Horde - Version 45255

Created
Total Size245.6 MB (257,516,420 bytes)
Modified Size383.2 KB (392,349 bytes)
File Count417
Engine Version17
Changes
Changes on 2024-01-25
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/menu.scene","ProjectTemplate":null,"MapStartupScene":null,"LaunchMode":"Normal","Resources":"","StartupResources":["*","scenes/menu.scene","models/citizen/citizen.vmdl","prefabs/enemies/enemy_slow.prefab","models/citizen/subgraphs/citizen_sit.vsubgrph","prefabs/enemies/enemy_basic.prefab","prefabs/enemies/enemy_fast.prefab","shaders/eyeball.shader","models/citizen/citizen.vanmgrph","shaders/complex.shader","models/citizen/subgraphs/citizen_scale.vsubgrph","shaders/skin.shader","models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph","models/citizen/subgraphs/citizen_face.vsubgrph","prefabs/projectiles/explosion_collider.prefab","models/weapons/textures/rpg7rocket_ao_png_11ee1308.generated.vtex","sounds/music/music-2.vsnd","prefabs/weapons/weapon_pistol_default.prefab","sounds/music/music-1.vsnd","sounds/weapons/rpg.explosion.sound","models/weapons/textures/rpg7rocket_normal_png_ac3f13a1.generated.vtex","prefabs/projectiles/bullet_trace.prefab","prefabs/weapons/weapon_rpg.prefab","ui/weapons/shotgun.jpg","sounds/weapons/flesh.impact.hit.vsnd","prefabs/pickups/pickup_ak47.prefab","prefabs/weapons/weapon_shotgun.prefab","sounds/weapons/ar_light_2.vsnd","sounds/weapons/ar_light_1.vsnd","sounds/weapons/ar_light.sound","sounds/weapons/revolver_1.sound","models/weapons/rpg7.vmdl","prefabs/particles/blood_burst.prefab","prefabs/weapons/weapon_revolver.prefab","sounds/weapons/rpg.explosion.vsnd","shaders/simple.shader","models/weapons/textures/rpg7rocket.vmat","prefabs/weapons/weapon_ak47.prefab","prefabs/pickups/pickup_sword.prefab","sounds/weapons/rpg_heavy.sound","prefabs/pickups/pickup_auto_shotgun.prefab","sounds/weapons/bat.swing.sound","sounds/weapons/shotgun_medium.vsnd","prefabs/pickups/pickup_shotgun.prefab","prefabs/projectiles/melee_collider_hit.prefab","prefabs/pickups/pickup_revolver.prefab","models/weapons/textures/rpg7.vmat","sounds/weapons/pistol_light_2.vsnd","prefabs/pickups/pickup_rpg.prefab","models/weapons/rpg7_rocket.vmdl","prefabs/projectiles/bullet_rocket.prefab","particles/pistol_muzzleflash.vpcf","sounds/music/music-1.sound","prefabs/weapons/weapon_auto_shotgun.prefab","prefabs/particles/damage_numbers.prefab","ui/weapons/smg-1.jpg","sounds/weapons/rifle_light.sound","prefabs/enemy_spawner.prefab","sounds/music/music-2.sound","prefabs/pickups/pickup_mp5.prefab","sounds/weapons/shotgun_medium.sound","models/weapons/textures/rpg7_albedo_png_becc262c.generated.vtex","ui/weapons/baseball-bat.jpg","sounds/weapons/shotgun_auto.vsnd","sounds/weapons/rifle_light.vsnd","sounds/weapons/bat.swing-2.vsnd","sounds/weapons/shotgun_auto.sound","ui/weapons/rpg.jpg","scenes/minimal.scene","sounds/weapons/flesh.impact.hit.sound","models/weapons/textures/rpg7rocket_albedo_png_e75df9ac.generated.vtex","prefabs/weapons/weapon_mp5.prefab","prefabs/pickups/pickup_bat.prefab","ui/weapons/pistol.jpg","ui/weapons/rifle-1.jpg","sounds/weapons/rpg_heavy.vsnd","ui/weapons/revolver.jpg","ui/weapons/shotgun-auto.jpg","sounds/weapons/bat.swing-1.vsnd","shaders/generic.shader","prefabs/weapons/weapon_bat.prefab","sounds/weapons/deagle_1.vsnd","sounds/weapons/pistol_light_1.sound","sounds/pickup.weapon.vsnd","particles/tracer/trail_bullet.vpcf","sounds/weapons/flesh.impact.slice.vsnd","sounds/weapons/flesh.impact.slice.sound","prefabs/projectiles/melee_collider_slice.prefab","ui/weapons/sword.jpg","sounds/zombie/zombie.death-3.vsnd","sounds/zombie/zombie.death-5.vsnd","sounds/zombie/zombie.death-1.vsnd","sounds/zombie/zombie.death-4.vsnd","sounds/zombie/zombie.death-2.vsnd"],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ProjectTemplate": null,
  "MapStartupScene": null,
  "LaunchMode": "Normal",
  "Resources": "",
  "StartupResources": [
    "*",
    "scenes/menu.scene",
    "models/citizen/citizen.vmdl",
    "prefabs/enemies/enemy_slow.prefab",
