast.prefab","models/citizen/citizen.vanmgrph","models/citizen/citizen.vmdl","shaders/complex.shader","scenes/menu.scene","sounds/weapons/ar_light_2.vsnd","ui/weapons/shotgun.jpg","ui/weapons/rifle-1.jpg","sounds/weapons/rifle_light.vsnd","shaders/generic.shader","sounds/weapons/pistol_light_2.vsnd","sounds/weapons/pistol_light_1.sound","sounds/weapons/rifle_light.sound","prefabs/pickups/pickup_revolver.prefab","prefabs/weapons/weapon_pistol_default.prefab","sounds/weapons/shotgun_medium.vsnd","ui/weapons/pistol.jpg","ui/weapons/smg-1.jpg","sounds/weapons/ar_light_1.vsnd","prefabs/weapons/weapon_ak47.prefab","prefabs/enemy_spawner.prefab","prefabs/particles/blood_burst.prefab","prefabs/weapons/weapon_shotgun.prefab","sounds/weapons/shotgun_medium.sound","prefabs/weapons/weapon_revolver.prefab","prefabs/pickups/pickup_mp5.prefab","prefabs/pickups/pickup_ak47.prefab","prefabs/particles/damage_numbers.prefab","sounds/weapons/revolver_1.vsnd","shaders/simple.shader","prefabs/pickups/pickup_shotgun.prefab","prefabs/projectiles/bullet_trace.prefab","prefabs/weapons/weapon_mp5.prefab","particles/pistol_muzzleflash.vpcf","ui/weapons/revolver.jpg","sounds/weapons/revolver_1.sound","sounds/weapons/ar_light.sound","particles/tracer/trail_bullet.vpcf"],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "Resources": "",
  "StartupResources": [
    "*",
    "scenes/minimal.scene",
    "models/citizen/subgraphs/citizen_sit.vsubgrph",
    "models/citizen/subgraphs/citizen_scale.vsubgrph",
    "prefabs/enemies/enemy_slow.prefab",
    "prefabs/enemies/enemy_basic.prefab",
    "models/citizen/subgraphs/citizen_face.vsubgrph",
    "shaders/eyeball.shader",
    "models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph",
    "shaders/skin.shader",
    "prefabs/enemies/enemy_fast.prefab",
    "models/citizen/citizen.vanmgrph",
    "models/citizen/citizen.vmdl",
    "shaders/complex.shader",
    "scenes/menu.scene",
    "sounds/weapons/ar_light_2.vsnd",
    "ui/weapons/shotgun.jpg",
    "ui/weapons/rifle-1.jpg",
    "sounds/weapons/rifle_light.vsnd",
    "shaders/generic.shader",
    "sounds/weapons/pistol_light_2.vsnd",
    "sounds/weapons/pistol_light_1.sound",
    "sounds/weapons/rifle_light.sound",
    "prefabs/pickups/pickup_revolver.prefab",
    "prefabs/weapons/weapon_pistol_default.prefab",
    "sounds/weapons/shotgun_medium.vsnd",
    "ui/weapons/pistol.jpg",
    "ui/weapons/smg-1.jpg",
    "sounds/weapons/ar_light_1.vsnd",
    "prefabs/weapons/weapon_ak47.prefab",
    "prefabs/enemy_spawner.prefab",
    "prefabs/particles/blood_burst.prefab",
    "prefabs/weapons/weapon_shotgun.prefab",
    "sounds/weapons/shotgun_medium.sound",
    "prefabs/weapons/weapon_revolver.prefab",
    "prefabs/pickups/pickup_mp5.prefab",
    "prefabs/pickups/pickup_ak47.prefab",
    "prefabs/particles/damage_numbers.prefab",
    "sounds/weapons/revolver_1.vsnd",
    "shaders/simple.shader",
    "prefabs/pickups/pickup_shotgun.prefab",
    "prefabs/projectiles/bullet_trace.prefab",
    "prefabs/weapons/weapon_mp5.prefab",
    "particles/pistol_muzzleflash.vpcf",
    "ui/weapons/revolver.jpg",
    "sounds/weapons/revolver_1.sound",
    "sounds/weapons/ar_light.sound",
    "particles/tracer/trail_bullet.vpcf"
  ],
  "CodePackageReferences": []
}

Diff (28.9 MB modified)

+27 ~6
  • code/ui/mainmenupanel.razor.scss (2.6 KB)
  • code/ui/mapbutton.razor.scss (1.2 KB)
  • dev/helper/testgrid.vmat_c (4.1 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB)
  • fonts/gomarice_zombie_shooting.ttf (27.9 KB)
  • fonts/zombie.ttf (42.5 KB)
  • materials/concrete/cinderblock_wall.vmat_c (6 KB)
  • materials/concrete/cinderblock_wall_ao_png_cce852a3.generated.vtex_c (1.5 MB)
  • materials/concrete/cinderblock_wall_color_png_84486501.generated.vtex_c (2.3 MB)
  • materials/concrete/cinderblock_wall_normal_png_41a472c0.generated.vtex_c (5.1 MB)
  • materials/default/default_normal_tga_7f4327e9.generated.vtex_c (1.9 KB)
  • materials/effects/fire_cloud2_color_tga_cc140e7a.generated.vtex_c (23.5 KB)
  • materials/generic/floor_dirt_b.vmat_c (5.8 KB)
  • materials/particles/smoke/render/smokeloop_g_1.vtex_c (1.6 MB)
  • models/dev/plane.vmdl_c (3.4 KB)
  • models/ports/portalrtx/props/bts/oilbarrel.vmat_c (6.5 KB)
  • models/ports/portalrtx/props/bts/oilbarrel.vmdl_c (606.5 KB)
  • models/ports/portalrtx/props/bts/t_prop_oilbarrel_a_albedo_tga_5f1df5e2.generated.vtex_c (2.9 MB)
  • models/ports/portalrtx/props/bts/t_prop_oilbarrel_a_normal_1_tga_41203688.generated.vtex_c (4 MB)
  • scenes/menu.scene (22.6 KB)
  • scenes/menu.scene_c (12.7 KB)
  • textures/floor/floor_dirt_b_ao_tga_23b969be.generated.vtex_c (2.7 MB)
  • textures/floor/floor_dirt_b_color_tga_dd82ea39.generated.vtex_c (2.3 MB)
  • textures/floor/floor_dirt_b_normal_tga_5a1515a1.generated.vtex_c (5.3 MB)
  • ui/logo.png (23 KB)
  • ui/mainmenupanel.razor.scss (2.6 KB)
  • ui/mapbutton.razor.scss (1.2 KB)
  • .bin/package.base.dll (181 KB -> 181 KB)
  • .bin/package.carsonk.horde.dll (63.5 KB -> 83 KB)
  • code/ui/polyhud.razor.scss (3.2 KB -> 7.6 KB)
  • scenes/minimal.scene (57.3 KB -> 57.3 KB)
  • scenes/minimal.scene_c (24.6 KB -> 24.6 KB)
  • ui/polyhud.razor.scss (3.2 KB -> 7.6 KB)