Horde - Version 45231

Created
Total Size203.3 MB (213,155,829 bytes)
Modified Size384.9 KB (394,124 bytes)
File Count306
Engine Version17
Changes
Changes on 2024-01-24
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/menu.scene","ProjectTemplate":null,"MapStartupScene":null,"LaunchMode":"Normal","Resources":"","StartupResources":["*","scenes/menu.scene","shaders/complex.shader","prefabs/enemies/enemy_basic.prefab","models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph","prefabs/enemies/enemy_slow.prefab","models/citizen/subgraphs/citizen_sit.vsubgrph","models/citizen/subgraphs/citizen_face.vsubgrph","models/citizen/citizen.vmdl","models/citizen/subgraphs/citizen_scale.vsubgrph","models/citizen/citizen.vanmgrph","prefabs/enemies/enemy_fast.prefab","shaders/skin.shader","shaders/eyeball.shader","sounds/weapons/revolver_1.vsnd","sounds/weapons/revolver_1.sound","sounds/weapons/pistol_light_1.sound","sounds/weapons/shotgun_medium.sound","prefabs/weapons/weapon_revolver.prefab","prefabs/weapons/weapon_mp5.prefab","prefabs/particles/damage_numbers.prefab","sounds/weapons/ar_light_2.vsnd","prefabs/pickups/pickup_ak47.prefab","prefabs/weapons/weapon_pistol_default.prefab","sounds/weapons/rifle_light.vsnd","prefabs/weapons/weapon_shotgun.prefab","sounds/music/music-1.vsnd","sounds/music/music-1.sound","ui/weapons/shotgun.jpg","ui/weapons/smg-1.jpg","shaders/generic.shader","prefabs/projectiles/bullet_trace.prefab","sounds/weapons/shotgun_medium.vsnd","sounds/weapons/ar_light_1.vsnd","prefabs/pickups/pickup_revolver.prefab","sounds/music/music-2.sound","sounds/music/music-2.vsnd","prefabs/weapons/weapon_ak47.prefab","ui/weapons/rifle-1.jpg","particles/pistol_muzzleflash.vpcf","prefabs/pickups/pickup_shotgun.prefab","shaders/simple.shader","ui/weapons/pistol.jpg","scenes/minimal.scene","prefabs/particles/blood_burst.prefab","sounds/weapons/ar_light.sound","ui/weapons/revolver.jpg","prefabs/pickups/pickup_mp5.prefab","prefabs/enemy_spawner.prefab","sounds/weapons/rifle_light.sound","sounds/weapons/pistol_light_2.vsnd","particles/tracer/trail_bullet.vpcf"],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ProjectTemplate": null,
  "MapStartupScene": null,
  "LaunchMode": "Normal",
  "Resources": "",
  "StartupResources": [
    "*",
    "scenes/menu.scene",
    "shaders/complex.shader",
    "prefabs/enemies/enemy_basic.prefab",
    "models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph",
    "prefabs/enemies/enemy_slow.prefab",
    "models/citizen/subgraphs/citizen_sit.vsubgrph",
    "models/citizen/subgraphs/citizen_face.vsubgrph",
    "models/citizen/citizen.vmdl",
    "models/citizen/subgraphs/citizen_scale.vsubgrph",
    "models/citizen/citizen.vanmgrph",
    "prefabs/enemies/enemy_fast.prefab",
    "shaders/skin.shader",
    "shaders/eyeball.shader",
    "sounds/weapons/revolver_1.vsnd",
    "sounds/weapons/revolver_1.sound",
    "sounds/weapons/pistol_light_1.sound",
    "sounds/weapons/shotgun_medium.sound",
    "prefabs/weapons/weapon_revolver.prefab",
    "prefabs/weapons/weapon_mp5.prefab",
    "prefabs/particles/damage_numbers.prefab",
    "sounds/weapons/ar_light_2.vsnd",
    "prefabs/pickups/pickup_ak47.prefab",
    "prefabs/weapons/weapon_pistol_default.prefab",
    "sounds/weapons/rifle_light.vsnd",
    "prefabs/weapons/weapon_shotgun.prefab",
    "sounds/music/music-1.vsnd",
    "sounds/music/music-1.sound",
    "ui/weapons/shotgun.jpg",
    "ui/weapons/smg-1.jpg",
    "shaders/generic.shader",
    "prefabs/projectiles/bullet_trace.prefab",
    "sounds/weapons/shotgun_medium.vsnd",
    "sounds/weapons/ar_light_1.vsnd",
    "prefabs/pickups/pickup_revolver.prefab",
    "sounds/music/music-2.sound",
    "sounds/music/music-2.vsnd",
    "prefabs/weapons/weapon_ak47.prefab",
    "ui/weapons/rifle-1.jpg",
    "particles/pistol_muzzleflash.vpcf",
    "prefabs/pickups/pickup_shotgun.prefab",
    "shaders/simple.shader",
    "ui/weapons/pistol.jpg",
    "scenes/minimal.scene",
    "prefabs/particles/blood_burst.prefab",
    "sounds/weapons/ar_light.sound",
    "ui/weapons/revolver.jpg",
    "prefabs/pickups/pickup_mp5.prefab",
    "prefabs/enemy_spawner.prefab",
    "sounds/weapons/rifle_light.sound",
    "sounds/weapons/pistol_light_2.vsnd",
    "particles/tracer/trail_bullet.vpcf"
  ],
  "CodePackageReferences": []
}

Diff (384.9 KB modified)

~8
  • .bin/package.base.dll (181 KB -> 181 KB)
  • .bin/package.carsonk.horde.dll (102.5 KB -> 102.5 KB)
  • code/ui/nametag.razor.scss (317 B -> 345 B)
  • code/ui/polyhud.razor.scss (7.7 KB -> 7.7 KB)
  • scenes/minimal.scene (60 KB -> 59.4 KB)
  • scenes/minimal.scene_c (26.1 KB -> 25.8 KB)
  • ui/nametag.razor.scss (317 B -> 345 B)
  • ui/polyhud.razor.scss (7.7 KB -> 7.7 KB)