    "models/citizen/subgraphs/citizen_sit.vsubgrph",
    "prefabs/enemies/enemy_basic.prefab",
    "prefabs/enemies/enemy_fast.prefab",
    "shaders/eyeball.shader",
    "models/citizen/citizen.vanmgrph",
    "shaders/complex.shader",
    "models/citizen/subgraphs/citizen_scale.vsubgrph",
    "shaders/skin.shader",
    "models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph",
    "models/citizen/subgraphs/citizen_face.vsubgrph",
    "prefabs/projectiles/explosion_collider.prefab",
    "models/weapons/textures/rpg7rocket_ao_png_11ee1308.generated.vtex",
    "sounds/music/music-2.vsnd",
    "prefabs/weapons/weapon_pistol_default.prefab",
    "sounds/music/music-1.vsnd",
    "sounds/weapons/rpg.explosion.sound",
    "models/weapons/textures/rpg7rocket_normal_png_ac3f13a1.generated.vtex",
    "prefabs/projectiles/bullet_trace.prefab",
    "prefabs/weapons/weapon_rpg.prefab",
    "ui/weapons/shotgun.jpg",
    "sounds/weapons/flesh.impact.hit.vsnd",
    "prefabs/pickups/pickup_ak47.prefab",
    "prefabs/weapons/weapon_shotgun.prefab",
    "sounds/weapons/ar_light_2.vsnd",
    "sounds/weapons/ar_light_1.vsnd",
    "sounds/weapons/ar_light.sound",
    "sounds/weapons/revolver_1.sound",
    "models/weapons/rpg7.vmdl",
    "prefabs/particles/blood_burst.prefab",
    "prefabs/weapons/weapon_revolver.prefab",
    "sounds/weapons/rpg.explosion.vsnd",
    "shaders/simple.shader",
    "models/weapons/textures/rpg7rocket.vmat",
    "prefabs/weapons/weapon_ak47.prefab",
    "prefabs/pickups/pickup_sword.prefab",
    "sounds/weapons/rpg_heavy.sound",
    "prefabs/pickups/pickup_auto_shotgun.prefab",
    "sounds/weapons/bat.swing.sound",
    "sounds/weapons/shotgun_medium.vsnd",
    "prefabs/pickups/pickup_shotgun.prefab",
    "prefabs/projectiles/melee_collider_hit.prefab",
    "prefabs/pickups/pickup_revolver.prefab",
    "models/weapons/textures/rpg7.vmat",
    "sounds/weapons/pistol_light_2.vsnd",
    "prefabs/pickups/pickup_rpg.prefab",
    "models/weapons/rpg7_rocket.vmdl",
    "prefabs/projectiles/bullet_rocket.prefab",
    "particles/pistol_muzzleflash.vpcf",
    "sounds/music/music-1.sound",
    "prefabs/weapons/weapon_auto_shotgun.prefab",
    "prefabs/particles/damage_numbers.prefab",
    "ui/weapons/smg-1.jpg",
    "sounds/weapons/rifle_light.sound",
    "prefabs/enemy_spawner.prefab",
    "sounds/music/music-2.sound",
    "prefabs/pickups/pickup_mp5.prefab",
    "sounds/weapons/shotgun_medium.sound",
    "models/weapons/textures/rpg7_albedo_png_becc262c.generated.vtex",
    "ui/weapons/baseball-bat.jpg",
    "sounds/weapons/shotgun_auto.vsnd",
    "sounds/weapons/rifle_light.vsnd",
    "sounds/weapons/bat.swing-2.vsnd",
    "sounds/weapons/shotgun_auto.sound",
    "ui/weapons/rpg.jpg",
    "scenes/minimal.scene",
    "sounds/weapons/flesh.impact.hit.sound",
    "models/weapons/textures/rpg7rocket_albedo_png_e75df9ac.generated.vtex",
    "prefabs/weapons/weapon_mp5.prefab",
    "prefabs/pickups/pickup_bat.prefab",
    "ui/weapons/pistol.jpg",
    "ui/weapons/rifle-1.jpg",
    "sounds/weapons/rpg_heavy.vsnd",
    "ui/weapons/revolver.jpg",
    "ui/weapons/shotgun-auto.jpg",
    "sounds/weapons/bat.swing-1.vsnd",
    "shaders/generic.shader",
    "prefabs/weapons/weapon_bat.prefab",
    "sounds/weapons/deagle_1.vsnd",
    "sounds/weapons/pistol_light_1.sound",
    "sounds/pickup.weapon.vsnd",
    "particles/tracer/trail_bullet.vpcf",
    "sounds/weapons/flesh.impact.slice.vsnd",
    "sounds/weapons/flesh.impact.slice.sound",
    "prefabs/projectiles/melee_collider_slice.prefab",
    "ui/weapons/sword.jpg",
    "sounds/zombie/zombie.death-3.vsnd",
    "sounds/zombie/zombie.death-5.vsnd",
    "sounds/zombie/zombie.death-1.vsnd",
    "sounds/zombie/zombie.death-4.vsnd",
    "sounds/zombie/zombie.death-2.vsnd"
  ],
  "CodePackageReferences": []
}

Diff (383.2 KB modified)

~4
  • .bin/package.base.dll (181 KB -> 181 KB)
  • .bin/package.carsonk.horde.dll (109 KB -> 109 KB)
  • scenes/minimal.scene (64.6 KB -> 64.7 KB)
  • scenes/minimal.scene_c (28.4 KB -> 28.5 KB)